Thought on
7v2v2
6x VT
1x Doc
2x Bulletproof Red Mafia Goon
1x Blue Mafia Goon
1x Blue Mafia Cop
I want a set-up with mafias with different abilities that is more or less balanced between them and town.
Idea is that Blue Mafia loses an otherwise even endgame, but gets an advantage in target selection in day phase. This makes 1/1 endgames easy to settle. I am unsure if Blue should have a 1-shot strongman. Doc is designed to avoid blue solving too much through kill blocks.
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