Posted: Sun Aug 17, 2008 5:34 pm
Here's what I am calling.
NabNab-SK
shaft.ed-Mafia
Glory upon me when I am proven correct.
NabNab-SK
shaft.ed-Mafia
Glory upon me when I am proven correct.
FixedAlabaska J wrote:Here's what I am calling.
NabNab-SK
shaft.ed-Mafia
Glory upon me when I am provencorrectutterly wrong.
We'll see. What do others think of my statement, and, assuming it were true (I understand how big of an assumption that is), who would you vote for?shaft.ed wrote:FixedAlabaska J wrote:Here's what I am calling.
NabNab-SK
shaft.ed-Mafia
Glory upon me when I am provencorrectutterly wrong.
I'm not mafia, and if Nab is scum he's most likely mafia and not SK.
whatshaft.ed wrote:It seems to me the mafia is the best target for a lynch today, since the SKcan be used by the town as a directed kill on a player that is 50% likely to be mafia.
Prove my math wrong and see if pointing that finger still makes sense.Cyberbob wrote:whatshaft.ed wrote:It seems to me the mafia is the best target for a lynch today, since the SKcan be used by the town as a directed kill on a player that is 50% likely to be mafia.
That entire post screams "hay guys lets lynch the mafia but not the SK" with a quick "oh the SK would be good too" thrown in at the end.
Vote: shaft.ed
How is the SK not controlled? Please make a list of what options the SK has for tonight?Cyberbob wrote:It's not the maths I'm worried about, it's that you're trying so hard to direct attention away from the SK and onto the mafia. The bolded part was more of an indication of the point where my jaw fell open - that you could think to try and suggest we control the SK is laughable.
You're utterly wrong. The SK has two options tonight.Cyberbob wrote:Everyone left alive except for themselves.
Also, thanks for proving my point about directing attention away from lynching the SK by ignoring it.
Mafia have scumbuddies and they cannot use their night ability if they killed. SK's are generally very interested in self preservation.Cyberbob wrote:How do you distinguish between SK-tells and mafia-tells?
Yes it's never been pointed out that the Stephen King role can identify the Serial Killer tonight [/sarcasm]. Are you paying attention?Cyberbob wrote:Also, stop giving them (assuming you aren't the SK for a second) advice.
Oh, I knew that. I was talking about this point in the game, where we essentially have two SKs on our hands.shaft.ed wrote:Mafia have scumbuddies and they cannot use their night ability if they killed. SK's are generally very interested in self preservation.Cyberbob wrote:How do you distinguish between SK-tells and mafia-tells?
Yes, but there's no reason to make it even more explicit than it already is.shaft.ed wrote:Yes it's never been pointed out that the Stephen King role can identify the Serial Killer tonight [/sarcasm]. Are you paying attention?
Yes but one of the "SK's" had two scumbuddies on Day 1 and cannot perform a NK and night action simultaneously.Cyberbob wrote:Oh, I knew that. I was talking about this point in the game, where we essentially have two SKs on our hands.shaft.ed wrote:Mafia have scumbuddies and they cannot use their night ability if they killed. SK's are generally very interested in self preservation.Cyberbob wrote:How do you distinguish between SK-tells and mafia-tells?
No. Being killed != being RB'ed.M4yh3m wrote: If Twomz was the one chosen to do the killing, would that mean the kill wouldn't go through if he died?
No, he was a high profile kill, so protection is just as likely if not more then blocking.Since Hermit was jailblocked, does that make him suspect number one?
Heh, I should clarify. I meant you responded in a way that seemed intended to draw attention away from yourself. For example, in the example, you unvoted as soon as questioned, which seemed an odd play to me.cyberbob wrote: What, you'd rather me respond to pressure really slowly?
I really don't like how armlx is again proposing a way for the town to sanction his use of the his vig ability. What happened to your tracking plan armlx?armlx wrote:Just as a note, if we want to lynch Shaft.ed, it may be better for us to say he should hide behind another player tonight (to be determined by them being the 2nd or 3rd best lynch) and for me to vig that player. 3 effective lynches is always nice.
Who did I link to whom?Claus wrote:Fos: Shaft.ed
* - Linking scumbuddy;
* - ****** *******
* - ****** *******
* - ****** *******
If I vig the person I was supposed to track, a very similar thing results, and if we can just eliminate 3 suspects today the night actions can be made to work even better tonight. Also, maximizing lynches is a good thing I here, which is what this plan would do. We effectively replace a scum kill with a town lynch.I really don't like how armlx is again proposing a way for the town to sanction his use of the his vig ability. What happened to your tracking plan armlx?
I see what you're getting at, but I'm really uncomfortable with it since if you are scum you get to 1) survive today's lynch since you have to be alive at night to exacute your plan 2) score a mislynch, 3) kill two people at night with your vig power and 4) possibly perform a NK if you're the SK. This means you get rid of four players if your the SK in a single day/night cycle. That makes me rather uncomfortable.armlx wrote:If I vig the person I was supposed to track, a very similar thing results, and if we can just eliminate 3 suspects today the night actions can be made to work even better tonight. Also, maximizing lynches is a good thing I here, which is what this plan would do. We effectively replace a scum kill with a town lynch.I really don't like how armlx is again proposing a way for the town to sanction his use of the his vig ability. What happened to your tracking plan armlx?