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- Zindaras
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Zindaras Mr(s) Popularity
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Phyresis Mafia? I have the idea that there are quite a few Magic players around here, but I'm not sure if it's popular enough.
The game is based on the Magic: the Gathering storyline, from the bad guys' viewpoint. The Phyrexians are the town in this game, and they're trying to kill all the threats to Phyrexia.
The most important mechanic, as the name suggests, is Phyresis, or evolution. Most roles can evolve into something bigger or better.
The game has been designed not to be breakable by mass claims.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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EBWOP: Totally in for Lights Out, by the way.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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I know about the Weatherlight Mafia, but this is a little more in-depth. I doubt anyone knows all the people I put in the game (though part of that was on purpose, to make sure mass claims would be useless).ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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<3 Scrubs.Adele wrote:I'm thinking Scrubs. It's a small core cast, so probably not much use to most mods, but I think it's ideal for the Smalltown setup.
I would definitely want to play in a Scrubs Mafia.
I agree with Flay about your setup, Scopeyboy. It seems really broken, mainly due to the mass amount of deaths. Day is the most important part of Mafia. When Nights become far more important than Days, you might as well let it be played out by random.org.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Is there a rule against hosting games with the same theme as an earlier game or something? I don't think there was a LOTR Mafia anyway. But, well, you can't go wrong with LOTR, can you?mikehart wrote:seeing as how I've been out of the loop for awhile i wanted to verify an idea i have. A three game LOTR mafia based upon the books and possibly the movies. After I ran the Hobbit I learned many things to make a LOTR game(s) better balanced and I've written a small amount for fellowship so I just wanted to be sure it hasn't been run in my absence and people would be interested.
Woooo, Dutch! I think that this would depend on how you do it. This theme would have different rules and such, and it all depends on what you come up with.ChannelDelibird wrote:I've just spent a week working as admin staff at The Hague International Model United Nations, and as a result I've been thinking about running a United Nations Mafia. It would have to be limited to experienced players because it would be complicated, but I think it would work really well. What do you guys think?ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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That looks pretty flavourful. I think I'd give it a heads-up.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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Of your ideas so far, Adel, I like Cold War the most. You really need to host that. >.>ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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The way to do it is to not tell anyone they're in a Warring Gangs game. That's step one, and step one should always be made, in my opinion. Step two can be more than one thing.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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Yes, please. Mucho interesto.JDodge wrote:Right... so... anyways..
Any interest in Formula One mafia?
Dibs on Coulthard.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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I'm auto-in for any Smalltown setup.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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Smalltown and Smalltown: Scrubs.
The premise is simple. The entire setup, even role distribution, is open. Mafia and SK are randomly chosen.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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Dude, do you love every single theme I do?The Fonz wrote:Before I forget- Freedom Force Mafia anyone?
I demand you make this game. Now.
I think it's called Smalltown because everyone would know each other in a really small town, and would therefore now everyone else's occupation.
And Fonz, Seol: Sarnath'd!
>.>
<.<ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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I want to compliment you on an awesome choice of theme.The Fonz wrote:Haha. Gotta run my mini normal first, if that goes alright FF will be next.
Based on the first or second game, by the way?ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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Games without alignment reveal tend to be very annoying to play.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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I also created a Smalltown Wiki page.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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I never got to finish the first. Those last levels (where you have to get to the Timemaster) were just too darned difficult (first time I played it I kept losing at the Pan part, the second time at the Microwave part).ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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I would love a Mafia based on the Thran.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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Well, you don't necessarily need to have 12 players who know the subject matter extensively (assuming Mini). You just need a certain percentage.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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*gasp*Kelly Chen wrote:Just have the scum be everybody who knows the material (since they'll be able to handle fake claiming).
Just don't tell anyone that's what you did or that you read this post.
They mustn't know! They can sees right in your heads!
But, seriously, if you provide good fake claims, hosting a Thran Mafia shouldn't be a real problem. I still have a Phyresis Mafia somewhere in my Mafia files.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
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I'd hate to mingle in this discussion, since it's pretty irrelevant, but:
[14:05:16] CogitoErgoMafia: Idea: Antipopemaker!
[14:05:25] Zen Artros: Antipopemaker?
[14:05:29] CogitoErgoMafia: Basically: as opposed to one Consulmaker
[14:05:38] CogitoErgoMafia: you'd have a Popemaker and an Antipopemaker
This was more than a month ago. Private conversation.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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I would very likely play in a Mafia based on Greek mythology. We have a Greek mythology book which I've read about 10 times. I'm very interested in that.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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That's actually a very interesting concept.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed- Zindaras
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Zindaras Mr(s) Popularity
- Zindaras
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Too many ifs in that setup.ShowFinished: 159 (120 Town, 33 Mafia, 5 Other, 1 Cult, 4 Cultivated)
68 Wins, 71 Losses
Town: 52 Wins, 54 Losses (2 Wins as Cult)
Mafia: 13 Wins, 15 Losses (1 Win as Cult)
Other: 3 Wins, 1 Loss (1 Win as Cult)
Cult: 0 Wins, 1 Loss
Cultivated: 4 Wins, 0 Losses
59 Survived, 31 Lynched, 60 Killed - Zindaras
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