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Posted: Sun Jan 16, 2022 6:03 pm
by Enchant
In post 970, Taly wrote:Wait a minute wtf am I on

Enchant
why did you hammer
While i tried deflect wagon, Meg just abused it to throw me under bus, without any trying to kill real maf (WHO IS HOUSE).

I disliked that and decided it's not worth dying on Meg place, ty.

Posted: Sun Jan 16, 2022 6:26 pm
by House
Wanna see Enchant's ears start steaming?

Posted: Sun Jan 16, 2022 6:26 pm
by House
In post 975, Enchant wrote:While i tried deflect wagon, Meg just abused it to throw me under bus, without any trying to kill real maf (WHO IS HOUSE).
Image

Posted: Sun Jan 16, 2022 6:33 pm
by Enchant
*cast fireball

Posted: Sun Jan 16, 2022 7:24 pm
by Titus
In post 964, Taly wrote:
Titus
, how have your reads evolved from
Meg/Cheeky
townflip?
Honestly not much. The flips told me that scum were trying to frame my townblock and the Cheeky kill confirms it.

Posted: Sun Jan 16, 2022 7:25 pm
by Titus
In post 962, Galron wrote:I do find it funny in a coincidental sort of way that both ɀefiend and Scorpious are in this game.
Huh?

Posted: Sun Jan 16, 2022 8:00 pm
by House
In post 966, Scorpious wrote:Ebwop, house’s post not intended for that post.
I feel rejected.

Posted: Sun Jan 16, 2022 10:51 pm
by mastina
In post 591, mastina wrote:
In post 400, Mizzytastic wrote:
Official Votecount 1.4MegAzumarill (4): Titus, House, mastina, Taly
[E-3]
Btw there's a high chance of these all being town.

Four town voting a player.

If MegAzumarill is town, then it still gives information on the gamestate.
+Scorpious to that.

I genuinely think that the 5 main names on the wagon have a very high chance of being town.

Taly is definitely town; Titus is very strongly likely to be town; I maintain that both House and Scorpious are highly likely to be town.

I realize the scum killed CheekyTeeky when Cheeky was a mislim target and that both Cheeky and Meg were town.

But while I think that does necessitate a reassessment of prior assumptions, I don't believe the correct thing to do is "throw out all prior reads in favor of starting from scratch and immediately paranoia-scumread prior townreads".

I still believe my mechsolve was more right than not.
I still believe my townreads separate from mechanics were more right than not.

I will need to assess things more, but for a start?

{Galron, Enchant, Greeting, Flea the Magician, Dwlee, zefiend} is the initial sorting pool.

Greeting is very very very obviously town here, so should be removed (not to mention mechanics support this as town anyway).

{Galron, Enchant, Flea the Magician, Dwlee, zefiend} is the remainder.

I'm not really sure who the scum in there is, but I'll say that I have scumreads on both Flea and Dwlee here and my Galron townread has evaporated and literally the only thing keeping me from thinking Galron is scum is the mechanics-theory since without that I'd just lock the scumteam as {Galron, Flea, Dwlee}.

I still like Enchant as town for both my mechanics theory and Enchant's play, but it's not nearly as strong.

I do need to reassess, which is why I'm not casting a vote. Might not get around to reassessing tonight, but I'll be doing the dive into the probable scum here soon(TM).

Posted: Sun Jan 16, 2022 11:05 pm
by mastina
In post 856, Enchant wrote:Like... Where is second NK.
I considered not sharing this, but there's multiple ways it could've happened, already mentioned inthread.

However, I'm going to immediately backtrack on my "I realize scum killed CheekyTeeky", with the realization that there's three ways for Cheeky to have died that I feel are most likely. (I was considering not sharing them since it inherently involves rolespec into potential town PRs, which could be bad for the town, but ultimately I'm making the call to share it in spite of the risk of giving scum rolespec info.)

Cheeky could've been roleblocked by town and killed by scum, OR:
Cheeky could've been roleblocked by scum and killed by a town vig (with the scum kill missing due to some form of town killstopper), OR:
Cheeky could've been roleblocked by town and killed by a town vig (with the scum kill missing due to some form of town killstopper).

I find that these three scenarios are the most likely.

Obviously tho, we'll cross that bridge when we come to massclaim and we're not massclaiming on D2. (Generally speaking we massclaim the day before lylo which is D3 with no scum elimination, OR, we massclaim when two scum are dead for the potential to snowball the town into mechsolving for the third. Since we've fulfilled neither condition...)

It obviously
does
make a difference because if the kill was a scum kill it's different to if the kill was a town kill which is different from if the kill was scum both roleblocking and killing a target (this seems absurd to me, personally, but if we have no town roleblocker and no town vig claim then none of the three scenarios I think are most likely could be true), but while it might make a difference, outing the town PRs isn't worth it on D2 for the info on Cheeky.

So I'll need to look into it and see it both ways. Again, will be doing that deep-dive look later, just...can't do it right now.

Posted: Sun Jan 16, 2022 11:21 pm
by mastina
In post 917, House wrote:Cheeky also suspected Taly which I admit does concern me a bit.
*hint hint, investigative roles*
Nah, targeting Taly is a waste of an investigative (unless you're talking Watcher since Taly is the highest priority nightkill imo for the scum to make, even higher than me); Taly's by far the towniest player here and cannot be scum because this is absolutely not Taly as scum here.

Investigatives should be narrowing the pool even further for viable scum. I'd investigate in {Galron, Enchant, Flea the Magician, Dwlee, zefiend} personally.

Posted: Sun Jan 16, 2022 11:29 pm
by mastina
In post 928, Galron wrote:
In post 173, mastina wrote:So right now, I'm thinking:
All 3 scum are in {CheekyTeeky, MegAzumarill, House, Yume, Flea the Magician};
CheekyTeeky and MegAzumarill have a high chance of being scum;
House is less likely scum;
There's 1-2 scum in {Yume, Flea the Magician};
There's basically a guaranteed scum, 1-2, in {CheekyTeeky, MegAzumarill}.
I'm going to at the least post this and ask mastina to address it. Just being wrong doesn't explain it I don't think.
Mechanically speaking, removing the play-based townread I had on zefiend, it's not wrong (except on the guaranteed scum in Cheeky/Meg part which was also mostly play-based).

{zefiend, House, Dwlee, Flea the Magician} all are in the poe for scum based off of my mechanical solve.

Ignoring the mechanical solve and going by the play based solve, you sub House out (town by play) and add in Galron and Enchant, with Enchant as loosely town but not enough to be outside of the pool altogether.

The two pools have overlap of {zefiend, Dwlee, Flea}. Which is possible as the scumteam admittedly but I doubt my skills to have pinned the exact solve between mechanics and play, so the question then becomes, do you trust my mechanics more or my reads more?

Greeting and Scorpious remain town by both mechanics and reads; so too does Titus and Taly.

So there's 2-3 scum in {zefiend, Dwlee, Flea} if my mechanics spec is onpoint (with 0-1 in House),
Or there's 1-3 scum in {zefiend, Dwlee, Flea} if my reads are onpoint (with 0-2 in {Galron, Enchant}, likely not Enchant).

Obviously, I owe due process to my townreads.

But I still think I'm more right than wrong. (Especially if it turns out that Cheeky wasn't a scum kill btw. Obviously, I don't want to know if we have a vig, but IF we do, then there's a high chance that scum tried to kill me last night and ran afoul of a killstop role there since I was an incredibly probable protect since basically every player in this list has reason to NK me N1.)

It's either my mechanics right, or my play reads right, with the incredibly-arrogant-and-thus-probably-not-actually-right chance of both being right. I just don't know which, yet.

Posted: Sun Jan 16, 2022 11:34 pm
by House
Ngl, I'm getting a little paranoid of mastina for not scumreading me.

Posted: Sun Jan 16, 2022 11:36 pm
by House
Anyway...

I committed the cardinal sin of grocery shopping. I went hungry.

What should have been a $10 chips & cheese splurge turned into a $100 junk food spree.

Posted: Mon Jan 17, 2022 12:43 am
by Flea The Magician
Yay mastina posted.

Team is Enchant, Mastina, and 1 other.
Will deconstruct mastina later when I have laptop and some time.

<3

Posted: Mon Jan 17, 2022 12:44 am
by Flea The Magician
Oh and VOTE: Enchant

Posted: Mon Jan 17, 2022 1:06 am
by mastina
In post 988, Flea The Magician wrote:Will deconstruct mastina later when I have laptop and some time.
Yeah and that's why you're scum. <3

Posted: Mon Jan 17, 2022 1:06 am
by mastina
(Flea if town doesn't scumread me here.)

Posted: Mon Jan 17, 2022 1:31 am
by Enchant
I ceasing caring.

If you want to talk with me, please @Enchant

Cya.

Posted: Mon Jan 17, 2022 2:42 am
by Flea The Magician
Flea if scum, attempts a pocket you here if you're town.
Youre stuck in mechsolve. Which is Scumstina.

Posted: Mon Jan 17, 2022 2:42 am
by Taly
In post 961, Flea The Magician wrote:OK, vaguely back with it, I need Mastina to post and my day will be decided from there ^_^
In post 988, Flea The Magician wrote:Yay mastina posted.

Team is Enchant, Mastina, and 1 other.
Will deconstruct mastina later when I have laptop and some time.

<3
In post 989, Flea The Magician wrote:Oh and VOTE: Enchant
Not a fan of this progression,
Flea
.

You base your play today on
mastina
but then vote
Enchant
as an associative to
mastina
.

Since I'm certain
You/Mastina
are not S/S, I wonder why you're picking sides in
House V Enchant
instead of pursuing
mastina
. Regardless of
Enchant's
alignment in relation to you, it looks half-hearted.

But tbh it's not a bad thing you aren't.
Mastina
remains confidently town for me and if anyone should sheep any of my reads this game it is here.

Posted: Mon Jan 17, 2022 2:45 am
by Taly
House/Enchant
I think your 1v1 is manufactured in some form by scum. IE, scum is pushing one or both of you regardless of your alignments.

Thoughts?

Posted: Mon Jan 17, 2022 2:46 am
by Taly
In post 979, Titus wrote:
In post 964, Taly wrote:
Titus
, how have your reads evolved from
Meg/Cheeky
townflip?
Honestly not much. The flips told me that scum were trying to frame my townblock and the Cheeky kill confirms it.
There is reason to suggest
Cheeky's
kill was unintentional, though.

Posted: Mon Jan 17, 2022 2:49 am
by Taly
The only detriment to this game is there are as many people I'd be OK with blitzing as I am with townbinning.

It's like a race to read between the lines to catch scum before all town die.

And yes that's a pretty unusual gamestate from my perspective.

Posted: Mon Jan 17, 2022 2:53 am
by Taly
In post 918, Titus wrote:
In post 915, House wrote:Just reread Cheeky.

In fairness to Enchant, I don't think a Cheeky kill is something they'd want.

Enchant scumread Scorpious & zefiend.

VOTE: Scorpious
VOTE: Enchant

The nightkills aren't exactly a wishlist. Sometimes slots have to die. Plus, I'm not even sure mechanically how Cheeky died.

Let's stick with scummy slots by day play.

Enchant's whiteknight was horrible. I hate people who try to set up my townblocks to fail.
Walk me through
Enchant's
WK on who I'm assuming to be for
Meg
?

And how could
Enchant's
play so far intend to disrupt your townbloc?

Posted: Mon Jan 17, 2022 2:55 am
by Taly
Damn. I have more individual scumreads than there are scum and with 11p it's very possible a scumread, especially universal, contains a misread.

Perhaps I should start ISO grouping but that is an energy drainer.