Theme Test Market

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Post Post #1978 (isolation #0) » Thu Nov 20, 2008 2:01 pm

Post by Seraphim »

Even though it'll be quite a while before I host a theme, even a mini one, I had an idea.

A majority of the players are lovers. In the game, there is a role called the 'Love Removal Machine' that chooses one player each night and effectively severs the knot with his/her lover. There would probably be some other stuff in there, but that's the basic gist of it.
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Post Post #2032 (isolation #1) » Wed Jan 21, 2009 2:24 pm

Post by Seraphim »

Naruto Mafia. It was the first idea that popped into my head when I sat on the crapper this morning. It would be a semi-smalltown where the character names are known but powers and alignment are not. This is still a work in progress, but I was wondering if there was any interest.
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Post Post #2051 (isolation #2) » Fri Jan 30, 2009 12:28 pm

Post by Seraphim »

Crap. I was totally thinking of a set-up based around Portal.

Wait...

I call GLaDOS Mafia. Or something like that. Interesting technology gives you interesting powers while you hunt Mafia androids. Or something like that.
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Post Post #2080 (isolation #3) » Sat Mar 07, 2009 3:00 pm

Post by Seraphim »

Alright, I've finished up a game I had been modding on another site which means I'll be running a Mini Theme in the foreseeable future. I have three ideas running around in my head and wondered which one would be best, in your opinion:

1. A New Hope Mafia

A game taking place on the Death Star where some pesky rebels have snuck onto the ship and disguised themselves as Stormtroopers. You, as one of many common, nameless grunts, must find these rebels and root them out. Who knows what kind of damage they might cause?

2. Bleach Mafia

Mafia taking place in the Bleach universe. Not exactly sure how this would go, but it would definitely involve Spirits, Death Gods, and Hollows in a Mafia setting.

3. Holiday Mafia

Famous figures representing various holidays are being hunted down by some mysterious force! Who is the culprit? Discover the truth and defeat evil!
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Post Post #2086 (isolation #4) » Sun Mar 08, 2009 9:26 am

Post by Seraphim »

/pre-in for whatever Bleach mini-themes OGML makes

Bleach needs some love in the Mafia world and I can imagine that you could make a lot better set-ups than I.
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Post Post #2103 (isolation #5) » Wed Mar 18, 2009 12:08 am

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Needs more doctors. This is pretty much a game with a cult...unless new carriers can't join with the first three?
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Post Post #2116 (isolation #6) » Sun Apr 26, 2009 8:02 am

Post by Seraphim »

Would anyone be interested in a Lord of the Flies-themed Mafia game? I'm not completely sure on mechanics yet but have a general idea of how it would work.
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Post Post #2140 (isolation #7) » Tue May 12, 2009 10:14 am

Post by Seraphim »

I just want to say this now...before someone steals my idea.

Mind Screw: uPick


That's all I'm saying on the matter until I run my Large Normal and my Mini Theme.
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Post Post #2142 (isolation #8) » Tue May 12, 2009 12:40 pm

Post by Seraphim »

MafiaSSK wrote:
Seraphim wrote:I just want to say this now...before someone steals my idea.

Mind Screw: uPick


That's all I'm saying on the matter until I run my Large Normal and my Mini Theme.
Have Tar as co-mod so that the Mind Screw series isn't ruined again?
Tar or someone with similar experience with screwed-up set-ups will hopefully be co-modding/looking over the set-up before I run it. I can assure you that it will not be like MS Gaiden.
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Post Post #2154 (isolation #9) » Mon Jun 01, 2009 10:41 am

Post by Seraphim »

CFK wrote:This may have been done before but what about "Workplace mafia". You could have the "tea lady" as a mafia poisoner, "over-enquisitive employee" could look in peoples desks to reveal their roles (cop), "the filing cabinet" could be bulletproof, etc.

Another theme that could potentially be quite interesting is Team Fortress 2 Mafia.
I've been kinda working on a TF2 mafia. I don't have any really good ideas to give the game justice, though.
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Post Post #2177 (isolation #10) » Sun Aug 09, 2009 9:11 am

Post by Seraphim »

I'm currently working on a series of games based around conspiracy and two secret societies working against each other. Each one will use unique, experimental mechanics and heavy flavor that tell a deep, complex story.

The first game is called Novisto Verdugo and takes place in a high school where a small group of children have been tested upon and have received supernatural powers. It involves tricky roles and some mechanics that mods like Tar dabbled in but never really developed. It will be a Large Theme with approximately 19 players.

The other games include one involving non-standard Time Travel mechanics, a game where money and held items are a huge factor, and something to do with viral contagions.
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Post Post #2214 (isolation #11) » Sun Oct 11, 2009 7:55 am

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The Twilight game ended a while ago.

I've been working on a couple of games based on some Valve games, like Team Fortress 2 and the original Half Life. However, I was also thinking about Valve Mafia in general, a Large or Mini Theme where various characters from Valve games end up mashed together.

Would anyone be interested in this?
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Post Post #2233 (isolation #12) » Mon Nov 23, 2009 11:21 am

Post by Seraphim »

I think that could work...but I think multiple rounds per day would work better. Two, maybe, or three at the most.
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Post Post #2331 (isolation #13) » Tue Mar 16, 2010 9:36 am

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Bioshock mafia, anyone?
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Post Post #2374 (isolation #14) » Wed Apr 28, 2010 12:16 pm

Post by Seraphim »

I think that someone ran a similar game, a Mini Theme, that followed a similar premise called Time Bomb Mafia.
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Post Post #2384 (isolation #15) » Wed May 12, 2010 10:02 am

Post by Seraphim »

I think TonyMontana may have already run a similar Mini Theme, Andrius.

http://mafiascum.net/forum/viewtopic.php?t=11997
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Post Post #2387 (isolation #16) » Wed May 12, 2010 1:20 pm

Post by Seraphim »

Glee Mafia would be hilarious.
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Post Post #2439 (isolation #17) » Thu Jul 08, 2010 7:08 am

Post by Seraphim »

You could run it like Kingmaker. Whoever wins first place decides the lynch. You could also make it more legitly like Mario Kart by giving the "better" powerups to the people in back. But I think you're already doing that so never mind.
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Post Post #2494 (isolation #18) » Sun Jul 25, 2010 9:25 am

Post by Seraphim »

Family Mafia looks really interesting.

On another note, I am currently planning on running The World Ends With You Mafia. It is currently in the pre-planning stages.
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Post Post #2507 (isolation #19) » Mon Aug 09, 2010 7:38 am

Post by Seraphim »

quadz08 wrote:Sometime in the far-flung future, I'd like to mod an Ender's Game mafia. Think that would go over well?
I'd say so. I haven't read the books but I know there are quite a few people who have read the books on this site.
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Post Post #2516 (isolation #20) » Sat Aug 14, 2010 2:52 am

Post by Seraphim »

I actually think it's a really good idea, jimfinn. It's basic but has something interesting opportunities.
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Post Post #2654 (isolation #21) » Mon Jan 17, 2011 2:53 pm

Post by Seraphim »

I am currently working on an original game with flavor taken from the Salem Witch trials.

Kinda.

Sorta.

Not really.

But it takes place in a similar setting, drawing on a lot of demon lore. Experimental roles and mechanics are sure to follow.

Any interest?
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Post Post #2834 (isolation #22) » Sat Apr 09, 2011 9:31 am

Post by Seraphim »

I would suggest making the two games dependent. If one game is in the Day, the other should be in the Night.
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Post Post #2908 (isolation #23) » Thu May 12, 2011 9:54 am

Post by Seraphim »

I thought it might be worth noting that I have begun work on a Braid Mafia. It's still in the conceptual stage.
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Post Post #2936 (isolation #24) » Tue May 24, 2011 10:37 am

Post by Seraphim »

*farside, not Faraday

What it reminds me most of is Prisoner Dilemma's Mafia, where the town's choice is super limited in who can actually be lynched. This mechanic seems fairly interesting though. Maybe instead of publicly voting, since no one can talk, make the topic open to the two Kombatants for a period of time while everyone submits votes privately, and then reveal the votes at the end of that period. Plurality wins.
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Post Post #2940 (isolation #25) » Tue May 24, 2011 12:13 pm

Post by Seraphim »

make the topic open to the two Kombatants for a period of time while everyone submits votes privately, and then reveal the votes at the end
Folks gotta read.
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Post Post #3027 (isolation #26) » Fri Jul 01, 2011 1:26 pm

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Town has to follow the cop because two mislynches = loss.
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Post Post #3029 (isolation #27) » Fri Jul 01, 2011 1:31 pm

Post by Seraphim »

That's of course assuming they ever get to majority.
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Post Post #3082 (isolation #28) » Fri Aug 05, 2011 7:19 am

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I plan on running an Infinite Jest Mafia in the near future. Any interest in that?
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Post Post #3087 (isolation #29) » Mon Aug 08, 2011 1:37 pm

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Post Post #3092 (isolation #30) » Mon Aug 08, 2011 2:05 pm

Post by Seraphim »

No, the quoted portion was more about the 6 week deadline part.

Also, just throwing this out again: would anyone be interested in an Infinite Jest Mafia? I'm already making it and it's going to be amazing.
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Post Post #3169 (isolation #31) » Sat Sep 10, 2011 7:31 am

Post by Seraphim »

Drench wrote:I'm probably going to do
Into the Woods
as a theme before the end of the year. If anyone wants to help, I'd love you. Also, is there interest?
I might play this depending on when it would be played.
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Post Post #3193 (isolation #32) » Sat Sep 24, 2011 6:17 pm

Post by Seraphim »

Would anyone be interested in a uPick where players choose a title and then write a story, sort of like Canterbury Tales? The story and the title would tie into their overall role and the various stories would be used in modscenes and vote counts and the like. The game would focus on creativity as obviously the more creative you are in writing your story, the more interesting of role you would probably get.
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Post Post #3200 (isolation #33) » Tue Sep 27, 2011 4:11 pm

Post by Seraphim »

I think it's going to happen...I want to find one more reviewer before I open it up to pre-ins and shit and make sure I have the time to run it, but yeah, I think this is going to happen.
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Post Post #3369 (isolation #34) » Tue Apr 24, 2012 5:37 pm

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DarthYoshi wrote:I had a truly demented epiphany yesterday that would allow me to make full use of my RL occupation for the sake of mafia-game entertainment--

CLERGY MAFIA!

Basically, I take clergy characters from a wide variety of well-known movies and TV series encompassing an array of genres (comedy, drama, thriller, etc) and fashion them into a Large Theme, possibly with some more complex mechanics based on the characters' portrayed abilities or characteristics in their films/shows. I also promise lots of church-related funnies.

Who's in?

PS: If you'd be willing to backup/review, lemme know. :)
Can I be Augustine?
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