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I've wanted to base a mafia on a disease (choosing between Plague, Black Death, Swine Flu, etc.), but I'm still working on balancing the disease and the townies...
It'll be the win condition of the town to stop/survive it. There will be minimal mafia...but its still uninformed majority vs informed minority (town wont be able to ;earn the ability except by trial and error)
the main issue is not making it seem like a computer code to simply crack rather than the game of mafia. Instead of making it a self-propelling disease, i could made it a regular mafia with the disease at their disposabile, still contagious ofc.
The basic disease: anyone w/ it will die in 3 Days, townies are unable to read the ability, and the ability is spread like a disease.