Before I start, I have to say that this game was inspired by Macros's mafiastom 15, and certain elements of that game are in this one (like the map). Thank you Macros!
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Mafia Rules (taken from MeMe):
The Rules:
(If you haven't read them before, please do so now...if you've previously participated in one of my games, nothing's changed)
* Votes must be in bold. If you do not bold your vote, it will not be counted.
* Please be attentive and unvote, if necessary, before casting a new vote. This is not required, but I’d appreciate it.
* Executions will require a simple majority of votes. Once a player has reached the necessary majority, his pleas are useless and any attempts to unvote will be unheeded. You may vote: no lynch – majority votes of this kind are necessary to end the day without a death.
* The game is not to be discussed outside of the thread unless your role specifically states that you may do so.
* Once your death scene has been posted, you’re dead. Stop typing.
* Don’t edit/delete previously submitted posts
* Don’t quote any PMs from me.
* If you have a night choice to make, it is due by the posted deadline. I will not wait for you – if you do not submit a choice to me, tough! No choice will be made.
* If you anticipate being unavailable for more than a 48-hour period, please post a notice to that effect in the thread. Treat this game as a commitment. Be considerate – don’t leave us hanging.
* Remember, it’s a game. It’s supposed to played. It’s supposed to be fun. Do your part.
Mini-Town rules (by me):
town map url:
http://www.geocities.com/manipulat3/minitownmap.JPG
(stick figures mean that someone resides there)
The government, shocked by this sudden unfortunate event, has become, well, a bit paranoid.
1. There are maximum occupancy rates of 2 at all buildings, places, and intersections of the town, in an attempt to minimize collaboration of the mafia. Anyone caught will be suspended the next night.
(in other words, only 2 people may stay at one place at the same time, so if 4 people each pass by an intersection at the same time, no one will be punished)
2. Despite the paranoia and occupancy rate laws, you are still allowed to visit any marked place on the map, and engage in any of the activities that are allowed there, although you may only take part in activities in one place each night*. What will happen there**? Have fun exploring!
*It should be clarified that you only get one night activity each night. For example, if you choose to use your role's ability, you can't visit the gym to do something there, too. Likewise, if you visit the gym to do something there, you can't use your role's ability either.
**You will be told via PM of what you "did" each night
Stats
The 4 stats are:
strength - relates to roles that require great physical toils (like killing)
intelligence/perception - relates to how well you can see what happens
stealth - relates to how well you can move without being detected
speed - relates to how much you can move each night
base points:
strength - 0
intelligence/perception - 1
stealth - 1
speed - 1
You will each receive 3 bonus stat points to use yourselves however you want, in addition to the extra stat points that I assign to your role to make it "work".
In the end, you
will
have:
base stats + the stats I give you + the 3 points that you chose
Movement
Each night you will send me what you choose to do with the night, along with a navigation route (that's what the intersection letterings are for. You start from where you live. In the rectangular buildings, you exit from the narrow side open to a street. If you live in a square area, you may exit from any side connected to the road. Remember, though, that you can move to
any
marked point on the map. So if you choose to, you can even choose to sit at an intersection point all night.
Example: if I started from building 17, to get to the church, I can say:
17,E,B,C,7
or
17,E,F,C,7
or even
17,G,H,I,F,E,B,C,7
Just remember to include where you start, where you end up, and the intersection points you choose to move along. I'll take care of the details.
Side notes, hints, etc.:
1. If anything about the game is confusing, feel free to PM me, and if I will answer it to the best of my abilities, including an amendment to this particular post.
2. All night choices are to be sent in within 36 hours after the midnight following the day the night was declared.
So if night 2 was declared at 6:00 PM PST 8-25-004, you have until 36 hours after 12:00 AM PST 8-26-04 (the midnight after 8-25-2004).
If your choice does not get in within that time, and you did not inform me of an inability to get a night choice in, your choice will not be processed.
This is important, due to the time that it takes me to process one night (I'm estimating it will take me the day after the deadline choice).
3. Don't get your nightchoice in last-minute, I'll just say that your choice may not get enough time to finish.
4. Your abilities
can
change. It has to do with your stats. (There are ways to gain stat points)
5. There are exceptions to rules in this game, and those exceptions, if present, will be mentioned in your role. You will be told of all upgrades/changes to your role via PM
Have Fun! And remember to ask questions if you are confused (I know I can't have explained it that well)!
*updated to include an example of the movement and stat clarification*