*grabs hammer*
Stop, HAMMERTIME!
*swings hammer*
↑ MagnaofIllusion wrote:I think my thoughts are pretty well categorized in the Mafia QT so I'll keep this short.
The fact that this game continued after Day 2 is beyond me.
1. Mod screws up and jumbles around role PMs. When this is discovered the solution of "Oh, let's just add another Town Sane Cop" the the set-up being the decision is mind boggling. Especially given that scum had Goon / RoleCop / Tracker. I'd like to see if Mr. Flay and Hoopla actually do agree that this was their decision regarding the error. 1 Sane Cop in a Set-up is generally powerful. Two in a game with no scum way to counter-act except with Death (no Roleblocker or Godfather for a false clear) is so out of balance I'm amazed it continued. The proper decision would have been to force-replace Amrun and give her replacement the VT role PM.
2. Then we have said roles being Mod confirmed (and they were ... clear as Day when I actually read the thread) and the subsquent confirmed Town clears that created further made the game irreparably damaged.
Had I been reading through the game before I chose to replace in (which I only did to help out post-crash) I would never have taken the slot.
Otherwise congratulations to Town I guess.