[OLD] Open Setup Ideas and Discussion

This forum is for discussion of individual Open Setups, including theoretical balance.
Forum rules
User avatar
Rural Juror
Rural Juror
Townie
User avatar
User avatar
Rural Juror
Townie
Townie
Posts: 24
Joined: July 17, 2013

Post Post #6100 (isolation #0) » Tue Jul 30, 2013 3:07 am

Post by Rural Juror »

In post 6095, Rob14 wrote:
Cult Vengeful:


5 players

Setup:
- 1 One-shot Cult Recruiter
- 4 Vanilla Townies

Mechanics:
- Day Start
- On Day 1, if a Vanilla Townie is lynched, they get a vengeful shot.
- The vengeful shot resolves BEFORE the cult recruitment. If the cult recruiter is killed, for instance, their recruitment does not go through.

I ran the numbers on chances of winning in this setup and, discounting the possibility of a no lynch, there is a 53.333% chance of a cult recruiter win. I play-tested this setup on Skype with some Scummers, and it was well-received. Any questions, just ask.
So it's 4v1; town has two chances to hit the scum (one lynch and one vengekill), otherwise scum and one random townie win?
Show
The Irma Luhrman-Merman murder
Turned the bird's word lurid
The whir and the purr of a twirler girl
She would the world were demurer
The insurer's allure
For valor were pure Kari Wuhrer
One fervid whirl over her turgid error
Post Reply