Mafia As A Social Game: An Argument About Charisma

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Post Post #9 (isolation #0) » Thu Jul 11, 2013 6:08 pm

Post by LlamaFluff »

In post 8, Majiffy wrote:Apathetic sheeptown will lynch the wallposters first so they have less shit to sort through when they feel they can finally get a grasp on the game.
Its the opposite more often than not from experience, like amazingly opposite. If you can make wallposts that are sound most players immediately equate it to town. So much easier to get a player who doesnt make big posts lynched. Maybe spammy wall posters are easy lynches, but go through all of the "really hard lynches" on the site and you get far more wall post type players. Lynch bait are mostly spammers and lurkers.

Also im not THAT antagonistic (and will usually just stop at calling them derps unless they are ruffling me or im trying to push theory that is getting met with dismissal/resistance), and actually find it more the opposite of what you are saying. When you don't really behave aggressively when needed, that gets you into trouble suspicion wise. Stepping in and stopping something bad from happening or keeping someone from being overly anti-town works well in limited amounts. Going way overboard on being aggressive is bad, being afraid to make another player mad is bad too. Happy medium is hard to find because where that medium is will vary vastly from player to player.
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Post Post #29 (isolation #1) » Sat Jul 13, 2013 12:02 pm

Post by LlamaFluff »

CAPS posting is its own little interesting thing. Biggest problem is that you actually need some form of track record of even being half decent before it can start to work, even then not everyone can make it work. Its no real secret that there are a few CAPS players who I think are not that great and are horrible people, but using it poorly makes the game quite a bit less enjoyable for everyone who is not you or your buddy. Like in a big group of people a couple are making and laughing at crude jokes while everyone else is uncomfortable. Its just one of those tools that gets misused so much the couple people who can use it effectively are a rarity, I may be missing some but apart from Fate/kuribo I cant think of any that are really stronger than average players.

CAPS is basically the anti-charisma, and most "angry" type players who aren't recognized as good just get reemed in games.

For the most part I think there is some correlation between likeability and being lynched. Not as much charisma. If you are liked in the playerlist, its going to be harder to lynch you than if you are getting on everyones nerves for any reason. Some games it means you have to be more kind, others you don't even need to worry about being a dick because its going to be the norm.
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Post Post #50 (isolation #2) » Tue Jul 30, 2013 1:26 pm

Post by LlamaFluff »

In post 35, Amrun wrote:"Well, I really think I am right, but there's always the possibility that I'm wrong" completely counterintuitive,
"Doubt is not a pleasant condition, but certainty is absurd" (good Voltaire quote)

Its a matter of finding the right level of how sure you need to be about things. In the grand scheme, the ones who tend to have no conviction or are always "100% sure" tend to get ignored more than those who take more of a middle ground.
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