1 Town Neighbor with Town Neighbor
1 Town Neighbor with Odd SK Neighbor
1 Town Neighbor with Even SK Neighbor
Odd SK PM
You are an Odd SK Neighbor. You can only kill on odd nights when there are 4 or more people alive in the game. When 3 or less are alive, you can kill on any night. At night you may talk with XXX who is a Town Neighbor. You win when all other players are eliminated or nothing can be done to prevent this
Even SK PM
You are an Even SK Neighbor. You can only kill on even nights when there are 4 or more people alive in the game. When 3 or less are alive, you can kill on any night. At night you may talk with XXX who is a Town Neighbor. You win when all other players are eliminated or nothing can be done to prevent this
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Name not yet determined. Will take suggestions
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Town Neighbor
1 Town Neighbor with Town Neighbor
1 Friendly Neighbor
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You know there already is a setup named Russian Roulette Mafia Russian_Roulette_Mafia
I ran it once on a marathon day
Posted: Fri Oct 24, 2014 3:03 am
by Mr. Rogers
Actually I think I have the perfect name already
Culdasac
9 Town Neighbors
2 Mafia Neighbors
At start of game everyone is assigned a random house number. Player in house 1 is neighbors with player in house 2 and 12. Player in house 2 is neighbors wth player in house 1 and 3. And so on so every player has two people they can talk to at night. Yes it is possible for one mafioso to be neighbors with another mafioso should the dice allow it
1 Town Neighbor with Town Neighbor
1 Town Neighbor with Odd SK Neighbor
1 Town Neighbor with Even SK Neighbor
Odd SK PM
You are an Odd SK Neighbor. You can only kill on odd nights when there are 4 or more people alive in the game. When 3 or less are alive, you can kill on any night. At night you may talk with XXX who is a Town Neighbor. You win when all other players are eliminated or nothing can be done to prevent this
Even SK PM
You are an Even SK Neighbor. You can only kill on even nights when there are 4 or more people alive in the game. When 3 or less are alive, you can kill on any night. At night you may talk with XXX who is a Town Neighbor. You win when all other players are eliminated or nothing can be done to prevent this
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Would You Like to be my Neighbor Mafia
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Mafia Neighbor
1 Town Neighbor with Town Neighbor
1 Town Neighbor with Town Neighbor
1 Friendly Neighbor
BBmolla you are welcome to backup me on any of these
I technically have modded 1 mini and 9RITP will be my first micro on site
So me modding the two micros here too, should qualify me to run the 11 player theme Culdasac
Posted: Fri Oct 24, 2014 5:06 am
by TierShift
neighbour's dilemma has no informed minority though. makes it pretty hard on town.
Posted: Fri Oct 24, 2014 5:52 am
by PokerFace
Depends on if consider the SK's an informed minority or not
If not, then you are right. The other setups are likely better in hindsight
I might not run Neighbors Dilemma in normal micro queue as I doubt its considered normal. Might run on a marathon day though
Posted: Fri Oct 24, 2014 9:17 am
by BBmolla
...I'm confused
Did you forget to include some town neighbors in Neighbor's Dilemma?
And yeah, not mafia.
Would you like to be my neighbor looks really fun.
Posted: Fri Oct 24, 2014 9:25 am
by PokerFace
1 Town Neighbor with Town Neighbor
1 Town Neighbor with Odd SK Neighbor
1 Town Neighbor with Even SK Neighbor
may be easier to look at it as:
4 town neighbors
1 odd SK neighbor
1 even sk neighbor
1 Town Neighbor with Odd SK Neighbor
1 Town Neighbor with Even SK Neighbor
1 Town Neighbor with another Town Neighbor
But yes I can see why you guys say its not mafia. Part of me still wants to think it is as I came up with the setup and WITP recently got deemed not mafia but I guess on the bright side, they can both be run in mishmash or on marathon day
Posted: Fri Oct 24, 2014 9:34 am
by BBmolla
Scumsided. Need to think on it.
Posted: Fri Oct 24, 2014 11:10 am
by TierShift
You should add that players know they are poisoned but ok
I don't think it's too scumsided tbh, it removes scum's ability to remove the strongest town player reliably.
Posted: Fri Oct 24, 2014 12:52 pm
by BBmolla
↑TierShift wrote:You should add that players know they are poisoned but ok
I don't think it's too scumsided tbh, it removes scum's ability to remove the strongest town player reliably.
That's actually a really good point. What do you think ideal numbers are then? Is 2:7 fine?
Posted: Fri Oct 24, 2014 1:10 pm
by TierShift
Well, town usually has no fucking clue who their strongest town player is...so I don't think it will change town winrate by much. 9v2 looks okay, not really sure why you went for 10v2.
Posted: Fri Oct 24, 2014 1:13 pm
by BBmolla
k changed
now just get reinoe or one of the three other people who actually like mountainous to run it
Posted: Fri Oct 24, 2014 2:00 pm
by LlamaFluff
Been playing around with a C9++ variant...
Unusual Roles
Police Chief - Gets "Is a Cop" or "Is not a Cop". Result is not alignment determinant
Dirty Cop - No power. Checks as a cop to Police Chief
six coinflips are done, setup varies per results:
0 Heads: 2x Town One Shot Cop, 2x Mafia Goon, 1x Mafia Dirty Cop
1 Heads: 1x Town Cop, 1x Town One Shot Cop, 1 Mafia Godfather, 2x Mafia Goon
2 Heads: 1x Town Cop, 1x Town One Shot Cop, 1x Town Police Chief, 1 Mafia Dirty Cop, 1x Mafia Framer, 1x Mafia Goon
3 Heads: 2x Town Cop, 1x Town Police Chief, 1x Town Miller, 1 Mafia Role Cop, 1 Godfather, 1 Mafia Goon
4 Heads: 1x Town Cop, 2x Town One Shot Cop, 1x Town Miller, 1x Mafia Godfather, 1x Mafia Role Cop, 1x Mafia Dirty Cop
5 Heads: 2x Town Cop, 2x Town Police Chief, 1x Mafia Police Chief, 1x Mafia Framer, 1x Mafia Goon
6 Heads: 1x Town Cop, 1x Town One Shot Cop, 1x Town Police Chief, 2x Mafia Dirty Cop, 1x Mafia Role Cop
Needs work, but could be interesting.
Posted: Fri Oct 24, 2014 2:03 pm
by LlamaFluff
↑wgeurts wrote:
Debating wether to make the immunities x-shot.
This could be interesting but I think it may be a little better if you just make all kills happen overnight (just flavored) because there is really no good reason for scum to use anything but "vig" kill. Just basically three mafia members and a doctor that protects against each kill type instead.
Fruit Vendor is just a named townie, seems out of place. Tracker is strong, but fine.
Posted: Fri Oct 24, 2014 2:44 pm
by BBmolla
↑LlamaFluff wrote:Been playing around with a C9++ variant...
Unusual Roles
Police Chief - Gets "Is a Cop" or "Is not a Cop". Result is not alignment determinant
Dirty Cop - No power. Checks as a cop to Police Chief
six coinflips are done, setup varies per results:
0 Heads: 2x Town One Shot Cop, 2x Mafia Goon, 1x Mafia Dirty Cop
1 Heads: 1x Town Cop, 1x Town One Shot Cop, 1 Mafia Godfather, 2x Mafia Goon
2 Heads: 1x Town Cop, 1x Town One Shot Cop, 1x Town Police Chief, 1 Mafia Dirty Cop, 1x Mafia Framer, 1x Mafia Goon
3 Heads: 2x Town Cop, 1x Town Police Chief, 1x Town Miller, 1 Mafia Role Cop, 1 Godfather, 1 Mafia Goon
4 Heads: 1x Town Cop, 2x Town One Shot Cop, 1x Town Miller, 1x Mafia Godfather, 1x Mafia Role Cop, 1x Mafia Dirty Cop
5 Heads: 2x Town Cop, 2x Town Police Chief, 1x Mafia Police Chief, 1x Mafia Framer, 1x Mafia Goon
6 Heads: 1x Town Cop, 1x Town One Shot Cop, 1x Town Police Chief, 2x Mafia Dirty Cop, 1x Mafia Role Cop
Needs work, but could be interesting.
I think you could make it more interesting by making it like more traditional C9++ with generating numbers and such. Just seems inelegant right now.
Posted: Fri Oct 24, 2014 2:50 pm
by BBmolla
Posted: Fri Oct 24, 2014 7:54 pm
by wgeurts
Llama they all take a kill simultaneously but your comment got me thinking on another setup.
↑wgeurts wrote:
Debating wether to make the immunities x-shot.
This could be interesting but I think it may be a little better if you just make all kills happen overnight (just flavored) because there is really no good reason for scum to use anything but "vig" kill. Just basically three mafia members and a doctor that protects against each kill type instead.
Fruit Vendor is just a named townie, seems out of place. Tracker is strong, but fine.
Penguin_Alien's "one and done" micro worked sort of like this but as oneshots.
Its interesting in theory at least, off the top of my head it could actually balance. Maybe its best to essentially say its same as Doctor + 2 Named Town + Tracker for that purpose against a three goon team as I think its exceedingly unlikely for town to successfully block a scum kill.
Posted: Fri Oct 24, 2014 8:35 pm
by wgeurts
Ok and thoughts on the first one?
Although it's unlikely to block it is possible.
Posted: Fri Oct 24, 2014 8:54 pm
by Riddleton
Because its gg for towm when 1 scu, dies and the three flavour docs remain