No, we/I only attacked you night 3. Not sure what happened to your bulletproof...Boxman wrote:Also, I'm curious - did the mafia target me to kill twice? I had a 1-shot bulletproof...
Mini 843- The Fast and the Furious Mafia! (Over-Mod Error)
Forum rules
After we see night actions, roles and mod comments (and QT's )I'll come back here and give my two cents on everything.
I think I played a pretty solid game. Thank god. I'd been in a funk.
I think I played a pretty solid game. Thank god. I'd been in a funk.
...If it wasn't the mafia, then it was probably that pesky one-shot vig. Or else Jesse had a one-shot kill as well. Whatever.
Show
Currently Playing:
Super uPick
Mini 894 - Vortex Mafia
Currently Modding:
Mini 885 - Mafia in the Village (need 2 replacements)
Super uPick
Mini 894 - Vortex Mafia
Currently Modding:
Mini 885 - Mafia in the Village (need 2 replacements)
Well Crap.
So I am sorry to all of you, but i completely screwed up this game in the final night.
The Night 3 kills were:
BoxMan Shot JereIC. (Hit vest)
JereIC Shot Boxman. (Should have hit vest)
So at the start of day four, all 7 players should have still be alive. Unfortunately, I forgot about the Bullet Proof vest that i had originally told BoxMan he had, thus resulting in his death.
To be honest, i think the town pretty much had it for the most part since SpyreX was pretty much clear, DJ's claim would seem a bit more realistic than Ani's, thus confirming him, and Knights of Cydonia was all but confirmed. Despite all the attempts i can make to justify my mistake, in the end i completely messed it up, and i am sincerely sorry for that.
Mod Notes/Role PM's/Night actions to come later. I feel like a moron right now so I'll come back and post it later.
So I am sorry to all of you, but i completely screwed up this game in the final night.
The Night 3 kills were:
BoxMan Shot JereIC. (Hit vest)
JereIC Shot Boxman. (Should have hit vest)
So at the start of day four, all 7 players should have still be alive. Unfortunately, I forgot about the Bullet Proof vest that i had originally told BoxMan he had, thus resulting in his death.
To be honest, i think the town pretty much had it for the most part since SpyreX was pretty much clear, DJ's claim would seem a bit more realistic than Ani's, thus confirming him, and Knights of Cydonia was all but confirmed. Despite all the attempts i can make to justify my mistake, in the end i completely messed it up, and i am sincerely sorry for that.
Mod Notes/Role PM's/Night actions to come later. I feel like a moron right now so I'll come back and post it later.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
- Faraday
- Faraday
-
Faraday
- ...should I be here?
- ...should I be here?
- Posts: 12126
- Joined: March 29, 2009
- Location: Ireland
holy shit. I assumed I was up against a survivor, but the fact Boxman could kill and I only got a bulletproof via the inventor made it pretty hard for me to win.
Tbh I tried to play as I would have played as town, and at least ANI was scum so I got one right.
Only early comment is not showing the flip of Ani really hurt the town, and me. Boxman and Kodamma had early interaction but not knowing ani's alignment made the whole thing useless.
Boxman probs would have been lynched Day 4 anyway, I think, or Jere so it's probably moot re: the screw up. Fun game and a fun player-list though.
Tbh I tried to play as I would have played as town, and at least ANI was scum so I got one right.
Only early comment is not showing the flip of Ani really hurt the town, and me. Boxman and Kodamma had early interaction but not knowing ani's alignment made the whole thing useless.
Boxman probs would have been lynched Day 4 anyway, I think, or Jere so it's probably moot re: the screw up. Fun game and a fun player-list though.
break my heart
- Starbuck
- Starbuck
-
Starbuck
- Jack of All Trades
- Jack of All Trades
- Posts: 7324
- Joined: April 24, 2009
- Location: Jacksonville, FL
- Contact:
JereIC: Dominic (Mafia Goon)
Shadow Knight: Brian (Undercover Cop/Double Agent. Godfather)
Animorpherv1: Vince (Mafia Goon)
Glad to see that I'm right when it comes to the fact that Animo WAS NOT a Neutral Survivor. Yes, I was wrong on his alignment, but I was right to think that he wasn't one.
Shadow Knight: Brian (Undercover Cop/Double Agent. Godfather)
Animorpherv1: Vince (Mafia Goon)
Glad to see that I'm right when it comes to the fact that Animo WAS NOT a Neutral Survivor. Yes, I was wrong on his alignment, but I was right to think that he wasn't one.
<3 Kise, Reck, dram, tans, & Kats <3
- Starbuck
- Starbuck
-
Starbuck
- Jack of All Trades
- Jack of All Trades
- Posts: 7324
- Joined: April 24, 2009
- Location: Jacksonville, FL
- Contact:
As a fan of the movies, as I know you are, afatchic, I really can't see this setup.
I mean, how could Letty and Mia not be on the same team as Dom, Vince and Jesse? I mean Letty is as part of the team as any of the guys. I could see Brian being a double agent/survivor type role, and Johnny (being the antagonist in the first movie) being a serial killer, and the truck drivers being the mafia.
I mean, how could Letty and Mia not be on the same team as Dom, Vince and Jesse? I mean Letty is as part of the team as any of the guys. I could see Brian being a double agent/survivor type role, and Johnny (being the antagonist in the first movie) being a serial killer, and the truck drivers being the mafia.
<3 Kise, Reck, dram, tans, & Kats <3
Because you can't have a 5 person scum team. How the truck drivers would be scum baffles me, as they were the ones getting mugged at night.Starbuck wrote:As a fan of the movies, as I know you are, afatchic, I really can't see this setup.
I mean, how could Letty and Mia not be on the same team as Dom, Vince and Jesse? I mean Letty is as part of the team as any of the guys. I could see Brian being a double agent/survivor type role, and Johnny (being the antagonist in the first movie) being a serial killer, and the truck drivers being the mafia.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
By the way, this entire set up was based off of the first movie, which is why Johnny was the SK, and Jesse was running from him. (I.E. Drive by in last scene of movie)Starbuck wrote:As a fan of the movies, as I know you are, afatchic, I really can't see this setup.
I mean, how could Letty and Mia not be on the same team as Dom, Vince and Jesse? I mean Letty is as part of the team as any of the guys. I could see Brian being a double agent/survivor type role, and Johnny (being the antagonist in the first movie) being a serial killer, and the truck drivers being the mafia.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
Mod Notes about setup:
*If someone hits the spike strip, they forfeit their night action since they don't have a vehicle to use.
*All Mafia start out as goons, and recover extra "Abilities" from their kills. (Only applies to truck drivers)
Delivery Driver Packages:
Dominic-1 shot NK immune
Vince- 1 shot RB
Brian- 1 shot Doc
Johnny-1 shot RB
Jesse-1 shot nk-immune.
Letty-1 extra track
Mia- 1 extra track
1 shot vig- 1 more shot
1 shot doc- 1 more shot
1 shot spike strip- 1 more shot
1 shot courier- 1 more shot
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
Night actions:
Night 1:
Mafia(JereIC) kills RossWilliams
Serial Killer (Boxman) Kills DoomBunny
Deliver Driver (Tjoe Min Ja) Delivers to Faraday
All others: No action
Night 1 Results:
RossWilliams Dies (JereIC)
DoomBunny Dies (BoxMan)
Faraday Receives a package (Bullet Proof Vest)
Night 2 Actions:
Mafia-(JereIC)-Kill Faraday
Serial Killer-(Boxman)-Kill MordyS
Del. Driver-(Knights of Cydonia) Delivers a package to JereIC
SpyreX-Use Spike Strip
Doctor(Don_Johnson)-Protect SpyreX
Courier-(MordyS)-Use Ability
SpyreX-Use Spike Strip
Doctor(Don_Johnson)-Protect SpyreX
Courier-(MordyS)-Use Ability
Night 2 Results:
Don_Johnson loses night abilities.
JereIC receives a “Gift” (Bullet Proof Vest)
JereIC receives a “Gift” (Bullet Proof Vest)
Night 3 Actions:
Mafia-(JereIC)-Kills BoxMan
Serial Killer-(Boxman)-Kilsl JereIC
Deliver Driver-(Knights of Cydonia)-Delivers a package to SpyreX
Night 3 Results:
SpyreX Gains 1 shot Spike Strip ability.
BoxMan Dies.
Faraday Wins.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
Okay. Thanks for the advise. Sorry you didn't like it.Starbuck wrote:But you could do a reversal style game where the truck drivers were the "scum" (like 3 drivers), and that the rest could be "village". It could very well work.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
Nightbor chat: http://www.quicktopic.com/43/H/dEauEgePSTbt
Scum Chat: http://www.quicktopic.com/43/H/x37a5htYNc2p
Scum Chat: http://www.quicktopic.com/43/H/x37a5htYNc2p
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
- Knight of Cydonia
- Knight of Cydonia
-
Knight of Cydonia
- Mafia Scum
- Mafia Scum
- Posts: 3482
- Joined: June 23, 2008
- don_johnson
- don_johnson
-
don_johnson
- Jack of All Trades
- Jack of All Trades
- Posts: 7398
- Joined: December 4, 2008
- Location: frozen tundra
i was the only one believing him to be scum. your lynch was necessary but i think you handled it well with your late day interactions with jereic. i did my best to draw an nk to get myself out of the game, but oh well. overall i had a lot of fun.Starbuck wrote:JereIC: Dominic (Mafia Goon)
Shadow Knight: Brian (Undercover Cop/Double Agent. Godfather)
Animorpherv1: Vince (Mafia Goon)
Glad to see that I'm right when it comes to the fact that Animo WAS NOT a Neutral Survivor. Yes, I was wrong on his alignment, but I was right to think that he wasn't one.
town 39-32
mafia 17-9
sk 0-6
mafia 17-9
sk 0-6
DJ, was asking for the ModKill your way of Counter Claiming him? I figured you did that because he claimed your role, and instead of Counter claiming him, you just asked for a mod kill first.
Show
Now taking sign ups:
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
The Fast and the Furious Mafia (Mini Theme)(11 spots left)
Upcoming Games:
The Bible Experience Mafia (Mini Theme)
Crazy Cops Mafia (Open Game)
Pre-In's are welcome for any of them.
- don_johnson
- don_johnson
-
don_johnson
- Jack of All Trades
- Jack of All Trades
- Posts: 7398
- Joined: December 4, 2008
- Location: frozen tundra
sort of. i would have asked for a modkill anyways though. i thought he was scum and i like modkills. it makes me feel like a dayvig.
i wouldn't have counterclaimed as early. it did cross my mind that he had a similar role to mine, but i generally frown on day 1 lynches claiming doc.
i wouldn't have counterclaimed as early. it did cross my mind that he had a similar role to mine, but i generally frown on day 1 lynches claiming doc.
town 39-32
mafia 17-9
sk 0-6
mafia 17-9
sk 0-6
So some end game notes.
Setup: This setup is scary. Although after seeing what the survivors wincon was, its not as much of an issue. However, I'd have to do the numbers but I think there was a definite possibility for town to be up the creek after just one mislynch (or, day 2 lylo fo sho).
However, with the number of BP's and action-cancellers that wouldn't be a normal result so.
The raw number of BP's and one-shots makes for an interesting dynamic but it does make it frustrating for scum and sk alike.
Play:
I'm gonna take some hate for this, but by the end of the day I was more confident than not Starbuck was going to flip town. However, I couldn't justify pushing that wagon a different direction - in no small part due to that thread Mordy found.
In general, the biggest thing I think that pushed that lynch through was the attitude towards questioning - it isn't always clear what someone MEANS when they say something and a key piece of not getting the noose in those situations is looking at it objectively and addressing concerns from a neutral standpoint versus assuming you're being attacked by scum.
We got pretty lucky overall in that the scum didn't play badly but they all suffered from some level of apathy - no scum was really an active part of the game. That pattern, once found, causes a lot of issues.
KoC was town as all getout coupled with a role that made NO sense as scum. That was pretty easy.
DJ was a bit of a crazy, but ultimately after SK attacked him in that fashion and being attached to my hip made the chance of him being scum minimal (and, even if so the chance of winning minimal).
Mordy, I had good gut vibes from you most of the game. I like the play.
Setup: This setup is scary. Although after seeing what the survivors wincon was, its not as much of an issue. However, I'd have to do the numbers but I think there was a definite possibility for town to be up the creek after just one mislynch (or, day 2 lylo fo sho).
However, with the number of BP's and action-cancellers that wouldn't be a normal result so.
The raw number of BP's and one-shots makes for an interesting dynamic but it does make it frustrating for scum and sk alike.
Play:
I'm gonna take some hate for this, but by the end of the day I was more confident than not Starbuck was going to flip town. However, I couldn't justify pushing that wagon a different direction - in no small part due to that thread Mordy found.
In general, the biggest thing I think that pushed that lynch through was the attitude towards questioning - it isn't always clear what someone MEANS when they say something and a key piece of not getting the noose in those situations is looking at it objectively and addressing concerns from a neutral standpoint versus assuming you're being attacked by scum.
We got pretty lucky overall in that the scum didn't play badly but they all suffered from some level of apathy - no scum was really an active part of the game. That pattern, once found, causes a lot of issues.
KoC was town as all getout coupled with a role that made NO sense as scum. That was pretty easy.
DJ was a bit of a crazy, but ultimately after SK attacked him in that fashion and being attached to my hip made the chance of him being scum minimal (and, even if so the chance of winning minimal).
Mordy, I had good gut vibes from you most of the game. I like the play.
- Tjoe Min Ja
- Tjoe Min Ja
-
Tjoe Min Ja
- Goon
- Goon
- Posts: 440
- Joined: September 15, 2008
- Location: Batam
- Contact:
lol, Cydonia:P
you give package to JereiC:P
SpyerX, it was supposed to be you:)
you give package to JereiC:P
SpyerX, it was supposed to be you:)
Show
If you pick a fight with one Goblin, be ready to fight them all.
------ESL------
Finish game :
Mini 838: Jeopardy in Jefferson -over- Town - lose
Mini 839 -- Mafia Invasion! -over- scum win
Mini 840. Tajo's I love you Mafia -over- scum - win
StrangerCoug's Worst Nightmare: D├â┬®j├â┬á Bastard -over- Town - win
------ESL------
Finish game :
Mini 838: Jeopardy in Jefferson -over- Town - lose
Mini 839 -- Mafia Invasion! -over- scum win
Mini 840. Tajo's I love you Mafia -over- scum - win
StrangerCoug's Worst Nightmare: D├â┬®j├â┬á Bastard -over- Town - win
- don_johnson
- don_johnson
-
don_johnson
- Jack of All Trades
- Jack of All Trades
- Posts: 7398
- Joined: December 4, 2008
- Location: frozen tundra
* toots own horn post*
i would like to point out a few things about my play in this particular game which, unfortunately, has been mischaracterized as "a bit of a crazy," "racist", and having other players "worried". i was often referred to in game as simply "hitching my apple cart" to spyrex which, if you read my posts is not entirely true. i always explained my position and i committed to my position based on evidence in the thread.
a) i correctly identified spyrex' initial argument against sk as "pro-town".
b) i correctly identified sk's rebuttal as "scummy" and thusly committed to the wagon until sk was lynched.
c) i was the only player pushing the idea of aniscum, granted i had role knowledge, but i also pointed out the "name" part of the claim which didn't fit.
d) i was also the first player to vote in a possible lylo situation for the remaining member of the scumteam.
starbuck: for reference, rent "monty python and the holy grail". the scene where king arthur and his knights try to invade a french castle is where the "kniggit" insult was pulled from. if you want to categorize it as racist then you need to realize that it is racist against "silly english knights" and meant for no other population. apologies if my play disturbed you.
i would like to point out a few things about my play in this particular game which, unfortunately, has been mischaracterized as "a bit of a crazy," "racist", and having other players "worried". i was often referred to in game as simply "hitching my apple cart" to spyrex which, if you read my posts is not entirely true. i always explained my position and i committed to my position based on evidence in the thread.
a) i correctly identified spyrex' initial argument against sk as "pro-town".
b) i correctly identified sk's rebuttal as "scummy" and thusly committed to the wagon until sk was lynched.
c) i was the only player pushing the idea of aniscum, granted i had role knowledge, but i also pointed out the "name" part of the claim which didn't fit.
d) i was also the first player to vote in a possible lylo situation for the remaining member of the scumteam.
starbuck: for reference, rent "monty python and the holy grail". the scene where king arthur and his knights try to invade a french castle is where the "kniggit" insult was pulled from. if you want to categorize it as racist then you need to realize that it is racist against "silly english knights" and meant for no other population. apologies if my play disturbed you.
town 39-32
mafia 17-9
sk 0-6
mafia 17-9
sk 0-6