It's for posting ideas for Open game Setups. At least, that's what mith created this thread for, anyway.smashbro_of_the_SSS wrote:sorry bout that, still trying to find my way around here. :/ just wanna try to become active in here, figured i would put up some ideas. so whats this thread for exactly?
[OLD] Open Setup Ideas and Discussion
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CSL Jack of All Trades
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I third this awesome game.StrangerCoug wrote:DOUBLE F11... WELL, KIND OF
Split the 18-player game in two and independently generate each half. Half 1 is the standard F11; half 2 replaces the cop, doc, and roleblocker with a tracker, watcher, and ninja respectively. Then combine them back together.
For players who like lists:- One of these with equal likelihood:
- 1 Mafia goon, 1 Mafia roleblocker, 1 cop, 1 doctor, 5 vanilla townies
- 2 Mafia goons, 1 cop, 6 vanilla townies
- 2 Mafia goons, 1 doctor, 6 vanilla townies
- 1 Mafia goon, 1 Mafia roleblocker, 7 vanilla townies
- 1 Mafia goon, 1 Mafia roleblocker, 1 cop, 1 doctor, 5 vanilla townies
- One of these with equal likelihood:
- 1 Mafia goon, 1 Mafia ninja, 1 tracker, 1 watcher, 5 vanilla townies
- 2 Mafia goons, 1 tracker, 6 vanilla townies
- 2 Mafia goons, 1 watcher, 6 vanilla townies
- 1 Mafia goon, 1 Mafia ninja, 7 vanilla townies
- 1 Mafia goon, 1 Mafia ninja, 1 tracker, 1 watcher, 5 vanilla townies
There could also be a game with just the second half, a good name beingNINJA MAFIA.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Mafia Rivals are the same as Town Rivals, correct?
And what happens if both rivals are dead?Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Mafia Millers don't exist. Nonsensical.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Hmm
Moonlight Mafia
13 town 4 mafia
9 VTs
2 bulletproofs
1 cop (sane)
1 vig
2 goons
1 Mafia Roleblocker
1 Mafia Godfather
Nightless.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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CSL Jack of All Trades
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farside22 wrote:CSL wrote:Hmm
Moonlight Mafia
13 town 4 mafia
9 VTs
2 bulletproofs
1 cop (sane)
1 vig
2 goons
1 Mafia Roleblocker
1 Mafia Godfather
Nightless.
Nightless? And I agree that 2 BP's are too one sided. Scum will loss if it comes to end game and all BP has to do is claim and town to lynch correctly.
Would making them 1-shot, per Amrun's suggestion, be good enough? Because if not, I can make one of them a VT.
And yes, Nightless. Hence the name. The mafia would obv get daychat.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Before the day ends. I should have clarified that it was instant-night.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Then I'll scrap that part.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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CSL Jack of All Trades
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With 7:3, Max?
With 2 mislynches in a row, traitor can claim, and they blitz remaining townies.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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DarthYoshi wrote:Medical School of Hard Knocks
1 Mafia Goon
1 Mafia Rolecop
2 Town-Aligned Armed Compulsive Doctors
1 Town-Aligned Tracker
4 Vanilla Townies
Special mechanic: The Armed Compulsive Doctors begin the game as any typical Compulsive Doctor--they must protect one person per night and cannot choose to not protect. If their protection is ever successful, they are notified and stripped of their protecting powers, and instead given a one-shot vig ability. (This role was originated by, I think, the Fonz over on the "Should the Doctor be Euthanized?" thread--I just added the compulsive part.)
The Mafia also has a factional one-shot Hitman ability (a kill that bypasses protection).
Day start.
Seriously just something I thought off the top of my head, and the number of respective playslots may still need to be tweaked, but thoughts?
I like this. This makes the compulsive doctors think very carefully about who to protect, as it gives them a powerful role.
Question: will the 1-shot vig ability be compulsive?Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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DarthYoshi wrote:CSL wrote:I like this. This makes the compulsive doctors think very carefully about who to protect, as it gives them a powerful role.
Question: will the 1-shot vig ability be compulsive?
Thanks! I actually thought about making the one-shot vig ability be compulsive and decided against it,because if it happened on, say, the night of MyLo, town auto-loses.
I'm also open to suggestions for a more catchy title from anyone.
@ Bolded: That's only if scum is NOT hit. On a night of mylo, (4:2, or 3:1) it can end up like (2:1, or 1:0) which are lylo and Town win respectively.
Nevertheless,NominateYoshi's idea.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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DarthYoshi wrote:@CSL: You're right, but I think encouraging bad vig play like that (on the night of MyLo, or the night before LyLo, I think optimal vig play is to NOT shoot) is not something the setup should be aiming to do.
That being said, not having the vig be compulsive isn't an idea I'm wedded to--if it'll help the game get put in the open queue, I'm happy to change it, but given the choice, I'd rather make the vig action elective rather than compulsory.
An elective vig is better, because it can choose not to shoot unless he's pretty sure of who scum is.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Innocent Child is confirmed town from the start. That means the town has one less person to search for scum.
The bodyguard can then defend the Inno from death Night 1.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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But they lose their vote.
Which means if a treestump and two town vs 2 scum, and the treestump lost their vote, the mafia win.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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Add some more townies. 9:3:3 does not sound good. 12:3:3 sounds better, IMO.Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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If 1v1 with mafia and the BP IC, the mafia should win anyways, since their loss is impossible. That should be the case.
(I ran a bastard mod game with a BP IC in a marathon game, and had the same 1v1 clause)Show"I can't kill my own best friend, especially when I can't do shit at all!" - Tragedy
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