Mini 1496: The Cash Cabd (Game Over)


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Post Post #254 (isolation #0) » Sun Sep 08, 2013 7:22 am

Post by fferyllt »

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Post Post #1088 (isolation #1) » Thu Oct 03, 2013 7:42 pm

Post by fferyllt »

In post 1086, Sound of Silence wrote:
In post 976, Cephrir wrote:ffery's said a lot of things I've found to be genuine (and she's reminding me of amnesiac ffery) whereas she felt more... controlled, in 527? I also like the volume of her posts, this doesn't mean anything to me most of the time, but it kinda does with ffery. Maybe it's partially a product of replacing in.

I *am* more convinced Mario is scum than Titus, as crazy as that sounds. Very much want to lynch him today.


I'm conflicted about Brian Skies. Like you alluded to, he makes town-sounding posts pretty frequently, but then he'll go and say something that makes my gut sad.
I feel like if I die tonight he'll be the reason why
. Since I can't imagine anyone else wanting to kill me aside from Titus. Though that might require some cooperation from an SK who may not exist ;)
Welp.

I'm guessing he hid behind Mario/Beast. Anyone think otherwise?

Thanks for replacing in, Beast, btw.
Oh wait.

What I just put in red font.

I need sleep.

So yeah, he hid behind Brian.
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Post Post #1267 (isolation #2) » Sat Oct 12, 2013 6:12 am

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YAY! GJ GiF!
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Post Post #1268 (isolation #3) » Sat Oct 12, 2013 6:13 am

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And GJ Town! I was with you in spirit Day 4 for sure.
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Post Post #1270 (isolation #4) » Sat Oct 12, 2013 6:33 am

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In post 996, ProHawk wrote:If you were playing to your scum Xenologue you would already have voted for Nati while stroking RT's ego behind the scenes.
This post, I can't express the sense of irony over drawing the neighborizer role in this game.

RT was our backup choice for neighborizing partway through day 1. All in all, though, I think neighborizing Rebel worked out for the best in terms of town night actions. If Nacho hadn't protected RT on night 3, then today would have probably ended in a beast mislynch. But, based on our chat convo, I think Nacho might have gone with an RT protect anyway.
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Post Post #1278 (isolation #5) » Sat Oct 12, 2013 7:21 am

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In post 1274, Infinity 324 wrote:I KNEW NOTSCIENCE WAS SCUM FROM THE MOMENT HE REPLACED IN

Nice game! Correct guesses by town power pretty much won it for them (good job rt and ceph).

Top 3 scumreads

D1 It was ns, SOS, and dessew I think. SOS because gut I guess, and I never saw what was town about them. (gif posting more would help, I have a much easier time reading him). Also I never understood the DB wagon

D2 It was nati, ns, and ceph. Rt's case helped with the nati read. Ceph was just being really weird I think

In terms of my reads, people were being weird this game. On d2 for example, I would've had scumreads on Brian, SOS, and Mario in addition to the ones I had before if there could've been that many scum.

What I learned from this game: weird =/= scum, and I can't read ffery.
I'm not sure what all the common denominators are, but some scumhunting styles tend to wind up with town-me in the scumpile. I have thoughts on at least some of the factors, but I feel like those attributes of my town game also help me develop reads and to some extent influence bandwagons, so I don't want to mess with my town game too much..
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Post Post #1285 (isolation #6) » Sat Oct 12, 2013 8:32 am

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To me, the number of replacements in the game was more confusing than the number of hydrae. I was constantly referring back to the first post to try and figure out who replaced whom and whether I thought a replacement was in a scummy slot.
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Post Post #1296 (isolation #7) » Sat Oct 12, 2013 10:22 am

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With one notable exception!
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