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mastin2
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Post Post #4046 (isolation #0) » Thu Jun 05, 2014 2:12 pm

Post by mastin2 »

I have an idea for what would very loosely be a mafia game (9 players), but with heavy mechanical restrictions in place:
The flavor of the game being that each player is an actor, and that I am the director, of a new movie called...Werewolf. The players, like actors, are not precisely given role PMs, as much as they are scripts (dialog in posts--as in, what they say) and general notes on their character: "You're planned to be wolf chow", "you are planned to survive to the final three", and for the two mafia players, "you're planned to be revealed as a werewolf", along with triggers as to when. (Basically, a mechanic similar to AV's game, only in this case, it's mod-driven rather than scum-driven.
And also serving as an inversion of normal. Normally, mods incorporate players' posting into their flavor, with words and actions and whatnot being reflected in the lynch scene. In this game, it'd be the players incorporating the moderator's flavor into their posting.)

...Yet one of the best parts about movies?
...Is a little thing we like to call, "Improv", as things can (and will) go off the script.

Featuring mechanics such as,
-Break room time, where characters (both alive and dead) discuss outside the set, in a PT. And have no script restrictions. (However, executives while encouraging speculation as to their final plot twist, don't want the actors to half-ass a performance by knowing the answers, thus, those they have cast as werewolves have false-scripts they have prepared and encourage said actors to troll around a bit.)
-INCREDIBLY flavor-heavy game, both in-set and quite a fair amount out-of-set.
-Executive meddling in the enforcement of certain events. (e.g. "there must be a climax, which means we must have only three survivors and one of them a wolf!")
-The risk of getting "fired" if straying too far from script--not replacement as we think of as in games, but having an influence on the game. (Rather, refer to above on executive meddling.)

It'd still be a mafia game with set rules and triggers, just with the illusion of spontaneity. (Thus, slightly bastard-modding.) No reviews yet, not ironed out, but it's been an idea in my head in some form or another for a very long time and I was wondering if there would be interest in this humorous take on things, blending movies with novels with mafia. (If there is, then I'll begin the refinement of the idea.)
My academy.
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Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
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mastin2
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Post Post #4050 (isolation #1) » Mon Jun 09, 2014 7:46 pm

Post by mastin2 »

In post 4049, Bulbazak wrote:
In post 4046, mastin2 wrote:No reviews yet, not ironed out, but it's been an idea in my head in some form or another for a very long time and I was wondering if there would be interest in this humorous take on things, blending movies with novels with mafia. (If there is, then I'll begin the refinement of the idea.)
That depends. Do I win? Or at the very least, am I part of the epic 1v1 showdown at the very end on top of the [insert awesome final battle setting here]?
A message from the directorThe executives have not yet decided on the final scene of the movie, and if it'll be a happy ending or a depressing ending. All I know is that the executives have in mind three people having a climactic confrontation at the end. I have it on good word that the actors will have to do improv for it, though.

In other words, it's still a normal mafia game. The game mechanics mean that "the executives" have in mind a three-player lylo. (In 3p lylo, the characters would be given no script, thus...ending the game like a mafia game.) Plans can change, however--the game can end on earlier phases just like a normal mafia game can. Additionally, the bit that resembles AV's time travel mechanic is that plans can change: who is in the final three can be altered with executive meddling.
In general, though, it will be beneficial for the town to not follow the script perfectly yet also not discard it entirely.
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
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Post Post #4054 (isolation #2) » Tue Jun 17, 2014 9:08 pm

Post by mastin2 »

In post 4053, Aegor wrote:Would anyone be interested in playing?
Never played the games, but answer's still yes all the same, since a mafia game about them would give me a look into them.
My academy.
"...You have a blog?!?" (Yes, I do. Click.)
Agnigi
, 13p Mini Theme sequel to Gistou, is in design and could use reviewers!
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