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Post Post #2 (isolation #0) » Tue Jun 22, 2010 6:50 am

Post by xRECKONERx »

Guys, Pt. 2 [adult] Mafia
, brought to you by Reckoner & dramonic.

Based on the gayest General Discussion thread of all-time, this game will feature an eleven-player setup with pretty standard mechanics... just an extra surprise or two along the way. While we are not exactly discriminatory as far as who plays, you must either already be known to the mods as a reliable player, or be able to submit at least two completed games if asked to do so by the mods. Also, due to the graphic nature of the flavor (well, come on, it IS based off of Guys, Pt. 2 [adult]), you must be over 18 years old to sign up for the game.

With 11 player slots, the game will fill up fast, so if you want to play, better act quick!
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Post Post #7 (isolation #1) » Wed Jul 21, 2010 9:41 am

Post by xRECKONERx »

It's Always Sunny in Philadelphia Mafia


14 players. 7 pre-in spots. No vanilla roles. Crazy mechanics.
PM ME TO PRE-IN!
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Post Post #26 (isolation #2) » Sat Aug 21, 2010 10:36 pm

Post by xRECKONERx »

LOST: THE COMPLETE SERIES (SEASON ONE)


A group of survivors crash onto an island after strange electromagnetic interference brings their plane down. They are all complete strangers, and they are forced to live and survive with one another...
but what if some people weren't who they say they were?
What would you do in a group of complete strangers with no way to determine who is friend and who is foe?

This game is based off of Season One of Lost.
  • While it is based off of S1 of Lost, don't expect the flavor to allow you to outguess the mod.
  • This will be the least bastardly/swingy game in the Lost Complete Series line of mafia games.
  • S1 will feature 12 players.
  • If you PMed the mod to pre-in for LOST: THE COMPLETE SERIES MAFIA, your pre-in no longer stands. Please pre-in for this game separately.
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Post Post #36 (isolation #3) » Sat Sep 25, 2010 7:13 am

Post by xRECKONERx »

xRECKONERx & dramonic present...

Ocarina of Time Mafia


It's a working title, but you get the idea! This setup is a massive Large Theme game for 27 players (this means we have 14 pre-in slots!). In order to play this game, we may require you to submit some evidence of previous games played, because some of the mechanics and roles can wind up being very complicated! The game is going to be very swingy, potentially bastardly,
but really fucking fun to play
!
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Post Post #115 (isolation #4) » Wed Apr 27, 2011 11:06 am

Post by xRECKONERx »

Image

It was just another Pritchett-Delgado-Dunphy-Tucker family dinner. Everyone, gathered together, eating as a family. Alex tortured her younger brother, Luke; Claire continued trying to keep Phil's attention off of Gloria's voluptuous breasts; Dylan and Hayley sat far too close together for anyone's comfort; Cameron and Mitchell bored their friend Pepper with photos and stories of Lilly; Manny brushed off his burgundy dinner jacket with furious fervency; and Jay watched and groaned while his ex-wife DeDe attempted to hit on Gloria's ex-husband, Javier.

Yes, this certainly was the norm for these people... until the lights cut out. A tender, womanly shriek went up in the air. When the power came back on, everyone turned to see Pepper lying on the ground, blood pooling under his body.


Pepper,
Moderator-Controlled NPC
, killed pre-game


PHIL: Don't panic! Don't... panic... eeeeeeeee I'm panicking!
CLAIRE: Cameron, grab the phone, call 911!
LUKE: Is that blood?
HAYLEY: Luke! What did you do?
LUKE: I didn't do anything!
ALEX: I always knew you were a PSYCHO.
CLAIRE: Kids, shut up... CAMERON! PHONE!
CAMERON: The line is dead!
MITCHELL: Oh my god, Pepper...
JAY: Okay, everyone just calm the hell down for a second.
GLORIA: Ai, Jay! I moved to America to get away from the murders!
MANNY: He was wearing such a nice suit, too...
JAY: Oh, for Christ's sakes.
CAMERON: No! Nobody is leaving this house!
MITCHELL: Cam, what're you--
CAMERON: It is obvious the only person that could've done this is in this room!
PHIL: One of us... IS A MURDERER? OH GOD, OH GOD, OH GOOOODDDDDD
CLAIRE: Phil, honey, I need you to shut up right now.
MITCHELL: Cam... let's not do this...
CAMERON: Back home on the farm, we couldn't afford a police station, so this is how we handled all our murders!
MITCHELL: How many murders did you--
JAY: Actually y'know what? I think Cam's right! Someone in this family is a killer, and we're gonna find out who it is. Cam, lock the doors.
LUKE: Oh great. A bottle episode.


Modern Family Mafia is a 14-player setup. The character name of each player is revealed beforehand to avoid massclaim breaking the setup. This will be a basic mechanics game with vanilla roles. No swingy, PR fests. There are seven pre-in slots, so PM me to pre-in! Game will probably run sometime at the end of May.
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Post Post #123 (isolation #5) » Sun May 08, 2011 7:03 pm

Post by xRECKONERx »

xRECKONERx wrote:
Image

It was just another Pritchett-Delgado-Dunphy-Tucker family dinner. Everyone, gathered together, eating as a family. Alex tortured her younger brother, Luke; Claire continued trying to keep Phil's attention off of Gloria's voluptuous breasts; Dylan and Hayley sat far too close together for anyone's comfort; Cameron and Mitchell bored their friend Pepper with photos and stories of Lilly; Manny brushed off his burgundy dinner jacket with furious fervency; and Jay watched and groaned while his ex-wife DeDe attempted to hit on Gloria's ex-husband, Javier.

Yes, this certainly was the norm for these people... until the lights cut out. A tender, womanly shriek went up in the air. When the power came back on, everyone turned to see Pepper lying on the ground, blood pooling under his body.


Pepper,
Moderator-Controlled NPC
, killed pre-game


PHIL: Don't panic! Don't... panic... eeeeeeeee I'm panicking!
CLAIRE: Cameron, grab the phone, call 911!
LUKE: Is that blood?
HAYLEY: Luke! What did you do?
LUKE: I didn't do anything!
ALEX: I always knew you were a PSYCHO.
CLAIRE: Kids, shut up... CAMERON! PHONE!
CAMERON: The line is dead!
MITCHELL: Oh my god, Pepper...
JAY: Okay, everyone just calm the hell down for a second.
GLORIA: Ai, Jay! I moved to America to get away from the murders!
MANNY: He was wearing such a nice suit, too...
JAY: Oh, for Christ's sakes.
CAMERON: No! Nobody is leaving this house!
MITCHELL: Cam, what're you--
CAMERON: It is obvious the only person that could've done this is in this room!
PHIL: One of us... IS A MURDERER? OH GOD, OH GOD, OH GOOOODDDDDD
CLAIRE: Phil, honey, I need you to shut up right now.
MITCHELL: Cam... let's not do this...
CAMERON: Back home on the farm, we couldn't afford a police station, so this is how we handled all our murders!
MITCHELL: How many murders did you--
JAY: Actually y'know what? I think Cam's right! Someone in this family is a killer, and we're gonna find out who it is. Cam, lock the doors.
LUKE: Oh great. A bottle episode.


Modern Family Mafia is a 14-player setup. The character name of each player is revealed beforehand to avoid massclaim breaking the setup. This will be a basic mechanics game with vanilla roles. No swingy, PR fests. There are seven pre-in slots, so PM me to pre-in! Game will probably run sometime at the end of May.

4/7 pre-in slots are now filled!
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Post Post #161 (isolation #6) » Wed Jun 15, 2011 7:09 am

Post by xRECKONERx »

Image

L O S T

season five


The Freighter blew up.
The helicopter crashed in the ocean.
The Island disappeared.
The Oceanic Six escaped.


These are the events that happened at the end of Season Four. And now, in Season 5, things have gotten out of hand. Moving the island accidentally knocked it out of its place in space-time, and now it is skipping around through time, out of control. Find the mafia among you, but beware of the time skips, they could change the game itself.


* Dayless AND Nightless game!
* All powers operate on a rechargeable basis
* Time skips every 72 hours split up and divide the group in different areas, changing lynch threshholds and abilities
* NO third party: this is straight up Mafia vs. Town
* A secret mechanic can change the entire course of the game...


Keep an eye on the mini-theme queue, as this game is coming your way soon!
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Post Post #230 (isolation #7) » Wed Aug 10, 2011 6:00 am

Post by xRECKONERx »

Image

It was just another Pritchett-Delgado-Dunphy-Tucker family dinner. Everyone, gathered together, eating as a family. Alex tortured her younger brother, Luke; Claire continued trying to keep Phil's attention off of Gloria's voluptuous breasts; Dylan and Hayley sat far too close together for anyone's comfort; Cameron and Mitchell bored their friend Pepper with photos and stories of Lilly; Manny brushed off his burgundy dinner jacket with furious fervency; and Jay watched and groaned while his ex-wife DeDe attempted to hit on Gloria's ex-husband, Javier.

Yes, this certainly was the norm for these people... until the lights cut out. A tender, womanly shriek went up in the air. When the power came back on, everyone turned to see Pepper lying on the ground, blood pooling under his body.


Pepper,
Moderator-Controlled NPC
, killed pre-game


PHIL: Don't panic! Don't... panic... eeeeeeeee I'm panicking!
CLAIRE: Cameron, grab the phone, call 911!
LUKE: Is that blood?
HAYLEY: Luke! What did you do?
LUKE: I didn't do anything!
ALEX: I always knew you were a PSYCHO.
CLAIRE: Kids, shut up... CAMERON! PHONE!
CAMERON: The line is dead!
MITCHELL: Oh my god, Pepper...
JAY: Okay, everyone just calm the hell down for a second.
GLORIA: Ai, Jay! I moved to America to get away from the murders!
MANNY: He was wearing such a nice suit, too...
JAY: Oh, for Christ's sakes.
CAMERON: No! Nobody is leaving this house!
MITCHELL: Cam, what're you--
CAMERON: It is obvious the only person that could've done this is in this room!
PHIL: One of us... IS A MURDERER? OH GOD, OH GOD, OH GOOOODDDDDD
CLAIRE: Phil, honey, I need you to shut up right now.
MITCHELL: Cam... let's not do this...
CAMERON: Back home on the farm, we couldn't afford a police station, so this is how we handled all our murders!
MITCHELL: How many murders did you--
JAY: Actually y'know what? I think Cam's right! Someone in this family is a killer, and we're gonna find out who it is. Cam, lock the doors.
LUKE: Oh great. A bottle episode.


Modern Family Mafia is a 14-player setup. The character name of each player is revealed beforehand to avoid massclaim breaking the setup. This will be a basic mechanics game with vanilla roles. No swingy, PR fests. There are seven pre-in slots, so PM me to pre-in! Game will probably run sometime in the middle of August.


This will be going into signups later in about a week!

Pre-ins are as follows: gandalf5166, RisingPhoenix, Kise, Gurgi/Khan hydra, CryMeARiver, Grimmjow

1 more pre-in slot remains if you want to guarantee a spot!
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Post Post #294 (isolation #8) » Wed Oct 19, 2011 5:04 pm

Post by xRECKONERx »

Image

After the colossal failure of Arkham Asylum, the mayor of Gotham decided to quarantine an entire section of the city. This section became Arkham City, a place full of violence, crime, and anarchy. All the villains of Gotham were sent there to live out the rest of their days in isolation, but a miracle has occurred: Batman and his cohorts have been trapped in Arkham City as well. Now, the villains have their chance to rise up, hunt down the Batman and his friends, and rid the world of that pain in the ass once and for all!


This is a game for 19 players. It is not a bastardmod, nor is it vanillaless, but it is slightly swingy. There are no cults or jesters. Currently at 0/9 pre-ins. The game will be going into signups as soon as it is approved in the queue, so save your spot now!
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Post Post #323 (isolation #9) » Mon Apr 30, 2012 2:37 pm

Post by xRECKONERx »

the MURDER of PAPA ZITO

a normal mafia game for thirteen players


PAPA DON'T PREACH

Papa Zito, most beloved List Mod and pedophilia enthusiast, was found dead in his house this morning. Officials say the signs pointed to some kind of arranged murder by an organized crime syndicate. Upon further inspection, the police released a statement: "Zito's connections to the mob were made apparent as soon as we checked his browsing history on his computer. Nearly every link was to some kind of website dedicated to organizing mafia sympathizers, MafiaScum.net. Either that, or child porn." No arrests have been made at this time.


[/i]It's a mini normal with limited flavor for thirteen players. 6 pre-in slots available.
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Post Post #366 (isolation #10) » Tue Jul 17, 2012 3:04 pm

Post by xRECKONERx »

SirBlayzalot wrote:I've been playing Forum Mafia for a LONG ASS time... I have hosted up to 50 person games(FMVI)... I am very well versed in hosting and playing... do I really have to wait 3 months to host anything... I will make kick ass games for you with precise order of operations and finely tuned roles... I have about 50 roles in my backpack and a ton of themes I can think of... the only reason left my last site is because there are too many people hosting... and a lot of them don't know what they are doing... I could be a key game maker here... I hope you will reconsider

Well if it's a LONG ASS time...
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Post Post #408 (isolation #11) » Thu Oct 18, 2012 9:05 am

Post by xRECKONERx »

SMALLWORLD

u P i c k

Image

Based on the popular board game, this mini theme for 13 players will allow players to pick their race/modifier combination from a set list sent to them at the start of the game!

Potential powers and mechanics will be based on those races, and alignments will be randomized.

With 13 players, there are only 7 pre-in slots, so feel free to PM me if you want to be /in!
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Post Post #412 (isolation #12) » Mon Nov 05, 2012 10:15 pm

Post by xRECKONERx »

R
e
c
k
'
s
S
t
o
r
m
o
f
S
o
n
g
s


This 13-player mini-theme is coming soon! (Smallworld has been cancelled due to setup constraints)

This game will have heavy flavor and roles based around Reck's most played songs in his music library! If you're interested in playing in the first Reck-modded mini theme since Lost S5 ran over a year ago, pre-in now!
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Post Post #428 (isolation #13) » Wed Dec 05, 2012 8:58 pm

Post by xRECKONERx »

Pre-in slots for Gay Mafia are full! Be sure to keep an eye out for when signups happen!
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Post Post #454 (isolation #14) » Tue Jan 15, 2013 7:03 pm

Post by xRECKONERx »

coming soon...

Image
GIRLS MAFIA

a 9p micro game


- Flavor names of all characters/players will be known
- Balanced setup, no bastard stuff here
- Taking 4 pre-ins
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Post Post #465 (isolation #15) » Tue Feb 05, 2013 6:27 pm

Post by xRECKONERx »

fyi Girls Mafia is canceled
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Post Post #532 (isolation #16) » Fri Jun 28, 2013 10:27 am

Post by xRECKONERx »

Image
a 13-player mini theme game of subtlety and deception



Image
You are cordially invited to a lavish party in honor of Ambassador Ether van Trawn!


SpyParty Mafia
is a 13-player mini-theme game using advanced mechanics in which the partygoers are not only watching their backs against a team of brutish mafia, but also watching out for the deadly sniper lurking outside the party, waiting for his moment to take his shot and kill the secret Spy among their midst. The town not only want to find the mafia, but they want to protect the identity of their Spy, whose various missions and objectives can only spell good news for the group... should the Spy succeed...

Spoiler: Game Mechanics
Special Mechanics:

1) There are
three special roles
in the game.

Sniper
: Disguised as a partygoer with a remote controlled sniper watching the party, this person has one third-party objective... discover the Spy and kill them. At night, the Sniper will be able to watch one of the game zones for any sign of the Spy trying to complete objectives. People who are in the watched location will see the Sniper's scope. The Sniper has a one-shot strongman dayvig that he may use... and that one shot will determin whether he wins, or loses. The Sniper also has special information and knows that one of two people is the Double Agent. Double Agent may be town or mafia-aligned.

Spy
: This seemingly innocuous person is town-aligned. They have six potential objectives to achieve, and each time they achieve one of their objectives, a new power will be given out to the town. They may not be the only power role at gamestart. The six potential objectives are described below:

- Bug Ambassador: You must move to the location of the Ambassador, then during the night phase, place a bug on the Ambassador.
Hard tell.


- Contact Double Agent: You must move to the same conversation circle as the Double Agent, then during the night phase, contact the Double Agent. Everyone will hear the words "Banana Bread".
Hard tell.


- Swap Statue: You must move to the statues, then during the night phase, swap one of the statues.
Hard tell.


- Inspect Statues: You must move to the statues, then during the night phase, inspect a statue. You must do this two times to complete the objective.
No tell.


- Seduce Target: You must move to the location of the seduction target, then during the night phase, try to seduce them. You must do this three times to complete the objective.
No tell.


- Transfer Microfilm: You must move to either the blue or green bookshelf. Then, during the night phase, you may remove the microfilm from the book and place it back on the shelf. You must then, in a different night phase, go to the other bookshelf and place the microfilm in a book there.
Hard tell.


Hard tells are ones that the Spy can spot, while no tells are ones he won't.


Ambassador
: This presitigious windbag is Ether van Trawn, and he is a special ambassador. He is not targetable, nor is he a player in the game. He is a mod-controlled NPC, and because of his hoity-toityship, he will move before the rest of you during the movement phase. He is only there to serve the purpose of being a target for the Spy's objective.


2) There is a
special phase
in between day and night phase, called the
movement phase
. During this phase, I will announce where the Ambassador has gone, and the rest of you will privately submit to me the location you'd like to move to for the night. Each person MUST submit a location during this phase, or they will be randomized. After this phase is complete, I will post a list of where each person has ended up, and the night phase will begin. You may move to any of the following locations:

Green
Bookshelf
Blue
Bookshelf
The Statues

Conversation Circle
by the Windows

Conversation Circle
in the Middle of the Room
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Post Post #533 (isolation #17) » Fri Jun 28, 2013 10:28 am

Post by xRECKONERx »

This game will have 6 pre-in slots, so pre-in quick!

PRE-INS:
1. ChannelDelibird
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Post Post #534 (isolation #18) » Sat Jun 29, 2013 9:06 am

Post by xRECKONERx »

This game will have 6 pre-in slots, so pre-in quick!

PRE-INS:
1. ChannelDelibird
2. GuyInFreezer
3. Rob13
4. RedCoyote
5. Majiffy
6. ---
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Post Post #535 (isolation #19) » Sat Jun 29, 2013 4:56 pm

Post by xRECKONERx »

This game will have 6 pre-in slots, so pre-in quick!

PRE-INS:
1. ChannelDelibird
2. GuyInFreezer
3. Rob13
4. RedCoyote
5. Majiffy
6. Kthxbye


And we're full! If you'd like to be notified when the game goes into signups, PM me.
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Post Post #606 (isolation #20) » Sat Nov 09, 2013 10:56 am

Post by xRECKONERx »

Image
M A F I A


- Game themed around Malcolm in the Middle!
- Simple mechanics/roles, nothing crazy!
- Taking pre-ins! 0/6 slots taken
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Post Post #698 (isolation #21) » Fri May 30, 2014 11:42 am

Post by xRECKONERx »

Image
SUBURBAN WARFARE MAFIA

moderated by: xRECKONERx
backup moderator: InflatablePie
reviewed by: Faraday, AngryPidgeon, zoraster, InflatablePie


In the quiet suburb of Wakeflower, things get pretty intense. When the yearly parade of homes comes through, some housewives get downright vicious in their competition with the other "bitches", as they call them. When barbecue and bloc party season is on the horizon, some families drop thousands of dollars on fancy new solar-powered grills and bigger, deeper pools in order to one-up their neighbors. But when Jim Furley (the 66-year old bachelor who ran the Homeowner's Association for years) was found dead at the entrance to the subdivision, everything changed. Now, the question is... can these snotty families put aside their differences long enough to solve the murder? Or will their own hatred and vitriol consume them?


GAME INFORMATION
  • Neighborhoods
    : The game will be for 16 players, divided into four "neighborhoods", representing the four culdesacs on which the players reside (Oak Court, Pine Street, Cedar Street, Maple Court). These four-player neighborhoods will have night talk.
  • Role Mechanics
    : While you
    may
    see a smattering of traditional-use roles, there will be at least
    some
    roles in the game that utilize the neighborhood mechanics in an interesting way. (IE, may target an entire neighborhood with an ability, etc)
  • Power Roles
    : This game is effectively vanillaless. There are no "vanilla townie" roles in the game, and every role will have at
    least
    one ability (passive or active).
  • Balance
    : As is, the setup is mostly balanced. However, as is the norm with mechanics-heavy, vanillaless games, it's impossible to stretch out every possibility and have it be balanced. This game will be mighty swingy, however, it's not
    breakable
    by any means.
  • Setup Information
    : This is not multiball. There is one scum team of 4, and one town team of 12.
  • Flavor
    : Flavor was implemented after-the-fact, as this game was designed mechanically and then had flavor applied to the mechanics. Flavor won't be overtly offensive (a la Gay Mafia), but will probably feature some curse words and adult content.
I have
8
pre-in slots available.
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Post Post #810 (isolation #22) » Tue Jan 20, 2015 4:50 am

Post by xRECKONERx »

Image
UPICK


How Does It Work?

  • You pick your character from this list of characters!
  • Start basic, but gain the opportunity to customize your "build" as the game progresses!
  • No janky roles, no bastard elements!
  • Reck will be putting in 10% effort on flavor!


13 players (mini), so I've got room for 7 pre-ins!
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Post Post #816 (isolation #23) » Wed Feb 18, 2015 8:17 am

Post by xRECKONERx »

xRECKONERx wrote:
Image
UPICK


How Does It Work?

  • You pick your character from this list of characters!
  • Start basic, but gain the opportunity to customize your "build" as the game progresses!
  • No janky roles, no bastard elements!
  • Reck will be putting in 10% effort on flavor!


13 players (mini), so I've got room for 7 pre-ins!

canceled :(

or at least placed on the backburner for awhile
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Post Post #945 (isolation #24) » Wed Dec 30, 2015 3:09 am

Post by xRECKONERx »

Image


A Mini-Theme game from a galaxy far, far away...
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Post Post #1040 (isolation #25) » Fri Nov 11, 2016 9:09 am

Post by xRECKONERx »

We're honored
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Post Post #1226 (isolation #26) » Thu Feb 01, 2018 5:45 pm

Post by xRECKONERx »

Announcing... "Just Play The Hits" Mafia!


A 15 person uPick game under the Geriatric Ruleset!

In this game, you will submit to me a mainstream pop artist from the last 20 years with at least one Top 10 hit!
In response, every player in the game will get a role back with 3 one-shot abilities derived from that artist's hits.
Aside from the one shot abilities, every player will be otherwise a vanilla version of their role.

Once those 3 shots are used, you're out of shots!
Players will only flip as their role name and alignment. Shots will not be revealed upon death.

Pre-ins are full! PM me if you want to know when the game goes into signups.
1. Untrod Tripod
2. sheepsaysmeep
3. Thestatusquo
4. Aristophanes
5. Gamma Emerald
6. Gödel
7. DeathNote
8. Mathdino
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Post Post #1380 (isolation #27) » Sun Aug 02, 2020 8:15 am

Post by xRECKONERx »

PRE IN
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Post Post #1400 (isolation #28) » Mon Nov 09, 2020 8:39 am

Post by xRECKONERx »

pre-in
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