I'm more /in that Fritzler for this one.Macros wrote:I know i mentioned it a long time ago, but now i have internet at my house i live at for uni and at home and in uni, i'm puttin though into a song of ice and fire, trying to work out player numbers, much interest?
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So I've narrowed my ideas for my first mini game down to three:
1. Joe's Garage Mafia
2. The Prestige Mafia
3. Televangelist Mafia"You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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I've got a couple of things I'm trying to decide for my first mini. The theme I'll keep to myself. The mechanic is what I've got to ask for help about. How do you think the town would react to each player having a numerical post restriction--say, all players can only make 15 posts per game day?"You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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Well, I was trying to find an artificial way to end the day, other than a lynch. Perhaps a simple date-deadline would be more effective.
I'm working on a setup called "Warlords and Scumbags Mafia." It's based loosely on the card game you might call "Presidents," "Root Beer," "Capitalism," or "Asshole."
Basically the idea is that there are no lynches in the game, and no inherent power roles. It's sort of like a nightless mafia, but not really.
Each day the players talk over who is most and least scummy, and at the end of the day, they post (or PM me) a list of all the other players, ranked from 1-11 (or whatever), 1 being the most pro-town and 11 being the scummiest. The scores are then aggregated and the players ranked from first to last (ties decided either by a /roll or order PM's received, idk). Each player then receives a night/next day ability (for that night only) that corresponds to his ranking. Something like this. (This isn't the actual example, as it'd probably be horribly imbalanced, but is just so you grasp the idea)
1. Immune to Nightkills
2. Night Kill
3. Night Kill
4. Cop investigation
5. Doctor
6. Roleblocker
7. Vanilla
8. Vanilla
9. Post restriction next day
10. Cannot be doc protected
11. Alignment revealed to town following day
Etc. The idea is that the higher the ranking, the better the night/day power for the next cycle. The lower the ranking, the more negative the ability.
Anyway, if someone wants to help me with this setup, I'm more than willing to accept input."You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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Sorry for the mass profusion of posting, but I've got a different idea that's a bit simpler to implement. Work is like sitting on the crapper for me; I have all sorts of ideas.
Speedlynch Mafia
This is a nightless vanilla mafia game consisting of 11 players: 9 vanilla townies and 2 scum. Each day the town votes on a player to lynch. Each and every day, only 3 votes are required to lynch a player. In the case that there are three players left, and the game has not ended, just 2 votes are necessary for a lynch."You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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It would be simplest as a nightless vanilla... I could make it vengeful.Kelly Chen wrote:I like the Speedlynch idea but... Does it have to be vanilla? Also I'd up the size so you can at least have 3 mafia.
I'm just not sure how the balance would work out with the mafia able to nightkill... I would think there would be a lot of unncessary lynching in this game, almost like a Bad Idea Mafia."You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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Why do you think we need three scum?
I'm thinking to get the balance right there would have to be about the same town/scum ratio as vanilla, plus two players. So assuming a 3/1 to 3.5/1 ratio, which is about what I've seen in vanilla, maybe a 4/1. So... 12 town, 3 mafia? Can that still count as a mini or am I in normal game-land?"You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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I know we've got a decent number of brits here, and so I was wondering what interest would be like in a mini theme I just started, tentatively titled "A Bit of Fry & Mafia."
I can't say much about the setup except that there will be post restrictions involved."You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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Xdaamno wrote:I know we've got a decent number of brits here, and so I was wondering what interest would be like in a mini theme I just started, tentatively titled "A Bit of Fry & Mafia."
Am I just dumb, or is it not in the mini theme queue?
EDIT: Both, right?
Where?"You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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Why not just do a mish-mash "survivor" game that's akin in flavor to the show. Two tribes, no-holds-barred, one person gets voted off per "day," immunity challenges could be brain teasers or random things you think up, first player/team to PM the answer gets immunity."You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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lolYosarian2 wrote:
Well, the problem with running it as a mafia game is there's a chance that terrible things might not happen to the main characters, which would totally ruin the whole point.The Central Scrutinizer wrote:Oh, hey, how about a "something positive" themed mafia?"You might very well think that; I couldn'tpossiblycomment."- The Central Scrutinizer
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