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Newbie 1391 - Game Over - FINALLY!!!

Posted: Sat Jun 15, 2013 12:38 am
by Vel-Rahn Koon
You awaken to the hustle and bustle of your home town’s daily activity. Little did you know that the peaceful quiet of your normal, everyday life would come crashing down today. It seems that one of your fellow citizens has angered the Mob, and has paid for it with his life! What are you going to do? Why, you’re going to get your peaceful, little town back, that’s what…

Your job, fair citizens of the town’s Ruling Council, is to discover who among you belong to the Mafia and summarily lynch them. Two of your fellow Council members are working for the Mafia - find them before they take over the Council and the town!



Player List
-
Confirmed players are listed in bold-face type

Antagon ^

champinoman

Feel It

chkflip ^
(replaced Fegelein)
Mr. Flay ^
(replaced Gen_Wolf)
Generic

StubbsKVM
(replaced James May)
Karnage
(replaced Miss Stranger)
Nachomamma8 *


* = Inexperience Challenged (IC)
^ = Semi-Experienced (SE)

The IC(s) are here to help you learn to play the game. Their play is governed by the wiki article Being a good IC.


Dead Players

Spoiler: Role Reveal
Antagon,
Mafia Goon
, lynched Day 1

No one was killed Night 1

chkflip,
Townie
, lynched Day 2

No one was killed Night 2

Feel It,
Townie
, lynched Day 3

No one was killed Night 3

Generic,
Townie
, lynched Day 4

No one was killed Night 4

Mr. Flay,
Townie
, lynched Day 5

No one was killed Night 5

Karnage,
Townie
, lynched Day 6

No one was killed Night 6

Nachomamma8,
Mafia Goon
, lynched Day 7



The
Town
team wins the game!


Game Links

Posted: Sat Jun 15, 2013 12:40 am
by Vel-Rahn Koon
Game Rules


The Golden Rule

Please remember that this is a game and your main objective is to have fun! Be considerate of each other, don’t get personal, and enjoy the game. Playing to win does not preclude being considerate of each other!

There is a ZERO tolerance policy for personal attacks in this game. I will remove you from the game (possibly without warning) if you get too personal.


General Rules/Game Etiquette
  1. In order for all players to play at least one game day this game will start with a Day phase.
  2. Communication outside the thread (if your role specifically allows it) is allowed until the game begins.
  3. You may not quote private Moderator-supplied information (either real or fabricated) of any kind. Paraphrasing (for role claims, etc.) is acceptable.
  4. Please remember that you made a commitment to participate when you signed up to play. If you cannot fulfill this commitment, please contact the Mod and request a replacement instead of just disappearing!
  5. There is to be NO personal communication outside of the forum postings unless your role PM specifically allows it.
    If someone contacts you outside the game you should report it to the game Mod IMMEDIATELY.
Activity/Prods/Replacements
  1. You should aim for one post every 48 hours, minimum, to keep the game moving.
  2. Prods of missing players will be issued upon request or after 2 real-life days of no activity.
  3. A prodded player has 48 hours to respond to the prod, after which time a replacement search will begin. The prodded player may re-enter the game so long as no replacement has been found.
  4. A player who has been prodded 3 times is subject to possible replacement without further notice (player-requested prods do not count towards this total).
  5. If you anticipate being unavailable for more than a 48-hour period please PM the Mod so that you don’t get replaced!
Deadlines
  1. All Newbie games have strict 2-week deadlines.

  2. Extensions are given only in extreme circumstances.
  3. Nights will have a standard deadline of 72 hours.
  4. If you have a role with a Night action your choices are due to me by the posted deadline. If I do not receive your choice via PM by the posted deadline you will forfeit your actions.
  5. Deadlines may be shortened if activity is too low, or if all Night choices have been received early.
Player Actions/Voting/Player Death
  1. A simple majority of all living players must agree on one person (via voting) for a Lynch to occur (simple majority = ½ # of living players +1, rounded down). If no one has a simple majority of votes at deadline a No Lynch will occur.
  2. Votes should be bolded or they may not be counted (e.g.
    Vote: Player
    ).
  3. Vote revocations should be bolded or they may not be counted (e.g.
    Unvote: Player
    or
    Unvote
    ). Unvotes are not necessary before changing votes.
  4. You may
    Vote: No Lynch
    - a simple majority of these vote types are required to send the game to Night phase without a Lynch.
  5. Votes/Unvotes should be placed on a line all by themselves to make them easier for everyone to see.
  6. Votes/Unvotes that reasonably follow the guidelines specified above, and are unambiguous with respect to player nicknames/abbreviations, will count. Attempting to fake a vote will result in a Modkill.
  7. Once a player has reached a simple majority of votes no further unvoting will change their fate.
  8. When a player is lynched the game enters twilight until I post a death scene; all players may continue to post.
  9. If you are killed (either via lynch or night kill) you may no longer post except for a brief “Bah!”-type post that contains NO game related information.
  10. Roles with Night actions will not be able to submit an action on Night 0 (i.e. during the confirmation stage).
  11. Any player with a Night action may instead submit a “No Action” PM to let the Mod know that you do not want to perform your expected action that Night phase.
Miscellaneous
  1. Red
    or
    Purple
    text is reserved for the Mod.
  2. No invisible/small/encrypted text is allowed.

  3. Vote counts will be posted once per page or once per day, whichever is less.
  4. If you have an issue/problem with the game, please PM the Mod privately. Do not post issues/complaints in the game thread.
  5. The Mod may make mistakes - please point out any mistakes gently. Mistakes will be corrected where possible, but sometimes mistakes are made that cannot be reversed. These will stand as final to be commiserated over after the game.
  6. Please bold all requests to the Mod so that they don’t get missed.

  7. Rules violations will be dealt with according to their severity (up to and including a Modkill) as the Mod sees fit.
  8. Modkills may be accompanied by a change to day/night. The offender’s role will be changed to Neutral Survivor, which guarantees a loss.
  9. Any situation not explicitly covered above is subject to Mod discretion and will be handled as the Mod sees fit on a case-by-case basis.
Helpful Links:

Posted: Sat Jun 15, 2013 12:40 am
by Vel-Rahn Koon
All Newbie games are using the Matrix 6 setup, where the List Moderator randomly assigns either one row or one column from the table below. The remaining six roles will be filled in by mafia goons and vanilla townies appropriately, to create a 2-mafia and 7-town setup. For example Row 1 (1 jailkeeper, 1 vanilla townie, 1 mafia goon) would add an additional 5 vanilla townies and 1 mafia goon, for a total setup of 1 jailkeeper, 6 vanilla townies, and 2 mafia goons. The Game Moderator will assign players to the roles.

Matrix6 (as designed by Cogito Ergo Sum):

ABC
1Town JailkeeperVanilla TownieMafia Goon
2Mafia RoleblockerTown CopTown Doctor
3Town 1-shot
Bulletproof
Mafia GoonTown Tracker



These are the Role PMs that have potentially been sent to the players:

Town-Aligned players:


Townie


You are a normal townsperson, trying to make a living and survive this insanity.
  • You have no abilities at Night other than getting a good night's rest.
  • Although you do not have any special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Cop


You are a member of the local law enforcement, and can tell the good guys from the bad.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to investigate before the Night deadline.
  • The Moderator will inform you as to that person’s guilt or innocence.
  • If you are blocked by a Mafia Roleblocker you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, you will always get a correct result (no sanity issues).
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Doctor


You are a physician, and can use your medical training to protect people from harm.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to protect before the Night deadline.
  • If someone attempts to kill that player during the Night, they will be spared.
  • You will not be informed as to whether your protection was successful or not.
  • You may not protect yourself.
  • At no time may you privately communicate with any other player.
  • In a Newbie game, your protection target will always live through the night.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Jailkeeper:


You are a prison guard, and it’s your job to ensure the undesirables are kept in their place.
  • Each NIGHT, you may send the moderator a PM with your choice of player that you want to send to jail before the Night deadline.
  • If the jailed player attempts to use a Night action, their action will not resolve.
  • If the jailed player is the target of a Kill that action will not resolve. Any other actions will resolve.
  • Neither you nor your target will be made aware of whether your own action was successful.
  • You may not put yourself in jail.
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
One-Shot Bulletproof:


You are scared of the local Mafia presence, and have taken to protecting yourself while you sleep.
  • You have no ACTIVE abilities at Night other than getting a good night's rest.
  • If you are targeted by the Mafia during the Night cycle, your bulletproof vest will save you.
    • This ability is PASSIVE, and works without any input from you, the player.
    • This protection will only protect you from the first shot.
    • If you are targeted on any subsequent night, the kill will go through as normal, and you will be out of the game.
    • You will not be informed if the Mafia target you.
  • Although you do not have any active special abilities, your voice and vote are powerful weapons in their own right. Use them to your best advantage!
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Tracker


You are an amateur gumshoe, and have decided to see if you can figure out who amongst you is in league with the Mafia.
  • Each NIGHT, you may send the Moderator a PM with the name of the player whom you want to follow.
  • If that player performs a Night action, you will be told whom they took action against.
  • You will not be told what action was performed!
  • If you Track someone who has no active Night ability, you will receive a PM stating “No Result”.
  • At no time may you privately communicate with any other player.
  • You win when all the Mafia players are gone, whether you survive to the end or not.
Mafia-Aligned players:


Mafia


name
(a Mafia Roleblocker) and
name
(a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via QuickTopic, linked below) and choose another player in the town to kill that night.
  • One of you must send the moderator a PM with your choice of who to kill
    and who is performing the kill
    before the Night deadline.
  • The Mafia Roleblocker has the ability to block the Night action of one Town player each night (Bulletproof Townies cannot be blocked).
  • One of you must send the moderator a PM with your choice of player that you want to investigate (usually along with the kill) before the Night deadline.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • Please do not communicate with each other outside of the QT.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.
-or-

Mafia


name
(a Mafia Goon) and
name
(also a Mafia Goon) are part of the local Mafia crime family. Since your plot to quietly overtake the town has failed, you will attempt take it by force by eliminating the others until you outnumber the populace.
  • During the day, try to blend in with the normal Townies and attempt to get someone lynched.
  • During the NIGHT cycle ONLY, you may talk with your fellow Mafia (via QuickTopic, linked below) and choose another player in the town to kill that night.
  • One of you must send the moderator a PM with your choice of who to kill
    and who is performing the kill
    before the Night deadline.
  • One of you must send the moderator a PM with your choice of player that you want to kill before the Night deadline.
  • You may communicate privately via QuickTopic with your fellow Mafia up until the game thread is opened (this is called Night 0). Once the game begins, all outside communication must cease until the night cycle.
  • You are not allowed to communicate with each other outside of the QT.
  • You win when the number of Mafia equals or exceeds the number of remaining Town players, whether you survive to the end or not.

Posted: Sun Jun 16, 2013 1:02 am
by Vel-Rahn Koon
Seven of our nine players have confirmed, so Day 1 is a go!



Vote Count 1.0


Not Voting - 9 (Antagon, champinoman, Feel It, Fegelein, Gen_Wolf, Generic, James May, Miss Stranger, Nachomamma8)


5 to Lynch.
Deadline is in (expired on 2013-06-30 08:00:00)
.

Posted: Sun Jun 16, 2013 1:04 am
by Fegelein
VOTE: James May

Hammond and Clarkson called, they want you back.

Posted: Sun Jun 16, 2013 1:32 am
by champinoman
VOTE: Miss Stranger

I was always told not to trust strangers.

Posted: Sun Jun 16, 2013 2:03 am
by Miss Stranger
VOTE: Gen_Wolf. Sounds like a criminal pseudonym to me.

Posted: Sun Jun 16, 2013 2:15 am
by Feel It
VOTE: Generic

What a boring name.

Posted: Sun Jun 16, 2013 3:14 am
by Gen_Wolf
vote: Feel It


Sounds like you asking me to touch your phallic!

Posted: Sun Jun 16, 2013 3:52 am
by Feel It
Such a dirty young man. What's up?

Posted: Sun Jun 16, 2013 4:21 am
by Antagon
VOTE: James May
Wagon time.

Posted: Sun Jun 16, 2013 4:30 am
by Miss Stranger
Provokative wagon, or a quick plan in the pregame scumchannel?

UNVOTE: Gen_Wolf.

Posted: Sun Jun 16, 2013 4:32 am
by Miss Stranger
I can't edit posts? Damn, didn't know that. -_-

VOTE: Antagon

No editing. Editing would allow you to correct scumslips and whatnot.

-Vel

Posted: Sun Jun 16, 2013 4:35 am
by Feel It
Changing your vote so much?

VOTE: Miss Stranger

Posted: Sun Jun 16, 2013 4:49 am
by Antagon
In post 11, Miss Stranger wrote:Provokative wagon, or a quick plan in the pregame scumchannel?

UNVOTE: Gen_Wolf.
Early wagons are the best way to end RVS. Looking at people's reactions to the wagon will lead to actual content being posted instead of random votes.
The longer RVS goes on, the more likely it is for the mafia to justify their actions as RVS.

Posted: Sun Jun 16, 2013 4:52 am
by Miss Stranger
I found Antagon suspicious because he prompted a wagon on a person who hasn't yet showed up. Hence, I voted Antagon. I think that is more suspicious than Gen_Wolf's nickname.

Oh, look, someone ninja'd me. -_-

Posted: Sun Jun 16, 2013 5:33 am
by Gen_Wolf
Vote: Miss Stranger


Editing posts, something to hide in RVS stage already??

Posted: Sun Jun 16, 2013 5:54 am
by Fegelein
She's fine at L-2.

Antagon is probably Town.

Posted: Sun Jun 16, 2013 6:00 am
by Feel It
In post 17, Fegelein wrote:She's fine at L-2.

Antagon is probably Town.
Agreed, Miss Strangers' wish to edit posts, changing votes on a joke bw could be newness or perhaps an early scumtell?

Posted: Sun Jun 16, 2013 6:04 am
by Fegelein
It shows a concern about appearances, which I've personally done in my first Newbie game as Town, but the editing post remark really took it to a new level.

Posted: Sun Jun 16, 2013 6:09 am
by Gen_Wolf
Why bother with day 1. Lets just lynch Miss Stranger now and go from there? We are already onto our first scum.

Posted: Sun Jun 16, 2013 6:12 am
by Fegelein
In post 20, Gen_Wolf wrote:Why bother with day 1. Lets just lynch Miss Stranger now and go from there? We are already onto our first scum.
Yeah...um...no.

Posted: Sun Jun 16, 2013 6:14 am
by Miss Stranger
I don't see how changing votes in RVS is scummy in any way. Ignoring my obvious joke vote on Gen_Wolf, I simply voted Antagon for starting a wagon on someone who's afk. I don't see how a wagon on an afk person would make them less afk. Game's just started. Sheesh.

And yes, I simply forgot to add my VOTE: tag in my previous post. I thought I could edit instead of doublepost, but apparently I can't. Apologies, rookie mistake. But tell me, Gen_Wolf, what could I possibly hide in my single, straightforward sentence that I would want to edit away? Just asking for your opinion as to why you think is scummy.

Feel It, same question to you. What's exactly wrong with changing an obvious joke vote, during RVS at that, that would make YOU switch vote?

Posted: Sun Jun 16, 2013 6:19 am
by Fegelein
Allowing wagons to form in RVS is a good method to get the game running. We can gauge reactions from James May.

Posted: Sun Jun 16, 2013 6:21 am
by Miss Stranger
Oh well. I'm less afk than James and I have a wagon. I hope that allows valuable information to be drawn.