I'd be on for that.big_kahunia wrote:
Would anyone play European History (12th to 20th Century) Mafia. The characters would be drawn from prominent people in that time frame. They would be assigned a role according to their real life impact on the development of history in Europe. It would contain about 20 players.
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I like that ideaSeol wrote:...that said, the game may be overly prone to encouraging lurky behaviour. Obviously, due to the game's fundamental mechanics, the result of any deadlines would be No Lynch, Lights Out. Maybe, seeing as we're talking multiple lynches per day, a constant week's deadline (starting at the time of the most recent lynch) would be appropriate.
Except that nobody seems to like the mechanic.. If you have a plain (mafia+townies) set-up, the town have little to gain from a night, so forcing them constantly to lynch on pain of losing a townie would definitely keep the momentum of the game up.a lot- Mr Stoofer
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Better than allowing the quoting of role PMs, is just to post all role PMs in the thread. Many set-ups - not just newbie games - do this, and it avoids the problems mentioned by Yaw.Bacde wrote:Does anyone think that an 'open' game of mafia would be a good idea? E.g. Where players would be allowed (and encouraged) to do things that you usually aren't in mafia, like quote role PM's, talk to anyone privately during the day or the night, post in the thread during the night, and pretty much lie in any way possible? I'd of course add in little quirks to players' roles that would make the players want to talk privately, or create false quote.- Mr Stoofer
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I'm waiting permission to start sign-ups for Pirates v. Ninjas!
If anyone wants me to save them a spot, PM me or AIM me.- Mr Stoofer
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I'm still thinking about this.In post 3249, Mr Stoofer wrote:I'm still thinking of running Space Monkey Mafia 3: the final part in the trilogy, where the Gorillas make their final push on the Space Monkey homeworld. - Mr Stoofer
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