Micro Game Queue (Players & Moderators)

For archiving signup threads after their corresponding games are complete.
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Post Post #256 (isolation #0) » Thu Aug 16, 2012 6:20 pm

Post by Cheery Dog »

/in 17
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Post Post #393 (isolation #1) » Sun Sep 02, 2012 1:24 am

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/in 25
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Post Post #402 (isolation #2) » Tue Sep 04, 2012 4:11 am

Post by Cheery Dog »

/out 25 - I'm going to end up overloaded with games getting to nittygritty stages, best if I don't actually start another one for now.
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Post Post #693 (isolation #3) » Tue Sep 25, 2012 12:39 am

Post by Cheery Dog »

I thought this closed normals were meant to be quick filling

/in 38
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Post Post #718 (isolation #4) » Tue Sep 25, 2012 9:08 pm

Post by Cheery Dog »

/in 44
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Post Post #794 (isolation #5) » Wed Oct 03, 2012 5:30 pm

Post by Cheery Dog »

It'll come again at some stage (it had better - I also want to play it)
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Post Post #799 (isolation #6) » Thu Oct 04, 2012 4:38 am

Post by Cheery Dog »

The moderator queue seems to be shrinking now that everyone is doing these vengefuls (I guess I will also have to try one at some stage, however not right now because I want to think twice)

/in 47
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Post Post #1084 (isolation #7) » Wed Oct 24, 2012 3:42 am

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/in 66
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Post Post #1132 (isolation #8) » Sun Oct 28, 2012 12:15 pm

Post by Cheery Dog »

I want to try all three of those why I join that other micro..

/in whatever this dice tag equals
Original Roll String: 1d3+67
1 3-Sided Dice: (2)+67 = 69
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Post Post #1350 (isolation #9) » Sun Nov 11, 2012 2:58 pm

Post by Cheery Dog »

His post does actually put him in 75. This queue places plain ins as into the lowest numbered game. (I think it's only mini theme where you have to actually specify which game you want in (and the large queues which have different threads for each game))
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Post Post #1392 (isolation #10) » Tue Nov 13, 2012 2:03 pm

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/80 (in)
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Post Post #1756 (isolation #11) » Mon Dec 10, 2012 4:59 pm

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greygnarl wrote:
Rondar wrote:Can I sign up for 96 as well? /in

You can sign up for as many as you want.

no, only 3
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Post Post #1798 (isolation #12) » Thu Dec 13, 2012 1:07 pm

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I say it is filled.
/in 98
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Post Post #1803 (isolation #13) » Thu Dec 13, 2012 2:08 pm

Post by Cheery Dog »

I just realised I'm doing something I don't want to be doing (starting three games at once), because getting into that many at the same time is probably a bad idea (it didn't help last time when it happened (and two of hose are still ongoing)
so I'm going to be uncool and
/out
I'm sure you'll find someone else before hoopla comes back into the thread anyway.
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Post Post #2114 (isolation #14) » Fri Jan 11, 2013 11:57 am

Post by Cheery Dog »

That is by site standards considered a theme.
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Post Post #2162 (isolation #15) » Mon Jan 14, 2013 8:40 pm

Post by Cheery Dog »

How do those work with 9 players?
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Post Post #2348 (isolation #16) » Thu Jan 24, 2013 12:20 pm

Post by Cheery Dog »

implosion wrote:(my game is at 5/9 - maestro missed kmd)

no it's at 6/9

/in 121
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Post Post #2352 (isolation #17) » Thu Jan 24, 2013 5:42 pm

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Lincolm wrote:^That's a hammer

No really? I thought it was wrench
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Post Post #2933 (isolation #18) » Tue Mar 19, 2013 4:33 pm

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borkjerfkin wrote:hey guys let's fill 146 and keep normals flowing through the micro queue

sounds useful to me.

/in 146
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Post Post #2944 (isolation #19) » Wed Mar 20, 2013 11:33 am

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I didn't think I saw my name. (and no I'm not interested in 50/50 because I think lylo would be bad)
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Post Post #3014 (isolation #20) » Fri Mar 29, 2013 5:29 pm

Post by Cheery Dog »

/in to mod
Game Name: 7p Vengeful
Game Type: Open
Game Size: 7p

Optional Caption/Description of Game upon announcement: As per the description on the wiki
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Post Post #3082 (isolation #21) » Fri Apr 05, 2013 3:14 am

Post by Cheery Dog »

It's so you already know how the basic game works. it therefore prevents any chance presumably of you ruining the game by doing something you shouldn't
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Post Post #3244 (isolation #22) » Fri Apr 12, 2013 3:32 am

Post by Cheery Dog »

More people should join my game, I don't promise anything but the opportunity to be vengeful twice*

*vengekills cannot be claimed by the same person twice
Offer invalid if you draw scum or lose day 1.
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Post Post #3267 (isolation #23) » Mon Apr 15, 2013 3:36 am

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Game gets to go up in approx 12 hours, remember have fun!
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Post Post #3861 (isolation #24) » Sun May 12, 2013 1:43 am

Post by Cheery Dog »

Micro 160 has ended in a
Mafia Win


/in 178
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Post Post #3987 (isolation #25) » Sat May 18, 2013 1:41 am

Post by Cheery Dog »

eh I want to see if this works, so I may as well

/in to mod

Game Name: Vengeball
Game Type: Open (5x Vengeful Townies, 2x Scum team of Godfather and Goon)
Game Size: 9p

Optional Caption/Description of Game upon announcement: Vengeful Mafia and Multi-ball Combine.
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Post Post #4258 (isolation #26) » Tue Jun 04, 2013 2:16 pm

Post by Cheery Dog »

*insert reminder and adveristment for people wanting to join my game here*
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Post Post #4398 (isolation #27) » Mon Jun 17, 2013 1:57 am

Post by Cheery Dog »

/in 193
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Post Post #4532 (isolation #28) » Wed Jun 26, 2013 1:48 pm

Post by Cheery Dog »

Micro 186 ended with a
town
win.

/in 194
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Post Post #4568 (isolation #29) » Fri Jun 28, 2013 4:26 pm

Post by Cheery Dog »

/in to mod

Game Name: Vengeball
Game Type: Open (5x Vengeful Townies, 2x Scum team of Godfather and Goon)
Game Size: 9p
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Post Post #4609 (isolation #30) » Tue Jul 02, 2013 12:35 am

Post by Cheery Dog »

In post 4607, Shadi1337 wrote:So you think I shouldn't play in the same queue? I just prefer 9 player games >_>
Just /in to the specific games.

Since both the current games have recently gone into signups, your hydras /in has probably been lost in the change over. Going down with Micro 194 which never filled.
(because otherwise it would be listed as being in one of the games currently in signups.
In post 4585, quadz08 wrote:
In post 3468, quadz08 wrote:
So everyone knows: I am only signing people up for games that have already been put in signups. If you say "/in for Micro 167" before Micro 167 goes into signups, even if 165 and 166 both seem to be full, your /in does not count. This works similarly for "/in for next"; if there isn't anything currently open, you won't be signed up for a game that hasn't been put into signups yet.

The reason for this is simply because keeping track of /ins before a game is actually in signups is a nightmare.
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Post Post #4626 (isolation #31) » Fri Jul 05, 2013 2:10 am

Post by Cheery Dog »

In post 4622, Parama wrote:/in Vengeball but I think it filled but w/e
Do you want on a replacement list?
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Post Post #4655 (isolation #32) » Tue Jul 09, 2013 10:20 pm

Post by Cheery Dog »

Nope
In post 4585, quadz08 wrote:
In post 3468, quadz08 wrote:
So everyone knows: I am only signing people up for games that have already been put in signups. If you say "/in for Micro 167" before Micro 167 goes into signups, even if 165 and 166 both seem to be full, your /in does not count. This works similarly for "/in for next"; if there isn't anything currently open, you won't be signed up for a game that hasn't been put into signups yet.

The reason for this is simply because keeping track of /ins before a game is actually in signups is a nightmare.
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Post Post #4990 (isolation #33) » Tue Aug 13, 2013 4:45 pm

Post by Cheery Dog »

I'm going to now try this here because people tell me it might actually fill as a smaller game.

/in to mod

Game Name: 2nd Chance's 2nd Chance.
Game Type: Extremely Semi-Open (practically a closed since there's over 3500 possible roles) Theme
Game Size: 9p

As per here except that there will now be 2 mafia guaranteed in the game. (and town power is reduced to a minimum of 1)
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Post Post #5202 (isolation #34) » Tue Aug 27, 2013 12:37 pm

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I can wisdom of the crowds/one if there's more than enough people for my game. (because I kind of want to be running it and I know there's currently one that I could declare unwise)
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Post Post #5230 (isolation #35) » Wed Aug 28, 2013 10:44 am

Post by Cheery Dog »

Wait it did actually fill!?

I better actually update my spreadsheet.
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Post Post #5386 (isolation #36) » Mon Sep 09, 2013 1:55 pm

Post by Cheery Dog »

/in to Mod

Game Name: Greatest Upick
Game Type: Upick/Semi-Open
Game Size: 9p
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Post Post #5481 (isolation #37) » Mon Sep 16, 2013 1:32 pm

Post by Cheery Dog »

/out mod
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Post Post #5527 (isolation #38) » Tue Sep 17, 2013 12:32 pm

Post by Cheery Dog »

This discussion should probably head to the new open setup ideas thread.
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Post Post #6673 (isolation #39) » Wed Feb 05, 2014 7:40 pm

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/in to mod

Game Name: Vengeball
Game Type: Open
Game Size: 9.
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Post Post #6763 (isolation #40) » Wed Feb 19, 2014 1:58 pm

Post by Cheery Dog »

"Introductory words".

I'm allowing hydras in the game unless WOTC says otherwise.

Also there was a pre-in from Pollie (Guyett/mollie hydra) - I'm assuming they'll get that account sorted.
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Post Post #6773 (isolation #41) » Wed Feb 19, 2014 6:57 pm

Post by Cheery Dog »

In post 6772, Hanzo_5 wrote:/in 304
Rejecting this in due to WOTC
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Post Post #6788 (isolation #42) » Thu Feb 20, 2014 8:51 pm

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In post 6783, Lucky2u wrote:If you've been following the Micro Que the last few months you probably saw me go through a great/greater/greatest trilogy of games for the Holidays. Well... just like Hollywood, I feel no trilogy should be left unruined. So now announcing my straight to DVD sequel of my Holiday Idea Trilogy!

Game Name: Lucky's Double Greatest Idea Spring Break!
Game Type: Double Greatest Idea
Game Size: 9p

Optional Caption/Description of Game upon announcement: Similar setup to greatest idea. You will be dealt 5 roles and choose alignment from one, and powers from two. The remaining 2 will be discarded publicly at game start. Guaranteed Town Majority at start or re roll of setup.


I will have 3 pre-in slots.
Eww, that setup should stay dead in the marathon where it was born. (i regret thinking it was a good idea at the time)
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Post Post #6943 (isolation #43) » Wed Mar 12, 2014 2:10 am

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/in to mod
Game Name: Strange Idea Mafia
Game Type: Open
Game Size: 9p

Optional Caption/Description of Game upon announcement: Variant of Greater Idea Mafia created at the Reckoning III. Players are given two cards, pick one as their alignment and discard one to be shuffled and dealt as individual abilities.
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Post Post #7709 (isolation #44) » Wed Jun 18, 2014 12:06 am

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/in to Mod.

Game Name: A Given Value of Normal
Game Type: Closed Normal
Game Size: 9 players

Optional Caption/Description of Game upon announcement: Reviewed by Antihero & N.
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Post Post #7877 (isolation #45) » Mon Jul 07, 2014 3:14 am

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Blahblah Normal spill.

No Hydras please.
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Post Post #8440 (isolation #46) » Thu Aug 28, 2014 1:46 am

Post by Cheery Dog »

Micro 360 ended in a
town win
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Post Post #8706 (isolation #47) » Sat Sep 27, 2014 5:12 pm

Post by Cheery Dog »

PokerFace wrote:About how long does it take for someone to move from the bottom of this queue to the top of this queue?

I would like to run my game when i finish playing 397 so i want to know how to gage getting in the line

On the assumption every game will take the full week to feel, and the queue will remain at ~5 moderators, it should take ~3 weeks.
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