[OLD] Open Setup Ideas and Discussion
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- Tasky
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Tasky Mafia Scum
- Tasky
- Mafia Scum
- Mafia Scum
- Posts: 1334
- Joined: June 28, 2010
- Location: in your head
Town will on average have 3.33 PowerRoles but scum has the Tools to take down most of towns PR.
The interesting part of this setup is that scum has to do a lot of guesswork too, since they need to find out which powerroles are in the game and which tool (strength or stealth) to use.
Maybe one could tweak the VT/Cop/Vig probabilities to 50:25:25.
Another good thing about the setup is that scum can usually fakeclaim with some degree of security if they feel like it.- Tasky
-
Tasky Mafia Scum
- Tasky
- Mafia Scum
- Mafia Scum
- Posts: 1334
- Joined: June 28, 2010
- Location: in your head
How about: Cop claims and investigates, one Faith-Healer claims and protects Cop. other Faith healer protects first Faith Healer while staying hidden.chkflip wrote:DarthYoshi's 13p Faith Plus One!
3x Mafia Goons
2x Town-aligned Faith Healers
1x Town-aligned Sane Cop
7x Vanilla Townies
Special Mechanic: If both Faith Healers protect the same person in one night, the protection is guaranteed to not work. Y'know, competing religions and whatnot.
In order to thwart this strategy scum would have to claim Faith Healer immediately, and then kill the cop, but then that scum would be obvious. (basically trading a NK on cop for a scum-lynch)
otherwise they would need to first find and kill the second FH, then kill the first one giving the cop enough time to win the game by investigations
and, there is the issue of both FH protecting each other for two unkillable townies.
probably you should add the rule of FH's being unprotectable (competing religions and whatnot)Copyright © MafiaScum. All rights reserved.
- Tasky
- Tasky