↑Lone Ranger wrote:There's no reason to think that there are any specific number of scum on the wagon.
Why's that?
Do you not think scum is on the wagon?
There may be. There are 11 players left in the game and three scum. You've narrowed down the pool to six players and then claimed that there are at least two scum in there. First off, what's the point? Secondly, your number is arbitrary - NJAC was a deadline lurker lynch that no one opposed. There was no counterwagon or competing wagons. Players that were online voted for the lynch. Your analysis basically says being online is scummy. If other people were online, they would have voted.
Posted: Sun Jan 18, 2015 10:17 pm
by elleheathen
↑Lone Ranger wrote:
There are 11 players left in the game and three scum.
Just noticed. Facepalmed when I realized I was getting my games messed up.
GOT SO EXCITED FOR A MINUTE THERE. D:
Posted: Sun Jan 18, 2015 11:02 pm
by elleheathen
↑Lone Ranger wrote:
There may be. There are 11 players left in the game and three scum. You've narrowed down the pool to six players and then claimed that there are at least two scum in there. First off, what's the point?
What the point of sharing my thoughts? Really?
Maybe to share my thinking.
Maybe to see how people react to my thinking.
Maybe to see who agrees/disagrees and why or why not.
↑Lone Ranger wrote:
Secondly, your number is arbitrary - NJAC was a deadline lurker lynch that no one opposed.
Exactly the type of lynch scum loves. Deadline lynches with no need for reasoning.
And true, I wouldn't have voted it but I wasn't opposed to it, either - because NJAC's constant prod dodging was irritating. Doesn't mean that I don't think scum wouldn't have taken advantage of it.
I disagree. I would think that the lurkers pile has more scum. usually in my town games, I get at least some number of scum reads. This game, I have none so far (surprisingly). Either someone is super good at being scum or the lurking people...
Posted: Mon Jan 19, 2015 2:08 am
by Whatisswag
Grib's behavior is quite like a town I would say because when someone like a mason gets killed, I will have a stronger urge of talking in the game. (Unless he is just scum excited at killing a mason)
Posted: Mon Jan 19, 2015 2:09 am
by Whatisswag
And hi titus.
Posted: Mon Jan 19, 2015 2:26 am
by Whatisswag
Why is Cheetory killed? Is it possible because elle is scum?
↑Lone Ranger wrote:
There may be. There are 11 players left in the game and three scum. You've narrowed down the pool to six players and then claimed that there are at least two scum in there. First off, what's the point?
What the point of sharing my thoughts? Really?
Maybe to share my thinking.
Maybe to see how people react to my thinking.
Maybe to see who agrees/disagrees and why or why not.
↑Lone Ranger wrote:
Secondly, your number is arbitrary - NJAC was a deadline lurker lynch that no one opposed.
Exactly the type of lynch scum loves. Deadline lynches with no need for reasoning.
And true, I wouldn't have voted it but I wasn't opposed to it, either - because NJAC's constant prod dodging was irritating. Doesn't mean that I don't think scum wouldn't have taken advantage of it.
Why were you not on it?
Posted: Mon Jan 19, 2015 2:34 am
by Whatisswag
The only time which Cheetory was very significant was between LR and elle. Otherwise I dont see why Grib or Green Crayons are not good choices. Hmm LR and elle...
Posted: Mon Jan 19, 2015 3:13 am
by Titus
The NJAC wagon looks really similar to the Elle wagon. Odd. Usually when there's competing wagons, there's actually two wagons.
Posted: Mon Jan 19, 2015 3:17 am
by Whatisswag
Yes. I dont really understand why Elle's wagon disappeared. So I am inclined to think elle is scum.
Posted: Mon Jan 19, 2015 4:06 am
by Green Crayons
↑Titus wrote:The NJAC wagon looks really similar to the Elle wagon. Odd. Usually when there's competing wagons, there's actually two wagons.
They weren't competing bandwagons, so that's why it is what it is. Elle-wagon happened, fizzeled, and then NJAC-wagon happened.