Xyl's Anime Bastard Chaos - Game Over!


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Post Post #800 (ISO) » Sun Jan 17, 2010 1:31 pm

Post by Cobalt »

fo' sho'
unvote vote slicey

die scum die
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Post Post #801 (ISO) » Sun Jan 17, 2010 1:41 pm

Post by Slicey »

Vote: Slicey
Taking a temporary retirement from playing mafia games... damn you invitationals.
Coming in Summer 2010: Yu-Gi-Oh: The Abridged Mafia. The most nonsensical game of mafia you'll ever play.
Note: V/LA most weekends, sorry.
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Post Post #802 (ISO) » Tue Jan 19, 2010 8:25 am

Post by Yuko Ichihara »

Day Final 5 Vote Count

Slicey -
5
(Tarhalindur, ortolan, Bogre, Cobalt, Slicey)
Unright -
2
(dramonic, Snow_Bunny)

Not voting: Unright

With 8 alive it will take 5? to lynch.
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Post Post #803 (ISO) » Tue Jan 19, 2010 8:28 am

Post by Yuko Ichihara »

Lynch / Beginning of Night 5


I hate filler episodes.


Slicey,
Lelouch Lamperouge (from Code Geass), Neutral Geass User
, was lynched day 5.

Night actions are due 72 hours from this post.

Special note: You may submit a plan for your actions/votes for the rest of the game. If I receive enough plans to definitely determine the outcome of the game, I will do so.
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Post Post #804 (ISO) » Wed Feb 03, 2010 2:59 am

Post by Yuko Ichihara »

Hi, it's Vi
nce with Slap Chop
.

Give me until tonight to compile all the actions up to this point, and we'll finally get this going again. Many apologies for the wait.
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Post Post #805 (ISO) » Wed Feb 03, 2010 2:37 pm

Post by Yuko Ichihara »

Well then.

-No one died Night 5.


-There is no way to prevent a Win Condition from being fulfilled!


--- Unright ---
Greed (from Full Metal Alchemist), Mafia Godfather
--- Endgamed Night 5!!!

--- Cobalt ---
Spike Spiegel (from Cowboy Bebop), Town Mercenary
--- Survived Night 5!!!

--- dramonic ---
Isaac Dian (from Baccano!), Town Mason
--- Survived Night 5!!!

--- Tarhalindur ---
Envy (from Full Metal Alchemist), Town Mimic
--- Survived Night 5!!!

--- Bogre --- Kyon (from The Melancholy of Haruhi Suzumiya), Vanilla --- Survived Night 5!!!

--- Snow_Bunny ---
Motoko Kusanagi (from Ghost in the Shell), Town Cop
--- Survived Night 5!!!

--- ortolan ---
Miria Harvent (from Baccano!), Town Mason
--- Survived Night 5!!!


---

RESULT:

Town
...........
Wins!

Mafia
...........
Loses...

Cult
..............
Loses...

DeathNote...
Loses...


-Bogre (Kyon) was in fact Town.

-No Alternative Win Conditions were satisfied.


The full parade of Night Actions - which took several hours to compile today - will come in the next post.
Last edited by Yuko Ichihara on Wed Feb 03, 2010 2:40 pm, edited 1 time in total.
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Post Post #806 (ISO) » Wed Feb 03, 2010 2:38 pm

Post by dramonic »

oh joy
I'm a hoot
Stream: twitch.tv/dramonic
-If you stick your ear close enough to the game thread you can actually hear dram suffer in real life.-Beeboy
-Being obtuse is not a consequence of being a mod, it's a prerequisite. I think you may just have overestimated my intelligence before.-Korts
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Post Post #807 (ISO) » Wed Feb 03, 2010 2:38 pm

Post by Cobalt »

ITT champ-tier town
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Post Post #808 (ISO) » Wed Feb 03, 2010 2:43 pm

Post by Bogre »

*high5 town*
Show
Murder, Corruption, Betrayal.
ArmageddonMUD
www.armageddon.org



Scum do it in the Shadows.
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Post Post #809 (ISO) » Wed Feb 03, 2010 2:44 pm

Post by Yuko Ichihara »

This is the role list as I received it.
You are Haruhi Suzumiya, an anything-but-ordinary schoolgirl who wishes the world was more interesting. You have no interest in normal humans, but you're looking to meet an alien, a time traveler, an esper, or
something
. Well, it looks like you're finally going to get your wish! Somehow, you've been sucked to a strange world with your clubmates Kyon and Yuki. Now you're going to have some fun. How about a nice game of mafia? You've found a couple of others to help you, and if anyone gets in the way... who knows what might happen to them?


Welcome to GAME NAME, PLAYERNAME. You are
Haruhi Suzumiya (from The Melancholy of Haruhi Suzumiya)
.

You are a
Mafia Recruiting Mason
. The mafia are PLAYER (
Greed, Mafia Godfather
), PLAYER (
Haruhi Suzumiya, Mafia Recruiting Mason
), and PLAYER (
Himura Kenshin, Mafia Roleblocker
). You may talk with your fellow mafia members at any time at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role. Each night, one of you may make the mafia kill - choose which player makes the kill and who to kill. If conflicting kills are submitted, the kill sent by the first mafia in the list earlier takes precedence. In addition to your abilities as a member of the mafia, you have the following abilities:

Active abilities:

Recruit
- Choose a living player to become a member of the SOS-dan each night. That player gains the SOS-dan ability, including the ability to night talk with other members starting the following night. Recruited players do
not
change alignment. This is a miscellaneous ability.
Meddle
- Choose a living player who is a member of the SOS-dan. You can't choose a player the same night you recruit them. You learn what ability that player uses, who the target is, and any other choices made for the ability. You may choose to change the target or any other choices. If the ability is an investigation ability, you may choose to change the result. This is a miscellaneous ability.
Divine Power
- Choose a living player, and a
passive
ability to give to that player. That player gains that ability at the beginning of the next day. If, in the mod's judgment, the ability you try to give would be overpowered, that player will instead gain a similar ability of the mod's choice. This is a supernatural miscellaneous ability.

Passive abilities:

SOS-dan
- You are a member of the SOS-dan. You may talk with other members of the SOS-dan during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
Neighbor
- You are a neighbor with PLAYER (
Haruhi Suzumiya
), PLAYER (
Kyon
), and PLAYER (
Yuki
). You do not know their alignments. You may talk with your fellow neighbors during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

Faction abilities:

Mafia Kill
- You may choose your kill method. If you don't, your method is "accident".
Mafia Falseclaim
- You may send me a role name and a list of abilities, and I will send you as soon as possible a role PM for that role and list of abilities. You may use this ability at any time and as often as you want.

You may use each active ability once per night.

You win when mafia outnumber the town.
Mod hint: Use the mafia day talk to plan your night talk.


Example abilities:
SOS-dan
,
Neighbor
,
Minion
,
Assassin
,
Pacifist
, and
Enigma
can all be granted straight up.
Alternate Win Condition
with a
hard
win condition; must be notably harder than the player's existing win condition.
Semi-Immortal
- The first time you would be killed by a non-supernatural ability, you don't die. This is a supernatural ability.
Godfather
- Normal inspections on you will reveal you to be town.
Miller
- Normal inspections on you will reveal you to be mafia.
Double Voter
- Your vote counts double today. This does not change the number of votes required to lynch.
Unloved
- You take one vote fewer than normal to lynch.
Beloved
- You take one vote more than normal to lynch.
Super-Saint
- If you are lynched today, you kill the player who hammered.
Vengeful
- If you are lynched today, you may immediately kill a player of your choice.
Paranoid Gun Owner
- If you are targeted by an ability tonight, you kill the player who targeted you. If you are targeted by more than one ability, you kill one of the players targeting you at random.
Post Restriction
- You may only post using consonants today, except for votes. You may not use any sort of code to evade this restriction. If you violate your restriction, you lose the ability to vote for the rest of the day, and the post restriction continues for an extra day.
Immunity to one
specific
ability for the rest of the game.
Immunity to the next use of a narrow class of abilities (such as non-supernatural kill) for the rest of the game.
Immunity to the next use of a broad class of abilities (such as kill, or supernatural) for one night.

You are Greed, an immortal homunculus created by alchemy to be the incarnation of material desire. Power, money, women, minions - you want everything, and what you have you won't let ever let go of. Unfortunately, you got caught in a transmutation circle together with the annoying shapeshifter Envy, and the two of you ended up in another world. Well, if you can't get back, you can at least become the ruler of this world. You've found some like-minded individuals, and some new minions, and you're going to make everything yours.


Welcome to GAME NAME, PLAYERNAME. You are
Greed (from Fullmetal Alchemist)
.

You are a
Mafia Godfather
. The mafia are PLAYER (
Greed, Mafia Godfather
), PLAYER (
Haruhi Suzumiya, Mafia Recruiting Mason
), and PLAYER (
Himura Kenshin, Mafia Roleblocker
). You may talk with your fellow mafia members at any time at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role. Each night, one of you may make the mafia kill - choose which player makes the kill and who to kill. If conflicting kills are submitted, the kill sent by the first mafia in the list earlier takes precedence. In addition to your abilities as a member of the mafia, you have the following abilities:

Active abilities:

Minions
- At the beginning of the game, choose three other players. The chosen players have the passive ability "
Minion
- You are a minion."
Incarnation of Greed
- You have additional abilities depending on the number of your minions that are still alive. Each night, you can use one of these abilities and you may have each minion use one ability on a target of your choice, but each ability can only be used once per night (by you or one minion). If you make the mafia kill, you can't use an ability yourself but you can still have your minions use them. When you have a minion use an ability that player learns the name of the ability they used and who the target was.
Voteblock
- If you have at least 3 minions alive, you or a minion may block a player's vote the next day. The blocked player's vote has no effect. This does not change the number of votes required to lynch. This is a miscellaneous ability.
Role Inspect
- If you have at least 2 minions alive, you or a minion may inspect a player to have you learn their complete role PM. You get the result even if a minion does the inspect. This is an investigation ability.
Protect
- If you have at least 1 minion alive, you or a minion may protect a player from a single kill targeting them. This is a protection ability.

Passive abilities:

Immortal
- The first time you would die, for any reason except modkill, you don't. This is a supernatural ability.
Ultimate Shield
- You are immune to any active ability that would kill you. This is a supernatural ability.
Neighbor
- You are a neighbor with PLAYER (
Envy
) and PLAYER (
Greed
). You do not know their alignment. You may talk with your fellow neighbor during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
Alternate Win Condition
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

Faction abilities:

Mafia Kill
- Your kill method is "ripped to pieces".
Mafia Falseclaim
- You may send me a role name and a list of abilities, and I will send you as soon as possible a role PM for that role and list of abilities. You may use this ability at any time and as often as you want.

You may use each active ability once per night.

You win when mafia outnumber the town, OR if you are alive and all other living players are minions.
Mod hint: Your minions don't share your alternate win condition.


Mod notes: A tracker (if there is one) sees the minion use the ability, but doesn't see Greed target the minion. Unlike most roles, greed CAN use his abilities on dead players, although this will only be useful with "role inspect".

Setup note: Greed is highly unlikely to meet his alternate win condition. It's mainly there as another reason to keep his minions alive. A really smart Greed might get Haruhi to give other players the Minion ability...


You are Himura Kenshin, a wanderer who fights to preserve the peace with your unique reverse-bladed sword that cannot kill. Unfortunately, a foreign scientist aiding your enemies has trapped you in some sort of alternate world! Now you're separated from your friends, trapped in a violent land full of insanely powerful individuals. Well, you're going to get back to Japan, even if it means you have to return to your past as the feared assassin Hitokiri Battousai. You've found a couple friends to help you, and together you will show no mercy to those who stand in the way of peace.


Welcome to GAME NAME, PLAYERNAME. You are
Himura Kenshin (from Samurai X)
.

You are a
Mafia Roleblocker
. The mafia are PLAYER (
Greed, Mafia Godfather
), PLAYER (
Haruhi Suzumiya, Mafia Recruiting Mason
), and PLAYER (
Himura Kenshin, Mafia Roleblocker
). You may talk with your fellow mafia members at any time at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role. Each night, one of you may make the mafia kill - choose which player makes the kill and who to kill. If conflicting kills are submitted, the kill sent by the first mafia in the list earlier takes precedence. In addition to your abilities as a member of the mafia, you have the following abilities:

Active abilities:

Roleblock
- You may use your reverse bladed sword to knock another living player out for the night, blocking all active abilities they attempt to use. You may not use this ability if you make the mafia kill. This is a miscellaneous ability. This ability can't be blocked.

Passive abilities:

Assassin
- Any kill you make cannot be stopped by protection abilities.
Pacifist
- You cannot cast the final vote to lynch someone. If you try, it doesn't count.

Faction Abilities:

Mafia Kill
- Your kill method is "sliced".
Mafia Falseclaim
- You may send me a role name and a list of abilities, and I will send you as soon as possible a role PM for that role and list of abilities. You may use this ability at any time and as often as you want.
Mafia Safeclaim
- You know that no other roles from the series Samurai X are in the game.

You may use each active ability once per night.

You win when mafia outnumber the town.
Mod hint: Not all abilities that stop kills are protection abilities.

You are Lelouch Lamperouge, publicly an ordinary student but secretly both a prince of the Brittanian Empire and the masked crusader Zero. You vowed to destroy the cruel Empire to avenge the death of your mother, but when you finally reached the Emperor, you looked into his eyes and the next thing you knew you ended up in a strange world! Worse, even this world has immortals who stand in the way of peace. Well, you can take care of that. With your secret organization of Black Knights, your incredible intellect, and your Geass that compels absolute obedience, you'll do whatever it takes to bring peace.


Welcome to GAME NAME, PLAYERNAME. You are
Lelouch Lamperouge (from Code Geass)
.

You are a
Neutral Geass User
. You have the following abilities:

Active abilities:

Geass
- Once during the game, during the day, you may give a living player an order by writing "
[player name]
, I order you
[text of order]
" in a post. The player will not be told about the order; instead, the mod will change ability uses and edit posts to enforce it. The order can relate to abilities, votes, or posts, but it must be something the mod can enforce. The order remains in effect until satisfied. If, in the mod's judgment, the order is grossly overpowered or would be excessively burdensome on the mod, the mod may reject it; if that happens it won't count as your use of this ability. This is a supernatural ability.
Recruit
- Choose a living player to become a member of the Black Knights each night. That player gains the Black Knight ability, including the ability to night talk with other members starting the following night, and the Alternate Win Condition ability with the win condition "You win when
[old win condition]
, OR when all immortal players are dead and at least one other player is alive". This ability does not work on immortals. This is a miscellaneous ability.
Chessmaster
- You may use one of the following abilities each night.
Check
- Choose a living player. You learn the names of all active and faction abilities that player uses, and who they target. You may make that player choose a different target for any or all of the abilities. This is a miscellaneous ability.
Interpose
- Choose a living player. All active and faction abilities targeting that player affect you instead. This is a miscellaneous ability.
Discovered Attack
- Choose a living player. That player requires two fewer votes to lynch than normal the next day. This is a miscellaneous ability.
Lead with the King
- Choose up to two living players. If either of those players targets you with an active or faction ability, that ability is blocked and the player using it is killed. Your kill method is "blown to bits". This is a miscellaneous ability.
Promote
- Choose another living player and one of your Chessmaster abilities. You permanently lose that ability, and that player gains it.

Passive abilities:

Secret Identity
- Normal inspections will reveal you to be town. You may use a pseudonym to communicate in game quicktopics.
Black Knight
- You are a member of the Black Knights. You may talk with other members of the Black Knights at any time at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
False Death
- The first time you die, you continue playing as an invisible player. You can't vote or use the Recruit ability, but you may use Chessmaster and communicate in game quicktopics as allowed by your role. You may return to life at any time during the day simply by posting in the game thread. If you're killed a second time, you are permanently dead, whether or not you've returned to life.

Faction Abilities:

Cult Falseclaim
- You may send me a role name and a list of abilities, and I will send you as soon as possible a role PM for that role and list of abilities. You may use this ability at any time and as often as you want.
Cult Safeclaim
- You know that no other roles from the series Code Geass are in the game.

You may use one Chessmaster ability per night, and each other active ability once per night.

You win when all immortal players are dead and at least one other player is alive.
Mod hint: Immortals need to be killed or lynched twice.


Mod note: Anything that affects more than the target and one other player grossly overpowered. Anything requiring me to edit more than a few posts a day is excessively burdensome. Making another player break the rules (e.g. post their role PM) is overpowered, too. If a player dying causes Lelouch's win condition and another win condition to be satisfied simultaneously, there is a joint win. Lelouch does not interfere with other win conditions while semi-dead.

You're Kyon, a totally ordinary high school student surrounded by aliens, time travellers, espers, and a mad goddess. It looks like Haruhi is getting bored again, because somehow her, you, and Yuki have been sucked to another dimension. At least this one doesn't have giant blue monsters running around destroying everything. Well, as long as you keep Haruhi from getting into too much trouble, things will go back to normal when she gets tired of this. Probably.


Welcome to GAME NAME, PLAYERNAME. You are
Kyon (from The Melancholy of Haruhi Suzumiya)
.

You are a
Town Vanilla
. You have the following abilities:

Passive abilities:

Enigma
- Your alignment is not revealed when you die.
Neighbor
- You are a neighbor with PLAYER (
Haruhi Suzumiya
), PLAYER (
Kyon
), and PLAYER (
Yuki
). You do not know their alignments. You may talk with your fellow neighbors during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
Alternate Win Condition
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR if Haruhi Suzumiya survives to endgame.
Mod hint: You're the only vanilla in the game.

You are Yuki Nagato, humanoid data-collection terminal of the alien Overmind. You are assigned to watch Haruhi Suzumiya, the being believed to be somehow the most important thing in the universe. But now you, Haruhi, and Kyon have been sucked into another dimension. Your connection to the Overmind is faint. Normally you are just an observer, but this time you must intervene to restore your connection to the Overmind and resolve the situation before permanent damage is done to the fabric of reality.


Welcome to GAME NAME, PLAYERNAME. You are
Yuki Nagato (from The Melancholy of Haruhi Suzumiya)
.

You are a
Town Diviner
. You have the following abilities:

Active abilities:

Consult
- You may ask the mod a question about the game each night, and receive a true answer. This is a supernatural ability.
Motivate
- Choose a living player. That player's actions can't be roleblocked this night. This is a supernatural ability.

Passive abilities:

Neighbor
- You are a neighbor with PLAYER (
Haruhi Suzumiya
), PLAYER (
Kyon
), and PLAYER (
Yuki
). You do not know their alignments. You may talk with your fellow neighbors during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: Questions about the setup might give more useful answers than questions about alignments.


Mod note: The answer from Consult must be true, and should be useful, but it doesn't need to answer the question asked. If the answer to the question wouldn't be helpful, the mod can answer a different question. Questions about alignments are restricted to learning about one player's alignment per question.

You are Envy, an alchemical homunculus with the power to change shape. You were created, along with six other homunculi, by your Father to hold his negative aspects so that he can proceed with his great plan. But then you and the traitorous Greed were caught in a transmutation circle and somehow ended up here. As much as you hate him, returning to Father takes priority, so you'll need to work together with the residents of this world to escape.


Welcome to GAME NAME, PLAYERNAME. You are
Envy (from Fullmetal Alchemist)
.

You are a
Town Mimic
. You have the following abilities:

Active abilities:

Mimic
- Choose a character from any anime series. Your role name changes to the role name you choose. The change is permanent, but you return to your original role name when you die. You may use this ability at any time and as often as you want. This is a supernatural ability.
Copy
- Choose an active ability, and any choices you need to make for that ability. You can be as vague or specific as you want, but you can't pick "any ability". For example, you could choose "I inspect Xylthixlm". If another player with your current role name is in the game and has the ability you tried to use, you will copy their ability. You can't copy supernatural or faction abilities. This is a supernatural ability.

Passive abilities:

Immortal
- The first time you would die, for any reason except modkill, you don't. This is a supernatural ability.
Neighbor
- You are a neighbor with PLAYER (
Envy
) and PLAYER (
Greed
). You do not know their alignment. You may talk with your fellow neighbor during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use Mimic as often as you like, and each other active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: You can copy dead players.


Mod notes: If Envy copies Spike, he can use either Spike's entire Mercenary ability, or whichever ability Spike actually used that night. If Envy targets Simon, he can use either Simon's Spiral Evolution ability, or any ability Simon has gained as part of Spiral Power. Envy can copy dead players.

You are Spike Spiegel, a space bounty hunter. Together with your crew of space cowboys, you travel the solar system doing whatever it takes to earn money. Somehow, a warp gate accident has dropped you and Ed, a genius hacker, in a strange world full of strange people. Perhaps you can find a way out... but then again, life is just an endless dream. Will it continue or will you finally awaken?


Welcome to GAME NAME, PLAYERNAME. You are
Spike Spiegel (from Cowboy Bebop)
.

You are a
Town Mercenary
. You have the following abilities:

Active abilities:

Mercenary
- Choose another living player. You may not choose a player more than once during the game. The chosen player then chooses an ability for you to use, and makes any choices for that ability. If, in the mod's judgment, the ability that player chooses is overpowered, you do nothing. Otherwise you learn the chosen ability and target, and decide whether to use it or not. This is a miscellaneous ability.

Passive abilities:

Payday
- If your action from the Mercenary ability succeeds, your vote counts double the following day. This does not change the number of votes required to lynch.
Neighbor
- You are a neighbor with PLAYER (
Spike Spiegel
) and PLAYER (
Edward Wong Hau Pepelu Tivrusky IV
). You do not know their alignment. You may talk with your fellow neighbor during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
Alternate Win Condition
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR if you are night killed.
Mod hint: You're a cop/doc/vig/roleblocker/etc. Getting night killed should be easy.


Mod note: Any ability of "normal" power or slightly above is okay (see Simon's list).

Setup note: One of the town's most powerful roles, so likely to get night killed if he just plays it straight.

You are Edward Wong Hau Pepelu Tivrusky IV, which you really like because you came up with it yourself, but your friends call you Ed. You're a genius computer hacker but you don't really have any ambition in life other than having fun. Well, a warp gate accident dropped you and Spike in this strange world... without your dog Ein! You'll have to find your way back somehow. Fortunately you still have your computer "Tomato", and it looks like you'll be able to do some interesting things with it here.


Welcome to GAME NAME, PLAYERNAME. You are
Edward Wong Hau Pepelu Tivrusky IV (from Cowboy Bebop)
.

You are a
Town Jack of All Trades
. You have the following abilities:

Active abilities:

Jack of All Trades
- Choose one of the following abilities to use. You may only use each ability once.
Brain Scratch
- Choose a living player. You learn that player's role name and the names of all of that player's active and passive abilities. This is an investigation ability.
Jamming with Edward
- All other active abilities are blocked. This is a miscellaneous ability. This ability can't be blocked.
Bohemian Rhapsody
- Choose a living player. That player is unaffected by hacking abilities. You learn if the player was targeted by a hacking ability. (A hacking ability is any ability with "hack" or "hacking" in the name.) This is a protection ability.
Hard Luck Woman
- All night actions targeting you fail. This is a protection ability.
Mushroom Samba
- Choose a living player. Targets for all of that player's night actions are randomized, and the mod makes any non-target choices the action requires. This is a miscellaneous ability.
Stray Dog Strut
- Use one of your other Jack of All Trades abilities a second time.

Passive abilities:

Neighbor
- You are a neighbor with PLAYER (
Spike Spiegel
) and PLAYER (
Edward Wong Hau Pepelu Tivrusky IV
). You do not know their alignment. You may talk with your fellow neighbor during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use one Jack of All Trades ability each night. If you gain additional abilities, you may use each other active ability once per night.


You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: Brain Scratch won't detect factional abilities such as mafia kill.

You are Isaac Dian, one half of the world-famous criminal duo Isaac and Miria. Well, you're not actually world-famous just yet, but you're trying your hardest. You're here in Chicago to make a big heist, and ... wait a minute, this doesn't look like Chicago! Things have been weird ever since you drank that funny-tasting wine at that mob party. Well, you may not be in Chicago, but you can still pull off a heist that will make you famous, right? Right!


Welcome to GAME NAME, PLAYERNAME. You are
Isaac Dian (from Baccano!)
.

You are a
Town Mason
. You have the following abilities:

Active abilities:

Criminal Masterminds
- You may use one of the following active abilities each night. It only works if Isaac Dian and Miria Harvent both submit the same ability with the same target.
Steal
- Choose a living player, and an item to steal from that player. You can be as vague or specific as you want, but you can't pick "any item". You learn if the player has that item. If, in the mod's judgment, the item you stole was necessary for one of that player's role abilities to function, they lose the use of that role ability on future nights. You can't use both this ability and Give It Back on the same night. This is a miscellaneous ability.
Give It Back
- Choose a living player and a previous stolen item to return to that player. If the target lost a role ability due to having the item stolen, they regain that ability. You can't use both this ability and Steal on the same night. This is a miscellaneous ability.

Passive abilities:

Partners In Crime
- You know that Miria Harvent is town.
Immortal
- The first time you would die, for any reason except modkill, you don't. This is a supernatural ability.
Mason
- You are a mason with PLAYER (
Isaac Dian
) and PLAYER (
Miria Harvent
). You may talk with your fellow mason during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use one of your Criminal Masterminds abilities each night. If you gain additional abilities, you may use each other active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: You both have to submit your actions separately.

You are Miria Harvent, one half of the world-famous criminal duo Isaac and Miria. Well, you're not actually world-famous just yet, but you're trying your hardest. You're here in Chicago to make a big heist, and ... wait a minute, this doesn't look like Chicago! Things have been weird ever since you drank that funny-tasting wine at that mob party. Well, you may not be in Chicago, but you can still pull off a heist that will make you famous, right? Right!


Welcome to GAME NAME, PLAYERNAME. You are
Miria Harvent (from Baccano!)
.

You are a
Town Mason
. You have the following abilities:

Active abilities:

Criminal Masterminds
- You may use one of the following active abilities each night. It only works if Isaac Dian and Miria Harvent both submit the same ability with the same target.
Steal
- Choose a living player, and an item to steal from that player. You can be as vague or specific as you want, but you can't pick "any item". You learn if the player has that item. If, in the mod's judgment, the item you stole was necessary for one of that player's role abilities to function, they lose the use of that role ability on future nights. You can't use both this ability and Give It Back on the same night. This is a miscellaneous ability.
Give It Back
- Choose a living player and a previous stolen item to return to that player. If the target lost a role ability due to having the item stolen, they regain that ability. You can't use both this ability and Steal on the same night. This is a miscellaneous ability.

Passive abilities:

Partners In Crime
- You know that Isaac Dian is town.
Immortal
- The first time you would die, for any reason except modkill, you don't. This is a supernatural ability.
Mason
- You are a mason with PLAYER (
Isaac Dian
) and PLAYER (
Miria Harvent
). You may talk with your fellow mason during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use one of your Criminal Masterminds abilities each night. If you gain additional abilities, you may use each other active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: You both have to submit your actions separately.


You are Misa Amane, a famous model, singer and actress. You have in your possession a magic Death Note that kills anyone whose name is written in it, along with the eyes of a Death God that tell you the name of anyone you see. The love of your life is Light Yagami, known to the world as the killer "Kira", and holder of a second Death Note. Together the two of you are going to create a perfect world with no evil. But... are you dead? This doesn't look like the human world, and you're not sure but it doesn't seem like the Death God world either. Worse, wherever you are, Light didn't come with you! Well, you can still make a perfect world here, just like you were doing in the real world. You'll just have to get rid of anyone who might stop you.


Welcome to GAME NAME, PLAYERNAME. You are
Misa Amane (from Death Note)
.

You are a
Town Vigilante
. You have the following abilities:

Active abilities:

Eyes of the Death God
- Choose a living player. You learn that player's role name. This is a supernatural investigation ability.
Death Note
- Choose a living player and a role name. If the player you choose has that role name, they die. You may choose the kill method, if you don't the kill method is "heart attack". If you are killed by a role ability, the player who killed you gains the Death Note and may use it beginning the following night. If you are lynched the Death Note is lost. This is a supernatural kill ability.

Passive abilities:

Alternate Win Condition
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR if you are alive when all other roles with investigation abilities are dead.
Mod hint: Only information abilities that target a specific player are considered investigation abilities.


Mod note: Misa wins and leaves the game if Greed, Ed, Kusanagi, Natsume, and possibly Simon are dead.

Setup note: The alt win condition is actually achievable, and will do a lot of damage if Misa goes for it. Yuki and Spike can potentially get information but do not have investigation abilities.

You are Simon, once an ordinary hole-digger, now pilot of a giant mecha that's pilot of a giant mecha that's pilot of a giant mecha the size of a planet. Using your incredible Spiral Power you've destroyed the false universe you were trapped in, and now you've broken through to a new world ever bit as violent as the old one. Well, you can do something about that. You'll make sure that everyone in this world can live in peace. It's what your aniki would have wanted.


Welcome to GAME NAME, PLAYERNAME. You are
Simon (from Gurren Lagann)
.

You are a
Town Evolver
. You have the following abilities:

Active abilities:

Spiral Evolution
- Choose an active ability to gain. You will gain a weak version of the chosen ability which you can use with your Spiral Power ability. Alternately, you can pick one of your existing Spiral Powers and improve it. This is a miscellaneous ability.
Spiral Power
- Use one ability you have gained from Spiral Evolution.

You may use Spiral Evolution and one of your Spiral Power abilities each night. If you gain other additional abilities, you may use each other active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: It's possible to use multiple Spiral Power abilities in one night... if you have an ability that lets you.


Mod note: An initial ability from Spiral Evolution will be one-shot and weaker than a standard ability. Simon can improve an ability by making it multishot, improving it from a weak version to a normal ability, improving it from a normal ability to a more powerful ability, or making the ability usable together with another spiral power the same night. If he doesn't choose how to improve an ability it's improved in that order. Gained abilities count towards Misa's alternate win condition if appropriate.


Example abilities:
Weak

Mushroom Samba
(Edward),
Eyes of the Death God
(Misa), and
Spirit Vision
(Natsume) are "weak" abilities.
Bodyguard
- Choose another living player. If that player would be killed tonight, you die in their place. This is a protection ability.
Kill Normal
- Choose another living player. If that player has no supernatural abilities, you kill them. This is a kill ability.
Kill Supernatural
- Choose another living player. If that player has a supernatural ability, you kill them. This is a kill ability.
Name Inspect
- Choose another living player. You learn that player's role name. This is an investigation ability.
Ability Inspect
- Choose another living player and an ability name. You learn if the chosen player has that ability as an active or passive ability. This is an investigation ability.
Randomize
- Choose another living player. That player's night action target(s) is changed to a random target. This is a miscellaneous ability.
Dual Vote
- Choose another living player. That player may vote two different players at once the following day. This doesn't allow voting twice on a single player, and doesn't change the number of votes required to lynch. This is a miscellaneous ability.
Invent
- Choose another living player, and an active ability to give to that player. That player gains a one-shot use of that ability. If, in the mod's judgment, the ability you try to give would be overpowered, that player gains a similar ability of the mod's choice instead. This is a miscellaneous ability.
(Mod note: Can give "normal" abilities.)

Weak Track
- Choose another living player. You learn if that player uses an active or faction ability. This is an investigation ability.
Weak Watch
- Choose another living player. You learn if that player is targeted by any other active or faction ability. This is an investigation ability.
Any "normal" ability with a 50% failure chance.
Any "normal" ability with a severe restriction (only supernatural, only non-supernatural, only neighbors, etc). Be careful that this doesn't double as a useful investigation ability; if it would then the combination is "normal" or "strong" instead.

Normal

Recruit
(Haruhi),
Interpose
(Lelouch),
Promote
(Lelouch),
Motivate
(Yuki),
Brain Scratch
(Edward),
Bohemian Rhapsody
(Edward),
Hard Luck Woman
(Edward),
Steal
(Isaac/Miria),
Data Hack
(Kusanagi), and
Ghost Hack
(Kusanagi) are "normal" abilities.
Protect
- Choose another living player. You protect that player from a single kill targeting them. This is a protection ability.
Kill
- Choose another living player. You kill that player. This is a kill ability.
Inspect
- Choose another living player. You learn that player's alignment. This is an investigation ability.
Block
- Choose another living player. You block that player's night action. This is a miscellaneous ability. This ability can't be blocked.
Vote Motivate
- Choose another living player. That player's vote is doubled the following day. This does not change the number of votes required to lynch. This is a miscellaneous ability.
Bus
- Choose two living players other than yourself. All other abilities targeting either of those players affect the other one instead. This is a miscellaneous ability.
Track
- Choose another living player. You learn who that player targets with active and/or faction abilities. This is an investigation ability.
Watch
- Choose another living player. You learn who targets that player with any other active and/or faction ability. This is an investigation ability.

Strong

Divine Power
(Haruhi),
Meddle
(Haruhi),
Voteblock
(Greed),
Check
(Lelouch),
Discovered Attack
(Lelouch),
Lead with the King
(Lelouch),
Consult
(Yuki),
Mercenary
(Spike), and
Jamming with Edward
(Edward) are "strong" abilities.
Conceal
- Choose another living player. You protect that player from all abilities targeting them. This is a protection ability.
Elite Bodyguard
- Choose another living player. If that player would be killed, you instead kill their attacker(s). This is a protection and kill ability.
Kill Scum
- Choose another living player. You kill that player if they aren't town. This is a kill ability.
Slaughter
- Choose another living player. You kill that player, then kill that player again. This is a kill ability.
Full Inspect
- Choose another living player. You learn that player's role name, their alignment, and the names of all active and passive abilities they have. This is an investigation ability.
Disable
- Choose another living player. You block that player's night action, and that player loses all active and passive abilities until the end of the next day. This is a miscellaneous ability. This ability can't be blocked.
Steal Ability
- Choose another living player. You block that player's night action. For each blocked action, that player permanently loses that ability and you gain it. This is a miscellaneous ability. This ability can't be blocked.
Kingmaker
- Choose another living player. That player is king the following day: they may execute another player at any time, ending the day exactly as if the executed player had been lynched. This is a miscellaneous ability.
Any two "normal" abilities glued together (for example, block and kill the same target).
Any "normal" ability with the effect extended from one night/day to two.

You are Motoko Kusanagi, special agent of Japanese Public Security Section Nine. With your cybernetic body and elite hacking skills, you track those who threaten Japan through both the real world and cyberspace with equal agility. This time you're after a group of foreign agents that have infiltrated an ultra-realistic virtual reality simulation. Your job is to use any means necessary to stop them.


Welcome to GAME NAME, PLAYERNAME. You are
Motoko Kusanagi (from Ghost in the Shell)
.

You are a
Town Cop
. You have the following abilities:

Active abilities:

Hacking
- You may use one of the following active abilities each night.
Data Hack
- Choose a living player. You either get a copy of a message that player sent to a game quicktopic that night, or learn that player did not send any game quicktopic messages that night. You may not use this ability the same night you use Ghost Hack. This is an investigation ability.
Ghost Hack
- Choose a living player, and a new target. You change all targets of any active abilities that player uses to the new target. You may not use this ability the same night you use Data Hack. This is a miscellaneous ability.

You may use one of your Hacking abilities each night. If you gain additional abilities, you may use each other active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Mod hint: The message you get is selected semirandomly.


Mod note: First, choose a random quicktopic the player posted to that night. Eliminate all messages that include the name of another player (unless that would be everyone), then choose randomly from the remainder.

You are Takashi Natsume, a high school student with the extraordinary ability to see spirits. Your grandmother could see spirits too, and she used that power to create a Book of Friends - a book that contains the names of spirits. The holder of the book can command any spirit in it to do their bidding, if they know the right name. Since the book would be dangerous in the wrong hands, you've been returning the names in it to their owners, one spirit at a time. But now one of the spirits seeking to steal the book and its powers has cast you into another world... and this world, too, has spirits with their names captured in the book. You'd better return them.


Welcome to GAME NAME, PLAYERNAME. You are
Takashi Natsume (from Natsume Yujin-Cho)
.

You are a
Town Psychic
. You have the following abilities:

Active abilities:

Spirit Vision
- Choose a living player. You learn whether that player has any supernatural abilities. This is a supernatural investigation ability.
Book of Friends
- Choose a living player other than yourself, a role name, and another living player for them to kill. If the first chosen player has the role name you picked, and has at least one supernatural ability, they kill the second chosen player. The kill method is "devoured". If you are killed by a role ability, the player who killed you gains the Book of Friends and may use it beginning the following night. If you are lynched the Book of Friends is lost. This is a supernatural kill ability.

Passive abilities:

Nonviolent
- You may not use kill abilities.
Alternate Win Condition
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR if you find at least four players with supernatural abilities using your Spirit Vision ability.
Mod hint: If you fulfill your alternate win condition, you destroy the Book of Friends.


Mod note: Natsume leaves the game immediately if he fulfills his alt win condition.

Setup note: About half the players have supernatural abilities, so he probably won't get the alt win condition if he just inspects randomly.

You are Kino, a traveler. Together with your talking motorcycle Hermes you journey from country to country, spending three days in each and then moving on. This latest country is unusual, but then again, so are all the countries you visit. Your mastery of the quick-draw has saved you many times in the past, but hopefully you won't have to use it. You'd much rather just pass through in peace.


Welcome to GAME NAME, PLAYERNAME. You are
Kino (from Kino's Journey)
.

You are a
Town Survivor
. You have the following abilities:

Passive abilities:

Love and Bullets
- The first time you would be lynched, instead you kill the player who cast the final vote to lynch you. Your kill method is "shot in self-defense". If the kill succeeds, the vote count is reset and day continues.
I Want to Live
- You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR you are alive at the end of the game.
Mod hint: Love and Bullets won't stop the lynch if the hammer voter survives your kill attempt.


Setup note: I expect this to be as obnoxious as a regular survivor. Given the Love and Bullets ability, Kino's only real risk is getting nightkilled.
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Yuko Ichihara
Yuko Ichihara
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Yuko Ichihara
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Posts: 64
Joined: November 3, 2009

Post Post #810 (ISO) » Wed Feb 03, 2010 2:52 pm

Post by Yuko Ichihara »

40KB document of actions go :arrow:

====ALL====
Haruhi (Pomegranate) - Recruit
Haruhi (Pomegranate) - Meddle
Haruhi (Pomegranate) - D. Power
Greed (Unright) - (3) Voteblock
Greed (Unright) - (2) Role Inspect
Greed (Unright) - (1) Protect
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - Roleblock
Himura (Boxman) - ASSASSIN
Himura (Boxman) - PACIFIST
Mafia -

Lelouch (Slicey) - Geass
Lelouch (Slicey) - Recruit
Lelouch (Slicey) - Chessmaster
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH
(Lelouch) Slicey - MINION

Kyon (Bogre) - ENIGMA
Yuki (Sajin) - Consult
Yuki (Sajin) - Motivate
Envy (Tarhalindur) - Mimic
Envy (Tarhalindur) - Copy
Envy (Tarhalindur) - IMMORTAL
(Envy) Tarhalindur - MINION
Spike (Cobalt) - Mercenary
Spike (Cobalt) - PAYDAY
Ed (ZazieR) - Joat
Isaac (dramonic) - Criminal Masterminds
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds
Miria (ortolan) - IMMORTAL
(Miria) ortolan - MINION
Misa (chamber) - Eyes of Death God
Misa (chamber) - Death Note
Misa (chamber) - DEATH NOTE
Simon (f-light) - Spiral Evolution
Simon (f-light) - Spiral Power
Kusanagi (Snow_Bunny) - Hacking
Natsume (DeathNote) - Spirit Vision
Natsume (DeathNote) - Book of Friends
Natsume (DeathNote) - NONVIOLENT
Natsume (DeathNote) - BOOK OF FRIENDS
Kino (Empking) - LOVE AND BULLETS

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike, Ed, Isaac, Misa, Simon, Kusanagi, Natsume, Kino, *Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Misa (No Investigators+alive) - Greed, Ed, Kusanagi, Natsume, *Misa*
Spike (NKd) - *Spike*
Natsume (4 supernaturals) - Haruhi, Greed, Lelouch, Yuki, Envy, Isaac, Miria, Misa, Natsume, *Natsume*
Kino (Survivor) - *Kino*

==PREGAME==
Greed (Unright) - Minionize - ortolan, Tarhalindur, Slicey

====DAY 1====
Lelouch (Slicey) - Geass (not used)
Envy (Tarhalindur) - Mimic - Nodoka Miyazaki (from Mahou Sensei Negima)

Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - PACIFIST
Lelouch (Slicey) - FALSE DEATH (not active)
Kyon (Bogre) - ENIGMA
Envy (Tarhalindur) - IMMORTAL
Spike (Cobalt) - PAYDAY (not active)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - IMMORTAL
Kino (Empking) - LOVE AND BULLETS

ZazieR (Ed) is lynched.

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike,
Ed,
Isaac, Misa, Simon, Kusanagi, Natsume, Kino, *Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Misa (No Investigators+alive) - Greed,
Ed,
Kusanagi, Natsume, *Misa*
Spike (NKd) - *Spike*
Natsume (4 supernaturals) - Haruhi, Greed, Lelouch, Yuki, Envy, Isaac, Miria, Misa, Natsume, *Natsume*
Kino (Survivor) - *Kino*

===NIGHT 1===
Haruhi (Pom) - Recruit - ortolan (successful)
Haruhi (Pom) - Meddle - NO ACTION
Haruhi (Pom) - D. Power - Gives ortolan one-shot Unkillable (successful, as Bulletproof Vest)
Greed (Unright) - (3) Voteblock - forbiddanlight VIA ortolan (successful, but f-light dies)
Greed (Unright) - (2) Role Inspect - chamber VIA Slicey (successful; returns chamber's full Role PM)
Greed (Unright) - (1) Protect - Tarhalindur VIA Tarhalindur (successful, but go to Round 2)
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - Roleblock - Empking (successful; Empking has no abilities to Roleblock)
Himura (Boxman) - ASSASSIN
Mafia - Unright - Kills forbiddanlight (successful)

Lelouch (Slicey) - Recruit - forbiddanlight (successful, but f-light dies this Night)
Lelouch (Slicey) - Chessmaster - Check - Tarhalindur (successful, go to Round 2)
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH
(Lelouch) Slicey - MINION - Role Inspect - chamber (successful; does not receive results)

Kyon (Bogre) - ENIGMA
Yuki (Sajin) - Consult - "What are the (by forum name) groups of Neighbors in this setup?" (returns:
As you might have guessed, all characters from the same origin series are neighbors (or in one case, confirmed masons). The series that have two or more characters, and thus neighborhoods, are:
Melancholy of Haruhi Suzumiya
Fullmetal Alchemist
Baccano!
Cowboy Bebop (yes, this means ZazieR was a neighbor)

Alignments were randomly assigned in such a way that neighbors are not more or less likely to be scum than anyone else (excluding the masons).
Yuki (Sajin) - Motivate - Pomegranate (successful, but Pom-Pom was not blocked)
Envy (Tarhalindur) - Mimic - Edward Wong Hau Pepelu Tivrusky IV (from Cowboy Bebop) (successful)
Envy (Tarhalindur) - Copy - "Investigative ability targeting Empking" (from Ed) (successful, returns Kino, Love and Bullets, and I Want to Live)
Envy (Tarhalindur) - IMMORTAL
(Envy) Tarhalindur - MINION - Protect - Tarhalindur (successful, but go to Round 2)
Spike (Cobalt) - Mercenary - Targets Tarhalindur (successful, go to Round 2)
Ed (ZazieR) - Joat

Isaac (dramonic) - Criminal Masterminds - Steals "weapon" from Tarhalindur (fails, as Tar has no weapon)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds - Steals "weapon" from Tarhalindur (fails, as Tar has no weapon)
Miria (ortolan) - IMMORTAL
(Miria) ortolan - MINION - Voteblock - forbiddanlight (successful, but f-light dies)
Misa (chamber) - Eyes of the Death God - forbiddanlight (successful, returns "Simon (from Gurren Lagann)")
Misa (chamber) - Death Note - Tarhalindur as Nicholas D. Wolfwood (from Trigun) "choked on an apple" (failed, as Tarhalindur is not Nick)
Misa (chamber) - DEATH NOTE
Simon (f-light) - Spiral Evolution - Requests Dayvig power (receives Pwn, a lurker kill, but dies)
Simon (f-light) - Spiral Power (none)
Kusanagi (Snow_Bunny) - Hacking - Data Hack - forbiddanlight (successful; returns "none")
Natsume (DeathNote) - Spirit Vision - Unright (successful; returns "yes")
Natsume (DeathNote) - Book of Friends - NO ACTION
Natsume (DeathNote) - NONVIOLENT
Natsume (DeathNote) - BOOK OF FRIENDS
Kino (Empking) - NOTHING

--Round 2--

Lelouch (Slicey) - Chessmaster - Check - Tarhalindur - Returns "Copy (no target), Brain Scratch (Empking), Protect (Tarhalindur)" - Forces Tarhalindur to change Protect
(Envy) Tarhalindur - Protect - Unright
(Envy) Tarhalindur - Mercenary - Orders Background Check on chamber (successful)

--Round 3--
Spike (Cobalt) - Mercenary - Accepts Background Check on chamber (successful; Tarhalindur receives "Misa Amane (from Death Note), Town Vigilante, Eyes of the Death God, Death Note, Alternate Win Condition")

==--Summary--==
Haruhi (Pomegranate) recruited ortolan into the SOS-dan and gave him a one-shot Bulletproof Vest. Yuki (Sajin) motivated her so her actions would succeed, though this did nothing. Yuki did not Meddle.

Greed (Unright) ordered ortolan to voteblock forbiddanlight, Slicey to inspect chamber (of course Unright got the results), and Tarhalindur to protect himself. Tarhalindur's protection was forced to change by Slicey, so he instead targeted Unright. Natsume found out that Unright had a supernatural ability. Unright killed forbiddanlight on behalf of the Mafia.

Himura (Boxman) Roleblocked Empking. However, Empking had no abilities to block.

Lelouch (Slicey) Recruited forbiddanlight, which lasted for all of no time at all because she died overnight. He used Check on Tarhalindur, learning of his Mimic, Copy, and Protect abilities (as well as who they targeted) and forced Tarhalindur to change his Protect target. He was forced to use Role Inspect on chamber on behalf of Unright.

Kyon (Bogre) was perfectly ordinary.

Yuki (Sajin) motivated Pomegranate (which ultimately did nothing) and consulted the mod about the Neighbors in the game, getting as much knowledge and more in the above quote block.

Envy (Tarhalindur) mimicked Ed and successfully Copied an investigative ability, which was used on Empking to reveal his ability names. Unright made him Protect himself, but Slicey forced him to change it (it went to Unright instead). Cobalt solicited him, and Tarhalindur got a Background Check on chamber out of it. The Thieves tried to steal a weapon from him, but failed. chamber tried to kill him, but failed.

Spike (Cobalt) successfully solicited a Role Inspect on chamber from Tarhalindur. His PAYDAY will be active D2.

The Thieves (ortolan, dramonic) tried to steal a weapon from Tarhalindur, but failed.

Misa (chamber) learned that forbiddanlight was Simon, and attempted to kill Tarhalindur with the wrong name.

Simon (forbiddanlight) requested to evolve dayvigging powers, but died before anything could come of it. Lots of people targeted her, but she was pretty ordinary.

Kusanagi (Snow_Bunny) Data Hacked f-light to learn that she didn't speak in a QuickTopic.

Natsume (DeathNote) did not try to kill anyone, but learned that Unright had supernatural abilities.

Kino (Empking) was inspected by Tarhalindur and blocked by Boxman.

At the end of the Night, f-light was the only kill. Cobalt got a doublevote. ortolan was in the SOS-dan and one-shot death immune.

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike,
Ed,
Isaac, Misa, Simon, Kusanagi, Natsume, Kino, *Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Misa (No Investigators+alive) - Greed,
Ed,
Kusanagi, Natsume, *Misa*
Spike (NKd) - *Spike*
Natsume (4 supernaturals) - Haruhi,
Greed,
Lelouch, Yuki, Envy, Isaac, Miria, Misa, Natsume, *Natsume*
Kino (Survivor) - *Kino*

====DAY 2====
Lelouch (Slicey) - Geass (not used)
Envy (Tarhalindur) - Mimic (not used)

Spike (Cobalt) - PAYDAY (active!)

Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - PACIFIST
Lelouch (Slicey) - FALSE DEATH (not active)
Kyon (Bogre) - ENIGMA
Envy (Tarhalindur) - IMMORTAL
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - IMMORTAL
Miria (ortolan) - KILL-IMMUNE
Misa (chamber) - DEATH NOTE
Natsume (DeathNote) - BOOK OF FRIENDS
Kino (Empking) - LOVE AND BULLETS

DeathNote (Natsume) is modkilled to end the Day. The Book of Friends is lost.

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike,
Ed,
Isaac, Misa, Simon, Kusanagi,
Natsume,
Kino, *Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Misa (No Investigators+alive) - Greed,
Ed,
Kusanagi,
Natsume,
*Misa*
Spike (NKd) - *Spike*
Natsume (4 supernaturals) - Haruhi, Greed, Lelouch, Yuki, Envy, Isaac, Miria, Misa, Natsume, *Natsume*

Kino (Survivor) - *Kino*

===NIGHT 2===
Haruhi (Pom) - Recruit - Slicey (successful)
Haruhi (Pom) - Meddle - ortolan (successful, returns "Steal targeting Unright for a Weapon, and Voteblock targeting Cobalt"; go to Round 2)
Haruhi (Pom) - D. Power - Pomegranate - "Cyborg" (When targeted with an ability, gains that ability) (successful as "Prodigy"; gains a random ability if targeted by multiple non-supernaturals)
Greed (Unright) - (3) Voteblock - Cobalt VIA ortolan (successful, but go to Round 2)
Greed (Unright) - (2) Role Inspect - Slicey VIA Tarhalindur (successful; returns Slicey's Role PM)
Greed (Unright) - (1) Protect - Pomegranate VIA Slicey (successful)
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - Roleblock - chamber (successful)
Himura (Boxman) - ASSASSIN
Mafia - Unright - Kills chamber (successful; Unright gains DEATH NOTE)

Lelouch (Slicey) - Recruit - Tarhalindur (fails, as Tarhalindur is Immortal - Slicey learns as much)
Lelouch (Slicey) - Chessmaster - Check - ortolan (successful, go to Round 2)
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH
(Lelouch) Slicey - MINION - Protect - Pomegranate (successful)

Kyon (Bogre) - ENIGMA
Yuki (Sajin) - Consult - "What is the significance of supernatural versus non supernatural with relevence to ability typing?" (successful, returns
"Supernatural" abilities are just like normal abilities, except some other abilities interact differently with them. The abilities that care about supernatural are two general types. First, most abilities which copy other abilities won't copy supernatural abilities. Second, Natsume (aka DeathNote), who... well, he's dead, so it's probably just easiest to show you his role PM:

You are Takashi Natsume, a high school student with the extraordinary ability to see spirits. Your grandmother could see spirits too, and she used that power to create a Book of Friends - a book that contains the names of spirits. The holder of the book can command any spirit in it to do their bidding, if they know the right name. Since the book would be dangerous in the wrong hands, you've been returning the names in it to their owners, one spirit at a time. But now one of the spirits seeking to steal the book and its powers has cast you into another world... and this world, too, has spirits with their names captured in the book. You'd better return them.

Welcome to GAME NAME, PLAYERNAME. You are Takashi Natsume (from Natsume Yujin-Cho).

You are a Town Psychic. You have the following abilities:

Active abilities:
Spirit Vision - Choose a living player. You learn whether that player has any supernatural abilities. This is a supernatural investigation ability.
Book of Friends - Choose a living player other than yourself, a role name, and another living player for them to kill. If the first chosen player has the role name you picked, and has at least one supernatural ability, they kill the second chosen player. The kill method is "devoured". If you are killed by a role ability, the player who killed you gains the Book of Friends and may use it beginning the following night. If you are lynched the Book of Friends is lost. This is a supernatural kill ability.

Passive abilities:
Nonviolent - You may not use kill abilities.
Alternate Win Condition - You have an alternate win condition. You win if you meet either your faction win condition or your alternate win condition, or both.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive, OR if you find at least four other players with supernatural abilities using your Spirit Vision ability.
Yuki (Sajin) - Motivate - Tarhalindur (successful)
Envy (Tarhalindur) - Mimic - Edward Wong Hau Pepelu Tivrusky IV (from Cowboy Bebop) (successful)
Envy (Tarhalindur) - Copy - "1-shot kill ability targeting Pomegranate" (fails, as Ed has no such ability)
Envy (Tarhalindur - Mimic - Chisa Yomoda (from Serial Experiments Lain) (successful)
Envy (Tarhalindur) - IMMORTAL
(Envy) Tarhalindur - MINION - Role Inspect - Slicey (successful; doesn't get results)
Spike (Cobalt) - Mercenary - chamber (successful; go to Round 2)
Isaac (dramonic) - Criminal Masterminds - tries to steal a weapon from Unright (would have failed, as Unright does not have a weapon, go to Round 2)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds - tries to steal a weapon from Unright (would have failed, as Unright does not have a weapon, but go to Round 2)
Miria (ortolan) - IMMORTAL
Miria (ortolan) - KILL-IMMUNE
(Miria) ortolan - MINION - Voteblock - Cobalt (successful)
Misa (chamber) - Eyes of the Death God - Tarhalindur (fails, as Roleblocked)
Misa (chamber) - Death Note - Empking as Kino via heart attack (fails, as Roleblocked)
Misa (chamber) - DEATH NOTE (as chamber is killed, DEATH NOTE passes to Unright)
Simon (f-light) - Spiral Evolution
Simon (f-light) - Spiral Power

Kusanagi (Snow_Bunny) - Hacking - Data Hack - Cobalt (successful, returns
people who are town:
me
tarh
chamber
unright
deathnote
zazier
slicey
forbiddanlight

excellent, I've manged to confirm most of the people alive. this game will be easy, hopefully.
Natsume (DeathNote) - Spirit Vision
Natsume (DeathNote) - Book of Friends
Natsume (DeathNote) - NONVIOLENT
Natsume (DeathNote) - BOOK OF FRIENDS (lost)

Kino (Empking) - NOTHING

--Round 2--
(Misa) chamber - Mercenary - Requests vig on ortolan

Haruhi (Pomegranate) - Meddle - ortolan - Changes ortolan's Steal target to dramonic (successful)
Miria (ortolan) - Criminal Masterminds - tries to steal a weapon from dramonic (fails, as Isaac and Miria have no shared target - told as much)
Isaac (dramonic) - Criminal Masterminds - tries to steal a weapon from Unright (fails, as Isaac and Miria have no shared target - told as much)

Lelouch (Slicey) - Check - ortolan (successful, returns Steal -> dramonic, Voteblock -> Cobalt); forces Voteblock to change

--Round 3--
(Isaac) ortolan - Voteblock - changes to Empking (successful)
Spike (Cobalt) - Mercenary - Accepts kill on ortolan (fails, taking away ortolan's KILL-IMMUNE; PAYDAY does not activate)
Isaac (ortolan) -
KILL-IMMUNE
(revoked due to Cobalt's kill)

chamber was the only kill. ortolan was vigged, but survived via KILL-IMMUNE.

==--Summary--==

Haruhi (Pomegranate) recruited Slicey into the SOS-dan and Meddled with the already-recruited ortolan's abilities so he targeted dramonic with his Steal instead. She gave herself the ability to absorb abilities.

Greed (Unright) ordered a voteblock on Cobalt (changed to Empking through Check), a Role Inspect on Slicey, and a Protect on Pomegranate. He learned Slicey's full Role PM (!) and gained the Death Note when he killed chamber.

Himura tried to Roleblock chamber, so the chamber didn't kill Kino with the Death Note.

Lelouch (Slicey) attempted to recruit Tarhalindur into the Black Knights, but that recruit failed too because Tarhalindur was immortal. He was forced to Protect Pomegranate, who coincidentally brought him into the SOS-dan. He learned ortolan's actions (already modified by Pomegranate) and forced ortolan to change the voteblock from Cobalt.

Bogre (Kyon) was perfectly normal.

Yuki (Sajin) motivated Tarhalindur (which did nothing) and learned lots of insane stuff.

Envy (Tarhalindur) tried to kill Pomegranate with an Ed ability, but no such thing existed.

Spike (Cobalt) solicited chamber and tried to kill ortolan, but it failed because ortolan was KILL-IMMUNE from Pomegranate N1. No PAYDAY.

The Thieves tried to steal a weapon from Unright, but through a chain of events wound up missing each other. ortolan voteblocked Empking thanks to Slicey's Check. ortolan was vigged by Cobalt, but survived via KILL-IMMUNE (given by Pomegranate N1).

Misa (chamber) tried to learn about Tarhalindur and kill Empking, but was roleblocked. (Both would have worked.) He was then killed, and Unright got his Death Note.

Kusanagi (Snow_Bunny) found a message from Cobalt+Ed's QuickTopic (though it wasn't entirely accurate).

Kino (Empking) was voteblocked.

At the end of the Night, ortolan lost KILL-IMMUNE, Slicey essentially came under the full power of the Mafia, and chamber died and his Death Note passed to Unright.

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike,
Ed,
Isaac,
Misa,
Simon, Kusanagi,
Natsume,
Kino, *Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Misa (No Investigators+alive) - Greed, Ed, Kusanagi, Natsume,*Misa*

Spike (NKd) - *Spike*
Kino (Survivor) - *Kino*

====DAY 3====
Lelouch (Slicey) - Geass (not used)
Envy (Tarhalindur) - Mimic (not used)

Kino (Empking) - VOTEBLOCKED

Haruhi (Pomegranate) - PRODIGY
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - PACIFIST
Lelouch (Slicey) - FALSE DEATH (not active)
Kyon (Bogre) - ENIGMA
Envy (Tarhalindur) -
IMMORTAL
- Revoked when killed by Love and Bullets.
Spike (Cobalt) - PAYDAY (not active)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - IMMORTAL
Miria (ortolan) - KILL-IMMUNE

Misa (chamber) - DEATH NOTE

Natsume (DeathNote) - BOOK OF FRIENDS

Kino (Empking) -
LOVE AND BULLETS
- Fails, as Tarhalindur survived the bullet.

Kino (Empking) is lynched. Love and Bullets activates to kill Tarhalindur, but as Tarhalindur survives Kino is lynched anyway. Tarhalindur loses IMMORTAL.

Alt. Win Conditions:
Greed (All Minions+alive) - Haruhi, Himura, Kyon, Yuki, Spike,
Ed,
Isaac,
Misa,
Simon, Kusanagi,
Natsume, Kino,
*Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi
Spike (NKd) - *Spike*
Kino (Survivor) - *Kino*


===Night 3===

Haruhi (Pomegranate) - Recruit - Boxman (successful)
Haruhi (Pomegranate) - Meddle - ortolan (fails, as ortolan did not submit any action)
Haruhi (Pomegranate) - D. Power - Sajin - Post Restriction (only votes) (successful, but Sajin dies)
Haruhi (Pomegranate) - PRODIGY - Death Note (failed, as Death Note is supernatural)
Greed (Unright) - (3) Voteblock - Cobalt VIA ortolan (successful)
Greed (Unright) - (2) Role Inspect - dramonic VIA Slicey (successful)
Greed (Unright) - (1) Protect - Tarhalindur VIA Tarhalindur (successful)
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Greed (Unright) - DEATH NOTE - Pomegranate (crushed by giant mecha)
Himura (Boxman) - Roleblock - Cobalt (successful)
Himura (Boxman) - ASSASSIN
Mafia - Unright - Sajin (successful)

Lelouch (Slicey) - Recruit - Sajin (successful)
Lelouch (Slicey) - Chessmaster - Lead with the King - Tarhalindur, Unright (successful)
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH
(Lelouch) Slicey - MINION - Role Inspect - dramonic (successful)

Kyon (Bogre) - ENIGMA
Yuki (Sajin) - Consult - NO ACTION
Yuki (Sajin) - Motivate - NO ACTION
Envy (Tarhalindur) - Mimic - Lelouch Lamperouge (from Code Geass) (successful)
Envy (Tarhalindur) - Copy - Role Inspect - Sajin (successful, returns full Role PM plus Black Knight plus Post Restriction plus alternate Win Condition)
Envy (Tarhalindur) - Mimic - Yuki Nagato (from The Melancholy of Haruhi Suzumiya) (successful)
(Envy) Tarhalindur - MINION - Protect - Tarhalindur (successful)
Spike (Cobalt) - Mercenary - ortolan (fails, as Boxman is blocking Cobalt)
Isaac (dramonic) - Criminal Masterminds - NO ACTION
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds - NO ACTION
Miria (ortolan) - IMMORTAL
(Miria) ortolan - MINION - Voteblock - Cobalt (successful)
Misa (chamber) - Eyes of the Death God
Misa (chamber) - Death Note
Misa (chamber) - DEATH NOTE

Kusanagi (Snow_Bunny) - Hacking - Data Hack - Slicey (successful, returns
Alright. Well, I think we should somewhat claim abilities, or at least what we've done at night. I've kinda claimed it in thread, but I used an ability called Check on Tar N1. He did target Emp with something, and he attempted to protect himself as I said. N2 I used the same ability check on ort, he used steal on dramonic and voteblock on cobalt. Ort, what did you find from dram?

Also, I messed up saying that Emp and Tar are the same alignment. I was thinking based on Emp's claim, that he was an immortal (and I have role info that points to immortal's being the anti-town faction), and I also found out last night that Tar is an immortal (not going to say right now how I know this). I'll be checking Sajin tonight to see if he's immortal. I'm also using an ability called Lead with the King tonight, meaning if Tar tries to target me with an action tonight, he will die.

Pom is obviously mason recruiter, and I'll defend you during the day if you want. Do you have any other abilities?
Kino (Empking) - NOTHING


Boxman uses Mafia Falseclaim:
You are Himura Kenshin, a wanderer who fights to preserve the peace with your unique reverse-bladed sword that cannot kill. Unfortunately, a foreign scientist aiding your enemies has trapped you in some sort of alternate world! Now you're separated from your friends, lost in a world you don't understand. Well, you're going to get back to Japan, and uphold your vow to never kill again while doing it.


Welcome to Xyl's Anime Bastard Chaos, Boxman. You are
Himura Kenshin (from Samurai X)
.

You are a
Town Bodyguard
. You have the following abilities:

Active abilities:

Bodyguard
- Choose another living player. If that player would be killed tonight, you die in their place. This is a protection ability.

Passive abilities:

Pacifist
- You cannot cast the final vote to lynch someone. If you try, it doesn't count.
Nonviolent
- You may not use kill abilities.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
Pomegranate uses Mafia Falseclaim:
You are Haruhi Suzumiya, an anything-but-ordinary schoolgirl who wishes the world was more interesting. You have no interest in normal humans, but you're looking to meet an alien, a time traveler, an esper, or something. Well, it looks like you're finally going to get your wish! Somehow, you've been sucked to a strange world with your clubmates Kyon and Yuki. Now you're going to have some fun. How about a nice game of mafia? With your talents, the scum won't stand a chance.


Welcome to Xyl's Anime Bastard Chaos, Pomegranate. You are
Haruhi Suzumiya (from The Melancholy of Haruhi Suzumiya)
.

You are a
Town Recruiting Mason
. You have the following abilities:

Active abilities:

Recruit
- Choose a living player to become a member of the SOS-dan each night. That player gains the SOS-dan ability, including the ability to night talk with other members starting the following night. This ability only works on town players. This is a miscellaneous ability.
Divine Power
- Choose a living player who is a member of the SOS-dan, and a
passive
ability to give to that player. You may choose a player the same night you recruit them. That player gains that ability at the beginning of the next day. If, in the mod's judgment, the ability you try to give would be overpowered, that player will instead gain a similar ability of the mod's choice. This is a supernatural miscellaneous ability.

Passive abilities:

SOS-dan
- You are a member of the SOS-dan. You may talk with other members of the SOS-dan during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.
Neighbor
- You are a neighbor with Pomegranate (
Haruhi Suzumiya
), Bogre (
Kyon
), and Sajin (
Yuki
). You do not know their alignments. You may talk with your fellow neighbors during night at this quicktopic. You may not communicate privately with them in any other way unless allowed by your role.

You may use each active ability once per night.

You win when all nontown players are eliminated and at least one town player is alive.
==--Summary--==

Haruhi (Pomegranate) recruited Boxman into the SOS-dan, but her Meddle failed, her Divine Power hit someone who died overnight, and she was killed by her own scumpartner :?

Greed (Unright) picked up dramonic's Role PM from ortolan, for what it was worth. He ordered Tarhalindur to protect himself, voteblocked Cobalt, and Death Noted Pomegranate(!?) as he killed Sajin.

Himura (Boxman) Roleblocked Cobalt and was recruited into the SOS-dan.

Lelouch (Slicey) recruited Sajin into the Black Knights, and (as one could expect) Sajin kicked the bucket immediately thereafter. His Lead with the King did nothing, as nobody targeted him.

Kyon (Bogre) was perfectly normal.

Yuki (Sajin) submitted no actions.

Envy (Tarhalindur) picked up Sajin's Role PM (as he died) through one of Lelouch's abilities, and thus learned about what the scum had been doing to him.

Spike (Cobalt) was Roleblocked AND Voteblocked overnight.

The Thieves did not send any actions in.

Kusanagi (Snow_Bunny) hacked Slicey and found a bit of the SOS-dan topic.

Alt. Win Conditions:
Greed (All Minions+alive) -
Haruhi,
Himura, Kyon,
Yuki,
Spike,
Ed,
Isaac,
Misa, Simon,
Kusanagi,
Natsume, Kino,
*Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Kyon (Haruhi lives) - Haruhi

Spike (NKd) - *Spike*

====Day 4====

Lelouch (Slicey) - Geass (not used)
Envy (Tarhalindur) - Mimic (not used)

Spike (Cobalt) - VOTEBLOCKED

Haruhi (Pomegranate) - PRODIGY

Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - PACIFIST
Lelouch (Slicey) - FALSE DEATH (not active)
Kyon (Bogre) - ENIGMA
Spike (Cobalt) - PAYDAY (not active)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - IMMORTAL

Boxman was lynched Day 4.

Alt. Win Conditions:
Greed (All Minions+alive) -
Haruhi, Himura,
Kyon,
Yuki,
Spike,
Ed,
Isaac,
Misa, Simon,
Kusanagi,
Natsume, Kino,
*Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Spike (NKd) - *Spike*

===Night 4===

Haruhi (Pomegranate) - Recruit -
Haruhi (Pomegranate) - Meddle -
Haruhi (Pomegranate) - D. Power -
Haruhi (Pomegranate) - PRODIGY

Greed (Unright) - (3) Voteblock - NO ACTION
Greed (Unright) - (2) Role Inspect - NO ACTION
Greed (Unright) - (1) Protect - NO ACTION
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Greed (Unright) - DEATH NOTE - NO ACTION
Himura (Boxman) - Roleblock
Himura (Boxman) - ASSASSIN

Mafia - NO ACTION

Lelouch (Slicey) - Recruit - NO ACTION
Lelouch (Slicey) - Chessmaster - NO ACTION
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH
(Lelouch) Slicey - MINION - NO ACTION

Kyon (Bogre) - ENIGMA
Yuki (Sajin) - Consult -
Yuki (Sajin) - Motivate -

Envy (Tarhalindur) - Mimic - Lelouch Lamperouge (from Code Geass) (successful)
Envy (Tarhalindur) - Copy - Role Inspect - Unright (fails, as Lelouch has no such ability)
Envy (Tarhalindur) - Mimic - Ryougi Shiki (from Kara no Kyoukai) (successful)
(Envy) Tarhalindur - MINION - NO ACTION
Spike (Cobalt) - Mercenary - dramonic (successful)
Isaac (dramonic) - Criminal Masterminds - Steal Death Note from Unright (successful)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds - Steal Death Note from Unright (successful; Death Note is lost)
Miria (ortolan) - IMMORTAL
(Miria) ortolan - MINION - NO ACTION
Kusanagi (Snow_Bunny) - Hacking - Ghost Hack - Unright -> Tarhalindur (successful)

--Round 2--
Isaac (dramonic) - Mercenary - Cobalt - Kill Unright (successful)

Spike (Cobalt) - Mercenary - Accepts (fails, as Unright has Ultimate Shield)
Spike (Cobalt) - PAYDAY (fails)

==--Summary--==

Greed (Unright) is completely AWOL, and as the last member of the Mafia, no kill occurs.

Lelouch (Slicey) is resigned and does nothing.

Kyon (Bogre) is perfectly ordinary.

Envy (Tarhalindur) tries to Role Inspect Unright, but fails because that's something Lelouch can't do.

Spike (Cobalt) tried to vig Unright, but failed because Unright has Ultimate Shield.

The Thieves stole Unright's Death Note, and then lost it because they couldn't decide what to do with it.

Kusanagi (Snow_Bunny) redirected Unright to Tarhalindur, which would have been more interesting if he had done anything.

Alt. Win Conditions:
Greed (All Minions+alive) -
Haruhi, Himura,
Kyon,
Yuki,
Spike,
Ed,
Isaac,
Misa, Simon,
Kusanagi,
Natsume, Kino,
*Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Spike (NKd) - *Spike*

====Day 5====

Lelouch (Slicey) - Geass (not used)
Envy (Tarhalindur) - Mimic (not used)

Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Himura (Boxman) - PACIFIST
Lelouch (Slicey) - FALSE DEATH (active)
Kyon (Bogre) - ENIGMA
Spike (Cobalt) - PAYDAY (not active)
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - IMMORTAL

Slicey was lynched Day 5. False Death activated. Unright now only has two Minions (until Slicey posts again).

Alt. Win Conditions:
Greed (All Minions+alive) -
Haruhi, Himura,
Kyon,
Yuki,
Spike,
Ed,
Isaac,
Misa, Simon,
Kusanagi,
Natsume, Kino,
*Greed*
Lelouch (No Immortals+one alive) - Greed, Envy, Isaac, Miria
Spike (NKd) - *Spike*

===Night 4===

Greed (Unright) - (3) Voteblock

Greed (Unright) - (2) Role Inspect - NO ACTION
Greed (Unright) - (1) Protect - NO ACTION
Greed (Unright) - IMMORTAL
Greed (Unright) - ULTIMATE SHIELD
Mafia - NO ACTION

Lelouch (Slicey) - Recruit - NO ACTION
Lelouch (Slicey) - Chessmaster - NO ACTION
Lelouch (Slicey) - SECRET IDENTITY
Lelouch (Slicey) - FALSE DEATH (active)
(Lelouch) Slicey - MINION - NO ACTION

Kyon (Bogre) - ENIGMA
Envy (Tarhalindur) - Mimic - Spike Spiegel (from Cowboy Bebop)
Envy (Tarhalindur) - Copy - Mercenary - Cobalt (successful)
(Envy) Tarhalindur - MINION - NO ACTION
Spike (Cobalt) - Mercenary - Snow_Bunny (successful)
Isaac (dramonic) - Criminal Masterminds - NO ACTION
Isaac (dramonic) - IMMORTAL
Miria (ortolan) - Criminal Masterminds - NO ACTION
Miria (ortolan) - IMMORTAL
(Miria) ortolan - MINION - NO ACTION
Kusanagi (Snow_Bunny) - Hacking - NO ACTION

--Round 2--
Kusanagi (Snow_Bunny) - Vig Unright
Spike (Cobalt) - Accepts Unright vig (fails, as Unright has Ultimate Shield)

===PLANS===
Cobalt:
*Day 6 vote Slicey
**If Slicey is dead, vote Unright
***If Unright is dead, vote Slicey
****If both are dead and game is not over, vote Tarhalindur
*Merc-vig only on Unright, Slicey, Tarhalindur

Tarhalindur:
*Day 6 vote Unright
*Night 6, Unright still alive: Same actions as N5, mercing dramonic
*Night 6, Unright dead: Check Yuko Ichihara
*Day 7, Unright still alive: Lynch him again
**Else Lynch Slicey
*Night 7, used Mercenary N6: Check Yuko Ichihara
*Night 7, used Check N6: Mercenary Bogre

Tarhalindur's plan does not technically account for Slicey coming back, but it lynches Unright twice, which is the important part. Therefore, the game is decided.
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Post Post #811 (ISO) » Wed Feb 03, 2010 3:18 pm

Post by Vi »

No more posting with IE.

As you can imagine, I was completely blown away by the overpoweredness of this game. It wasn't easy to balance. While I don't think it was the only potential issue with the game, the main one that was seen here was the Role Inspect, which was used and abused by both sides. As your resident anti-Cop activist, I found it to be an abomination in practice... in spite of only one role technically having it :?

Slicey was totally screwed from all sides. I feel really bad for him. There was no good way to work that Cult in, in spite of our better efforts. Killing all four Immortals - two of which were
Masons
- while having no real kill of his own was more than improbable. Personally I would have abused Lead with the King and hoped for the best, but etc.

Kyon was originally Mafia.

Yuki's Consult was beyond ridiculous in a setup that already had ridiculous open-ended abilities.

I DO like the idea of a Mafia Neighbor Recruiter the way it was used here, what with a few powerful Townies pre-recruited and Haruhi basically able to watch and learn.

I have no idea why Unright went after Pomegranate. He came scary-close to fulfilling his alternate Win Condition, but he didn't have to kill his partner to win with his main Win Condition.

Even if neither plan submitted actually cornered the game, I would probably have ended it anyway. The alignments were wide open; it was just a matter of finding the right way to kill people.

I think I'm cured for role madness games for a while.
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Post Post #812 (ISO) » Wed Feb 03, 2010 3:19 pm

Post by ortolan »

woohoo
Currently modding Mole Mafia: http://www.mafiascum.net/forum/viewtopic.php?f=23&t=20529

Feel free to PM me to be ready in case I need a replacement.
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Post Post #813 (ISO) » Wed Feb 03, 2010 4:02 pm

Post by Slicey »

Vi wrote: Slicey was totally screwed from all sides. I feel really bad for him. There was no good way to work that Cult in, in spite of our better efforts. Killing all four Immortals - two of which were
Masons
- while having no real kill of his own was more than improbable. Personally I would have abused Lead with the King and hoped for the best, but etc.
Thank you. That's basically 8 kills with no way to directly kill someone. Plus all my recruits failed.

Also, I haven't even begun to read all the roles and stuff yet, but any game that has a role that lets a person see another person's entire role down to a T is extremely unfair. This game is pretty much the reason why I'm taking a temporary retirement from mafia games, because this game made me realize pretty much how terrible I am at mafia. For the entire game, from beginning to end, I was so sure that Tar was scum. I was also pretty sure of ort and Cobalt being scum, and I was pretty sure Unright was town.

Ah well, I guess I can finally enjoy some retirement now. I'll stick to modding games. >_>
Taking a temporary retirement from playing mafia games... damn you invitationals.
Coming in Summer 2010: Yu-Gi-Oh: The Abridged Mafia. The most nonsensical game of mafia you'll ever play.
Note: V/LA most weekends, sorry.
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Post Post #814 (ISO) » Wed Feb 03, 2010 4:03 pm

Post by dramonic »

your game is up btw
I'm a hoot
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Post Post #815 (ISO) » Wed Feb 03, 2010 4:07 pm

Post by UncertainKitten »

So, why was I the N1 mafia kill, cult recruit, and vote block again? Among everything ELSE I got hit with?
"Never have I seen anybody glorify their own lynch."
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Post Post #816 (ISO) » Wed Feb 03, 2010 4:07 pm

Post by Slicey »

Not officially, but yeah I guess it is XD

I originally had a much more awesome game idea, but I thought it was too bastardly. But after seeing this game... eh, I'd probably have to PM Vi/Tar/awesome modders if my idea is fair or not.
Taking a temporary retirement from playing mafia games... damn you invitationals.
Coming in Summer 2010: Yu-Gi-Oh: The Abridged Mafia. The most nonsensical game of mafia you'll ever play.
Note: V/LA most weekends, sorry.
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Post Post #817 (ISO) » Wed Feb 03, 2010 4:16 pm

Post by Vi »

UncertainKitten wrote:So, why was I the N1 mafia kill, cult recruit, and vote block again? Among everything ELSE I got hit with?
Nobody could resist the UK/Tar fanpairing.

Slicey, I don't think you need to be quite so down about this game.
I think the only people who had a blast were Tarhalindur (I can do anything you tell me I can do) and Cobalt (people ask me to kill scum, and I'm like "ok").
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Post Post #818 (ISO) » Wed Feb 03, 2010 4:18 pm

Post by UncertainKitten »

I could have had a blast, but I didn't get to evolve into a unlimited dayvig in time :P. You know the one I mean Vi :P
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Post Post #819 (ISO) » Wed Feb 03, 2010 4:20 pm

Post by Cobalt »

Vi wrote:Cobalt (people ask me to kill scum, and I'm like "ok").
:lol:
hatersgonnahate.gif
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Post Post #820 (ISO) » Wed Feb 03, 2010 5:09 pm

Post by Slicey »

Vi, I'm more down because I've never been so wrong in a game of mafia before. I pretty much always get one scum, or at least have a good feeling about whose scum which ends up being right. I thought the scumteam was Tar/ort/Cobalt. >_>
Taking a temporary retirement from playing mafia games... damn you invitationals.
Coming in Summer 2010: Yu-Gi-Oh: The Abridged Mafia. The most nonsensical game of mafia you'll ever play.
Note: V/LA most weekends, sorry.
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Post Post #821 (ISO) » Wed Feb 03, 2010 7:42 pm

Post by Tarhalindur »

Vi wrote:
UncertainKitten wrote:So, why was I the N1 mafia kill, cult recruit, and vote block again? Among everything ELSE I got hit with?
Nobody could resist the UK/Tar fanpairing.

Slicey, I don't think you need to be quite so down about this game.
I think the only people who had a blast were Tarhalindur (I can do anything you tell me I can do) and Cobalt (people ask me to kill scum, and I'm like "ok").
1) ...

2) Frankly, the main reason I was having fun was because I was in a position to break the setup in half (dear GODS, I can just see what might have happened had I been given the Yuki role... that thing is more broken than Rolecop!).

Oddly enough, the setup *might* have been balanced if not for Unright telling me the Mafia's general roles... might. Boxman would have been easy to spot regardless, but Haruhi in particular might have snuck through.

Speaking of Unright's big mistake: the Full Metal Alchemist QuickTopic. (ITT Unright critically fails his Sense Motive check.)
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Post Post #822 (ISO) » Thu Feb 04, 2010 7:43 am

Post by UncertainKitten »

Unyu~...Tar, why did you think I was scum?
"Never have I seen anybody glorify their own lynch."
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Post Post #823 (ISO) » Sat Feb 06, 2010 1:46 pm

Post by Pomegranate »

Unright (KK, who never was a hydra, only an alt) really screwed us. I mean, kill your scumbuddy? Especially when we were doing okay. That was stupid.
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Sowwy >_<" -scumFate.

"Pom was on my "I will not kill, and I shall seek vengeance upon the death of them" list." -CSL
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Post Post #824 (ISO) » Sun Feb 07, 2010 12:09 am

Post by Tarhalindur »

UncertainKitten wrote:Unyu~...Tar, why did you think I was scum?
You read too close to how you read in Mind Screw Gaiden, IIRC.

Yes, my correlation-fu has been badly off lately.
Pomegranate wrote:Unright (KK, who never was a hydra, only an alt) really screwed us. I mean, kill your scumbuddy? Especially when we were doing okay. That was stupid.
I'm nearly certain that Unright actually was going for his alternate win condition over his regular win condition (one reason I was willing to consider giving Unright a shot at his alternate win condition, so long as we could be sure that he couldn't kill). WHY he chose that path, I have no idea.
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