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Posted: Sun Apr 10, 2022 10:47 am
by MalcolmTucker
In post 8193, Nero Cain wrote:large's also might be pro scum in a way, like in a mini only like 4 or 5 players have to work together whereas in a large that 4 or 5 isn't going to do much and there are many more voices all competing and there's going to be much more swing in the day phase.
I'd agree with this, in a smaller game it can potentially take one silly mafia player error for the game to effectively be over: if you have two scum and one accidentally slips up then one post can give town an almost insurmountable advantage. I suppose on the other hand though town can hypothetically play terribly for three days and still stand an alright chance of coming out on top if they pull it together. I do like the larger setup for all of that though, much as it's chaotic it does feel very skill-based in the end with either side needing to maintain good play to win.

Posted: Sun Apr 10, 2022 10:55 am
by Isis
I'd say something similar to what implo said.

At the worst the high town power is the cost of doing business with an extra traitorscum in the voting pool and if that's not the kind of mafia people want, then mods should perhaps put forth fewer traitor setups to be played. I don't think running 5/x setups without enough town power to ensure things move towards a 4/x feel is a good idea.

I could have a different opinion if I read the 300 page game but you might imagine I'm not going to do so

Posted: Sun Apr 10, 2022 10:59 am
by Nero Cain
In post 8192, Nero Cain wrote:Psychologist seems sorta useless
i take this back, just not super powerful.

so town had a negative utility role, an investigation role that could get 3 false positives and a false negative, another investigation role with diminishing returns, a gated doc, and 2 conf town.

2 shot vig provides some swing and is a pretty powerful role regardless but could have negatively impacted town but was a conditional IC.

So it's not like town was some superpowered entity.

I could maybe see where scum argues that none of the PRs were limable and their lim pool was the 7 non PRS (I'm counting cape)

I don't think this is townsided at all. Maybe it's pretty balanced on paper but for town there's going to be alot of human error and bad play.

Posted: Sun Apr 10, 2022 12:56 pm
by Flavor Leaf
This game was so good, it got me wanting to mod a game.

So I'm modding a Micro with the flavor being a short story I wrote. Will be mostly Normal.

Bringing back my Cryptids, 9p, would love anyone from this game to join, I found this game to be mostly pleasant.

Posted: Sun Apr 10, 2022 12:58 pm
by Flavor Leaf
In post 8202, Nero Cain wrote:2 shot vig provides some swing and is a pretty powerful role regardless but could have negatively impacted town but was a conditional IC.
I kind of liked the Alien being able to completely counter if the Vig claimed too early, which happened here.

Posted: Sun Apr 10, 2022 12:59 pm
by Flavor Leaf
In post 8202, Nero Cain wrote:I could maybe see where scum argues that none of the PRs were limable and their lim pool was the 7 non PRS (I'm counting cape)
They are limable if scum messed with setup spec more. They didn't need to, but it is an option that's there.

Posted: Mon Apr 11, 2022 8:39 pm
by Mizzytastic
All private threads are now public


Posted: Tue Apr 12, 2022 7:18 pm
by Galron
Apologies to all for flaking. I actually site-flaked, not because of this game but because of RL. Dwlee, thanks for the rep.

Math, only recommendation I have is wrt your obstinance. I was involved in too many games all at the same time and with work stress on top of that. I genuinely could not keep up. I had more deadlines than Woodward and Bernstein in 1973. The stubbornness around my slot did no one any favours. There was such a big slip around page 200 or so that I thought we were dead in the water. It was demoralizing. You played a great game, Math, but your tunnel did you no favours. That being said, you were right from like Day 3 on, and I commend you for that.

I hope Skitter isn't too upset that I scummed up the slot, but I couldn't devote the time and energy needed to keep up with everything. I really need to stop joining larges, even as a sub.

Datisi was the hero of this game for having Skits act on Night 1. Thank you, Dats. That was brilliant.

Thanks to my scum buddies for keeping their heads. Well done.

Miizzy, I'm sorry I left you stuck at page 280 or whatever. It was unavoidable.

Boon, I love you brother but man looking at this as a townie would, I would've been on your ass like a tick on a toe.

Posted: Wed Apr 13, 2022 11:13 am
by Nero Cain
agree with you that Dats is scum MVP. This might have just been over d2 when there was a quasi inno on your slot.

Posted: Wed Apr 13, 2022 1:28 pm
by Frogsterking
In post 8207, Galron wrote:I had more deadlines than Woodward and Bernstein in 1973.
Lmao

Posted: Fri Apr 15, 2022 12:17 pm
by Flavor Leaf
In post 8207, Galron wrote:Boon, I love you brother but man looking at this as a townie would, I would've been on your ass like a tick on a toe.
I don't mind being pushed. I can handle it. I gotta read the scum pt still.

I actually prefer being town and scum read.

Posted: Fri Apr 15, 2022 12:31 pm
by Aristeia
I thought you played a very dashing game Boon