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Blehhhhh, soloq. I dropped from Silver III/36LP to Silver VI 34/LP in four games thanks to afks, bads, and trolls. It takes eight in a row to get back. =v Anyone willing to duoq with me to up my odds and/or tell me what I'm doing wrong? I know I'm doing something wrong, because you see Plats roflstomp these games even with all that nonsense.
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↑ MrZepher wrote:http://www.reignofgaming.net/news/23181 ... nn-is-here
Vi and Amumu get pretty needless buffs
Taric gets a weird adjustment on his W that I don't think is going to matter too much.
That's just reverting the nerf on his damage. He's still got the ult range nerf, the Q nerf, and the E nerf.
Maybe I'll finally get to play him again though.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ IH wrote:Ugh, so frustrating. i started today out after a break from ranked at silver 3 with 20ish league points. I've played three games today and lost all three. First was a dc, second was a team that refused to push until we just lost, third was a dc. Back in silver 4.
I'm not even mad anymore, just in a "really" kind of mood.
This is what happened to me. (same division even) Gotta love instant demotions while you have to jump through hoops to go up.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Try Sona then. You have to be somewhat good at poke and positioning, but she's a boatload of fun if you are. Q > Power Chord AA is still one of the most satisfying things to hit for me in the game. More satisfying than perfect Kat/Amumu/Malph ults, and only beaten out by Blitz hooks. Getting to do it repeatedly in the laning phase is too much fun.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ xRECKONERx wrote:WHO BUY NEXT?
Spoiler: Unowned
So my immediate thoughts were Diana or Vi for jungler power...but I'd also be fine picking up someone really pubstompy
Leo, Vi, and Kha will have the most power over time, but Kha and Vi are FoTM right now. Leo's also about to drop in price, so I wouldn't bite until she does.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ lil g wrote:Gotta admit I'm still not a fan of the "League System" but being in some weird arbitrary rankings group with a bunch of people from this site is kind of funny and strangely competitive, even though none of us will ever play each other and are not even remotely competing with each other.
I'm glad you all got in the same league. I had like 50 people on my list and got in leagues with exactly 0 of them.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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>someone picks Teemo support
Everyone: NO PLEASE DON'T
> I'm sad since I'm the carry
> best Teemo support ever
> we absolutely shit on bot and carry the game
Every time I see people pick someone subpar and play amazingly, I smile a little inside. We're duoqing now with him playing Panth support.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ Knight of Cydonia wrote:2/8 no damage items Garen tells me to uninstall because I can't carry him. His advice for teamfights: "just go thru j4 and fid and blitz and get vayne u fukn nob".
See also the lux who insisted she would be fine going support, then sold her faerie charm first back for a Doran's Ring because "we don't need support items you fucking scrub they're just crutches for bad players I'll carry".
The more of this shit I see, and the more I see people like Destiny who get carried to Plat and then float there, the more convinced I become that the only foolproof way to get out of "elo hell" is to just get a duo partner to lift you.
It helps a lot for sure. I was duo bot with one of my friends today and we shut down a stupidly fed J4 Mid down, even with moderately fed Xin jungle and Vlad top. We got his Corki fed in lane phase, and while fed Jarvan did hurt us before my friend could get his BT, once he did, we were fine. J4 would jump him, I'd stun J4, and we'd blow him up in 3 seconds while Mao kept everyone else away. If his Corki wasn't fed enough in lane phase to be able to burst and LS J4 to death while he was stunned, it would've been gg. We absolutely needed to stomp our lane to win the game, and with two of us we were able to. It's a hell of a feeling carrying bads with a buddy.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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SoloQ'd for ranked.
enemy team: Xin, Taric, MF
our team: Heimer Mid, Support J4, both with an awful lolking. (I know Support J4 can work, but when the guy has played 20 games with him and clearly can't play him...)
FotM brigade vs. the herpderps
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↑ lil g wrote:6 win streak to rampage through S5 and promote, followed by an ungodly 6 loss streak. 4 games were a 4v5 and then this gem happened:
Spoiler: akali carry scoreboard
I really do not like the new league system because if you went on a big dive you could just play equal games to get back up. Now if you get dropped right after you promote, you get set back roughly 8 games for one loss. I def need to control the times I play because last night at 5am was all disconnecting brasilineros. Saddle up and back to work!
That happened to me. 4 losses dropped me a full league.
Secondly, does anyone know why I'm getting these ungodly lag/dc spikes? It's only league, firefox, skype, etc. all work fine. It's periodic and seems to vary by game. One game I'll lag spike repeatedly, another game I'll end up just perfect with 60 ping all game.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Bruiser Taric is one of the stupidest things I've ever seen in this game. It's like pre-nerf AP Trynd. Before y'all asked if I got dunked by one, no, I was dunking with him. You have to know specifically how to make him broken, (Tear, AP, Mana stacking, and AS stacking in general are noobtrap) but he's absolutely insane.
Here's your core: IG, SV, and Zephyr. Yes, I did just say Zephyr.
Taric's one of the very few champs in the game that use every aspect of IG. You have great AP ratios (1.7-2.1, most of that AoE, plus a 0.6-0.84 heal), you scale off armor better than Malphite and Rammus now, your damage scales off of Mana, which you need to build in lane as a bruiser anyway for sustain, and you absolutely love the CDR. You also need the slow to stick, since you have poor sticking power. (I run ghost/exhaust for this reason)
SV gives you MR, which you need to compliment all your armor, health, which is always amazing, (even moreso with tons of resists), tons of CDR, and a passive which you use all the time.
Zephyr gives you AD, which you make good use of with how much you auto, but that's not why it's amazing. It brings you to the CDR cap, for one, but you use the AS extremely well. Your autos do 14 Physical, plus another 78 magic damage (for 218 total) against champs. With 40% CDR, your heal's on a 9.6 second CD. Autos reduce that by 3, and Zephyr's AS is enough to break 1.00 AS. (you hit 1.16 @ 18) If you're attacking champs, your heal's on an effective3-3.6 second CD. You also really need the MS to stick to champs, and with MS quints as well, you hit 436 with unenchanted boots 2. The tenacity allows you to go Tabi, which is great, since you are the best armor scaler in the game.
With Tabi/FH/SV/Zephyr, you get this.
Full build would look something like this.
Bear in mind that his bonus armor aura increases his armor, which increases his aura, forming a feedback loop, and this site doesn't calculate that. Your armor and armor aura are actually quite a bit higher than displayed. (breakeven point for the prenerf aura ingame is actually ~214, not 240)
He also provides great intangibles, like amazing gank assistance. He can repeatedly heal a jungler coming in to gank, as well as stunning the target, reducing their armor, and giving free stats to the jungler. Pushes and waveclears well, W + AA kills caster minions in one shot. Wonderful roam to boot.
tl;dr version of why Bruiser Taric is stupid:
>200 damage autos building almost full tank
1.5 sec targetted stun on a 6 sec CD
244/300 damage ally+self heal, or a 420 self heal on a 9.6 CD,in combat.which is effectively ~3 seconds
6 second CD 340 damage shatter which provides almost equal to or MORE armor in teamfights than pre-patch
36 second cooldown on ult
Stupidly good sustainedandburst damage.
He's even worse on TT. The faster start helps his poor early game, and the bruiser heavy meta makes his best-in-game sustained healing (and great sustained CC) absolutely invaluable. He's also very very difficult to counter there, since he can easily solo and duo lane.
I'd be really interested in forming a team to do 3s. I've always really liked new TT, and this is just too good to pass up on it. Anyone interested?Last edited by TehBrawlGuy on Sat Mar 02, 2013 8:26 pm, edited 1 time in total.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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He plays a lot like Singed, for anyone wondering. Farm a while, give zero fucks about harass, and then walk into enemy teams and melt them while CCing/peeling all day. He's even easier, though. He picks up at 3/4 while Singed takes longer to get going, he can deal with losing lanes a lot better, and he can assist ganks better. I just hope he doesn't get streamed by a pro soon and then ubernerfed. He was my favorite support prepatch, and I'll still play him support now, I'm just worried about a bruiser kneejerk nerf wrecking him as a support.
But yeah, would be super interested in forming a 3s team.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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I'm not so sure it's soon, considering he was just nerfed as a support, jungle Taric is meh, and bruiser Taric is still sleeper thanks to how many noobtrap builds it has.
Oh, and that tl;dr was without ult aura. With it, your autos hit for just under 300 mixed, and your selfheal is about 500, to pick two.
During teamfights, a 500 heal on an effective 3sec CD. Just think about that. Bear in mind it's even more EHP thanks to resist stacking.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ Staeg wrote:↑ TehBrawlGuy wrote:considering he [taric] was just nerfed as a support
What? Was it really a nerf?
Not being able to dish out 30 armor aura at 9 (and 20 at 5) is definitely a really big deal. Combine that with Shatter lowering your own armor by a larger % and also lowering your aura further, and you've got a big deal. He lost the mana regen passive, but his costs were lowered too, so idk which is bigger.
All that for... a meager amount of AA damage with garbage AS, and a tiny damage increase on shatter. Meh. You should not be building that much mana or as, and it takes forever to breakeven on armor with a support's budget and items. It was intended to be and is a nerf on Support Taric. However, if you give gold to his now insane scaling, he becomes ridiculous.
See: Above. He was crazy enough pre-nerf that he's still top tier now.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ quadz08 wrote:The buff comes from the armor scaling to the damage on shatter and the reduced mana cost on dazzle, which you don't mention in that post. The sheer burst out of taric that comes from building armor is insane; build a frozen heart / randuin's on support taric (totally legit builds already) and you've got a tank with a stun and two very strong aoe damage abilities.
Also, how do you get through early lane phase as solo taric?
I did mention costs and said it offset the regen loss from his passive.
If you run into the AD/AS heavy comp that Taric already counters, sure, he works better. If you run into anything where you can't/shouldn't rush huge armor, or don't get assist or objective gold fast, it's a definite nerf. It's also a large lane nerf before you can get huge armor. All in all it's a minor nerf, but it still is one. He was a tank with a stun and two AoE's before, and he still is.
Don't get stun early unless your jungle's ganking, you have nobody to follow it. Don't be afraid to level Q some, especially against AP. Play passive until 3/4, you generally lose trades until then. Trade all the time past 5 or so, because even if you lose, you have best sustain in game. Use ult in trades, it's on a super short CD. Ghost helps chase and run from ganks. Rush IG or SV. You need defense, sustain, and CDR.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ Glork wrote:Yeah Panzer, my last 4 games have been losses where I have been 4v5ing, dealing with retarded shit (like trololo jungle Taric), or watching my team stand around with their thumbs up their asses getting caught alone even though I keep melting their carries 100-0 come any real team fight. I don't know how to make people just stick together anymore. Chats, pings, friendly advice, tough love, outright rage. I mean, I realize that I made several mistakes in each of those games, but I don't know what else I can do right now. Maybe I'll upload replays and let the general public tell me how awful I am.
I just jungled Taric 30 minutes ago. He's Maokai with more damage and heals, and I was able to turn that game around and carry with my amazing ganks, counterganks, burst, and objective speed. I'd have no problems jungling him in Ranked if we needed a CC AP jungle and I couldn't grab Mumu or Malph.
For those of you there for the Taric v. Nidalee lane, that was a great example of how stupid Top Taric is. My two deaths were both due to simple map awareness problems. I mean, I stomped lane anyway, (135 to 75 cs, lol) but it would have been a perfect game if I had played just a little better. Oh well.
I'm going to both top and jungle him in ranked starting tomorrow. Over 4 games as jungle/top/TT top Taric, my K/D/A is 7.0/2.8/9.0. Just the 2 as SR Top Taric it's 6.0/2.0/7.5 It's ludicrous how good he is. Absolutely ludicrous. I suggest you all buy and learn him before he gets nerfed.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ Glork wrote:Jungle Taric has one stun and no way to actually *stick* to people.
Mao can check bushes. Mao has an ACTUAL gap closer that roots his target and makes him mobile and makes him briefly untargetable (dropping tower aggro even for a moment -- clutch). Once Maokai initiates, he has a secondary ability which slows his target and physically moves them, preventing them from escaping.
Like.
No.
Don't even fucking compare the two.
Jungle Taric CAN work as part of an IDEAL team comp. But he is not a good jungler. His kit does not support it. Do you know why jungle Warwick is not remotely terrifying before Level 6? Same reason Taric is a mere gimmick as a "jungler."
You have redbuff 3/5th of the time, you rush IG, you take MS quints, and you have Ghost, so you alleviate sticking pretty well. (I could stick to Teemo) He's also not that reliant on sticking, because he burstshardin his stun window.
He clears at 4:20, he's a walking Chain Vest, Pickaxe, Longsword, and Blasting Wand. He heals and CCs tons in a protracted fight, and he does tons of damage.
Warwick isn't scary because his ganks are awful pre-6. Taric can gank very well @ 2.
Obviously a support tank jungle is situational, but he does it well.
As far as CC, a 1.5 sec ranged, targeted stun on a 6 sec CD is definitely a decent bit of CC. It's not Nautilus, but it's definitely quite a bit.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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He clears a lot better after his first, for one. AS marks exist.
You have ~360 MS barefoot at level 1, and like 412 with unenchanted boots 2. If you get alacrity, furor, or Zephyr, that goes through the roof.
Sheen first is awful. Glaicial Shroud into IG.
@TheButtonmen:
Taric selfheals for 420 or 480ish during ult, (with just two big items and level 13) and he gets this off 3-4 times in a teamfight, and usually twice during a dive. He can also heal an ally prefight or during the fight. I got tons of heals seiging, in protracted fights, etc.
Taric stuns instead of snares, has no risk of them jumping under tower like Mao does, and has it on a 6 sec CD.
Taric has 30 AoE armor shred.
Mao's ult can be moved out of and has a CD. Taric always gives armor. (and he gives a lot more than 12-18) Taric's ult also gives tons of free offensive stats.
Taric just does way, way more damage. I could chunk squishies in teamfights for 2/3rds with a full combo, and 100-0 if they were alone and away from a tower. (EAARWAAAA > EWAA if away from help)
I'm not saying he's better than Mao, but he's pretty insane if you play him well. Try him. I was skeptical until actually playtesting it.
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↑ MrZepher wrote:Glacial shroud and Spirit of Golem are definitely early pickups for Taric since his passive will help turn the mana into damage. Frozen heart is fine enough but if you need damage Gauntlet is going to be a better item if only because it gives more flat mana and Taric CAN take advantage of the slow field.
CDR is a stat Taric is going to build into anyways, so it's really only the first 5 or 6 levels that are going to be hard, and considering Taric's clear time is faster and higher health than mot other tank/support junglers and he has a point-and-click stun it could be worse.
Gauntlet is definitely a worth-it item if you get it early since it lets you stick to champs after you stun them (stun, close gap, AA and apply the slow field) and he can cycle abilities to keep procing the field/sheen. Stun proc, shatter proc and then you get procs from random heals. Lategame your job is going to be peeling for the carries and the slow field will give you a lot of utility in that regard.
I'm not saying Gauntlet is a must-buy on Taric now, but the Utility it brings is totally worth it imo.
Plus Sheen isn't the problem since it'll help him clear faster and the AP from sheen will help him scale if only a little.
You can actually play it by ear whether or not you should peel for carries. You can play him very much like malph/mumu, where you just dive into the enemy team and blow everything up. We had a Rengar on my team, so giving him a dive buddy was quite useful.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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>akali gets 60 cs in a 20 minute game
>hecarim decides to feed my lane fb and then never gank again
>other lanes feed 7 kills to Fizz
Fucking soloq god damn it. This is supposed to be my day to play games, but I just don't even want to anymore.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Just don't try doing it against Nasus. He just farms for days and you can't do shit about it.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Literally the worst player I've laned against in months. He started and maxed Spirit Fire. My two deaths were in a 3v1 and 2v1 (got the kill) after I made it my mission to make Nasus die as much as possible.
Those ganks are just brutal though. If you don't have a ward, you are going to die. We can towerdive all day too.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Zyra would like a word with you.
In other news, I can apparently play Tristana and Leona okayish despite my lack of time with both. This makes me happy.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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It depends on how you define support mage. Leona's and Blitz are supports despite providing nothing but aggression and CC, so I definite support as anyone that can go bot with an ADC and usually do well. Mage is an AP mid laner, so support mage is anyone that can do both.
Zyra's still an okay mid, but she got nerfed hard from how OP she was on release.
Karma is definitely able to mid. A subpar mid, sure, but it's Karma so that's obv.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ MrZepher wrote:Karma never at any point served the purpose of a true support. She's too aggressive and too item dependant.
Karma is a good support in the same way Lux is a good support. You do one or two things pretty well at the cost of pushing the lane and you get kills if you do things right. Plus a shield.
The point of a support mage is to provide utility to the team while still doing damage. Not like a true support who's function is basically to babysit one or two champs at a time and prove presence in the lane/on the map regardless of how much damage you do; in most cases you're creating opportunities for your team to the damage for you as opposed to doing all the damage yourself.
ex:
Morgana has her shield, a snare and her ult
Orianna has a shield, a moveable AoE hast/slow, and her ult displacement. ALL of Orianna's abilities do damage. I feel like she's the best example of a Support mage.
Lux has a line AoE shield, a double snare and an AoE slow
Zyra has a root, a slow, her plants grant vision, and an AoE knockup
Along with the fact that these champs all do Tons of Damage(tm)
Their kits allow them to be aggressive while still providing utility for their team to be successful. Not necessarily that they're an AP mid and ALSO a bot duo support. Get it?
I'm just curious if they're going to make her more like Orianna or Morgana in terms of lategame power...
edit:
I think her art is really well done. Her new robes and stuff are really reminiscent of old female shamans/wizards/spiritual leaders who were respected for their wisdom and knowledge. Oh that entirely makes sense because that's the feel they were going for. huh. Funny how that works.
Aside from that I'm always entertained when people with 0 artistic ability try to look down on the things the Riot artists do, and do very well.
Nami is aggressive and utility, but is fairly useless in mid, so would you consider her a support mage?
Leona, Taric, and Sona are all fairly aggressive picks with utility, but I don't consider them support mages. (and I don't think anyone else does)
Soraka and Janna aren't terribly aggressive, but I'd say they're both support mages.
I'd say the simplest definitions of support and mage (not defining it on lane assignments), are "still useful with 0 gold because of utility" and "builds AP for lots of spell damage", so support mage is the intersection of those two archetypes. It's all semantics, though.
I love Karma's new look too.
Also, noooooooo not my Singed nooooooo. ;-; Please nerf Malphite, Elise, Rengar, or someone who actually needs it.
edit: HERP, LET'S NERF ELISE'S Q BY 30 DAMAGE AT MAX RANK AND LEAVE THE % SCALING ALONE, BUT NERF SINGED TO THE GROUND
Seriously, do they not think 20-40 damage + losing 0.25 AP ratio is a little bit much? 0.25! The Tenacity loss is sucky, but it's not horrible. And Taric is going to become bleh as of those nerfs. His stun's not a one point wonder anymore, (although it's still good at lower ranks) and his W damage went down. I guess it's a good thing I bought Leona.
Seriously, do you have to give the Olaf treatment to my favorite champs? I get that they're too good right now, but please do not nerf them into sucksville.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ DeathRowKitty wrote:
Congratulations on defining exactly what you said you weren't defining. For a clear and correct definition of what you thought you were defining but weren't, refer to the Zepher post you inexplicably think is wrong.I'd say the simplest definitions of support [...] (not defining it on lane assignments) [is] "still useful with 0 gold[...]"
(generally) Support things = utility = no farm needed things. It is because of this that we have a 0 CS support meta, not the other way around. Every single thing he listed requires 0 gold, because they are utilities/enablers rather than skills that put out high numbers. (although they are capable of high damage, given farm) Classifying things into "true support" and other variants is, to me, silly. In a game largely about dropping enemy champs to 0, supportive things are anything that doesn't output large numbers, and instead enables other players to drop those numbers. Supports, then, are anyone who can play with that as their primary function and goal. Because of the fact that supportive/utility functions either don't scale or scale poorly with gold, but scale just fine with levels, we're able to be in a 0 CS meta without 0 CS supports being useless.
You can be as detailed or eloquent as you please, but the shortest and simplest definition truly is "useful with 0 gold". Brevity is a lost art. Again, though, it's all semantics and fairly pointless.
P.S. I acknowledged that, despite the "someone who actually needs that" bit. Singed has like 2nd highest winrate iirc; it just frustrates me that out of high win %s they're hitting a higher skillcap champ rather than a lower one. (any idiot can play Singed; it's just damn hard to play him well) I just feel the changes are misplaced. Singed will still do essentially the same damage in teamfights, where he's the big problem. The tenacity loss doesn't address that, because you usually grab mercs and the tenacity mastery, so it wasn't much after it stacked. It's just now even worse to try and get any kills without a jungler, because your burst just got shot to hell. He's still going to be annoying, (especially post-catalyst, if building RoA) because until he gets RoA/Rylai's, it's not much damage lost, and top is snowbally by nature. If you've lost lane against a Singed, you're still going to be in Shitsville. If he gets to teamfights, you're still in for pain. He became more gank reliant, but only a little worse at trades, since Q's his main damage and he can't flip too much without going oom. Singed is already a late-game champ, I just don't want him becoming Nasus-esque in that I can't really stomp games until super late, and so I have to pray for an okay team. I should be able to kill my lane without jungle help if I'm decently ahead, and now I have to be a lot further ahead to do it.
tl;dr Fed Singed will still eat your soul in teamfights. He's just harder to get fed, since his kill potential in lane went way down. This indirectly addressed the issue by making his hard lane phase even tougher, instead of directly addressing it by making his teamfight worse. (ult defense/regen/MS are what I'd have hit for teamfights, and Q/E mana costs if I wanted to nerf lane)
As far as Taric, I think he's going to run into the same problem Ashe/Blitz lanes run into. You dump everything, they don't die, and then they proceed to dump everything and melt you. Unless you're Graves or someone else with a super-short burst window, that missing 0.4 seconds will hurt a lot. Even if you ARE Graves, that still hurts a lot. If they have a blink, fast dash, or have flash up, anyone you stun will probably be able to blink your ERW combo unless you max-range it, which just sucks. (especially if they have tenacity) If you do what's probably going to be the most effective, (in lane, at least) which is taking a fast burst carry and leveling WQE, it's hurting your peel and lategame more than anything else, which entirely misses what they said was the point. It also firmly fucks bruiser and jungle Tarics, which were actually a working thing now. They could have hit his armor aura %, AA damage, passive, heal, ult, or anything, but they hit a big part of what made him Taric (an amazing stun at level 1), and entirely wrecked other ways of playing him. Bruiser/Top Taric can't get ERWAA off on anyone with Mercs now, and Jungle Taric's ganking and clears got shot in the foot stupidly hard. I never appreciate balance that makes two roles unviable, but this is especially bad since I personally love love love Bruiser Taric. I really hope that since it's PBE, the nerfs will be different on live.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Yeah. What I was saying is that the litmus test for that is generally how useful they are if they have no gold, (since utility is inherent) even if it's not 100% accurate.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Not trying to #soloqproblems, but how do you win games where J4 has 3 kills, LB has 7 (!!!), and your support provides no presence? I got like 70 cs in a 20 minute game, because despite my fb double, I couldn't step up to the creep without Soraka and MF poking me while Lux sat at turret, probably because we had no ward coverage.
I just want to get better at this game, but it's so hard when I spend 25 minutes just waiting to GG it because it's clearly over. (not being defeatist, but 7/0 LB and the team down 10 kills with 0 peel feels pretty bad)I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ DeathRowKitty wrote:"We're losing, therefore I can't learn" is a terrible attitude. Any situation in which one does something wrong is a chance to learn.
This is where he learns what warding is and that it's something that not only the support does. It's also where he learns to farm at tower so he doesn't get 59 cs in 20 minutes and call it 70. It's also where he learns how to play more safely in lane.TBG wrote:↑ TehBrawlGuy wrote:I couldn't step up to the creep without Soraka and MF poking me while Lux sat at turret, probably because we had no ward coverage.
He had 8 deaths that game and the other team apparently had a fed Leblanc. How much do you want to bet at least one of those deaths wasn't from LEBLANC OUT OF NOWHERE? This is where he learns not to step out into areas of the map alone when his team doesn't have vision.
And so on and so forth. Unless he did nothing wrong that game, there's something to learn from it and saying "NOPE, CAN'T LEARN, WAITING 25 MINUTES TO LOSE" is a terrible attitude.
I'm not awful, I know how to ward and that I should as any role if I can't keep myself 100% safe. The only "gank" I died to was a behind-the-tower assault from LB after she already was super fed.
One of them was a LB OUT OF NOWHERE, after we were like 15 kills , 2 drags, 4 turrets, and an inhib down. I just lost all fun and/or morale. I knew it was probably stupid before did it, but it's not like the game was winnable at that point.
I was farming well at tower until Lux pushed the wave repeatedly. I can't un-push a lane unless I can reset it or something.
As far as the attitude, it's hard as hell to tell what I'm even doing wrong when I'm dying with no peel. Even if I do everything (what seems to be) right, I die anyway because LB/Mao/J4 jump me and I blow up even if I get out alive. There's no feedback. In a solo lane or a decently balanced lane, I can actually see what I'm doing and how it affects the game. If I knew how the hell to learn anything from a game like this, I'd at least be okay learning. As of now it's just a waste of my time, and I'd like to change that if possible. If you want to spectate or play a normal with me and tell me what I'm doing wrong, please do. I'm not interested in whining about shitty teams, but obviously I have to explain exactly what was going on there
↑ DeathRowKitty wrote:I don't know, maybe I'm too hard on people that consistently post in this thread to whine about their OMG NOOB FEEDER TEAMMATES, but how hard is it to take the good with the bad and let it balance out while trying to improve the one person on your team you have control over? If you have some terrible player on your team in 80% of your games over the span of 100 games that causes you to lose, you are the least lucky man alive, you have issues with perception/memory, or the problem is you. One of those 3 options is least likely by a very very wide margin.
tl;dr: Keep playing and improving. If you find that you're not moving up after a lot of games, don't blame your teammates.
That's exactly what I'm trying to do, I just have no idea how. I'm not trying to vent or whine, I'm just legitimately confused about what the hell it is I'm supposed to do.
ftr, though, when I preface the whole post with "I'm not trying to complain, but seriously, how do you win these games?", you could stand to be less of an ass. If I'm already frustrated and down and making a legitimate request for advice, I don't need high-and-mighty all in my face. I need legitimate, down to earth help. If you want to give that to me, I'd gratefully take it.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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That's fascinating.
↑ Staeg wrote:↑ IH wrote:↑ TheButtonmen wrote:Jungle tax is stupid and people who try to use it as an excuse to steal a creep or two should feel bad.
1. Did you kill the hero / drive them out of lane?
Yes - Just start pushing and ram the lane to tower or take down the tower while they're gone.
No - Then go to 2.
2. Did you get the opponent's summoners?
Yes - Then FFS don't push the wave, you want to leave and come back and murder them before they get a chance to reward or get flash back up.
No - You didn't help your laner so don't put them behind by soaking up XP / CS.
How dare someone on your team get money?
They don't get money, though. The money doesn't conjure itself. They literally steal it from you.
It's awful when the champ who's presence is global, is the most roaming, is the least well farmed of any non-support, and still somehow in charge of objectives gets gold. It really is.
Aside from blatant dumbness or selfishness, junglers need that gold. If I just spent half a minute ganking your lane instead of farming, and I didn't at least get assist gold, I'm falling behind. Obviously, if I can come back in a minute to get that assist gold, pushing is dumb, but if I can't, I need that gold .
↑ Bub Bidderskins wrote:
There is a balance to be had. If you only focus on your teammates, then you'll never improve, but if you always focus on yourself, you'll get depressed. Also keep in mind that you can learn from your teammates' mistakes as well. When they make a bad play, don't think "OMG noob team", and for the love of god don't abuse them in chat. Instead, think of what they should have done in that situation. Then, if you're put there some game, you'll make the right choice.
And never, EVER, forget that this is a game and you are supposed to have fun. I've played some really fun games that I ended up losing, just because I invested my energy into enjoying myself and not into trying to win at all costs.
How can I do that when generally I can't even see what they did? If they're dying across the map, all I know is that _____ is fed and ______ is feeding. As far as bad plays in teamfights, it's always the same things. No peel, getting caught out, positioning mistakes, over chasing, etc.
Yeah, I just don't really have fun when I'm not getting any feedback. Losing lane/game to a team that legitimately plays better than I do is somewhat fun. Losing the game to someone that can just faceroll me because they're stupidly fed sucks. I had an awesome TT game today where I started 4/0, but my team fed a Gold AD Yi, and hilarity ensued. He rolled his way from like 1/4 to 12/4, one inhib, and one base turret down for us, thanks to our lack of coordination and CC. (Shy, Eve, Taric) Then I finally just said. "I am going to not stun anything, wait for Yi to jump us, and then stun him. BLOW HIM UP WHILE WE CAN." And so we did. He was surviving it with Meditate before we started to even the game, but once we did, he just would go boom instantly. He made a brilliant backdoor attempt and got the nexus turret and some damage on the Nexus, but I b'd quickly and stopped him. After a long series of teamfights and barely surviving, we did end up winning the game, but I would have still had a ton of fun if we lost it. For the last 15-20 minutes it was literally one bad fight and they'd GG.
I actually learned in that game, because I got feedback from the game. I would stun Yi when he overextended, but we weren't able to burst him fast enough since we had to walk there, and he'd ace us. When I saved it for when he was on top of us already, we blew him up even with perfect Galio ults on us. I learned how stupidly important it is to save that stun, and my Taric play has definitely improved as a result. Nidalee was chunking our Eve with pre-fight spears until I started blocking them with my face. (I could heal 2/3rds of it away on the spot, lol) I learned some about how you should play tanky characters, and do things like literally walk into every spear to cover your team's poor positioning.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ PJ. wrote:↑ TehBrawlGuy wrote:ftr, though, when I preface the whole post with "I'm not trying to complain, but seriously, how do you win these games?", you could stand to be less of an ass. If I'm already frustrated and down and making a legitimate request for advice, I don't need high-and-mighty all in my face. I need legitimate, down to earth help. If you want to give that to me, I'd gratefully take it.
1) Don't preface a complaint with "I'm not trying to complain"
2) Don't die 8 times
3) Farm better/convince your support to help you so you can farm better/farm under tower/ figure out how to get you average about where it needs to be. (Good = 75 per 10min, Average = 50 per 10, Less than 50 per 10 = it's probably your fault)
4) You're gonna lose 40% of your games even if you're the best player in the world. Don't let it get you down. Stay positive, try to win the winnable ones
1) It wasn't a complaint. I know there are Plat/Diamond players that can get 80% winrates on Silver smurfs, so clearly most of these games are winnable by players better than myself. I did have to actually explain how fed the enemy team was for context. If they were like 6 kills up or something, "don't suck, position better" would have applied.
2) How would I have gone about doing that, considering who the enemy team was and how fed they were? I average 3.8/game. That's obviously nothing to write home about, but it's not 8.
3) I average a little under 150/game with Corki. (and that counts games like this where I just can't CS at all) Not amazing, but I don't think it's subpar, and I like to think that's somewhat offset by the fact that I'm usually playing pretty aggressive and get a little under 7 kills/game.
4) I try to, but I'm legitimately confused as to how the hell you win them. Here's my average K/D/A (in order) with Ryze, Corki, Sona, Taric, and Nunu, the five champs I know best and play the most of currently:
6.2/game 3.4/game 6.4/game
6.8/game 4.2/game 6.4/game
1.5/game 4.5/game 13.1/game
1.2/game 3.3/game 12.4/game
1.4/game 3.9/game 14.3/game
I'm consistently winning my lane by at LEAST 2.6 kills, over periods of ~40 games, so why have I lost 7 more than I've won this season? I just don't get it at all. I'm not just focusing on kills, I keep running Drag timers and, as Jungle, get more drags/barons than I lose.
My K/D/A over all ~160 of my ranked games this season 3.4/3.8/9.4. Considering about 60 of those were support games, I'm very happy with it.
@Brandi: That was dead serious. One of my IRL friends is planning to major in psychology, (and everyone can tell, lol) and I have a passing interest in it myself, so I thought that was really cool. It's absolutely crazy how the chemistry in your body affects your behavior.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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I typically don't bring up KDA, but I brought it up to help isolate what my problem is. (i.e. it's clearly not losing lane or CSing badly)
5) How far would you go to include this on ADCs or assassins?
7) What do you mean?
I try to keep everyone positive as much as possible. One of my duoq partners will bitch at any lane that goes 0-2 and will lose all morale if we fall about 4 kills behind. He is one of the best carries I've ever seen, and clearly mid-high Gold material in terms of skill. (only gameplay problems are bad map awareness and judgement calls, he has amazing mechanics)
He sits in Silver III thanks to his rage, and I reap free elo by catching him while he's calm, talking him down if he rages, fixing his map awareness/bad judgement, and by playing jungle and proceeding to essentially forget what bot lane is, unless I'm getting a free kill there or ward covering for a bad support. I got from like 1100-1350 in like 5 days with him; it was glorious. He's also 13, which is both hilarious and incredibly demoralizing, considering how damn good he is. I've never met a more exact version of "that CoD/Halo kid".
Anyway, I should be on all day today, (Monday) so if anyone wants to duoq with me, or even normals/spectate to help me figure out what I'm doing wrong, please do! I have a feeling it may be this:
↑ mykonian wrote: His team was pretty much behind the whole game, and I don't know how he did it but he kept picking the fights his team could win. He'd die in a couple of initiations, he killed a couple but mostly had his team do it. But it was really impressive to see how he kept finding the fights where his team, even if behind, could score a positive result. He won that game for them even if the enemy team had been ahead till only the last bit.
I had a game as Amumu with Ankamius, and I'd land these amazing 4-5 man QRE combos, but we'd still lose the fight. I kept wondering aloud why we were losing fights when I was repeatedly hitting perfect ults. I still don't know exactly why.
↑ Ankamius wrote:↑ TheButtonmen wrote:Your whole goal is to stroke your teams ego, herd them into taking objectives, take the blame for everything that goes wrong and to buy fuck tons of wards. You'll be surprised by how few trolls / ragers are on your team once you start getting other lanes ahead by being a roaming pain in the ass for the other team.
This. #1 reason I have a positive win rate in ranked this season right here. It's not that big of a sample size (since I've only played 22 games), but I'm currently 4-2 as support just by spraying the map with wards and forcing the rest of my team to pay attention to what's on the map.
To anyone who has to play support in a game,keep dragon pink warded from minute 5 all the way to minute 35.It's a really simple thing to keep track of, but it can drastically improve your chances of winning a game. Make sure all the common entrances for the opposite team is green warded whenever you're about to take dragon. Keep baron pink warded after about minute 20 or so. If you have room to put down another ward on your sightstone, you're doing it wrong.
The best mids to take in my opinion for low ELO games are ganking/assassin mids that are really good at roaming. Akali, Ahri, Lux, Twisted Fate are the ones that come to mind immediately, but it's not exhaustive by any means. Keep your lane shoved and roam around the map to help your other lanes win. If you're doing this correctly, you will have a good chance of being able to snowball at least one of the other lanes. Depending what side you're on, you could even go into the enemy jungle and go behind the dragon/baron pit to gank through the tri-bush if you would be relatively safe doing it. Just be careful about doing that; you're probably better off not doing it if you're not sure you won't be ganked while moving through it.
The last thing I want to make clear is that one person being fed doesn't mean that the game is over by a longshot. TehBrawlGuy can testify to this; we played a duo queue game a couple days ago where the enemy Xin Zhao got around six kills within the first 15 minutes of the game by camping bot lane and ganking me in mid once for a kill. Within ten minutes, we all got our shit together and started winning every single teamfight by a landslide. Caitlyn and I (Ahri) would do a ton of damage while TBG (Singed), Zilean, and Jarvan 4 repositioned the hell out of them for us. This was only really possible by us getting a few lucky ganks and catching people off guard, but this would easily have been a significantly different game if the Zilean's annoyance (since he was really the only one feeding; Caitlyn had one death the entire game) had caused more of us to go on tilt or if the constant camping of bot lane had snowballed into other lanes more effectively.
Like literally, following the list TBM posted will do so much. If you're following that and doing all you can to learn more about the game and how to play it, getting to Gold or Platinum should be much easier with practice and diligence.
Oh, man, that game. Another few things that can definitely be learned from that game are that you have literally no excuse for dying in lane, and that you should always, always, try and slow the bleeding, even in an obviously lost lane. I countered myself super-hard in champ select, (was thinking quinn = adc, forgot she was also a bruiser) but I ended up only dying once in lane, and that was on an all-in I had entirely screwed up. Quinn managed to win in CS by a lot, and took my tower, but I managed to entirely prevent her from outputting presence. I let her push waves into turret and got the CS from those that I could, (she could still poke me very easily, even farming under turret) but I just stayed in lane and willingly missed lots of CS to avoid poke. Because I was constantly in lane, I was not behind in levels, and Quinn was pinned there all game while Anakmius snowballed. Quinn didn't snowball (she lost in kills, thanks to Ahri ganks) and still built pretty squishy, so I wrecked her in teamfights by simply flinging her into 4 people and watching her blow up.
It was amazing. Zilean + Singed is also incredibly hilarious.
Having played with me, is there anything on that lists I don't do?I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ TheButtonmen wrote:↑ TehBrawlGuy wrote:5) How far would you go to include this on ADCs or assassins?
7) What do you mean?
It's quite simple, don't play ADC's or assassins.
ADC's are literally the worst role to solo queue as because you have no effect on the game for the first fifteen-twenty mins, you're stuck in your lane, you're item reliant and you need your team to peel for you.
Assassins are also pretty bad because it's snowball or bust and they're also extremely item dependent.
If your playing solely to earn ladder points then it's a lot easier to outplay the enemy team then it is to outplay the enemies individually.
In those games where I'm forced into ADC, or I'm late in pick and they have no hard CC for Kat, etc. what should I do?I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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If I played this game for e-peen, I wouldn't be asking internet peoples for help. lol
I get my jimmies from clutch plays, anyway. I had a support game where we had frozen lane just before tower and their support was camping river, so I couldn't really re-ward it. Surprise Rammus rolls down while I'm in the warded bot river brush and beelines me for what would be an easy kill. (my adc's already under tower) I juke through him with flash, bait him to powerballjustinto tower range, Crescendo his face, Q + Powerchord him, and just watch him melt. I had already flashjuked a lane gank that game, and my ADC was pretty impressed.
That is the best feel.
Edit: Often enough. Mid/top always get called fast, and if I'm last pick because I'm duo with a higher elo friend, it happens. You'd pick Vayne in soloq? I love her to death but I've stayed away from playing her in ranked.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ Brandi wrote:↑ TehBrawlGuy wrote:She can nearly 100-0. Q > LB Powerchord AA > Ult > Q is a kill.
Yes but that's really late game. The AP carries I mentioned can 100-0 by level 6 with little to no items.
Lux really can't without some prior damage, the other two are super-bursty. Sona's more like Swain. Sona also enables ganks hardcore.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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↑ xRECKONERx wrote:that's what happens
It's just stupidly fun to shit on one of the best champs in the game because you are the hardest counter in the game. Teemo's just hilarious. I got FB by flash igniting + AAing him under tower and just walking away with W and waiting for it. Singed got me to 1/3rd after I took some tower shots thanks to my DoT, and Hec came in to gank. I had no wards, but I had the river + tri shroomed, and he ate 3 of them. I walked to him, and thanks to Liandry's, I just blew him up on the spot.
↑ Matias wrote:Carrying games as sona feels really good sometimes. Went from being solo bot against a Quinn and Taric (our ADC yi...you heard me right...was DCed for 8 minutes then just sat in lane getting no feed; our top Jax was DCed for 6 minutes though, so) to destroying them as I went 3/0/20. #soloqsuccess, fuck this soloq problem noise. We should get some inspirational stories in here.
One of my ranked games today:
Was 2nd pick purple, called mid. Top, support, and ADC got called as well. Bans happen, and we notice Malph is open.
Me: Hey top, can you play Malph?
Top: I can, but I don't own him. =/
Me: Mind letting me top then? I can play him well.
Top: Sure. I'll be taking mid then.
Support: Going support nid
Me: Could you please not?
Support: I'm good with her, dw
Me: Alright, great.
So I take Malph, and enemy Garen shows up. I'm waiting for them to pick a carry so I see who I can break, and boom. Urgot last picked. Game starts, I ask if Cait she knows how to deal with Urgot since he's uncommon. She replies in the affirmative. Lane starts, and it's going pretty well for me. Garen's pushing pretty hard, but I'm not missing any creep and I'm in great position to FB him when Vi ganks. Lane continues. Cait gives up FB and I'm sad, but w/e, I wreck every carry and I'm stacking armor/health anyway. I tab to check out the game, and Vi is super behind. (she admitted later she did not know how to jungle and just picked it because the rest was called) 12 minutes pass, and I finally give up a death in a Lee gank, barely missing getting Garen out of the deal. Still no ganks from Vi, despite Garen pushing 24/7. Cait and Nid feed more, Vi feeds, and Kass is even with a few deaths. Vi finally visits my lane after I've shoved it to tower. She botches the gank by approaching from the front, but my RQ + tanking the tower get her the kill anyway. Teamfights start and we're 8 kills and a few towers down. I blow up Viktor with REQ. and catch Urgot with it too. Kass jumps him and we win the teamfight. Next teamfight starts before my ult was up, and they ace us and push. I respawn and ult them as they were retreating from inhib. Q and randuin's slow them enough for us to get 4 kills out of the deal, and I got a double. Garen comes on in allchat: GG, viktor ragequit.
We proceed to roll the 4v5 and win, with our Kass saying (clearly the best of the other 4 and super fed now) "GG, malphite carred. We'd have lost without him."
Dat feel.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Just had a game where I brought back a team from 10 kills down to ahead thanks to great plays and playcalling. ...and then the ADC blew it by getting caught.
I feel both incredibly happy and like I want to throw my mouse. It's... odd.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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Just keep winning and get your MMR up. It's like this because you can never drop back down, so once you get it, you'll have it forever.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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You should teach me. I've been meaning to learn Jax; he's one of the few champs I own but can't play.I don't have anything to put here because my normal signature is images. Weeeeee.- TehBrawlGuy
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