[REVIEW] Open Setup Reviews
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- DrDolittle
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DrDolittle Jack of All Trades
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DrDolittle Jack of All Trades
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No one wins since no one has their win con satisfied.In post 717, Irrelephant11 wrote:Who wins if mafia endgame town before any mafia die or vice versa- DrDolittle
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DrDolittle Jack of All Trades
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Good call. Maybe everyone should have a target that is not alignment indicative. Does that help?In post 717, Irrelephant11 wrote:So first of all town has a way to confirm every townie as town. This possibility makes it feel pretty broken right off the bat, even if some individuals would choose not to use this strategy immediately to protect their usurper wincon
Second of all fewer than 4 mafia and every mafia will know who’s coming for them. This possibility also makes it feel broken- DrDolittle
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actually this doesn't feel that at all since all it does is sow discord in the mafia, and makes coordination way more difficult. but the town part is still an issue you're right.In post 717, Irrelephant11 wrote:every mafia will know who’s coming for them. This possibility also makes it feel broken- DrDolittle
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DrDolittle Jack of All Trades
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After talking with some smart people, this is the redesigned version I'm hoping to run in the micro queue. Looking forward to fine tuning this some more.
Last edited by DrDolittle on Wed Mar 13, 2019 4:54 pm, edited 3 times in total.- DrDolittle
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thanks for the valuable feedback. im thinking about a revision where donnie never finds it optimal reveal in thread - because that's where the difficulty comes from.
My intention for prevention is actually pops' second option, that "a reasonable interpretation is that Brasco will die anyway, but the win condition will be prevented".
I don't understand the following "Donnie Brasco is in the scum PT, he knows who all the mafia are (presumably he is in the scum PT on a secret alt because otherwise the setup makes no sense and is absurd, scum read the PT access list and submit a daykill and win)". I was thinking that in the roll PM, it would just say "you and scum2 and scum3 and scum4 are in a chat together, but you know one of them is Donnie", which should functionally be the same as a secret alt?
I wanted the prevent mechanic such that on 2 scum 1 DB, scum's win rate is not 50 percent, but pops is right - the design concept is awful - that it is just roll a D3 or flip a coin. This mechanism is taken inspiration from the accusation/bribe in zor's fortnight games, but I guess it's not too popular.
design goal is to do AITP, but like not random lynching as the optimal strategy- DrDolittle
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DrDolittle Jack of All Trades
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Theme: Donnie Brasco has infiltrated the mob! Who has infiltrated the police force. Can our hero stop them before the mob destroys the police from the inside? Lynches are arrests, and if both mafia accuses Donnie rather than each other, then the court cannot convict and send the bad guys since it's a he say she say situation.Last edited by DrDolittle on Sun Feb 09, 2020 4:17 pm, edited 1 time in total.- DrDolittle
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DrDolittle Jack of All Trades
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Any more comments? I want to run this - ideally under micros so I'll throw in a pair of masons for balance.In post 895, DrDolittle wrote:
Theme: Donnie Brasco has infiltrated the mob! Who has infiltrated the police force. Can our hero stop them before the mob destroys the police from the inside? Lynches are arrests, and if both mafia accuses Donnie rather than each other, then the court cannot convict and send the bad guys since it's a he say she say situation.- DrDolittle
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DrDolittle Jack of All Trades
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I thought that's a feature and not a bug! Though once more town gets a buff if that were the case, since mafia gets "more" information from the theater maybe. I'm think of adding a loyal neighbourizer instead of masons to bump up town power and be more coordinated in theater.In post 901, Jingle wrote:That way town doesn't have to theater a game of mafia where all the mafia are dead.
You are right. Let's make a private accusation and Donnie doesn't need to accuse.
Well, Donnie stays alive for the rest of the game, Mafia can correctly guess since there is one player left who is donnie so mafia winsit would definitely be interesting to see two consecutive goon lynches and a low number of informed and watch DB accidentally endgame. In which case... What happens?
I'm thinking just to ask town players when confirming to given teh number of informs they'd like, take the median, and randomly distribute. Or I can ask Donnie his preference. Or I can just set it to be 3. decisions decisions.a low number of informed
people's egos are too big to never post again, but we could just have the mafia never leave the Mafia PT even after death, and not go to the dead PTOh, also there should probably be a separate town and mafia dead pt, since correct play from town after being lynched is just to never post again which defeats the point of a dead thread.- DrDolittle
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DrDolittle Jack of All Trades
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realized an issue: if 1 goon and 1 donnie is alive and its 5p, and townie 1 has 1 vote, if groon votes townie 1 and donnie doesn't quick hammer, then donnie is confirmed to scum as donnie.
I just need to add to the rules that all members of the alive in the PT cannot vote for the same person. This adds in additional VCA deduction power from town, which should bias the the game to the town side again- DrDolittle
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DrDolittle Jack of All Trades
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Oh sorry I wasn't very clear. I meant that Random Cop is literally randomized result in the sense no matter who is checked, the result is town T/(T+M) times, and scum M/(T+M) times. Thus, effectively the result is bogus. I prefer this over the "naive cop"/"paranoid cop" because I want people to internalize they could have bad reads conditional on flips of both alignments.
List ties --- probably just randomize who gets first second and third.
@Kerset see above. I meant for the bad-reads club cops to have no investigative power, while hiding from the players themselves who has the good reads and who has the bad reads.- DrDolittle
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