(If anyone's interested, I'd like to see how this game is played by the members here in mafiascum. From the result of the first two games, I assure you that this format is very fun!)
2-UC version 3.0
- 2 investigative roles: 1 regular UC, and 1 dumb UC. Both UC and dUC do not know their own identities. dUC's investigative result is always opposite of the actual affiliation (GUILTY/INNOCENT), and the name of his target is given to Mafia every night (no investigative result) until one of the two UC's is dead.
- 1 medic. The medic can protect anyone he wishes but himself. The medic's target will not only be protected from mafia, but will also be protected from the investigation and Vigi's kill. If the medic's target is a special townie, the targeted special townie loses his ability for the night.
- 1 Vigilante. Vigi gets a kill if a special townie (this includes mafia's SACRIFICE as a special townie) is killed.
Vigi is "GUILTY" when investigated by UC.
Vigi does not lose stock kill if he is interrupted by medic's protection, but he does lose it if his target is protected by medic.---------------------------------------------------------------------------
- Mafia side: All regular, but with the ability to SACRIFICE. When enacting SACRIFICE, you can die as any role (regular/special townie), and are allowed last gasp. When sacrificed as a special townie, Vigi gains a kill stock. Medic protection can prevent mafia from sacrifice.
Mafia side also gets to choose one of the two options before the game starts:
1. An extra mafia member (+1) with the above rules. The additional member would make the possible "blend-in" and SACRIFICE easier to execute.
[mafia : civ ~ 1 : 2.5]
or
2. No bonus mafia member, but Mafia receive names from both UC/dUC's investigating targets every night until one of the two UCs is killed. The identity of which UC investigate which target is indistinguishable (Not given).
[mafia : civ ~ 1 : 3]
The option which Mafia will choose will not be known by the townies until the end of the game.
=============================================================================
Details: (copy/paste from the previous games that I ran)
20~25 players
: ? mafia
4 special civs
? regular civs
Basic Rules and Info
-
All roles are Randomly chosen
.-
When two or more players receive the same # of lynch votes, it will result No lynch
.-
When both "No lynch" and the "player lynch" receive the same # of votes, it will result a lynch to the player
.- Other than the mafia side,
NO PM ALLOWED among the players
. -
No editing
. If caught editing, you will be instantly disqualified.- You may claim or lie about your role, but
no revealing PM regarding Role-assignment info.
- Be active, but not overly active.
Think before you post
, so you won't be making triple posts.-
Last gasp will be PM'd to me.
You have 12 hours to write the last gasp
after your death. Mafia side will not get a last gasp (w/ the exception of self-kill). However, if you want to give props after death, you may PM me and I will post it as an "out-of-game" msg.-
"No Lynch" is allowed
, but self-lynch isn't.= ROLES =
============================================
Recular Civ (Civ)
Undercover Agent (UC)
INNOCENT/GUILTY
). If UC chooses to target himself, or if UC's target happens to be the same to the dUC or Medic on the same night, the result will be “INCONCLUSIVE
.”Undercover Agent (dUC)
GUILTY/INNOCENT
). If dUC chooses to target himself, or if dUC's target happens to be the same to the UC or Medic on the same night, the result will be “INCONCLUSIVE
.”Note:
1. When receiving “UC” roles, both UC and dUC will only know themselves as “UC.” The identity of dUC will not be revealed until the end of the game. No matter which UC is killed during the game, the story will only reveal that the “UC” is dead.
2. “Beginner’s mistake”: The name of dUC’s target will be revealed to Mafia next day. However, it does not reveal the target’s roles. During the game, if one of the UC’s dead, the mafia will stop receiving the names of the target from that point and onward, regardless of which UC is dead.
If mafia side chooses to go for their option # 2 (see post 1), then the names of the investigated from both UC and dUC will be given to mafia every night until one of the UCs is dead.
3.
UC or dUC's night action will be interrupted by the medic if the medic happens to protect UC/dUC for the night, respectively. The investigation result will be "BOTCHED."
4.
If UC/dUC happens to investigate the target that is "protected" by the medic, the result will be "INCONCLUSIVE."
Medic (Medic)
Note:
1. If medic happens to protect a special civ, he will also interrupt his action.
Vigi cannot kill on the same night when he is protected by the medic, and the UC cannot investigate on the same night when he's protected by the medic.
2. If UC/dUC happens to investigate the target that is "protected" by the medic, the result will be "INCONCLUSIVE."
Vigilante (Vigi)
Vigi is "GUILTY" when investigated by UC.
Note:
1. Vigi may store as many kill stock as long as he's alive. However, he may kill at most 1 person per night.
2.
Vigi's night action will be interrupted by the medic if the medic happens to protect Vigi for the night.
-------------------------------------------------------------------
Mafia
may be revealed as any civilian roles (Regular, Vigi, Medic, or UC) of his choice
, and is allowed a last gasp. Such a move will NOT change the dead mafia's affiliation. (Therefore, if mafia side wins, he wins.)= THE ORDER OF NIGHT EVENTS =
============================================
The order of all the night events, though mostly overlooked, can be rather important. This is the order of the events that would take place at night.
[
Night starts
] --> *Medic's Protection --> **UC/dUC's Investigation --> Mafia's Kill --> ***Vigi's Kill --> Mafia obtain dUC's target name --> [Night ends
]* [ -=
Medic's Protection
=- ]- UC/dUC's investigation is interrupted if the medic saves him from being killed by mafia at night.
- Vigi's kill is interrupted if the medic saves him from being killed by mafia at night. However, the kill stock is not wasted.
- Medic rescues the sacrificial mafia at night, or protect the mafia from being killed by Vigi.
- If Mafia kills the medic, Vigi is free to kill even if he or his target was under the protection before the medic was alive.
** [ -=
UC/dUC's Investigation
=- ]- If UC/dUC is killed by mafia, the "beginner's mistake" will be deactivated immediately. Mafia will not be able to receive dUC's investigation for the night and onward.
- UCs receive their investigation result before Mafia's kill is available.
- When UC/dUC's target is protected by the Medic, or if they target themselves, or if they happen to choose the same target to investigate at the same night, their investigative result would be "INCONCLUSIVE"
- When UC/dUC is protected by the Medic, their investigative result would be "BOTCHED"
*** [ -=
Vigi's Kill
=- ]- Vigi's kill stock is not wasted if mafia killed the target before Vigi does.
- Vigi's kill stock is not wasted if his action is stopped by having Medic protecting him.
- Vigi's kill stock
is
wasted if his target is protected by the medic.- Vigi is free to kill if the medic was killed by mafia before Vigi's night action.
Thanks!