Page 347 of 352

Posted: Wed Sep 24, 2014 1:08 am
by ArcAngel9
396 still have plenty space... Sign up guys.. :)

Posted: Wed Sep 24, 2014 2:57 am
by fuzzybutternut
fuzzybutternut wrote:39
5
is full by my count. :)

Posted: Wed Sep 24, 2014 7:07 am
by Fokem
/in micro 396

Posted: Wed Sep 24, 2014 10:30 am
by benice
/out 396 sorry! :(

Posted: Wed Sep 24, 2014 10:34 am
by ArcAngel9
:(

Posted: Wed Sep 24, 2014 2:03 pm
by BBmolla
/in to mod

Game Name: Flips Are Accurate Mafia
Game Type: Closed
Game Size: 9p

Optional Caption/Description of Game upon announcement: The flips in this game are all confirmed to be 100% accurate.

Posted: Thu Sep 25, 2014 1:57 am
by PokerFace
Quads told me to come here

I recently did mod a game on site: http://forum.mafiascum.net/viewtopic.php?f=2&t=58515

Since 1 game is all the exp i need to mod a micro I believe this queue sounds like it will allow me to run AITP, WITP, RITP, Take your shot Tex, and Get your own Tex (Games I usually only ran in marathon)

Am I correct in everything I said here quads?

Posted: Thu Sep 25, 2014 2:00 am
by TierShift
I'm pretty sure you are correct about you being allowed to mod here, but I'm not sure if AITP and WITP qualify as mafia.

Posted: Thu Sep 25, 2014 2:05 am
by PokerFace
I admit that is still debatable with those 2. Quads will have to make a call

RITP is closer to mafia than those 2 so more likly doable

Take your shot and get your own are undoubtedly mafia so i can at least run one of them
http://wiki.mafiascum.net/index.php?tit ... ternatives

Posted: Thu Sep 25, 2014 2:26 am
by Cabd
Assassins has been ran in this queue before.

http://forum.mafiascum.net/viewtopic.php?f=83&t=50602

Posted: Thu Sep 25, 2014 3:20 am
by quadz08
PF, you're qualified to mod in this queue.

Use the form in the OP to sign up to mod, and I'll let you know if you need to do anything else / if there are any problems with your /in.

Posted: Thu Sep 25, 2014 3:26 am
by PokerFace
quadz08 wrote:PF, you're qualified to mod in this queue.

Use the form in the OP to sign up to mod, and I'll let you know if you need to do anything else / if there are any problems with your /in.

AITP, WITP, and RITP all allowed? (Assuming i can find an under 9 player balanced version of RITP since its currently a 12 player game)

AITP is based on what cabd said but are the others as well?

Posted: Thu Sep 25, 2014 3:33 am
by quadz08
Micro 395:
Role Roll Mafia has filled for Micc!
Maruchan
wgeurts
The Bulge
farside22
X88B88
Edosurist
yoloswag123
fuzzybutternut
Bins



STILL IN SIGNUPS:

4 Days Left!

Micro 396:
Arcangel's Twin Trap
Mod:
Arcangel9
Game Type:
Open
Status:
4/9
Brian Skies
Not_Mafia
fuzzybutternut
Fokem



NOW ANNOUNCING SIGNUPS:


Micro 397:
A Very Serious Mafia Game
Mod:
The Bulge
Game Type:
Theme
Status:
0/9
Bastard.

Posted: Thu Sep 25, 2014 3:37 am
by quadz08
PokerFace wrote:
quadz08 wrote:PF, you're qualified to mod in this queue.

Use the form in the OP to sign up to mod, and I'll let you know if you need to do anything else / if there are any problems with your /in.

AITP, WITP, and RITP all allowed? (Assuming i can find an under 9 player balanced version of RITP since its currently a 12 player game)

AITP is based on what cabd said but are the others as well?

Link me to WITP and RITP please.

Posted: Thu Sep 25, 2014 3:45 am
by The Bulge
Micro 397

Image
As the title implies. Follows all of the Normal Game Guidelines. No shenanigans.
Advertised as bastard.


I have 3 pre-ins:
1. Metal Sonic
2. shos
3. Flubbernugget

Minimum one completed game experience.

Posted: Thu Sep 25, 2014 4:08 am
by Flubbernugget
/confirm pre-in

Posted: Thu Sep 25, 2014 4:28 am
by PokerFace
Rebels in the Palace
I was thinking of running it with
1 king (-0 from original design)
2 guards (-1 from original design)
6 rebels (-2 from original design)
9 total, sounds balanced right to me unless you disagree

War in the Palace, I don't think I ever made a wiki for it. I should have time this weekend to make one. Until then you can look at these:
WITP 1
WITP 2
WITP 3
WITP 4
WITP 5
Original WITP Discussion Thread

Not sure if its balanced better with 2 or 3 guards per king. AITP is likly best balanced with 3 guards so I lean that way, but given the games track record i wonder if 2 is better since the assassin can piggy back off what info is generated from the cross team hunting to make up for the lack of extra guards on each side

Posted: Thu Sep 25, 2014 4:31 am
by RottenChef
/in 396

Posted: Thu Sep 25, 2014 4:33 am
by Maestro
/in to Mod

"
Pushing the Boundaries
"

Game Type: Closed "Theme"
Game Size: "5" players

Addition Information
: Not accepting non-Hydrae.
None of the previous /pre-ins will be honored.

Posted: Thu Sep 25, 2014 5:04 am
by quadz08
RITP is fine. WITP is not.

Posted: Thu Sep 25, 2014 5:04 am
by shos
/confirm prein :D 397

Posted: Thu Sep 25, 2014 5:11 am
by SleepyKrew
Maestro wrote:/in to Mod

"
Pushing the Boundaries
"

Game Type: Closed "Theme"
Game Size: "5" players

Addition Information
: Not accepting non-Hydrae.
None of the previous /pre-ins will be honored.

Is it pushing the boundaries if you're doing exactly what you're supposed to?
I mean I guess the quotes are kinda scandalous

Posted: Thu Sep 25, 2014 5:25 am
by PokerFace
quadz08 wrote:RITP is fine. WITP is not.

why not?

Posted: Thu Sep 25, 2014 5:38 am
by quadz08
WITP isn't mafia. RITP is.

Posted: Thu Sep 25, 2014 5:43 am
by PokerFace
Do you consider AITP to be mafia?
Do you consider AITP more close to mafia than WITP?
Is there a queue elsewhere on site where i can run WITP?

I admit you can argue WITP has 2 scum groups (2 kings and their guards so 2 groups) and only one town or 3rd party. Is the lack of a substantial town the issue you have with it and or the multiball aspect?