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We were kicking around the idea of a 'Usual Suspects' mafia last night - anyone ever seen this done?
::edit:: upon further reflection, there doesn't seem to be nearly enough 'good guy' roles in this movie to make a good Mafia game. Anyone else who is more clever than I is welcome to give it a try, I'm releasing the idea to the wild...Last edited by Mr. Flay on Mon Dec 06, 2004 7:28 am, edited 1 time in total.Retired as of October 2014.- Mr. Flay
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If there's no night kills, the town can decide to Live Happily Ever After on Day 1, right? Spork, I'm not saying it wouldn't be interesting, but it's probably not mafia. Try it out in the Mish Mash forum and see if you get any nibbles? I might be willing to try it out as an experiment, as long as the group was relatively small (10 or less).Stewie wrote:
I don't think that would work.spork76 wrote:
mine would rock hardspork76 wrote:okay I've got a game callrd townie mafia the only roles are townies.But the townies are part of one of two groups(Kinda Like The Somethin's and The McCoy's)
Townie1 or Townie2 and the groups are masons with each other' but unlike a mafia can't kill at night, only lynch. Now for the twist an even number of players aren't part of a group so the 2 groups are trying to convince them to vote one way.
1. It's not mafia if there's no mafia
2. How would the people who aren't part of a group win?
3. I just don't get how this would work.Retired as of October 2014.- Mr. Flay
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So you don't know who's on your side? That might be alright (avoids the Gay Mafia flaw), otherwise I'd say no.
Do you get to choose whether to act based on your spell received? I can see a reluctance to use your spell if you don't if you're going to get Transformation: Eat Your Fellow Player or Transformation: Give Your Fellow Player Stoneskin.
If you do tell them what the spell for the night is and then have them choose to use it or not, you've just increased your number of night PMs threefold at least, I'd think... which might be alright in a mini.Retired as of October 2014.- Mr. Flay
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GL actually just finished one up...FD2 wrote:Has anybody ever done Ancient Greece mafia before?
i.e. A mythical creature could be the Serial Killer or Vig, the Aristocrats are Mafia, etc.?
http://www.greylabyrinth.com/discussion ... php?t=7109
::edit:: Which isn't to say we couldn't do one here...and if we did, my wife has a lot of knowledge about the Hellenic period, that you could probably tap into...Last edited by Mr. Flay on Tue Apr 19, 2005 6:44 am, edited 1 time in total.Retired as of October 2014.- Mr. Flay
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I probably wouldn't play, but I'd be glad to help critique it, seeing as I have a penchant for making wacked-out games. I would caution you against trying to make it "too" realistic; sure, the brain going into a coma isn't fatal, but have you ever tried to function without kidneys?
Anyway, that's all I'll say in public, but I think you'd find an audience for that sort of game here.Retired as of October 2014.- Mr. Flay
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That's okay. The sooner you claim your ideas, the less chance of someone else doing what you have your heart set on. That being said...!Chucklez! wrote:Ok, I know I'm not really qualified to Mod a game yet, but I wanted to get some initial opinions on these ideas anyway. I have been completely addicted to Mafia lately, and have had some rather cool (I think) ideas.
Yeah, I think we've had two FG games so far, probably enough for the near future...1. Family Guy (I found out while reading some of this thread that this had already been mentioned. )
I like the idea, and there's plenty of other holidays to choose from... but I would caution you against discussing the roles of the Mafia in public, just in case you do end up running such a game... players can be remarkably clever (or think they're clever) with the Search function.2. Holiday Mafia (Your role would be Santa, Easter Bunny...ect. My only concern would be that I may not have enough characters to go around. My only idea to combat this would be to have Christmas be the Mafia. Santa the Kingpin, and the Reindeer other mafiosos?)
I like it. I think this has good potential, and given the other games that do well here, the theme should get you a lot of players.3. Cowboy Bebop (I can't help it. I just love it so much. This is the one I see as having the most potential, as the characters are amazing, and fit into many roles easily. If I did this, it owuld most likely have a few experimental/uncommon roles.)
Could also be good. I thought I heard someone talking about this recently - might do a search on the phrase "adult swim"?4. Adult Swim (That's right, your role would be a show on Adult Swim. I personally like ANime, but I think they would end up being the Mafia because AS always has jokes about how bad Anime does in the ratings. I think this one could be hilarious.)
It might be tough to find roles that are safe for scum to claim, but yes, this could be very exciting...and I'd probably play. (rolando might, too).5. Dark Tower (I really don't think I need to say more. If you read the books you know how amazing this could be if done right.)
Getting on the list for a Normal Game (which none of these would qualify for, except maybe Holiday, being themed from shows/books), or either of the Mini lists, just requires that you have played a game here. Theme Park requires successful moderation of at least one game, here or other approved sites... but I'd suggest you play a few games in different types before starting to set up your games. Will give you a feel for game dynamics here...then you can feel free to experiment, knowing your baseline. Good luck!Well, what do you guys thnk? Oh, and for the record, what are your qualifications to host here?Retired as of October 2014.- Mr. Flay
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Sounds like the Cruise Ship game I've got in mind... but it could be done a lot of ways. Mine's very Experimental/Variant...!Chucklez! wrote:6. Mutiny (Not based of Pirates of the Car. like the other. Just a regular ship that has a few mutinous crew members.
Not even having seen the movie (yet), this sounds intriguing. Just make sure your mafia isn't so obvious/roles so restricted that a claim on Day One breaks things wide open for the town.8. Cube (This would probably have to be a mini game due to the sheer lack of characters. I do however have a great idea for the mafia in this one)
Lovely. McCarthy, by the way...(I think).McArthy (sp) Trials (What's more in spirit with the paranoid atmosphere of Mafia, then Mr. Jingoist's crusade?)
Is there a particular reason why not? They tend to move a little faster than Normal/Theme games, but not so quickly decided as Newbies... they're my favorite, usually, unless it's a REALLY good Theme Game...I don't really like Minis though.
PBuG: As far as I know, Minis can be NO MORE than 12 players (some are 10 or less), but a Normal/Theme Park game can be anywhere down to 16, I'm sure...Retired as of October 2014.- Mr. Flay
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Sorry Nor, I suspect I might want to play, depending on which Star* it is...
Fritzler, if it gets to that point, I can send you my notes for X-Files mafia, or we can co-mod, or whatever... I don't have anything too concrete yet, just the same sort of list of potential roles I'd use if I was playing.Retired as of October 2014.- Mr. Flay
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I like both the Amy Winfrey and Foundation ideas (mmmmmm, muffins). but not sure what LoL is about.PolarBoy wrote:Dude, totally in to play firefly mafia. I was about to suggest the same thing, though I've done no work on an actual set-up.
I'm considering more than one idea for my next themed mini. Would there be any interest in Isaac Asimov's Foundation? I'm also considering something rather self-explanatory called Lynch or Lose Mafia, which may not be based on sound game design principles, but I'd be willing to run if there was enough interest. Another idea that just popped into my head would be to do something based on the animation of Amy Winfrey, the creator of Muffin Films, Big Bunny, and Making Fiends.Retired as of October 2014.- Mr. Flay
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I always consider it a "lesser" win if I don't survive until the end of the game (and I realize, after Res. Dogs, that Stoofer disagrees with me). I don't play to win, however, as much as I do to make the other side lose... if I were playing to win, I'd do the minimum to not get lynched, not step out on a limb, not make myself a target, etc...
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Passdog, in the interest of getting yourself onto one of the longest waiting lists around, you may want to get in the mini theme moderation queuenow; you'll have a couple of months, probably, to finalize your game, and if you're not ready you can bump down a couple of slots.Retired as of October 2014.- Mr. Flay
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I love Paranoia. Wouldn't a medbot, thematically, be 'proven' by the fact that they're not human? Why not make 'em HPD&MC instead? Or just ditch the regular doc and leave the Armed Forces person/people as your protective roles.Infested-jerk wrote:Paranoia Theme
A bit on the setting:
Paranoia is set in a Utopia (a disjointed one!) where the computer runs everything. People are born as clones to help the FC (Friend Computer) fight the COmie Mutant threat.
Mafia: Mutant Comies
Townspeople: Civilans
Cop: Intsec
Vigilante: Trouble Shooter
Doc: medbot
Protector: Armed Forces
On the Vigilante, aren't all players usually Troubleshooters? Maybe they're R&D, or another AF just to screw up claims...Retired as of October 2014.- Mr. Flay
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I like Animorphs, Periodic Table, and Dilbert, and Unusual Role probably wouldn't suck either. Not fond of the meta-games, I don't play enough to "get" them.Iammars wrote:I'm deciding on what theme game to run when I come back. Which sounds better?
-We Didn't Start the Fire, Large Edition (You can look at the other game for help, but it won't be much! (Other than proving how crazy I'm willing to make the setup appear.)) 25 people
-Unusual Role Mafia (The game that MeMe told me not to run as a mini!) 15 people
-Yet Another Scummer Game (Mostly people who haven't been in a scummer game before, and a lot of people from when I was in my glory days.) 25 people
-Perodic Table Mafia (Do I really need to give a description?) 25 people
-Weasel Mafia (Dilbert v. the corporate weasels. Who will win?) 20 people
-Animorphs Mafia (Thanks to AniX and MoS) 20 people
I need to know soon so I can get the preperations done. I have a tendency to write a lot of flavor text. (You should see what I have done so far for Cruise Ship Mafia!)
Also, what's Cruise Ship about? I've got an idea in my head that we might be able to collaborate on.
Of course, I won't bejoiningany new games anytime soon, so take my opinions with a grain of salt.
Viper: Sounds good, but are your time settings consistent? Are the tomb robbers Egyptian ones, or 1920's ones? I like the concept, though... your mafia could also be the Greeks, who sort of beat up on Egypt a lot.Retired as of October 2014.- Mr. Flay
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A game rattled into my brain earlier today for Medieval Mafia - focus on the Arab occupation of Sicily in the 9th century which theoretically led to the origination of "Our Thing". Would this still be Normal? Or is the time-frame weird enough to push it into a themed game, even with relatively standard roles?
Iammars - PM me if you like about Cruise Ship; I've had some ideas in my brain for a long time for a Mafia Mutation with a lot of additional rules that takes place on a cruise ship, that you may or may not want to integrate. I won't be able to run it myself for many months, so they could either be merged or run separately at different times.Retired as of October 2014.- Mr. Flay
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Reservoir Dogs had a "Soothsayer"-type role who could ask the mod a question, and get an answer in the form of a song. It was fun and not too overpowered (I don't think) to run it this way, since the mod was in charge of theFuldu wrote:
I considered a rule similar to this as part of a Trifia game, but realized that maintaining balance then relied on my ability to properly judge the relative difficulties of the various possible "riddles." If, for example, your riddle cluing the cop turns out to be substantially easier than the rest of them, that shifts the balance of power in favor of the scum. If you think you can get all the riddles to be of nearly comparable difficulty, then this could be fun and interesting, but I decided that I didn't want to be in a position where the game was broken because I wrote one riddle badly.indentureddjinn wrote:post about what you think of this...
Riddle Mafia:
Like a normal mafia game, except every day the players are given a riddle that may give a clue to someone's role.answers, not thequestions.Retired as of October 2014.- Mr. Flay
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Of course, you'd have to delete Kelly's comments, your response to Kelly's comments, etc... that's why actual theme/setup reviews for games that will take place here tend to happen by PM. Many of the players posting games in this thread are either making them Open Setup, or planning to run them elsewhere, and just getting them reviewed here...viper0933 wrote:Since this was reviewed and was ok'ed, I will delete this to make a closed game.Retired as of October 2014.- Mr. Flay
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Unknown Role was somwhat like this (Themed Mini, in Little Italy). It wasn't the only factor, but not knowing who voted for whom gave us very little to talk about during the day.viper0933 wrote:What about a game of mafia where there is NO voting, but after a set deadline, the thread is locked and everyone votes. And once there's a majority/someone (x) has more votes than the second person (y), and the # of people is less than x-y.
Then I post the results (without who voted for who) and that person is lynched?
Is it awesome, great, good, average, bad, stupid, the pits?Retired as of October 2014.- Mr. Flay
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I've got a game of similar structure in my files, Kscope. Not going to broadcast the mechanics here because I'd like to run it someday when I have time (when I came up with it, there had just been a rush of scum-as-town alignment-flipping games and it seemed like overkill).
I think the massive deathcount/massive protection will be what breaks your setup, more than anything else. It'll become highly random/broken at the end, I fear.Retired as of October 2014.- Mr. Flay
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There was a game based around the Minas Tirith sequence (won by the SK I believe), and there's not so much a "rule" as there is a general sense that running the same theme/source too often will burn people out on it. There's certainly been several HHGTTG games, and at least one UN before, right?mikehart wrote:seeing as how I've been out of the loop for awhile i wanted to verify an idea i have. A three game LOTR mafia based upon the books and possibly the movies. After I ran the Hobbit I learned many things to make a LOTR game(s) better balanced and I've written a small amount for fellowship so I just wanted to be sure it hasn't been run in my absence and people would be interested.
That said, mike I wouldstronglyencourage you to find a co-moderator/reviewer for your LOTR games if you do go forward. I don't want to see you or your players disappointed with all your hard work because you overlooked something.Retired as of October 2014.- Mr. Flay
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ChannelDelibird, some of the original Dmitry Davidoff games of Mafia apparently used an "accuse, voteon that lynch" method of voting. It's got some merit and I think it would translate well to a UN format. Just be careful not to let the Days drag on tooooooooo loooooooong.... there was also at least one game here with that strategy but I can't remember how they did it exactly...maybe Propose/Second?Retired as of October 2014.- Mr. Flay
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blahgo: Yeah, but in a year we'll probably have search back up, and Someone Will Find This Thread. That's why closed setups are usually described in PMs/email. I had to blank some of my early Gormengast posts...
Nori: I like When Doubt Consumes, but I'm not sure how many people will. I think they're all workable, actually, with the possible exception of Dichotomafia, which seemed confusing to me in reread. Cult! will be hard to balance...Retired as of October 2014.- Mr. Flay
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RPS and Chess both demonstrated some difficulty with multiple Towns. Without the unknown majority, it becomes very difficult to justifynotlynching just anybody not on your team, which just leads to a lack of voting and then an eventual pile-on. You can't even hold it against somebody, really, because you're all trying to do the same thing.
Also, you're reverting to txt msg spk, plz hlt kthxbiRetired as of October 2014.- Mr. Flay
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On the other hand, you might check out Dichotomafia, which ran a Mafia game and a Werewolf game in alternating cycles (when it was Day in one, it was Night in the other). Ran pretty well from what I can tell: http://mafiascum.net/forum/viewtopic.php?t=1186Retired as of October 2014.- Mr. Flay
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While all of these ideas sound fascinating, they've really wandered far away from anything that would be a teaching tool for newbies. As long as they're not intended for that anymore, carry on...
There's no reason to distrust most Day advice from ICs even if theyarescum. Only an incompetent will give you blatantly illogical/bad advice, and learning how to pick up on the subtle stuff is not what we expect Newbie Games to do.Retired as of October 2014.- Mr. Flay
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No Town Mafia games are REALLY hard to balance/motivate; check out Rock Paper Scissors in Coney Island, and Gay Mafia (though it had other problems) in New York. There was at least one more game with only one townie, a two-vote Mayor, that did somewhat better... but still, there's almost no motivation to play the Day game, and no reason at ALL to ever defend anyone. So it becomes a bloodbath or a stallfest.
I wish I could figure out a way to make them work; well, I have a game in mind that's related, but more on that when I run it...Retired as of October 2014.- Mr. Flay
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So Smalltown is just the same as Split Motive/Role, but Open? Weird name... I would have figured it was one of those 5-player variations.Last edited by Mr. Flay on Mon Aug 13, 2007 10:19 am, edited 1 time in total.Retired as of October 2014.- Mr. Flay
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Ahh, that makes more sense now.Zindaras wrote:I think it's called Smalltown because everyone would know each other in a really small town, and would therefore now everyone else's occupation.
I'll add this to the wiki later tonight if no one else does first. It's kind of a neat idea.Retired as of October 2014.- Mr. Flay
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Orbiting ran the one based on the board game: http://www.mafiascum.net/forum/viewtopic.php?t=3087Glork wrote:
They have. They just used the American name for the game, Clue, as HackerHuck pointed out.Nekka-Lucifer wrote:I CALLCLUEDO MAFIA
I already got loads of roles. Possible and extra. . I can't believe no-one's thought of it so far though
MoS is currently running one which, I believe, is based on the movie. Somebody in the past year ran one based on the board game. I'm too lazy to go find the thread, but it's in the depths of Coney Island somewhere.Retired as of October 2014.- Mr. Flay
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You know, and I know, that nearly any (functional) role mechanism can be justified in nearly any setup. But I think it's appealing to some mods to have a setup that lends itself toward infinite possibilities along the role mechanics spectrum. That's what I mean by "freedom of movement" - that you can justify almost anything because 'they're crazy!'Seol wrote:I'm not quite sure what you mean by "freedom of movement" here.Retired as of October 2014.- Mr. Flay
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Read Orbiting's Clue Mini, among others that I can't think of right now. It had room-based mechanics that will probably be useful to examine loopholes...somestrangeflea wrote:I've been playing around with the idea ofCCTV Mafia, set in a hotel.
The Day phase runs as normal, but at the start of each day, the CCTV footage of the corridors is played. In game terms, a summary of who visited who's room the previous night is posted at the start of each day.
Of course, there would be factors which would effect the CCTV footage, but those are being kept secret!
Thoughts?Retired as of October 2014.- Mr. Flay
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Hmmm, it's an interesting (and possibly balancing) influence on typical SK-only game designs. I wonder if it'll tip things too far over toward the town though...farside22 wrote:The thought that the if the SK's target their rivals the rivals won't die. What I mean is Freddy can't kill Nancy, but Jason could.Retired as of October 2014.- Mr. Flay
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Having some sort of mechanism where theymightbe able to learn the deceased's role/alignment (Psychic, Autopsy Doctor, Forensic Cop, etc) helps alleviate this somewhat, but yeah, otherwise I agree with Yaw. Most players dislike this, though you could certainly announce it up front and only get players who were okay with it.
It probably shifts the balance toward the scum in most cases...Retired as of October 2014.- Mr. Flay
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I don't think Nekka's idea will work. The Mish-Mash/GD thread is funny as hell, but for a game, it would just be a headache, or players would disregard it (like they often do theme/complexities that interfere with playing the game).
undo: Crusades would be interesting, but mainly because you'd have enough factions that who the scum was would be suspect (Muslims? Byzantines? Christians? The Papacy?). WWI/II could be interesting, but I'm not sure how you'd handle broken massclaims, for example...
Phoebus did a Norse Gods game I believe, but it could certainly be done again. Again, massclaim is a danger.Retired as of October 2014.- Mr. Flay
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Pretty good, though you could have percentage-Docs: They get a list of who was injured overnight, and can try to save any one person. Works better if the mafia can have multiple kills/night...Psychocide wrote:In an effort to redefine the meta, I came up with the idea of Reality Mafia.
The only role I don't like at all is New Godfather. If everyone knows who they are, then there's nothing they can say that will be trusted, therefore they have no reason to post in the game. Better to make this an NPC that causes Town to have to spend one auto-lynch at the end, after all Goons are dead...
Juries instead of Lynch Mobs could be interesting as well, but that makes Town's job MUCH harder...Retired as of October 2014.- Mr. Flay
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Apologies if you took it as an insult, it was meant more in the critique sentiment of "try to expand your perceptions". I just wasn't sure you had the experience to consider what a hassle finding new players for ongoing games is... but I probably could have worded it better.
Having played in Greek Mafia on GL several years ago, I would gladly co/backup-mod that with you to avoid the chaos that ensued...how's that for making up for my words?Retired as of October 2014.- Mr. Flay
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S'fine by me. People who would be disturbed by it shouldn't play.thevampireofdusseldorf wrote:Ok I have thought of a perhaps fun perhaps controversial set up for a game.
9/11 mafia.
Set on a plane with terrorist (mafia) trying to hijack the plane.
There would be two pilots, captain and co pilot.
Mafia win when both pilots are dead and they control the plane.
Town wins when all terrorists are dead.
The pilots would know each other and would be like masons being able to talk to each other.
Town would also have a decent sprinkling of power roles.
(We had Abortion Mafia, for crissake)Retired as of October 2014.- Mr. Flay
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/in - we're going to see him next week.mith wrote:My next mini theme will probably be Eddie Izzard Mafia (assuming there are enough people familiar/interested). So consider that reserved.
I guess I'm going to have to start figuring out where to go in the large games after the California Trilogy finishes...Retired as of October 2014.- Mr. Flay
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No, we had that already, it was the Guitarists mini, from back before cubsfan lost his mind.
She means Mafia.Retired as of October 2014.- Mr. Flay
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Looks cool, gorckat. But if it's cult-mechanism (zombie bites), you may want to make it larger than a mini.
Cybele: Very ambitious, especially for that size, and it'll be a hard game to balance properly, but it could turn out very cool. If you still like the idea when you're ready to moderate it 9after two other successful games), I'd say go for it.Retired as of October 2014. - Mr. Flay
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