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Posted: Sat Apr 29, 2006 11:20 am
by Seol
Fiasco wrote:Won't people just be lynched in order of stupidity?
The Mafia team captain gets to make picks too. Some of those might be for scum players. :roll:

Posted: Sat Apr 29, 2006 11:30 am
by Fiasco
Still means you can catch at least half the mafia by lynching the worst players first.

Posted: Sat Apr 29, 2006 11:41 am
by Seol
Fiasco wrote:Still means you can catch at least half the mafia by lynching the worst players first.
And probably half the town power roles too, plus the "worst players" probably covers 40% of the people in the game.

This is Misetings, after all.

Posted: Sat Apr 29, 2006 11:51 am
by Fiasco
If the scum captain is picking town power roles, he's not picking scum. Even if only 75% of the scum are in the worst 40% of players, no one other than those 40% is going to be in any danger of being lynched until late in the game.

Plus, some of those have to be worse than others. (I assume you can't announce that you'll pick by alphabet, or something?)

Posted: Sat Apr 29, 2006 11:59 am
by Seol
Fiasco wrote:If the scum captain is picking town power roles, he's not picking scum. Even if only 75% of the scum are in the worst 40% of players, no one other than those 40% are going to be in any danger of being lynched until late in the game.
Perhaps, but generally there are more nightkills than lynches, so it'll take until lategame - or even endgame - to lynch that 40%. Plus I think the scum captain will use most of his early picks on the scum, but it's after those first three or four picks he can start work on crippling the power roles as best he can.
Plus, some of those have to be worse than others. (I assume you can't announce that you'll pick by alphabet, or something?)
That's a matter of opinion - at least, about who's the worst.

Posted: Sat Apr 29, 2006 12:02 pm
by Fiasco
Then doesn't the game become mostly about guessing your opinions on player skill?

Posted: Sat Apr 29, 2006 12:15 pm
by DrippingGoofball
Seol's model at Misetings in interesting. However, I envisioned something a little different.

The scum would secretly pick each other, and submit a "game plan" BEFORE SIGNUPS. The best plan is selected by a jury of peers, haha, and a Dream Team is born. It's really about the cleverest plan, and a clever scum team should include a variety of player types and experience anyway. Once a scum team is chosen, they slip in their signup amongst voluteer cannon fodder... I should think a game with 20 players 5 Mafia should work.

Posted: Sat Apr 29, 2006 12:16 pm
by viper0933
Is this where we post what ideas we have for themes? :?:

Posted: Mon May 08, 2006 12:35 pm
by viper0933
I guess so, so

Has this been used before? Sorry if it has.

How about a game where if someone was lynched or killed in the night, that persons role WASN'T revealed? And if a scum was lynched sometime before a certain day and it's at a stage where if that scum wasn't lynched, it'd be game over? It's just an idea, but I might be able to make it into a mafia game.

If this has been suggested, then nvm about all this.

Posted: Mon May 08, 2006 12:43 pm
by VisMaior
Check out Back to gambits. Im sure there are others too. This is mainly used by open setups.

Posted: Mon May 08, 2006 1:48 pm
by viper0933
And to think I wasted 10 minutes on this. <_<

Posted: Mon May 08, 2006 2:01 pm
by VisMaior
Why? It is an excellent idea. That others have tought of it too is just a proof for this :) I encourage you to make a setup on your own that uses it.

Posted: Mon May 08, 2006 2:14 pm
by viper0933
In the theme forum? And how long will that take?

EDIT: Err, to wait to mod a game?

Posted: Mon May 08, 2006 2:30 pm
by VisMaior
There is no queue for themed large games.

Posted: Mon May 08, 2006 2:45 pm
by Glork
VisMaior wrote:There is no queue for themed large games.
...howeer, you are supposed to have modded another game here, on GL, or on a similar site to be able to mod a large Themed game.

Posted: Mon May 08, 2006 7:42 pm
by Dead Rikimaru
I would like to run a Mini Theme based on the movie The Seven Samurai.
Due to the theme being vulnerable to mass claims on Day one I intend to use the method explained here to create the roles.
I would like to know if people think the game could still be fun played that way.

Posted: Tue May 09, 2006 1:00 am
by viper0933
You mean that's actually dedicated to mafia?! I've modded a game before, but it wasn't too big however.

Posted: Tue May 09, 2006 2:10 am
by BabyJesus
viper0933 wrote:I guess so, so

Has this been used before? Sorry if it has.

How about a game where if someone was lynched or killed in the night, that persons role WASN'T revealed? And if a scum was lynched sometime before a certain day and it's at a stage where if that scum wasn't lynched, it'd be game over? It's just an idea, but I might be able to make it into a mafia game.

If this has been suggested, then nvm about all this.
Peacebringer ran a game with a "Coroner" and "Coroer Assistant" Role, and that player was the one who got the roles of the dead.

Posted: Tue May 09, 2006 1:16 pm
by viper0933
:cry: Oh well. I'll have to think of another one then! :)

Posted: Tue May 09, 2006 1:21 pm
by Shamrock
Would anyone be interested in any of these themes:

-Flame Warriors
-Heroes and Villains Upick
-Ender Trilogy
-Guild Wars

Posted: Tue May 09, 2006 1:32 pm
by viper0933
What about egyptian mafia?
Mafia = Tomb Robbers
Doctor = Pharaoh
Cop = Priest
Townie = Slave
Each day, you choose someone to exile. Each night, the tomb robbers choose who's gold to steal.

It's quite incomplete. I'm still working on it, but when I went through the themed games, I didn't see an egyptian mafia, so I guess I'm the first to suggest that.

Posted: Tue May 09, 2006 2:17 pm
by Iammars
I'm deciding on what theme game to run when I come back. Which sounds better?
-We Didn't Start the Fire, Large Edition (You can look at the other game for help, but it won't be much! (Other than proving how crazy I'm willing to make the setup appear.)) 25 people
-Unusual Role Mafia (The game that MeMe told me not to run as a mini!) 15 people
-Yet Another Scummer Game (Mostly people who haven't been in a scummer game before, and a lot of people from when I was in my glory days.) 25 people
-Perodic Table Mafia (Do I really need to give a description?) 25 people
-Weasel Mafia (Dilbert v. the corporate weasels. Who will win?) 20 people
-Animorphs Mafia (Thanks to AniX and MoS) 20 people

I need to know soon so I can get the preperations done. I have a tendency to write a lot of flavor text. (You should see what I have done so far for Cruise Ship Mafia!)

Posted: Tue May 09, 2006 2:52 pm
by Thok
Iammars wrote:Yet Another Scummer Game (Mostly people who haven't been in a scummer game before, and a lot of people from when I was in my glory days.) 25 people
If you run this we will eventually have enough roles to be able to run Meta Meta Mafia, where the roles are Mafia Games that had Mafia games/players/avatars/sites as roles.

Posted: Tue May 09, 2006 2:54 pm
by Iammars
Thok wrote:
Iammars wrote:Yet Another Scummer Game (Mostly people who haven't been in a scummer game before, and a lot of people from when I was in my glory days.) 25 people
If you run this we will eventually have enough roles to be able to run Meta Meta Mafia, where the roles are Mafia Games that had Mafia games/players/avatars/sites as roles.
Hmmm...

*runs to write down an idea for a mini game*

LIGHTING EDIT: And I would have two of those games.

Posted: Tue May 09, 2006 4:40 pm
by Fritzler
they all sound good, but especially the scummer one

regardless of what you pick count fritz as more /in than you