[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
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Belisarius
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Post Post #6378 (isolation #0) » Fri Aug 30, 2013 2:48 pm

Post by Belisarius »

Been practicing setup design. I really like the idea of Mafia Poisoner, but I can't think of anything theme-friendly and it doesn't qualify as normal due to the no result that a tracker or watcher would get. I'm thinking it's workable as an Open as long as there's no flavour distinction between a poison kill and the regular NK, and it might make it less scum-sided than it would be as a fully closed game.

Tell me everything that's wrong with this (I'm expecting quite a lot):

Tentative title: Arsehole's Anodyne

13p version:
1x Mafia Rolecop
1x Mafia Poisoner
1x Mafia Goon

1x Town Even-Night Tracker
1x Town Odd-Night Watcher
1x Town Apothecary
1x Town 2-Shot Doctor
6x Vanilla Townie

9p version:
1x Mafia Poisoner
1x Mafia Goon

1 of {Town Watcher, Town Tracker} with either even or odd-night modifier, randomly determined
1 of {Town 2-Shot Doc, Vanilla Townie}
1x Town Apothecary
4x Vanilla Townie

-Poisoner targets a player, they passively die the next night (So a tracker/watcher would see them visit a player who lived if the check on the first night, but the poisoner would be idle the night their target actually dies)
-Neither Poisoner nor Apothecary can carry out their role 2 nights in a row
-Apothecary cures anyone poisoned on the same or previous night
-Scum PRs cannot Poison/Rolecop if they are carrying out the factional kill
-Doc can cure poison in the 9p version

The 9p version is probably not salvageable since scum can win with 2 mislynches even with an all-PR town, it's more of a thought experiment for me than anything else. It'd be great if someone could prove me wrong, though.
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Post Post #6382 (isolation #1) » Wed Sep 11, 2013 2:27 pm

Post by Belisarius »

In post 6381, Titus wrote:Goon who enables daychat
This is called a Mafia Encryptor.

It sounds kind of PYP-ish. There'd have to be some kind of bidding system, since all but the first 3 would only have a choice of VT to assign.

I'm finding this confusing:
They will not be notified of the player they were assigning the role of. They'll assign when the mafia picks roles, pregame. They are not allowed to claim or hint at who they assigned their role to or if they assigned a role at all.
If they don't know who they're assigning roles to, how can they claim or hint who they assigned a role to?
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Post Post #6852 (isolation #2) » Sun Mar 16, 2014 2:53 pm

Post by Belisarius »

Scum can still get to lylo with two mislynches (If they shoot a lover N1), which is more appropriate to a micro than a mini.

Edit: although in that scenario the third wheel can guarantee a scum kill D3 and 4 by outing the lover pairs so maybe it's not so bad

Edit2: No, I didn't think that through. Maximum carnage situation is a lover pair w/o scum being lynched D1 and the other being shot N1, which would create a 9p 3-scum D2, but then the third wheel would claim and out the pairs, which means D3 would be 6p 2 scum, and D4 would be regular 3p lylo. The third wheel is what makes it work. Scum would need to kill the third wheel without hitting a lover to have any control over lylo. I think I'd like to be scum in that setup. If you run it here, count me /in.
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Post Post #6854 (isolation #3) » Sun Mar 16, 2014 5:52 pm

Post by Belisarius »

I actually think it works pretty well, since scum have to try to avoid killing from the lovers not including scum until after the Third Wheel dies.

I'd be OK with playing town in that scenario but super happy to play scum
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Post Post #6856 (isolation #4) » Sun Mar 16, 2014 6:01 pm

Post by Belisarius »

Because only the third wheel can out both pairs of town lovers.

It's kind of like Wazza's Everybody's Being Watched setup in that regard.

I've been the watcher in Wazza's setup and I think LeMidget's game is similar in terms of balance
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Post Post #7067 (isolation #5) » Thu Jul 24, 2014 9:04 am

Post by Belisarius »

BBmolla wrote:
Mr. And Mrs. Smith


12 Players

1 Mafia Roleblocker
1 Mafia Goon
1 Mafia Recruitable Traitor Doctor

1 Bulletproof Serial Killer

1 Town Gunsmith
1 Town Knifesmith
1 Town Vig
1 Town Doctor
4 VTs


  • Daystart
  • Gunsmith gets a positive on Mafia Roleblocker, Mafia Goon, and Vig.
  • Knifesmith gets a positive on Mafia Traitor Doctor, Doctor, and Serial Killer.
  • 1:1:1 situation results in SK victory.


I want to play that setup right now
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Post Post #7100 (isolation #6) » Thu Aug 07, 2014 4:28 am

Post by Belisarius »

Do you mean vengeful? Because a PGO vs. a faction with no NK is really just a named goon.
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Post Post #7106 (isolation #7) » Thu Aug 07, 2014 8:41 am

Post by Belisarius »

As long as it's specified that only the PGO shot is strongman, otherwise the JK is spayed.
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Post Post #7113 (isolation #8) » Fri Aug 08, 2014 4:28 am

Post by Belisarius »

In that setup it is : JK is the only protect
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Post Post #8042 (isolation #9) » Mon Apr 13, 2015 1:58 pm

Post by Belisarius »

/pre-in as scum for that
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Post Post #8043 (isolation #10) » Mon Apr 13, 2015 2:00 pm

Post by Belisarius »

I'd prefer syphilis to being town in that setup tho
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