Guess Your Role Mafia
Every town player will submit a name at night to use their ability on, but the players won't know which ability (if any) they have. If they want to make smart decisions, they'll have to use the results they receive, in conjunction with the night results, to determine what they are. Of course that might tip the scum off on who their best kills should be...
Players are given results in the form of "success" or "failure". Any role without specific results will receive "Success" if they are not targeted by anyone, "Failure" if they are.
1) Sane Cop: Success = Guilty, Failure = Innocent
2) Doctor: Success = Saved someone from death, Failure = Didn't
3) Vigilante
4) Neighborizer: One neighborhood for all targets, neighborhood continues if neighborizer dies
5) Bodyguard
6) Doublevoter (both votes count for same person, but VCs will show only one. If this player's on a lynch wagon it's like the victim of the wagon is Hated)
7) Gunsmith: Success and Failure as per wiki page
8) Hider: Will NOT be affected by other's abilities being used on their target.
9) VT
10) VT
+ 3 Mafia Goons with nighttalk and a factional nightkill which they have to specify who uses
There will be a night 0 which will not actually cause any deaths, but D1 will start with results and a "flip" showing what would have happened if N0 was real.
Flips will show alignment but not role.
Think this will work?
"SAULRES you are THE man! Fav mod eva, no contest!" - Bert; "Saulres is a fantastic mod, if he is running a game everyone needs to join it." - FuDuzn
Nominated for Paperback Writer Scummie 2013 and 2014!
On permanent
V/LA
Friday afternoons through Saturday nights.