Ladies Night 2: No Cover -- (Game Over)


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RedCoyote
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Ladies Night 2: No Cover -- (Game Over)

Post Post #0 (isolation #0) » Tue Sep 25, 2012 5:30 pm

Post by RedCoyote »

L
ADIES
N
IGHT
2
:
N
O
C
OVER


Image

More players. More choices. More responsibilities. A town of twelve women were able to overcome three scum. What will happen when the stakes are higher? Using only their wits, and a few choice powers, will an uninformed majority trump the informed minority once again? This is Mafia.





Player List

  • RachMarie
    Amrun
    Brandi
    camn
    springlullaby
    TraceyLyn11
    flinter

    PiggyGal15
    Fujiko
    Tammy
    DrippingGoofball
    CityElectric
    Telo
    Malakittens
    Eidolon

    Bunnylover
    Seastormjt
    Huntress
    Apokalyptika
    Katty Bard
    MathGirl277

    Sucrose


Players, Roles, and Resolutions

Spoiler:
Telo,
Mafia Role Cop
, was lynched day 1.

Bunnylover,
Townie
, was shot night 1.

CityElectric,
Bodyguard
, was shot night 1.

RachMarie,
Townie
, was lynched day 2.
Apokalyptika
Katty Bard
MathGirl277
, a
Townie
, was shot night 2.
Tammy, a
Townie
, was shot night 2.

Seastormjt,
Mafia Goon
, was lynched day 3.
Amrun,
Mafia Goon
, was shot night 3.
springlullaby,
Godmother
, was lynched day 4.
Fujiko, a
Roleblocker
, survived!
Sucrose, a
Bulletproof
, survived!
Huntress, a
Townie
, survived!
Brandi, a
Townie
, survived!
TraceyLyn11
flinter
, a
Townie
, survived!
Malakittens
Eidolon
, a
Vigilante
, survived!
camn, a
Townie
, survived!
PiggyGal15, a
Townie
, survived!
DrippingGoofball, a
Townie
, survived!


Important Links



Current Deadline:
N/A
Game Status:
Game Over
Last edited by RedCoyote on Tue Nov 13, 2012 3:04 pm, edited 20 times in total.
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RedCoyote
RedCoyote
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RedCoyote
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Posts: 8036
Joined: October 19, 2008
Location: Houston, TX

Post Post #1 (isolation #1) » Tue Sep 25, 2012 5:52 pm

Post by RedCoyote »

Setup Information


Ladies Night will use a Semi-Open setup with only normal roles.

Setup1
Mafia Godmother

1
Mafia Power Role
(Randomly selected from the pool of: Doctor, Framer, Roleblocker, Role Cop, Strongwoman)

2
Mafia Goons

VS

4
Town Power Roles
(Randomly selected from the pool of: Bodyguard, Bulletproof, Cop, Deputy, Jailkeeper, Mason, Roleblocker, Vigilante)

10
Vanilla Townies


  • No power roles will be replicated (with the exception of the Mason, see below).
  • If a Mason is pulled, a second is automatically added.
  • If a Deputy is pulled, there must be a Cop in play or we redraw.
  • Random.org will be used to conduct the drawing.


All Potential Roles


GodmotherWelcome to Ladies Night 2: No Cover.

You are a
Godmother
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Godmother, you are completely immune to Cop investigations. Your ability is passive and, therefore, will not restrict you from killing should you choose to.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

DoctorWelcome to Ladies Night 2: No Cover.

You are a
Doctor
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Doctor, you may protect one player of your choosing each night. You may not protect yourself. Your ability is active and, therefore, will restrict you from killing should you choose to. You may kill or use your ability, but not both, even if you are the last living mafia member.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

FramerWelcome to Ladies Night 2: No Cover.

You are a
Framer
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Framer, you have the ability to frame one player of your choosing. This player will provide a guilty report to any investigative roles that happen to investigate him. Your ability is active and, therefore, will restrict you from killing should you choose to. You may kill or use your ability, but not both, even if you are the last living mafia member.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

RoleblockerWelcome to Ladies Night 2: No Cover.

You are a
Roleblocker
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Roleblocker, you have the ability to block one player's night action of your choosing during each night. If your target has no night action, nothing will happen. Your ability is active and, therefore, will restrict you from killing should you choose to. You may kill or use your ability, but not both, even if you are the last living mafia member.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

Role CopWelcome to Ladies Night 2: No Cover.

You are a
Role Cop
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Role Cop, you have the ability to visit one player each night. If successful, you will be told what role they have. Your ability is active and, therefore, will restrict you from killing should you choose to. You may kill or use your ability, but not both, even if you are the last living mafia member.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

StrongwomanWelcome to Ladies Night 2: No Cover.

You are a
Strongwoman
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

As a Strongwoman, nothing can prevent you from making a kill. Any player you target will be killed. Your ability is passive and, therefore, will not restrict you from killing should you choose to.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

GoonWelcome to Ladies Night 2: No Cover.

You are a
Goon
. You are sided with the mafia, and your partners are
XXXXX
,
XXXXX
, and
XXXXX
.

You may contact your partners in the
Backroom
at all times, regardless of the phase the game is in. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

The mafia may decide to kill one person each night, one mafia member must submit the choice to me either through PM or in the QuickTopic.

You win if your team eliminates all opposing factions (or nothing can prevent this) while having at least one living mafia member.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

BodyguardWelcome to Ladies Night 2: No Cover.

You are a
Bodyguard
. You are sided with the town.

As a Bodyguard, you have the ability to protect one player of your choosing each night. If your target is shot at, you will die instead of your target. You may not target yourself. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

BulletproofWelcome to Ladies Night 2: No Cover.

You are a
Bulletproof
. You are sided with the town.

As a Bulletproof, you have the ability to survive one shot. Once shot, your ability is gone. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

CopWelcome to Ladies Night 2: No Cover.

You are a
Cop
. You are sided with the town.

As a Cop, you may investigate one player of your choosing each night. Your investigations will inform you if that player is or is not sided with the mafia. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

DeputyWelcome to Ladies Night 2: No Cover.

You are a
Deputy
. You are sided with the town.

As a Deputy, you may investigate one player of your choosing each night. Your investigations will inform you if that player is or is not sided with the mafia. However, you have no night actions until/unless a
Cop
is killed or otherwise removed from the game. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

JailkeeperWelcome to Ladies Night 2: No Cover.

You are a
Jailkeeper
(a.k.a. Paranoid Doctor). You are sided with the town.

As a Jailkeeper, you may protect/jail one player of your choosing each night. Your protection/jail will both stop that player from taking any night actions, and will stop any night actions from successfully targeting them. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

MasonWelcome to Ladies Night 2: No Cover.

You are a
Mason
. You are sided with the town.

As a Mason, you may talk with your fellow Mason,
XXXXX
, at
The Lodge
. You may talk both during day and night phases. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

RoleblockerWelcome to Ladies Night 2: No Cover.

You are a
Roleblocker
. You are sided with the town.

As a Roleblocker, you have the ability to block one player's night action of your choosing during each night. If your target has no night action, nothing will happen. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

VigilanteWelcome to Ladies Night 2: No Cover.

You are a
Vigilante
. You are sided with the town.

As a Vigilante, you may attempt to shoot one player of your choosing during the night. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).

TownieWelcome to Ladies Night 2: No Cover.

You are a
Townie
. You are sided with the town.

As a Townie, you have no specific abilities during the night. During the day, you are given one vote that you may use toward lynching a specific player, or choosing not to lynch.

You win if the town eliminates all opposing factions.

Please confirm in the thread once you've read your role PM (I'll be opening the thread once all PMs go out).


Game Rules


Voting
-
Votes must be in bold, clear context (
Vote: RedCoyote
/
Vote: No Lynch
). This is your power, and we both want it to be counted fairly. Please try to make it so there's no question who you are voting and unvoting. Unvotes are not necessary. There will be no tolerance for vote tricks. Please do not try to play with any technical aspect of this rule. If challenged, I will most likely rule against the player responsible for any voting confusion during the game.


Lynching
-
Once a player is lynched, the game will go into "twilight", and the fate of the town has effectively been sealed for that day phase. The town, as well as the player who has been lynched, is welcome to continue to talk until I officially bring the game into the night phase. The town
must
reach a simple majority before the deadline in order for a lynch to go through. Ties will not be broken by me, no matter which wagon formed first. If the town cannot reach a majority or break a tie before the deadline, the day phase will end without a lynch. This town has the option not to lynch, provided it meets the required simple majority of votes.


Deadlines
-
All deadlines are subject to extension should the need arise. This game is using bankable deadlines. All unused days (rounding off to the nearest day) will be "banked" for the following day phase. The Day 1 deadline is set for 14 days, and all following days will be set at 9 days (before adding any banked time). Every day phase may be extended once either by means of a simple majority of players or by my discretion. By contrast, every night phase has a firm 72 hour, or three day, deadline.


Absence, Prods, and Replacements
-
If you are unable to post for a period of longer than 72 hours, please inform me by PM or make it clear in the game thread. All players have a right to know whether or not a player is absent, and any player who informs me of a future absence will be noted as such. Prods will take place at the request of the players in the game as well as at my discretion. If a player receives a prod, they have exactly 24 hours from the time of that prod to show activity before a request for a replacement will be made. At that point, whomever claims the player slot will become the person playing the game.


Night Actions
-
I will accept any and all actions submitted to me pre-night phase. If no night action is submitted to me before the end of the night phase, the player is assumed to have slept through the night, and no action will take place. Standard active night action orders are as follows: Roleblocks > Protections > Conversions > Manipulations > Shots > Investigations


Prohibitions
-
To help ensure a fair, balanced, and fun game, it is prohibited to talk to fellow players about the game outside of this thread unless you are given specific instructions on how to do so. All players who have been lynched, killed, or otherwise removed from the game are prohibited from making any new posts or talking with any of the living players about the game until the game has been declared over. Respecting tradition, "Bah!" posts are tolerated, but you must respect the boundaries of the game. No player is allowed to post anything game related in their post-death post, so please use common sense when and if you decide to make one. It is prohibited to quote or paraphrase any Mod PMs for any purpose other than to claim or explain one's powers. It is prohibited to use invisible text, small text, encrypted text, or to otherwise edit your post in anyway. It is prohibited to use the color
red
in order to make sure there are no quarrels over what is and isn't an edit that I have made. I will only be using the color
red
in edits. Any form of trolling, misbehavior, or poor sportsmanship will not be tolerated and is hereby prohibited.


Questions and Concerns
-
Do not hesitate in asking me for assistance in understanding any aspect of this game. If anyone spots any mistakes I may have made, please send me a PM. You may expect a response within a maximum of 48 hours. If there is anything else you feel I have not covered, or have not covered adequately, please point it out to me.


Thank you
-
Thanks to Empking, Tarhalindur, and bv310 for helping review this game. If anything happens to me, bv310 has all of the role PMs and who they belong to, and he is the game's official back-up Moderator. Thanks to Cruciare, Vi, Hoopla, and zoraster, as I've stolen general moderation ideas from them to (hopefully) make my games more enjoyable and efficient. Thanks to everyone for signing up, and I hope everyone has a good time.
User avatar
RedCoyote
RedCoyote
Jack of All Trades
User avatar
User avatar
RedCoyote
Jack of All Trades
Jack of All Trades
Posts: 8036
Joined: October 19, 2008
Location: Houston, TX

Post Post #2 (isolation #2) » Tue Sep 25, 2012 5:52 pm

Post by RedCoyote »

Pre-Game Status
1) Role PMs being created, randomized, and assigned.

2) Role PMs are now going out. All players may now confirm and ask questions about their role or the game. Players with access to QTs may talk during this period. All players may discuss the game in the thread. The game will begin when I receive at least 16 out of 18 confirmations.

3) Enough confirmations are in, and the game will begin.


Vote Count History
1 - 1 wrote:
Not Voting
(18) (RachMarie - Amrun - Brandi - camn - springlullaby - flinter - PiggyGal15 - Fujiko - Tammy - DrippingGoofball - CityElectric - Telo - Eidolon - Bunnylover - Huntress - Seastormjt - MathGirl277 - Sucrose)

1 - 2 wrote:
PiggyGal15
(4) (PiggyGal15 - DrippingGoofball - Amrun - Brandi)

Seastormjt
(2) (MathGirl277 - Bunnylover)

DrippingGoofball
(2) (Eidolon - Sucrose)

MathGirl277
(1) (Seastormjt -
Amrun
)

RachMarie
(1) (Telo)

Amrun
(1) (CityElectric)

flinter
(1) (Tammy)

springlullably
(1) (Fujiko)

Eidolon
(1) (camn)

Tammy
(0) (
Brandi
)

Not Voting
(4) (RachMarie -
Amrun
-
Brandi
-
camn
- springlullaby - flinter -
PiggyGal15
-
Fujiko
-
Tammy
-
DrippingGoofball
-
CityElectric
-
Telo
-
Eidolon
-
Bunnylover
- Huntress -
Seastormjt
-
MathGirl277
-
Sucrose
)

1 - 3 wrote:
PiggyGal15
(3) (
PiggyGal15
- DrippingGoofball -
Amrun
- Brandi - Seastormjt)

Seastormjt
(3) (MathGirl277 - Bunnylover - Huntress)

DrippingGoofball
(2) (Eidolon - Sucrose)

Sucrose
(2) (Amrun - camn)

RachMarie
(1) (Telo)

Amrun
(1) (CityElectric)

flinter
(1) (Tammy)

springlullaby
(1) (Fujiko)

Brandi
(1) (springlullaby)

MathGirl277
(0) (
Seastormjt
)

Eidolon
(0) (
camn
)

Not Voting
(3) (RachMarie -
springlullaby
- flinter -
Huntress
- PiggyGal15)

1 - 4 wrote:
Seastormjt
(5) (MathGirl277 - Bunnylover - Huntress - Sucrose - Brandi)

PiggyGal15
(2) (DrippingGoofball -
Brandi
- Seastormjt)

Sucrose
(2) (Amrun - camn)

springlullaby
(2) (Fujiko - Eidolon)

RachMarie
(1) (Telo)

flinter
(1) (Tammy)

Brandi
(1) (springlullaby)

camn
(1) (CityElectric)

Amrun
(0) (
CityElectric
)

DrippingGoofball
(0) (
Eidolon
-
Sucrose
)

Not Voting
(3) (RachMarie - flinter - PiggyGal15)

1 - 5 wrote:
Seastormjt
(4) (MathGirl277 -
Bunnylover
- Huntress - Sucrose - Brandi)

PiggyGal15
(2) (DrippingGoofball - Seastormjt)

Sucrose
(2) (Amrun - camn)

camn
(2) (CityElectric - flinter)

springlullaby
(2) (
Fujiko
- Eidolon - Bunnylover)

RachMarie
(1) (Telo)

Brandi
(1) (springlullaby)

Eidolon
(1) (Fujiko)

Huntress
(1) (Tammy)

flinter
(0) (
Tammy
)

Not Voting
(2) (RachMarie -
flinter
- PiggyGal15)

1 - 6 wrote:
Seastormjt
(4) (MathGirl277 - Huntress - Sucrose - Brandi)

PiggyGal15
(3) (DrippingGoofball - Seastormjt - camn)

camn
(2) (CityElectric - flinter)

springlullaby
(2) (Eidolon - Bunnylover)

Sucrose
(1) (Amrun -
camn
)

RachMarie
(1) (Telo)

Brandi
(1) (springlullaby)

Eidolon
(1) (Fujiko)

Huntress
(1) (Tammy)

Not Voting
(2) (RachMarie - PiggyGal15 -
camn
)

1 - 7 wrote:
Seastormjt
(4) (MathGirl277 - Huntress - Sucrose - Brandi)

PiggyGal15
(3) (DrippingGoofball - Seastormjt - camn)

camn
(2) (CityElectric - flinter - Eidolon)

springlullaby
(1) (
Eidolon
- Bunnylover)

Sucrose
(1) (Amrun)

RachMarie
(1) (Telo)

Brandi
(1) (springlullaby)

Eidolon
(1) (Fujiko)

Huntress
(1) (Tammy)

Telo
(1) (RachMarie)

Not Voting
(1) (
RachMarie
- PiggyGal15)

1 - 8 wrote:
Seastormjt
(4) (MathGirl277 - Huntress - Sucrose - Brandi)

PiggyGal15
(3) (DrippingGoofball - Seastormjt - camn)

camn
(3) (CityElectric - flinter - Eidolon)

springlullaby
(1) (Bunnylover)

Sucrose
(1) (Amrun)

RachMarie
(1) (Telo)

Brandi
(1) (springlullaby)

Eidolon
(1) (Fujiko)

Huntress
(1) (Tammy)

Telo
(1) (RachMarie)

Not Voting
(1) (PiggyGal15)

1 - 9 wrote:
PiggyGal15
(5) (DrippingGoofball - Seastormjt -
camn
- Amrun - Telo - Fujiko)

Seastormjt
(3) (Katty Bard -
Huntress
- Sucrose - Brandi)

CityElectric
(2) (camn - Eidolon)

camn
(1) (
CityElectric
- flinter -
Eidolon
)

springlullaby
(1) (Bunnylover)

Brandi
(1) (springlullaby)

Huntress
(1) (Tammy)

Telo
(1) (RachMarie)

Sucrose
(1) (
Amrun
- Huntress)

DrippingGoofball
(1) (CityElectric)

RachMarie
(0) (
Telo
)

Eidolon
(0) (
Fujiko
)

Not Voting
(1) (PiggyGal15)

1 - 10 wrote:
Telo
(3) (RachMarie - DrippingGoofball - PiggyGal15)

Fujiko
(3) (Eidolon - camn - Bunnylover)

PiggyGal15
(2) (
DrippingGoofball
- Seastormjt -
Amrun
- Telo -
Fujiko
)

Seastormjt
(2) (Katty Bard -
Sucrose
- Brandi)

Sucrose
(2) (Huntress - Amrun)

camn
(1) (flinter)

Brandi
(1) (springlullaby)

Huntress
(1) (Tammy)

DrippingGoofball
(1) (CityElectric)

CityElectric
(0) (
camn
-
Eidolon
)

springlullaby
(0) (
Bunnylover
)

Not Voting
(2) (
PiggyGal15
-
Eidolon
- Sucrose - Fujiko)

1 - 11 wrote:
Telo
(4) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi)

Fujiko
(3) (Eidolon - camn - Bunnylover)

PiggyGal15
(2) (Seastormjt - Telo)

Brandi
(2) (springlullaby - Sucrose)

Sucrose
(2) (Huntress - Amrun)

camn
(1) (flinter)

Huntress
(1) (Tammy)

DrippingGoofball
(1) (CityElectric)

RachMarie
(1) (Fujiko)

Seastormjt
(0) (
Katty Bard
-
Brandi
)

Not Voting
(1) (
Sucrose
-
Fujiko
- Katty Bard)

1 - 12 wrote:
Telo
(4) (RachMarie - DrippingGoofball - PiggyGal15 -
Brandi
-
Brandi
- Brandi)

Fujiko
(3) (Eidolon - camn - Bunnylover)

Brandi
(3) (springlullaby - Sucrose - Huntress)

PiggyGal15
(2) (Seastormjt - Telo)

Huntress
(1) (Tammy -
Brandi
)

Sucrose
(1) (
Huntress
- Amrun)

camn
(1) (flinter)

DrippingGoofball
(1) (CityElectric)

RachMarie
(1) (Fujiko)

Not Voting
(1) (Katty Bard -
Brandi
)

1 - 13 wrote:
Telo
(7) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko)

Brandi
(2) (springlullaby -
Sucrose
- Huntress)

Fujiko
(2) (Eidolon -
camn
- Bunnylover)

Huntress
(2) (Tammy - Seastormjt)

PiggyGal15
(1) (
Seastormjt
- Telo)

Sucrose
(1) (Amrun)

Bunnylover
(1) (Sucrose)

camn
(0) (
flinter
)

DrippingGoofball
(0) (
CityElectric
)

RachMarie
(0) (
Fujiko
)

Not Voting
(2) (Katty Bard - flinter -
CityElectric
)

1 - 14 wrote:
Telo
(7) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko)

Fujiko
(2) (Eidolon - Bunnylover)

Huntress
(2) (Tammy - Seastormjt)

Brandi
(1) (springlullaby -
Huntress
)

PiggyGal15
(1) (Telo)

Sucrose
(1) (Amrun)

Bunnylover
(1) (Sucrose)

Not Voting
(3) (Katty Bard - flinter - Huntress)

1 - 15 wrote:
Telo
(9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

Huntress
(2) (Tammy - Seastormjt)

Fujiko
(1) (
Eidolon
- Bunnylover)

Brandi
(1) (springlullaby)

PiggyGal15
(1) (Telo)

Sucrose
(1) (Amrun)

Bunnylover
(1) (Sucrose)

Not Voting
(2) (Apokalyptika -
TraceyLyn11
- Huntress)

1 - 16 wrote:
Telo
(9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

Huntress
(2) (Tammy - Seastormjt)

Fujiko
(1) (Bunnylover)

Brandi
(1) (springlullaby)

PiggyGal15
(1) (Telo)

Sucrose
(1) (Amrun)

Bunnylover
(1) (Sucrose)

Not Voting
(2) (Apokalyptika - Huntress)

1 - 17 wrote:
Telo
(9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

Huntress
(2) (Tammy - Seastormjt)

Fujiko
(1) (Bunnylover)

Brandi
(1) (springlullaby)

PiggyGal15
(1) (Telo)

Sucrose
(1) (Amrun)

Bunnylover
(1) (Sucrose)

camn
(1) (Huntress)

Not Voting
(1) (Apokalyptika -
Huntress
)

Final Day 1 wrote:
Telo
(10) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11 - Sucrose)

Huntress
(2) (Tammy - Seastormjt)

Fujiko
(1) (Bunnylover)

Brandi
(1) (springlullaby)

PiggyGal15
(1) (Telo)

Sucrose
(1) (Amrun)

camn
(1) (Huntress)

Bunnylover
(0) (
Sucrose
)

Not Voting
(1) (Apokalyptika)


2 - 1 wrote:
Not Voting
(15) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - Tammy - DrippingGoofball - Eidolon - Huntress - Seastormjt - Apokalyptika - Sucrose)

2 - 2 wrote:
RachMarie
(3) (DrippingGoofball - Tammy - Apokalyptika)

Sucrose
(1) (PiggyGal15)

Not Voting
(11) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 -
PiggyGal15
- Fujiko -
Tammy
-
DrippingGoofball
- Eidolon - Huntress - Seastormjt -
Apokalyptika
- Sucrose)

2 - 3 wrote:
RachMarie
(5) (DrippingGoofball - Tammy - Apokalyptika - Huntress - Fujiko)

Sucrose
(1) (PiggyGal15)

Not Voting
(9) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 -
Fujiko
- Eidolon -
Huntress
- Seastormjt - Sucrose)

2 - 4 wrote:
RachMarie
(4) (DrippingGoofball - Tammy - Apokalyptika - Huntress -
Fujiko
)

Apokalyptika
(3) (Sucrose - PiggyGal15 - Fujiko)

TraceyLyn11
(2) (springlullaby - camn)

Sucrose
(0) (
PiggyGal15
)

Not Voting
(6) (RachMarie - Amrun - Brandi -
camn
-
springlullaby
- TraceyLyn11 - Eidolon - Seastormjt -
Sucrose
)

2 - 5 wrote:
Apokalyptika
(4) (Sucrose - PiggyGal15 - Fujiko - Eidolon)

RachMarie
(3) (
DrippingGoofball
- Tammy - Apokalyptika - Huntress)

TraceyLyn11
(3) (springlullaby - camn - DrippingGoofball)

Not Voting
(5) (RachMarie - Amrun - Brandi - TraceyLyn11 -
Eidolon
- Seastormjt)

2 - 6 wrote:
TraceyLyn11
(4) (springlullaby - camn - DrippingGoofball - PiggyGal15)

Apokalyptika
(3) (Sucrose -
PiggyGal15
- Fujiko - Eidolon)

RachMarie
(3) (Tammy - Apokalyptika - Huntress)

Not Voting
(5) (RachMarie - Amrun - Brandi - TraceyLyn11 - Seastormjt)

2 - 7 wrote:
RachMarie
(4) (Tammy - Apokalyptika -
Huntress
- DrippingGoofball -
TraceyLyn11
- PiggyGal15)

Apokalyptika
(4) (Sucrose - Fujiko - Eidolon - springlullaby)

Sucrose
(2) (TraceyLyn11 - camn)

camn
(1) (Huntress)

TraceyLyn11
(0) (
springlullaby
-
camn
-
DrippingGoofball
-
PiggyGal15
)

Not Voting
(5) (RachMarie - Amrun - Brandi -
TraceyLyn11
- Seastormjt -
TraceyLyn11
)

2 - 8 wrote:
RachMarie
(6) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose)

Apokalyptika
(3) (
Sucrose
- Fujiko - Eidolon - springlullaby)

Sucrose
(1) (TraceyLyn11 -
camn
)

camn
(1) (Huntress)

Not Voting
(4) (RachMarie - Amrun - Brandi - Seastormjt)

2 - 9 wrote:
RachMarie
(7) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi)

Apokalyptika
(3) (Fujiko - Eidolon - springlullaby)

Sucrose
(1) (TraceyLyn11)

camn
(1) (Huntress)

Not Voting
(3) (RachMarie - Amrun -
Brandi
- Seastormjt)

2 - 10 wrote:
RachMarie
(7) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi)

Apokalyptika
(3) (Fujiko - Eidolon - springlullaby)

Sucrose
(2) (TraceyLyn11 - RachMarie)

camn
(1) (Huntress)

Not Voting
(2) (
RachMarie
- Amrun - Seastormjt)

Final Day 2 wrote:
RachMarie
(8) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi - TraceyLyn11)

Apokalyptika
(3) (Fujiko - Eidolon - springlullaby)

Sucrose
(1) (
TraceyLyn11
- RachMarie)

camn
(1) (Huntress)

Not Voting
(2) (Amrun - Seastormjt)


3 - 1 wrote:
Not Voting
(12) (Amrun - Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)

3 - 2 wrote:
Sucrose
(1) (TraceyLyn11)

Not Voting
(11) (Amrun - Brandi - camn - springlullaby -
TraceyLyn11
- PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)

3 - 3 wrote:
Sucrose
(1) (TraceyLyn11)

Not Voting
(11) (Amrun - Brandi - camn - springlullaby - PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)

3 - 4 wrote:
Sucrose
(1) (
TraceyLyn11
- camn)

DrippingGoofball
(1) (TraceyLyn11)

Huntress
(1) (Sucrose)

Amrun
(1) (DrippingGoofball)

TraceyLyn11
(1) (Amrun)

camn
(0) (
DrippingGoofball
)

Not Voting
(7) (
Amrun
- Brandi -
camn
- springlullaby - PiggyGal15 - Fujiko -
DrippingGoofball
- Eidolon - Huntress - Seastormjt -
Sucrose
)

3 - 5 wrote:
TraceyLyn11
(4) (Amrun - PiggyGal15 - Brandi - camn)

DrippingGoofball
(3) (TraceyLyn11 - Fujiko - Huntress)

Huntress
(1) (Sucrose)

Amrun
(1) (DrippingGoofball)

Sucrose
(1) (
camn
- Seastormjt)

Not Voting
(2) (
Brandi
- springlullaby -
PiggyGal15
-
Fujiko
- Eidolon -
Huntress
-
Seastormjt
)

3 - 6 wrote:
TraceyLyn11
(4) (Amrun - PiggyGal15 - Brandi - camn)

DrippingGoofball
(3) (TraceyLyn11 - Fujiko - Huntress)

Huntress
(1) (Sucrose)

Sucrose
(1) (Seastormjt)

springlullaby
(1) (DrippingGoofball)

Amrun
(0) (
DrippingGoofball
)

Not Voting
(2) (springlullaby - Eidolon)

3 - 7 wrote:
TraceyLyn11
(4) (Amrun - PiggyGal15 - Brandi - camn)

DrippingGoofball
(3) (TraceyLyn11 - Fujiko - Huntress)

Sucrose
(1) (Seastormjt)

springlullaby
(1) (DrippingGoofball)

Seastormjt
(1) (Sucrose)

Huntress
(0) (
Sucrose
)

Not Voting
(2) (springlullaby - Eidolon)

3 - 8 wrote:
Seastormjt
(4) (Sucrose - DrippingGoofball - camn - springlullaby)

TraceyLyn11
(3) (Amrun - PiggyGal15 - Brandi -
camn
)

DrippingGoofball
(3) (TraceyLyn11 - Fujiko - Huntress)

Sucrose
(1) (Seastormjt)

springlullaby
(0) (
DrippingGoofball
)

Not Voting
(1) (
springlullaby
- Eidolon)

Final Day 3 wrote:
Seastormjt
(7) (Sucrose - DrippingGoofball - camn - springlullaby - Fujiko - PiggyGal15 - Amrun)

DrippingGoofball
(2) (TraceyLyn11 -
Fujiko
- Huntress)

TraceyLyn11
(1) (
Amrun
-
PiggyGal15
- Brandi)

Sucrose
(1) (Seastormjt)

Not Voting
(1) (Eidolon)


4 - 1 wrote:
Not Voting
(10) (Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - DrippingGoofball - Malakittens - Huntress - Sucrose)

Final Day 4 wrote:
springlullaby
(6) (Fujiko - Sucrose - Huntress - Brandi - TraceyLyn11 - Malakittens)

Not Voting
(4) (
Brandi
- camn - springlullaby -
TraceyLyn11
- PiggyGal15 -
Fujiko
- DrippingGoofball -
Malakittens
-
Huntress
-
Sucrose
)
Last edited by RedCoyote on Tue Nov 13, 2012 3:05 pm, edited 43 times in total.
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Post Post #22 (isolation #3) » Thu Sep 27, 2012 6:10 am

Post by RedCoyote »

Alright, that's 16 of 18 confirmations. Let's get this show on the road.




Vote Count 1 - 1

  • Not Voting
    (18) (RachMarie - Amrun - Brandi - camn - springlullaby - flinter - PiggyGal15 - Fujiko - Tammy - DrippingGoofball - CityElectric - Telo - Eidolon - Bunnylover - Huntress - Seastormjt - MathGirl277 - Sucrose)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #52 (isolation #4) » Thu Sep 27, 2012 1:14 pm

Post by RedCoyote »

Vote Count 1 - 2

  • PiggyGal15
    (4) (PiggyGal15 - DrippingGoofball - Amrun - Brandi)

    Seastormjt
    (2) (MathGirl277 - Bunnylover)

    DrippingGoofball
    (2) (Eidolon - Sucrose)

    MathGirl277
    (1) (Seastormjt -
    Amrun
    )

    RachMarie
    (1) (Telo)

    Amrun
    (1) (CityElectric)

    flinter
    (1) (Tammy)

    springlullably
    (1) (Fujiko)

    Eidolon
    (1) (camn)

    Tammy
    (0) (
    Brandi
    )

    Not Voting
    (4) (RachMarie -
    Amrun
    -
    Brandi
    -
    camn
    - springlullaby - flinter -
    PiggyGal15
    -
    Fujiko
    -
    Tammy
    -
    DrippingGoofball
    -
    CityElectric
    -
    Telo
    -
    Eidolon
    -
    Bunnylover
    - Huntress -
    Seastormjt
    -
    MathGirl277
    -
    Sucrose
    )


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #59 (isolation #5) » Thu Sep 27, 2012 1:37 pm

Post by RedCoyote »

I caught it. Thanks, Brandi.

No worries, PG15. I'd actually prefer if you didn't even mention any ongoing games at all for that matter. Thanks!
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Post Post #79 (isolation #6) » Fri Sep 28, 2012 4:02 am

Post by RedCoyote »

springlullaby wrote:How come ek is not playing :P


I know, right? She said she was too busy despite my pleas. That's okay though! I truly am happy with the playerlist anyways. <3




Vote Count 1 - 3

  • PiggyGal15
    (3) (
    PiggyGal15
    - DrippingGoofball -
    Amrun
    - Brandi - Seastormjt)

    Seastormjt
    (3) (MathGirl277 - Bunnylover - Huntress)

    DrippingGoofball
    (2) (Eidolon - Sucrose)

    Sucrose
    (2) (Amrun - camn)

    RachMarie
    (1) (Telo)

    Amrun
    (1) (CityElectric)

    flinter
    (1) (Tammy)

    springlullaby
    (1) (Fujiko)

    Brandi
    (1) (springlullaby)

    MathGirl277
    (0) (
    Seastormjt
    )

    Eidolon
    (0) (
    camn
    )

    Not Voting
    (3) (RachMarie -
    springlullaby
    - flinter -
    Huntress
    - PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #101 (isolation #7) » Fri Sep 28, 2012 3:29 pm

Post by RedCoyote »

Vote Count 1 - 4

  • Seastormjt
    (5) (MathGirl277 - Bunnylover - Huntress - Sucrose - Brandi)

    PiggyGal15
    (2) (DrippingGoofball -
    Brandi
    - Seastormjt)

    Sucrose
    (2) (Amrun - camn)

    springlullaby
    (2) (Fujiko - Eidolon)

    RachMarie
    (1) (Telo)

    flinter
    (1) (Tammy)

    Brandi
    (1) (springlullaby)

    camn
    (1) (CityElectric)

    Amrun
    (0) (
    CityElectric
    )

    DrippingGoofball
    (0) (
    Eidolon
    -
    Sucrose
    )

    Not Voting
    (3) (RachMarie - flinter - PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #133 (isolation #8) » Sat Sep 29, 2012 8:37 am

Post by RedCoyote »

Prodding RachMarie



Vote Count 1 - 5

  • Seastormjt
    (4) (MathGirl277 -
    Bunnylover
    - Huntress - Sucrose - Brandi)

    PiggyGal15
    (2) (DrippingGoofball - Seastormjt)

    Sucrose
    (2) (Amrun - camn)

    camn
    (2) (CityElectric - flinter)

    springlullaby
    (2) (
    Fujiko
    - Eidolon - Bunnylover)

    RachMarie
    (1) (Telo)

    Brandi
    (1) (springlullaby)

    Eidolon
    (1) (Fujiko)

    Huntress
    (1) (Tammy)

    flinter
    (0) (
    Tammy
    )

    Not Voting
    (2) (RachMarie -
    flinter
    - PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
Last edited by RedCoyote on Sat Sep 29, 2012 5:43 pm, edited 1 time in total.
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Post Post #156 (isolation #9) » Sat Sep 29, 2012 5:41 pm

Post by RedCoyote »

Vote Count 1 - 6

  • Seastormjt
    (4) (MathGirl277 - Huntress - Sucrose - Brandi)

    PiggyGal15
    (3) (DrippingGoofball - Seastormjt - camn)

    camn
    (2) (CityElectric - flinter)

    springlullaby
    (2) (Eidolon - Bunnylover)

    Sucrose
    (1) (Amrun -
    camn
    )

    RachMarie
    (1) (Telo)

    Brandi
    (1) (springlullaby)

    Eidolon
    (1) (Fujiko)

    Huntress
    (1) (Tammy)

    Not Voting
    (2) (RachMarie - PiggyGal15 -
    camn
    )


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #190 (isolation #10) » Mon Oct 01, 2012 7:40 am

Post by RedCoyote »

Prodding MathGirl and Amrun



Vote Count 1 - 7

  • Seastormjt
    (4) (MathGirl277 - Huntress - Sucrose - Brandi)

    PiggyGal15
    (3) (DrippingGoofball - Seastormjt - camn)

    camn
    (3) (CityElectric - flinter - Eidolon)

    springlullaby
    (1) (
    Eidolon
    - Bunnylover)

    Sucrose
    (1) (Amrun)

    RachMarie
    (1) (Telo)

    Brandi
    (1) (springlullaby)

    Eidolon
    (1) (Fujiko)

    Huntress
    (1) (Tammy)

    Telo
    (1) (RachMarie)

    Not Voting
    (1) (
    RachMarie
    - PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
Last edited by RedCoyote on Mon Oct 01, 2012 8:17 am, edited 1 time in total.
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Post Post #206 (isolation #11) » Mon Oct 01, 2012 2:42 pm

Post by RedCoyote »

VOTE COUNT DETECTED
:down:


Vote Count 1 - 8

  • Seastormjt
    (4) (MathGirl277 - Huntress - Sucrose - Brandi)

    PiggyGal15
    (3) (DrippingGoofball - Seastormjt - camn)

    camn
    (3) (CityElectric - flinter - Eidolon)

    springlullaby
    (1) (Bunnylover)

    Sucrose
    (1) (Amrun)

    RachMarie
    (1) (Telo)

    Brandi
    (1) (springlullaby)

    Eidolon
    (1) (Fujiko)

    Huntress
    (1) (Tammy)

    Telo
    (1) (RachMarie)

    Not Voting
    (1) (PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #251 (isolation #12) » Tue Oct 02, 2012 9:51 am

Post by RedCoyote »

Katty Bard has offered to replace MathGirl277. Please welcome her!

Prodding flinter.



Vote Count 1 - 9

  • PiggyGal15
    (5) (DrippingGoofball - Seastormjt -
    camn
    - Amrun - Telo - Fujiko)

    Seastormjt
    (3) (Katty Bard -
    Huntress
    - Sucrose - Brandi)

    CityElectric
    (2) (camn - Eidolon)

    camn
    (1) (
    CityElectric
    - flinter -
    Eidolon
    )

    springlullaby
    (1) (Bunnylover)

    Brandi
    (1) (springlullaby)

    Huntress
    (1) (Tammy)

    Telo
    (1) (RachMarie)

    Sucrose
    (1) (
    Amrun
    - Huntress)

    DrippingGoofball
    (1) (CityElectric)

    RachMarie
    (0) (
    Telo
    )

    Eidolon
    (0) (
    Fujiko
    )

    Not Voting
    (1) (PiggyGal15)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #301 (isolation #13) » Wed Oct 03, 2012 5:28 am

Post by RedCoyote »

Prodding Seastorm



Vote Count 1 - 10

  • Telo
    (3) (RachMarie - DrippingGoofball - PiggyGal15)

    Fujiko
    (3) (Eidolon - camn - Bunnylover)

    PiggyGal15
    (2) (
    DrippingGoofball
    - Seastormjt -
    Amrun
    - Telo -
    Fujiko
    )

    Seastormjt
    (2) (Katty Bard -
    Sucrose
    - Brandi)

    Sucrose
    (2) (Huntress - Amrun)

    camn
    (1) (flinter)

    Brandi
    (1) (springlullaby)

    Huntress
    (1) (Tammy)

    DrippingGoofball
    (1) (CityElectric)

    CityElectric
    (0) (
    camn
    -
    Eidolon
    )

    springlullaby
    (0) (
    Bunnylover
    )

    Not Voting
    (2) (
    PiggyGal15
    -
    Eidolon
    - Sucrose - Fujiko)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #329 (isolation #14) » Wed Oct 03, 2012 4:15 pm

Post by RedCoyote »

Vote Count 1 - 11

  • Telo
    (4) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi)

    Fujiko
    (3) (Eidolon - camn - Bunnylover)

    PiggyGal15
    (2) (Seastormjt - Telo)

    Brandi
    (2) (springlullaby - Sucrose)

    Sucrose
    (2) (Huntress - Amrun)

    camn
    (1) (flinter)

    Huntress
    (1) (Tammy)

    DrippingGoofball
    (1) (CityElectric)

    RachMarie
    (1) (Fujiko)

    Seastormjt
    (0) (
    Katty Bard
    -
    Brandi
    )

    Not Voting
    (1) (
    Sucrose
    -
    Fujiko
    - Katty Bard)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #378 (isolation #15) » Thu Oct 04, 2012 1:46 pm

Post by RedCoyote »

Vote Count 1 - 12

  • Telo
    (4) (RachMarie - DrippingGoofball - PiggyGal15 -
    Brandi
    -
    Brandi
    - Brandi)

    Fujiko
    (3) (Eidolon - camn - Bunnylover)

    Brandi
    (3) (springlullaby - Sucrose - Huntress)

    PiggyGal15
    (2) (Seastormjt - Telo)

    Huntress
    (1) (Tammy -
    Brandi
    )

    Sucrose
    (1) (
    Huntress
    - Amrun)

    camn
    (1) (flinter)

    DrippingGoofball
    (1) (CityElectric)

    RachMarie
    (1) (Fujiko)

    Not Voting
    (1) (Katty Bard -
    Brandi
    )


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #389 (isolation #16) » Fri Oct 05, 2012 11:56 am

Post by RedCoyote »

Prodding City
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Post Post #412 (isolation #17) » Sat Oct 06, 2012 4:03 pm

Post by RedCoyote »

Prodding Eidolon and Katty Bard



Vote Count 1 - 13

  • Telo
    (7) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko)

    Brandi
    (2) (springlullaby -
    Sucrose
    - Huntress)

    Fujiko
    (2) (Eidolon -
    camn
    - Bunnylover)

    Huntress
    (2) (Tammy - Seastormjt)

    PiggyGal15
    (1) (
    Seastormjt
    - Telo)

    Sucrose
    (1) (Amrun)

    Bunnylover
    (1) (Sucrose)

    camn
    (0) (
    flinter
    )

    DrippingGoofball
    (0) (
    CityElectric
    )

    RachMarie
    (0) (
    Fujiko
    )

    Not Voting
    (2) (Katty Bard - flinter -
    CityElectric
    )


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #432 (isolation #18) » Sun Oct 07, 2012 2:28 pm

Post by RedCoyote »

Prodding spring, and I'll start on Eidolon/Katty Bard replacements tomorrow if they make me (let's hope they don't). Amrun is V/LA for the weekend.



Vote Count 1 - 14

  • Telo
    (7) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko)

    Fujiko
    (2) (Eidolon - Bunnylover)

    Huntress
    (2) (Tammy - Seastormjt)

    Brandi
    (1) (springlullaby -
    Huntress
    )

    PiggyGal15
    (1) (Telo)

    Sucrose
    (1) (Amrun)

    Bunnylover
    (1) (Sucrose)

    Not Voting
    (3) (Katty Bard - flinter - Huntress)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #449 (isolation #19) » Mon Oct 08, 2012 9:43 am

Post by RedCoyote »

Prodding Amrun and RachMarie. Will start on replacements for Katty and flinter.
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Post Post #453 (isolation #20) » Mon Oct 08, 2012 10:29 am

Post by RedCoyote »

TraceyLyn11 will be replacing flinter, and Apokalyptika will be replacing Katty Bard. Please welcome them.

And no one else replace out!



Vote Count 1 - 15

  • Telo
    (9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

    Huntress
    (2) (Tammy - Seastormjt)

    Fujiko
    (1) (
    Eidolon
    - Bunnylover)

    Brandi
    (1) (springlullaby)

    PiggyGal15
    (1) (Telo)

    Sucrose
    (1) (Amrun)

    Bunnylover
    (1) (Sucrose)

    Not Voting
    (2) (Apokalyptika -
    TraceyLyn11
    - Huntress)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #484 (isolation #21) » Tue Oct 09, 2012 4:02 am

Post by RedCoyote »

Prodding Tammy



Vote Count 1 - 16

  • Telo
    (9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

    Huntress
    (2) (Tammy - Seastormjt)

    Fujiko
    (1) (Bunnylover)

    Brandi
    (1) (springlullaby)

    PiggyGal15
    (1) (Telo)

    Sucrose
    (1) (Amrun)

    Bunnylover
    (1) (Sucrose)

    Not Voting
    (2) (Apokalyptika - Huntress)


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #502 (isolation #22) » Tue Oct 09, 2012 11:24 am

Post by RedCoyote »

I went back and deleted flinter's seemingly accidental VC addition.



Vote Count 1 - 17

  • Telo
    (9) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11)

    Huntress
    (2) (Tammy - Seastormjt)

    Fujiko
    (1) (Bunnylover)

    Brandi
    (1) (springlullaby)

    PiggyGal15
    (1) (Telo)

    Sucrose
    (1) (Amrun)

    Bunnylover
    (1) (Sucrose)

    camn
    (1) (Huntress)

    Not Voting
    (1) (Apokalyptika -
    Huntress
    )


With eighteen alive, it takes ten to lynch.
Current Deadline:
(expired on 2012-10-11 12:10:00)
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Post Post #565 (isolation #23) » Wed Oct 10, 2012 7:01 am

Post by RedCoyote »

An exciting start to the sequel of Ladies Night! Right out of the gate our beguiling player list had proven themselves a fitting countenance of the game's theme, but how would they fare strategically?


"I don't claim."

Telo's words sat still in the room like a thick, musty odor. Did she know she had just sealed her fate with such a policy? DGB could hardly contain her glee. "LAUNCH LYNCH SEQUENCE", she exclaimed, and a majority of players were only too happy to oblige. Telo remained thoroughly unconvinced with their arguments, drawing analogies to other games like poker.

...But Sucrose had had enough. This wasn't her first rodeo. Pointing to the impending deadline, she rationalized, "Except this won't ever work, ever, because I agree with Goofball; I'll lynch you
every
time for doing this."

And with that, our Ladies make history. And Telo? Well, some might say you've got to know when to hold 'em, know when to fold 'em, and know when to claim. Unfortunately for the mafia, their
Role Cop
has gone bust. What a way to start the game.

Telo,
Mafia Role Cop
, was lynched day 1.



Final Day 1 Vote Count

  • Telo
    (10) (RachMarie - DrippingGoofball - PiggyGal15 - Brandi - camn - CityElectric - Fujiko - Eidolon - TraceyLyn11 - Sucrose)

    Huntress
    (2) (Tammy - Seastormjt)

    Fujiko
    (1) (Bunnylover)

    Brandi
    (1) (springlullaby)

    PiggyGal15
    (1) (Telo)

    Sucrose
    (1) (Amrun)

    camn
    (1) (Huntress)

    Bunnylover
    (0) (
    Sucrose
    )

    Not Voting
    (1) (Apokalyptika)


With eighteen alive, it takes ten to lynch.

With ten votes, that's a successful lynch and an end to day 1.

Please submit all your night actions, if you have any, before the end of the night phase.
New
Deadline:
(expired on 2012-10-13 13:00:00)
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Post Post #566 (isolation #24) » Sat Oct 13, 2012 2:06 pm

Post by RedCoyote »

Apokalyptika rolled her shoulders and adjusted her elbows on the table as she waited for the night to finish. With more power roles, the night seemed to take a little longer than she remembered in the previous game. Telo was arguably the most valuable member of the scumteam... this was indisputably the best start the town could've got. She was definitely satisfied with that... or was she? One thing's for sure, everyone had to act like they were. This may make it more difficult to find the remaining scum.

The day started a little later than usual, but the town did manage to bank a little time. Telo's chair was still empty, but so was the chair next to it. That was where Bunnylover was sitting, Sucrose thought. She reached down to pick up a familiar name placard. In big blue letters the word
Townie
was written on the bottom. At the other side of the table, camn was somewhat disappointed to see one of her potential suspects missing as well. CityElectric and Bunnylover were both gone, did the town lose two Vanilla Townies? camn announced that that wasn't the case. Worse, CityElectric appeared to be a
Bodyguard
. How she died should lead to some interesting discussion.

Bunnylover, a
Townie
, was shot night 1.
CityElectric, a
Bodyguard
, was shot night 1.



Vote Count 2 - 1

  • Not Voting
    (15) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - Tammy - DrippingGoofball - Eidolon - Huntress - Seastormjt - Apokalyptika - Sucrose)


With fifteen alive, it takes eight to lynch.

The town has added one day to the deadline, this, plus the added base of 9 days, brings the town a total for one week and three days.
New
Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #580 (isolation #25) » Sun Oct 14, 2012 5:59 am

Post by RedCoyote »

springlullaby wrote:
Mod are repeated roles possible?


Only in the case of Mason (see rules in post 1).


DrippingGoofball wrote:So many ladies I want deaded so that I can have RedCoyote all to myself. But enough about RL, back to the game.


Oh, you. *blush*

I did have to change your colors in a couple of posts though! I called red and I intend to keep it.





Vote Count 2 - 2

  • RachMarie
    (3) (DrippingGoofball - Tammy - Apokalyptika)

    Sucrose
    (1) (PiggyGal15)

    Not Voting
    (11) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 -
    PiggyGal15
    - Fujiko -
    Tammy
    -
    DrippingGoofball
    - Eidolon - Huntress - Seastormjt -
    Apokalyptika
    - Sucrose)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #608 (isolation #26) » Sun Oct 14, 2012 5:46 pm

Post by RedCoyote »

camn wrote:I love RedCoyote. Did you see how he compiles the votecounts in post 2?


For my ladies? Anything. Changing your red to pink as well.





Vote Count 2 - 3

  • RachMarie
    (5) (DrippingGoofball - Tammy - Apokalyptika - Huntress - Fujiko)

    Sucrose
    (1) (PiggyGal15)

    Not Voting
    (9) (RachMarie - Amrun - Brandi - camn - springlullaby - TraceyLyn11 -
    Fujiko
    - Eidolon -
    Huntress
    - Seastormjt - Sucrose)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #650 (isolation #27) » Tue Oct 16, 2012 8:17 am

Post by RedCoyote »

Vote Count 2 - 4

  • RachMarie
    (4) (DrippingGoofball - Tammy - Apokalyptika - Huntress -
    Fujiko
    )

    Apokalyptika
    (3) (Sucrose - PiggyGal15 - Fujiko)

    TraceyLyn11
    (2) (springlullaby - camn)

    Sucrose
    (0) (
    PiggyGal15
    )

    Not Voting
    (6) (RachMarie - Amrun - Brandi -
    camn
    -
    springlullaby
    - TraceyLyn11 - Eidolon - Seastormjt -
    Sucrose
    )


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #685 (isolation #28) » Wed Oct 17, 2012 6:15 am

Post by RedCoyote »

Vote Count 2 - 5

  • Apokalyptika
    (4) (Sucrose - PiggyGal15 - Fujiko - Eidolon)

    RachMarie
    (3) (
    DrippingGoofball
    - Tammy - Apokalyptika - Huntress)

    TraceyLyn11
    (3) (springlullaby - camn - DrippingGoofball)

    Not Voting
    (5) (RachMarie - Amrun - Brandi - TraceyLyn11 -
    Eidolon
    - Seastormjt)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #701 (isolation #29) » Wed Oct 17, 2012 12:42 pm

Post by RedCoyote »

Vote Count 2 - 6

  • TraceyLyn11
    (4) (springlullaby - camn - DrippingGoofball - PiggyGal15)

    Apokalyptika
    (3) (Sucrose -
    PiggyGal15
    - Fujiko - Eidolon)

    RachMarie
    (3) (Tammy - Apokalyptika - Huntress)

    Not Voting
    (5) (RachMarie - Amrun - Brandi - TraceyLyn11 - Seastormjt)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #776 (isolation #30) » Thu Oct 18, 2012 3:07 pm

Post by RedCoyote »

Prodding Seastorm



Vote Count 2 - 7

  • RachMarie
    (4) (Tammy - Apokalyptika -
    Huntress
    - DrippingGoofball -
    TraceyLyn11
    - PiggyGal15)

    Apokalyptika
    (4) (Sucrose - Fujiko - Eidolon - springlullaby)

    Sucrose
    (2) (TraceyLyn11 - camn)

    camn
    (1) (Huntress)

    TraceyLyn11
    (0) (
    springlullaby
    -
    camn
    -
    DrippingGoofball
    -
    PiggyGal15
    )

    Not Voting
    (5) (RachMarie - Amrun - Brandi -
    TraceyLyn11
    - Seastormjt -
    TraceyLyn11
    )


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #806 (isolation #31) » Fri Oct 19, 2012 10:59 am

Post by RedCoyote »

TraceyLyn11 wrote:
Happy scumday, RC. (:

Move over, camn & DGB. Tracey is my new favorite. She even bolded it so I wouldn't miss it! :]

Thank you. <3



Vote Count 2 - 8

  • RachMarie
    (6) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose)

    Apokalyptika
    (3) (
    Sucrose
    - Fujiko - Eidolon - springlullaby)

    Sucrose
    (1) (TraceyLyn11 -
    camn
    )

    camn
    (1) (Huntress)

    Not Voting
    (4) (RachMarie - Amrun - Brandi - Seastormjt)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #824 (isolation #32) » Sat Oct 20, 2012 6:12 am

Post by RedCoyote »

Prodding Apok. Hopefully Amrun will give us a good post on Monday because of her weekend V/LA.
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Post Post #825 (isolation #33) » Sat Oct 20, 2012 6:12 am

Post by RedCoyote »

Vote Count 2 - 9

  • RachMarie
    (7) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi)

    Apokalyptika
    (3) (Fujiko - Eidolon - springlullaby)

    Sucrose
    (1) (TraceyLyn11)

    camn
    (1) (Huntress)

    Not Voting
    (3) (RachMarie - Amrun -
    Brandi
    - Seastormjt)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #874 (isolation #34) » Sun Oct 21, 2012 8:10 am

Post by RedCoyote »

bump
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Post Post #875 (isolation #35) » Sun Oct 21, 2012 8:10 am

Post by RedCoyote »

Vote Count 2 - 10

  • RachMarie
    (7) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi)

    Apokalyptika
    (3) (Fujiko - Eidolon - springlullaby)

    Sucrose
    (2) (TraceyLyn11 - RachMarie)

    camn
    (1) (Huntress)

    Not Voting
    (2) (
    RachMarie
    - Amrun - Seastormjt)


With fifteen alive, it takes eight to lynch.

Current Deadline:
(expired on 2012-10-23 20:07:00)
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Post Post #876 (isolation #36) » Sun Oct 21, 2012 8:13 am

Post by RedCoyote »

Something strange is going on with me editing posts... the Vote Count History will not be updated until it's corrected. Just FYI.
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Post Post #901 (isolation #37) » Mon Oct 22, 2012 7:07 am

Post by RedCoyote »

Through patience, determination, and hard work, we get through another day with the hopes of achieving similarly productive results. Although perhaps not quite as wily as the original game, the town were well on their way to being just as successful.


TraceyLyn and DGB wrangle for control over the fate of the day. Tracey, hampered with inactivity, struggles to push for Sucrose to catch more scorn. DGB remains steadfast in her pursuit of RachMarie, however. "But you're far from obvtown," Tracey bites, "You're just the leader." PiggyGal chimes in on DGB's behalf. Leadership qualities are always the bane of a mafia team's existence, she would insist.

RachMarie tries in vain to capture some love from her fellow players. "I dont have a lot of time to provide what I can for the town", she would plea. Tracey, perhaps finding common ground with DGB's take on Sucrose, is just as sharp with RachMarie.

"You've been inactive and unhelpful for the majority of this game."

Rach takes the news of her death about as courteously as a lady would. As the lights begin to dim, Rach is replaced with that always ominous placard. You know the one. Except this town hadn't lynched a
Townie
yet, so maybe you don't. Either way, the town seems to have hit its first road block.

RachMarie,
Townie
, was lynched day 2.




Final Day 2 Vote Count

  • RachMarie
    (8) (Tammy - Apokalyptika - DrippingGoofball - PiggyGal15 - camn - Sucrose - Brandi - TraceyLyn11)

    Apokalyptika
    (3) (Fujiko - Eidolon - springlullaby)

    Sucrose
    (1) (
    TraceyLyn11
    - RachMarie)

    camn
    (1) (Huntress)

    Not Voting
    (2) (Amrun - Seastormjt)


With fifteen alive, it takes eight to lynch.

With eight votes, that's a successful lynch and an end to day 2.

Please submit all your night actions, if you have any, before the end of the night phase.
New
Deadline:
(expired on 2012-10-25 13:05:00)
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Post Post #902 (isolation #38) » Thu Oct 25, 2012 2:10 pm

Post by RedCoyote »

A town lynch was inevitable Tammy thought to herself calmly. She was on her game though. She was ready for the third day to start. She had this game down solid. She knew her alignment, and the scum were...

*TAP TAP TAP*


A tap on her shoulder. She'd get up and leave the room momentarily before coming back in. This was standard practice for the game. It kept things fair and equal. All the players leave the room at some point during the night. The dark room... ugh, it felt like this night was taking forever. She tried not to let herself get distracted, but she was just anxious. She knew she was a
Townie
, but she knew the way people were voting, or, more precisely,
weren't
voting, could lead to some great results. To her, it was obvious the scum were...

Oh. Huh. She stood outside with a fellow player, Apokalyptika. She had kind of expected her to die tonight, so it was weird that she would see her outside of the game room. Unless...

Apokalyptika, which she soon learned was also a
Townie
, and she walked into the adjacent room. There were definitely some familiar faces in here, although not the kind she'd hoped to see so soon. She was in the graveyard, and D3 would start without her.

Apokalyptika, a
Townie
, was shot night 2.
Tammy, a
Townie
, was shot night 2.



Vote Count 3 - 1

  • Not Voting
    (12) (Amrun - Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)


With twelve alive, it takes seven to lynch.

The town has added three days to the deadline, this, plus the added base of 9 days, brings the town a total for one week and five days.
New
Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #923 (isolation #39) » Fri Oct 26, 2012 1:51 pm

Post by RedCoyote »

Vote Count 3 - 2

  • Sucrose
    (1) (TraceyLyn11)

    Not Voting
    (11) (Amrun - Brandi - camn - springlullaby -
    TraceyLyn11
    - PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #925 (isolation #40) » Sat Oct 27, 2012 2:42 pm

Post by RedCoyote »

Prodding Brandi & Seastorm. Letting Amrun pass through for her weekend V/LA.





Vote Count 3 - 3

  • Sucrose
    (1) (TraceyLyn11)

    Not Voting
    (11) (Amrun - Brandi - camn - springlullaby - PiggyGal15 - Fujiko - DrippingGoofball - Eidolon - Huntress - Seastormjt - Sucrose)


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #964 (isolation #41) » Mon Oct 29, 2012 2:07 pm

Post by RedCoyote »

Prodding spring and Eidolon. I understand the hurricane may be affecting some of our ladies. Will likely extend the deadline to accommodate if necessary. If you think you probably have to leave the game, please let me know.





Vote Count 3 - 4

  • Sucrose
    (1) (
    TraceyLyn11
    - camn)

    DrippingGoofball
    (1) (TraceyLyn11)

    Huntress
    (1) (Sucrose)

    Amrun
    (1) (DrippingGoofball)

    TraceyLyn11
    (1) (Amrun)

    camn
    (0) (
    DrippingGoofball
    )

    Not Voting
    (7) (
    Amrun
    - Brandi -
    camn
    - springlullaby - PiggyGal15 - Fujiko -
    DrippingGoofball
    - Eidolon - Huntress - Seastormjt -
    Sucrose
    )


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #1012 (isolation #42) » Wed Oct 31, 2012 4:26 pm

Post by RedCoyote »

Happy (belated?) Birthday, Brandi!





Vote Count 3 - 5

  • TraceyLyn11
    (4) (Amrun - PiggyGal15 - Brandi - camn)

    DrippingGoofball
    (3) (TraceyLyn11 - Fujiko - Huntress)

    Huntress
    (1) (Sucrose)

    Amrun
    (1) (DrippingGoofball)

    Sucrose
    (1) (
    camn
    - Seastormjt)

    Not Voting
    (2) (
    Brandi
    - springlullaby -
    PiggyGal15
    -
    Fujiko
    - Eidolon -
    Huntress
    -
    Seastormjt
    )


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #1033 (isolation #43) » Thu Nov 01, 2012 2:09 pm

Post by RedCoyote »

Vote Count 3 - 6

  • TraceyLyn11
    (4) (Amrun - PiggyGal15 - Brandi - camn)

    DrippingGoofball
    (3) (TraceyLyn11 - Fujiko - Huntress)

    Huntress
    (1) (Sucrose)

    Sucrose
    (1) (Seastormjt)

    springlullaby
    (1) (DrippingGoofball)

    Amrun
    (0) (
    DrippingGoofball
    )

    Not Voting
    (2) (springlullaby - Eidolon)


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #1052 (isolation #44) » Sat Nov 03, 2012 5:07 am

Post by RedCoyote »

Vote Count 3 - 7

  • TraceyLyn11
    (4) (Amrun - PiggyGal15 - Brandi - camn)

    DrippingGoofball
    (3) (TraceyLyn11 - Fujiko - Huntress)

    Sucrose
    (1) (Seastormjt)

    springlullaby
    (1) (DrippingGoofball)

    Seastormjt
    (1) (Sucrose)

    Huntress
    (0) (
    Sucrose
    )

    Not Voting
    (2) (springlullaby - Eidolon)


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
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Post Post #1081 (isolation #45) » Sun Nov 04, 2012 8:14 am

Post by RedCoyote »

Prodding Seastorm





Vote Count 3 - 8

  • Seastormjt
    (4) (Sucrose - DrippingGoofball - camn - springlullaby)

    TraceyLyn11
    (3) (Amrun - PiggyGal15 - Brandi -
    camn
    )

    DrippingGoofball
    (3) (TraceyLyn11 - Fujiko - Huntress)

    Sucrose
    (1) (Seastormjt)

    springlullaby
    (0) (
    DrippingGoofball
    )

    Not Voting
    (1) (
    springlullaby
    - Eidolon)


With twelve alive, it takes seven to lynch.

Current Deadline:
(expired on 2012-11-06 20:10:00)
Last edited by RedCoyote on Sun Nov 04, 2012 1:11 pm, edited 2 times in total.
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Post Post #1088 (isolation #46) » Sun Nov 04, 2012 12:04 pm

Post by RedCoyote »

Oh, dear. You mixed it up in all of that bolding, spring. Also prodding Eidolon.
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Post Post #1144 (isolation #47) » Tue Nov 06, 2012 7:23 am

Post by RedCoyote »

Another day slowly ticks by, but how much closer are we to solving the puzzle? No power roles have claimed, in fact, things have remained relatively civil. Well, as civil as a Mafia game can be...


"Your excuse is DENIED"

DGB stood up and affirmed her suspicions of Huntress. She felt like she had a pretty good beat on the game. Seastorm immediately pitches in, just the tiniest bit of sweat on her brow. DGB, surprised, is ready to hear what she has to say.

"..."

Nothing. A whole lot of nothing. Fujiko and PiggyGal15 look at one another. The clock continued to click down. Maybe they had more in agreement than previously thought.

"springlullaby and DGB's back and forth looks like it's between two townies."
"Pretty much everything that could be said about scumsea has already been said, and I agree with it all completely (mainly just what DGB has been saying)"
"Tracey still looks like a stubborn townie to me."
"townTracey is - dare I say it - looking like an actual possibility."

While they were busy finding agreements with one another, Seastorm's nervousness grew. This wasn't like Telo's lynch at all. Telo took her lynch on the chin, fighting her battle all the way to the very end. She felt boxed in, unable to speak, put off by the sudden swath of agreements that she was to be lynched. She eked out her claim as the time slowly ticked down, promising that she had a post that would fix everything. She didn't want to let her teammates down. Maybe she could do like Tracy had done. Yeah! That's it! All she had to do wa-

"As for seastorm, no one that is actually town claims without reads and then disappears. No one."

Amrun aggressively called a halt to the day. Seastorm, a
Mafia Goon
, was cut from the conversation. Good riddance, she not-so-secretly thought. Blasting out her last words of apathy and consternation as she bit the dust. Two down, and two to go.

Seastormjt,
Mafia Goon
, was lynched day 3.




Final Day 3 Vote Count


  • Seastormjt
    (7) (Sucrose - DrippingGoofball - camn - springlullaby - Fujiko - PiggyGal15 - Amrun)

    DrippingGoofball
    (2) (TraceyLyn11 -
    Fujiko
    - Huntress)

    TraceyLyn11
    (1) (
    Amrun
    -
    PiggyGal15
    - Brandi)

    Sucrose
    (1) (Seastormjt)

    Not Voting
    (1) (Eidolon)


With twelve alive, it takes seven to lynch.

With seven votes, that's a successful lynch and an end to day 3.

New
Deadline:
(expired on 2012-11-08 13:00:00)
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Post Post #1145 (isolation #48) » Thu Nov 08, 2012 9:18 am

Post by RedCoyote »

Eidolon has requested to replace out. I'm currently in the process of finding a replacement. Please inform me if you know of anyone that may be interested.


Nevermind. Malakittens is replacing in. Thanks, Mala!
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Post Post #1146 (isolation #49) » Fri Nov 09, 2012 9:12 am

Post by RedCoyote »

The ladies all sat smugly in their chairs. The two mafia secretly upset at the prior day's lynch notwithstanding, the game was going pretty darn well. This time a lurker scum was put to rest. If she had just been given a little more time, things may have been different. She was working on something major, but she just couldn't get it out fast enough. Amrun leaned back and thought with a quiet determination. Had she done the right thing? She just hammered her partner... but it had to have bought he some serious creditability, right? She was now the last
Mafia Goon
, and she planned to keep it that way. She left the darkness of the room with her partner. They discussed their course of action. As Amrun turned to go back into the room, the Mod told her that it wouldn't be necessary.

Wouldn't be necessary?

The Mod told her she should go to the room next door.

Room next door? But what about her partner? I guess the Godmother will have to finish this one on her own.

Amrun, a
Mafia Goon
, was shot night 3.




Vote Count 4 - 1

  • Not Voting
    (10) (Brandi - camn - springlullaby - TraceyLyn11 - PiggyGal15 - Fujiko - DrippingGoofball - Malakittens - Huntress - Sucrose)


With ten alive, it takes six to lynch.

The town has added one day to the deadline, this, plus the added base of 9 days, brings the town a total for one week and three days.
New
Deadline:
(expired on 2012-11-19 15:15:00)
Last edited by RedCoyote on Sun Nov 11, 2012 8:49 am, edited 3 times in total.
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Post Post #1188 (isolation #50) » Sun Nov 11, 2012 8:50 am

Post by RedCoyote »

No remorse. No debate. No room for error. The reveal of a power role gives the town clarity. The success of the previous night cannot be overlooked. Could this be the the end to the game?


"
I am a roleblocker
", Fujiko announced. She claimed she had spent the night stopping spring from taking any action. This coupled with the death of Amrun, the final Mafia Goon, was a tough hurdle for spring to get around. Fujiko exhaled deeply, hoping that what made the most sense would indeed be the case. To wit, that spring's attempt at shooting another townie was prevented by her ability. She knew she was a
Roleblocker
, but would the others back her up?

Immediately the town supported her claim with their votes in consent. First Sucrose, a
Bulletproof
townie, came to Fujiko's side, then the rest all seemed to follow swift and easily. Huntress, Brandi, Tracey... all
Townies
, and the last town power role, Mala, the successful
Vigilante
. Just like that, the lynch happened. camn, DGB, and PiggyGal, the remaining
Townies
, seemed to be in agreement as well. Leaving only spring. No chance to speak. No chance to defense herself. No chance to win. She couldn't pinpoint exactly when it was the game had gotten so far away from her. Maybe it was the disastrous end to the first day. Maybe it was when she couldn't capitalize on the seemingly inevitable Tracy lynch. Maybe it was when she couldn't slow the momentum that lead to losing Seastorm. Maybe it was losing Amrun on a fluke. Maybe it was not getting a kill in that last night. But whatever it was, it
was
. spring, the
Godmother
, was put to rest, and the game was now over.

springlullaby,
Godmother
, was lynched day 4.



Final Day 4 Vote Count

  • springlullaby
    (6) (Fujiko - Sucrose - Huntress - Brandi - TraceyLyn11 - Malakittens)

    Not Voting
    (4) (
    Brandi
    - camn - springlullaby -
    TraceyLyn11
    - PiggyGal15 -
    Fujiko
    - DrippingGoofball -
    Malakittens
    -
    Huntress
    -
    Sucrose
    )


With six votes, that's a lynch and a win condition has been reached.

TOWN WINS!
Last edited by RedCoyote on Tue Nov 13, 2012 3:01 pm, edited 1 time in total.
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Post Post #1193 (isolation #51) » Sun Nov 11, 2012 9:51 am

Post by RedCoyote »

Night 1

CityElectric protects DrippingGoofball (Success)
Fujiko blocks Bunnylover (No Effect)
Eidolon shoots Bunnylover (Success)
Amrun shoots DrippingGoofball (Failure)

Night 2

Fujiko blocks Apokalyptika (No Effect)
Eidolon shoots Apokalyptika (Success)
springlullaby shoots Tammy (Success)

Night 3

Malakittens shoots Amrun (Success)
Fujiko blocks springlullaby (No Effect)

---

Graveyard (Dead QT)
Backroom (Scum QT)



In a lot of ways, this game was very similar to the first one. I can think of at least a couple of key similarities. One, there was a scum player that could never seem to shake suspicion away from herself (Seastorm, although, truth be told, you could apply this to almost every player on the scumteam). Two, the scumteam could not kill off the power roles (City's death notwithstanding). Three, seemingly every VT in this game did a big service to their town, even if it was only through dying. Tammy attracted a nightkill just for being so on point. Although Apok and Bunny both attracted vig kills, it helped in the sense that it unmuddied the waters, as it were. It left the town more able to freely look for the real bad guys instead of just the distractions. Every move the town made from the word go was helpful, I thought.

Frankly, the town in this game played a step above the town in the first game. This is saying something because I was really impressed with the town of the first game. The scumteam just could not ever get in sync. To some extent, there is individual blame to be had (Telo not attempting to out PRs, Seastorm & Amrun lurking through key moments in the game, spring not getting a kill submitted in time), but there was, I thought, a genuine lack of cohesion between them from very early on. They all attempted to get it together at various times, but it seemed like when one of the scum members stepped up for the team, the other three were preoccupied with life. That person would then disappear and another lady would step up in her place. And it just kind of went on like that. By the time Seastorm had died, if not earlier, the scumteam was just in tatters. I don't think the scumteam as a whole played
bad
necessarily. I think there was just four very different players that couldn't ever sync up. Each making a mistake at some point that hurt the overall team.

That's not to take away from some outstanding performances on the town side though. Some noteworthy moments. DGB with her laser-like precision in nailing some connections between Seastorm, Amrun, and spring. Tracey stepping up
big
time despite all odds. Fujiko with a block that did spring in (even if it didn't actually do anything). PiggyGal being able to come back from an early wagon. City's successful protect that, despite never being built on, foiled the scum and would've seriously changed the entire outcome of this game had she not protected DGB. Telo attempted to connect herself to PiggyGal in vain, but I think she has a knack for getting others to see her as town despite it all. Eidolon being able to successfully navigate without ever really arising suspicion from the town nor interest in the scumteam's kill. Brandi, Huntress, and camn all sticking to the game and forcing their points at one time or another. Even if they were or weren't instrumental in getting a scum lynch to go through, they did well to make themselves look town enough to avoid being lynched themselves. At any given point, if these three had let the game slip too far away, the outcomes could've been very different. Sucrose even played a nice form of backup. She successfully caught the scumteam's attention and could very well have drawn a shot in some alternate universe due to her play.

So let me get to MVPs and a few closing notes before I start to repeat myself.

I think it's both easy and hard to pick an MVP for the scumteam. It's easy because spring showed the most tenacity in the game throughout (Amrun & Seastorm really picked it up right before their respective deaths, but it was too little, too late). It's hard because each of the players struggled for large portions of the game. Not to be too harsh, but I would rank spring's play at around average. It fell short in some parts due to lack of teamwork, some parts due to ill-timed lurking, some parts due to attempted misdirection (e.g. Brandi, Tracey) that didn't pan out in her favor. Not all of this could be put on her shoulders of course, but when you miss a night kill, townies are calling for your lynch, the roleblocker is on you... you're definitely struggling at concealing your alignment for whatever reason.

It is definitely very hard to pick an MVP for the town. My heart tells me to pick DGB. I'm biased though; I always thinks she plays so very strongly as town (as is evident by the first game as well as what I say in the Dead QT). Even when she's wrong, she's so reasonable in her conclusions that I'm finding myself thinking that DGB is never wrong... role PMs just got sent to the wrong people. Or maybe like that Spyrex quote, "I always find scum... sometimes they just aren't mafia." I'm paraphrasing, but you get the idea. You can go through her posts and see her putting the pieces together that would lead Amrun, Sea, and spring all as scumreads. Another very strong performance was from Malakittens. Get this: she replaces in at night, shoots one scum based on her read of the game, and then hammers the last one in her first post in the game. How's that for efficiency? How many of y'all have seen someone effectively kill two scum in with one post in the game? That's an unheard of level of success. Because of that, I'm going to honestly say Malakittens steals the gold away from DGB. Honorable mentions out to pretty much every town player though. There was virtually no point in this game that I thought the town was doing something that would really hurt their chances at success in the long run. The
worst
thing that happened to the town was an informative mislynch of a VT in Rach, which is really saying a lot.

But I hope everyone enjoyed the game. I certainly enjoyed reading it and following along. I feel like Hurricane Sandy put a bit of a damper on the game. It definitely caused the scumteam some grief. I also want to note that, in retrospect, I have no idea why I was so anal about the color tags. I regret that and hope y'all don't hold that against me. I guess I was on a bit of a power trip that day, because I have allowed players to use red when it was obvious in context that they were using them for VCA. When I realized how dumb that was, I thought it would be even more disruptive to go back and try and fix it. It's not the Mod's job to be nitpicky about crap like that, I think.

One last thing I'll say before closing this way too long of a post. I'm so happy with each and every one of you that signed up (especially a shoutout to the replacements in Mala, Tracey, and Apok). I was very discouraged at the amount of players that decided not to come back and play again after the first game. The first game was one of the best games I've ever spectated on the site. But with the disappointment I had with a majority of the players not returning, it was completely replaced (and then some) with all the new faces to fill the remaining slots up. So thanks to all of you for that. Really.
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Post Post #1208 (isolation #52) » Sun Nov 11, 2012 11:28 am

Post by RedCoyote »

Brandi wrote:It appears SL was never even on the site during the time period she was expected to send in a kill.
I know she would have been blocked REGARDLESS- but that seems a little unfair- she perhaps should have been replaced?


It was a tough decision, but both her and Amrun posted during the night in the QT as you can see. Neither of them submitted a "placeholder" kill while they discussed. They were both aware that there was a deadline. I also extended that night due to Eidolon's replacement
and
let them both know that I was getting ready to start the day... so, I mean, I don't know what else I could've done short of making a kill for them. That's my ruleset though, Brandi. I don't believe in Random Choice Selection or whatever other alternative.
Locked