Theme Test Market

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EmpTyger
EmpTyger
It's a JOKE!
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User avatar
EmpTyger
It's a JOKE!
It's a JOKE!
Posts: 2134
Joined: January 4, 2005

Post Post #1083 (isolation #0) » Sun Apr 22, 2007 3:34 am

Post by EmpTyger »

Norinel wrote:<snip>1) When Doubt Consumes, a lot like a normal game, except that almost all role abilities (And maybe a few other mechanics too) work as described 90-95% of the time.<snip>
I actually had a shelved idea awhile a couple years ago, which I had called Murphy’s Mafia (ie, themed after Murphy’s Law). The basic idea was that all nightactions would have had a 50% chance of success, a 45% chance of being ineffective, and a 5% chance of critically failing. I think I set the idea aside because I wanted more modding experience before I tried something this convoluted. I don’t really remember much of it, though I’m pretty sure I have some preliminary notes left over on a computer on another continent.
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