Marketplace Mafia III - Game Over
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VOTE: garuda
Okay so scum definitely got cop, deadline and nightkill.
We lost the bid for neighborizer. I submit that whoever won it needs to claim it so that we can evaluate them. Also, I don't see neighborizer in the abilities not yet auctioned, so I *think* from what I've read it won't show up again, but if it does or can be advertised it's something that we shouldn't do.A hydra of Syryana and Tammy!- Pyrotechnics
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*snerk*In post 15, Lost Butterfly wrote:VOTE: Pyrotechnics
Anyone with the following abilities should claim right away: Deadline, Hitman, Investigative Immune, Nightkill. I'd want Extra Vote and Vote Freezer to claim, too.
We got Investigation Immune! I can't believe it was so cheap. We even bid $80 on it to keep it out of scum's hands.A hydra of Syryana and Tammy!- Pyrotechnics
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Last game scum could pool their money for bids, so yeah.In post 21, 1baldeagle1 wrote:
Ah, scum gets more money? Lame.In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.A hydra of Syryana and Tammy!- Pyrotechnics
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No. Just anything that went for over $100 definitely went to scum. They could still make lower bids. I wouldn't be worried about the neighborizer right now if I thought for sure it went to town.In post 23, 1baldeagle1 wrote:
So basically, anyone else that did win something aren't scum?In post 22, Pyrotechnics wrote:
Last game scum could pool their money for bids, so yeah.In post 21, 1baldeagle1 wrote:
Ah, scum gets more money? Lame.In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Like Butterfly's post.A hydra of Syryana and Tammy!- Pyrotechnics
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Not necessarily. They could easily bid whatever they wanted to mess with our heads and keep us guessing. They got cop, which means they're going to be looking for the other team at night. Neighborizer is the only way they'll be able to communicate. I want to make sure the neighborizer is town.In post 32, uʍop ǝpısdn wrote:
Neighborizer went for exactly $100; I think whoever has it is probably town.In post 28, Pyrotechnics wrote:
No. Just anything that went for over $100 definitely went to scum. They could still make lower bids. I wouldn't be worried about the neighborizer right now if I thought for sure it went to town.In post 23, 1baldeagle1 wrote:
So basically, anyone else that did win something aren't scum?In post 22, Pyrotechnics wrote:
Last game scum could pool their money for bids, so yeah.In post 21, 1baldeagle1 wrote:
Ah, scum gets more money? Lame.In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Like Butterfly's post.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 34, 1baldeagle1 wrote:Neighborizer should stay unclaimed, so they can make a neighborhood.
P-Edit: Hm?
They can still make a neighborhood when claimed.A hydra of Syryana and Tammy!- Pyrotechnics
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VOTE: Lost ButterflyIn post 36, Lost Butterfly wrote:
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?
Ah, scum gets more money? Lame.In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.
One: You're responding to me when you should be asking baldeagle about vote freezer.
Two: I bid $100 on neighborizer as that's all I have.
Three: Garuda hasn't posted yet.
Four: Empire is part of Garuda. I'm the one who wants the neighborizer to claim. It should be pretty self-explanatory. The scum teams can win together. They have the cop role. Once they find each other, they can communicate through a neighborhood. (This is actually pretty certain. Last game it cost me over $500 to win the neighborizer from scum who had won cop and found the other team.) So, the neighborizer needs to claim so that we can evaluate them and keep track of the neighborhood if need be. Last game we were lucky and town won neighborizer both times and we used it really effectively, and we made public who won the neighborizer.
Fixed broken quote tag.Last edited by Magua on Sat Oct 12, 2013 3:41 pm, edited 1 time in total.A hydra of Syryana and Tammy!- Pyrotechnics
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Why would they? Scum are going to kill the most town person no matter what their role.In post 41, 1baldeagle1 wrote:I bidded $20 on it. I tried to go for cop as well, but I didn't win it. (I spent $40 on cop). I didn't want to spend too much money.
P-Edit: No, scum will kill the neighborzier.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 33, morph the cat wrote:Lol, you saw tammy townslip in syr's game and think that's enough, eagle?
What does that have to do with this game?A hydra of Syryana and Tammy!- Pyrotechnics
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In post 45, morph the cat wrote:Can anyone that played the first two rounds tell me if scum shared a qt for money actions or used seperate ones? If it's the former, bald is scum.
I'll have to look back, but I'm pretty sure they shared a qt for money actions. Scum (MoI) was caught because can't remember who right now, came into the thread on day one and said "just got back from my qt" and MoI tried to push it as a scumslip because he hadn't read his whole role pm that said he could request a personal qt.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 66, 1baldeagle1 wrote:There's a dayvig in this game?
Well, last game there was and BB was it. He's probably joking about it this time though.A hydra of Syryana and Tammy!- Pyrotechnics
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If you asked Magua a zillion questions about every single role interaction, why did you wonder why I wanted the neighborizer to claim?In post 79, Lost Butterfly wrote:I talk A LOT with Faraday, but mostly on AIM. But for this game, I've been asking Magua five zillion questions about every single role interaction in the hydra QT.
Fixed broken quote tag.Last edited by Magua on Sat Oct 12, 2013 3:43 pm, edited 1 time in total.A hydra of Syryana and Tammy!- Pyrotechnics
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You were in the last game. Not only were you in the last game, but you were part of the neighborhood in the last game. Why would you ask why?In post 86, Voidedmafia wrote:
Why?In post 10, Pyrotechnics wrote:I submit that whoever won it needs to claim it so that we can evaluate them.
How do you read anyone as town? We can evaluate the neighborizer, which as far as I'm concerned is one of the most important roles right now, just like we do anyone else as well as evaluate the neighborhood.
...uh, how?In post 37, Pyrotechnics wrote:. Neighborizer is the only way they'll be able to communicate. I want to make sure the neighborizer is town.
I don't get the purpose of either of your questions.
Fixed broken quote tag.Last edited by Magua on Sat Oct 12, 2013 3:46 pm, edited 1 time in total.A hydra of Syryana and Tammy!- Pyrotechnics
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I don't care what you do think. We have no idea how much money the scum team has and how much they actually bid on things. The deadline and the nightkill went for over $100 so we have no idea how much they had left.In post 113, uʍop ǝpısdn wrote:If the winning amount on the Neighborizer was anything else, I'd agree whoever got it should claim. But it's exactly $100; if Mafia really wanted it, they would have bid that $1 extra. I'm pretty happy to say whoever has it is probtown.
I don't understand why town wouldn't want to claim having the neighborhood as there would be absolutely no reason not to.
Let's look at it this way, the person who has the neighborhood is scum? They can not claim and then hold onto it while they cop people to try to find the other team and then neighborhood one of them, then get information for who else to neighborize from the other team. YAY now they can communicate and town has a harder time of winning this game.
If the neighborizer is town, they claim and will be using it night one and two, we can evaluate them and their choices. This is good for town.
Like this shouldn't be too hard for town to understand.A hydra of Syryana and Tammy!- Pyrotechnics
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I couldn't care less whether or not you LIKE why I find you suspicious. If you know me and If you know my town self, you know that I don't think that early game suspicions have to be awesome and you push where something feels off no matter how small it may be. The first point does look like it's questioning me, so it looks really lazy on your part, and it looks like you're throwing something on me just to do it. But what really caught me as off is the calling me Empire and asking questions of Garuda, who hadn't even posted. You'd also know if you recognize me and my town game that the amount of time I pay attention to early game suspicion by other people is about *-* much, so you can't throw that against me either. It just feels off to me that you're getting all of that confused.In post 121, Lost Butterfly wrote:Pyrotammy, I'd like to write you off as town, because I feel like your intro to this game has been more in keeping with your town self, but the more I think of it, the more your reasons for voting me REALLY bug me. So I'd like answers.
Firstly, "YOU ASKED MAGUA QUESTIONS ABOUT THE GAME. HOW DID YOU NOT REALIZE THAT NEIGHBOURIZER WAS AN AWESOME ROLE" (my questions were more technical ones about how abilities resolve; also, my point with your post was more "Why would you claim to have bid $100?" than "Why ask the neighbourizer to claim?") is a terrible point, but anyway.
I actually am fine with the people voting me because my claim is fishy (although granted, I'm not exactly sure what thescummotivation is for claiming to have bid $80 instead of $100, I'm well aware that the way I claimed lookedweird).
Firstly, this was just when people were starting to throw suspicion on me. Secondly, even if you take into account that you didn't realize I'd got Garuda and you mixed up, I just realized that NONE of this is even alignment relevant. The closest thing to an actual "case" is One...and IIn post 51, Pyrotechnics wrote:
VOTE: Lost ButterflyIn post 36, Lost Butterfly wrote:
So you considered bidding $101 on any of those abilities? Also, what made you decide to bid on Vote Freezer in particular? Did you bid more than $11 on it?
Ah, scum gets more money? Lame.In post 19, Pyrotechnics wrote:We only started with $100. All of those items went for over $100.
Garuda and upside down, enlighten me with the thought process behind sharing with the town that you <i>didn't</i> get roles. Also, Empire, why do you want <i>neighbourizer</i> in particular to claim?
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAH STOP NINJA-ING ME.
One: You're responding to me when you should be asking baldeagle about vote freezer.
Two: I bid $100 on neighborizer as that's all I have.
Three: Garuda hasn't posted yet.
Four: Empire is part of Garuda. I'm the one who wants the neighborizer to claim. It should be pretty self-explanatory. The scum teams can win together. They have the cop role. Once they find each other, they can communicate through a neighborhood. (This is actually pretty certain. Last game it cost me over $500 to win the neighborizer from scum who had won cop and found the other team.) So, the neighborizer needs to claim so that we can evaluate them and keep track of the neighborhood if need be. Last game we were lucky and town won neighborizer both times and we used it really effectively, and we made public who won the neighborizer.
Fixed broken quote tag.amasking baldeagle about vote freezer in that post, so...huh?
You do realize that my question to you about you asking Magua questions about roles is AFTER I had already voted you. So, are you faulting me for questioning you to try to determine your alignment further? Are you serious? You do understand you're the Mina who in a Westeros game asked the mod every single questions available and trapped scum day one because of that? So, yeah, for me that if you asked Magua a million questions about all the role interactions I do wonder why you didn't understand the neighborizer potential problem. If you meant why I claimed to have bid $100, why didn't you ask that. And I don't know why that's such a problem as that's how much I bid, especially when you came out and claimed how much you bid on your role. So, what's your point again?A hydra of Syryana and Tammy!- Pyrotechnics
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In post 169, Lost Butterfly wrote:In post 139, Pyrotechnics wrote: OH. MY. GOD.
I know that Neighbourizer is a dangerous role in the hands of scum in this set-up. I really don't need to ask Magua why (and frankly, anyone who DOESN'T know why isn't scum anyway).
My point is, DON'T TELL THE SCUM WHAT POWER ROLE YOU DON'T HAVE.
"Hey, guys, I bid all my money last night, so I didn't get anything!"
That's the equivalent of claiming vanilla.
You could have still asked the neighbourizer to claim without saying that you had personally bid for the same role and lost. And frankly, that seemed really off coming from Empire (you aren't). I claimed investigation immune because it helps the town to know in whose hands the role is (even if the scum know how much money the person in whose hands it is has).
But anyway, I don't see the point in continuing this, unless it's for your own benefit. You obviously believe what you're arguing.
If you did know how important neighborizer was, then why'd you ask?
Also, it doesn't matter one fig if they know what role I don't have. Last game most people claimed not only what roles they had, but how much money they had. AND HEY guess what??? We won. Like stomped won. Now, I know that Magua made this game less breakable than the last game, but the fundamentals don't matter. I didn't say how much I spent on neighborizer until you asked me, but apparently meant to ask baldeagle how much he spent on vote freezer. You can bid, and win!, more than one role, but it wouldn't matter if I did claim vanilla. If scum have all the important roles, those of you who claimed already narrowed down who is vanilla at this point in time, so what is your point again, because at this point it just looks like you're arguing with me to argue with me. And you look like you're backtracking. "I don't know how important neighborizer is!" "No wait I do It's obvious" "Oh wait thanks for confirming me as town because we didn't know" Which is it?A hydra of Syryana and Tammy!- Pyrotechnics
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In post 195, Lost Butterfly wrote:
Wow, this is pretty scummy.In post 192, Pyrotechnics wrote:Also, it doesn't matter one fig if they know what role I don't have. Last game most people claimed not only what roles they had, but how much money they had. AND HEY guess what??? We won. Like stomped won. Now, I know that Magua made this game less breakable than the last game, but the fundamentals don't matter. I didn't say how much I spent on neighborizer until you asked me, but apparently meant to ask baldeagle how much he spent on vote freezer. You can bid, and win!, more than one role, but it wouldn't matter if I did claim vanilla. If scum have all the important roles, those of you who claimed already narrowed down who is vanilla at this point in time, so what is your point again, because at this point it just looks like you're arguing with me to argue with me. And you look like you're backtracking. "I don't know how important neighborizer is!" "No wait I do It's obvious" "Oh wait thanks for confirming me as town because we didn't know" Which is it?
Nice way to evade the question. As if you and your other head don't know I'm quite obviously town.A hydra of Syryana and Tammy!- Pyrotechnics
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OHKAY. I am and it's the truth. Ask the butterfly, they'll tell you.In post 213, morph the cat wrote:
I'd like to state for the record that this shit you do about calling yourself obvtown really does no good here, tammy.In post 198, Pyrotechnics wrote:As if you and your other head don't know I'm quite obviously town.
Which one are you? And where is this ALL the games we've played together. If we've played SO MANY games together that you feel I have a pattern with you then my alignment should be really obvious to you. Like super freaking obvious.morph wrote: Is there a reason you're not tackling me at 100MPH? Like in all the games I've played with you before you've tried to sort me relatively quickly early.
But, let's take a trip down memory lane of both of your heads and you can tell me which one of you I tackled at 100 MPH in the first few pages of the game.
Let's see Mafia.Maiden for ffery - called you town relatively early without tackling.
Hmm....Redwedding for Cabd - I was scum...that doesn't count.
Chef...both of you, so bonus!, was caught up in my suspicion of Amrun early day one (or most of day one) and didn't truly attack either of you until day two, though I will say that Syry had a scum read on Cabd day one for handwaving us, though the attacking at 100mph? sorry.
HardBoiled...both of you, so another bonus! Attacked mara and the nacho hydras day one, didn't question ffery hydra though she questioned me. Didn't fully attack the nacho/cabd hydra until day three.
So, now would you like to explain yourself?A hydra of Syryana and Tammy!- Pyrotechnics
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No you don't.In post 239, Lost Butterfly wrote:I think you're scummy tammy, stop twisting what i'm saying I wrote out my own post i now what i wrote MISREPA hydra of Syryana and Tammy!- Pyrotechnics
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Um so...and so.In post 246, morph the cat wrote: That was Cabd. I didn't play Mafia.Maiden. Before my time. You're probably thinking of Raptured.
But I agree with Cabd that self-proclaiming obvtown is pretty dumb. If you are BEING obvtown, then other town will see it. Saying so is a waste of effort.A hydra of Syryana and Tammy!- Pyrotechnics
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Um no in Chef we decided you were town and tried to lynch d3x the day you were lynched. Syry and I were pretty pissed about your lynch. We decided you were leaning town day two, and were trying to solidify that so we could move on.In post 251, morph the cat wrote:Tammy, amend the day one part probably, but being on the other end of your.... unique.. method of yelling at me is pretty terrifying and seems to give you results? Chef mafia you guys mislynched me (worth it for the win tho) and I was scared as fuck of you in syr's hard boiled the entire time. I seem to remember getting major heat day one in that game, maybe not?
Also it was me who made that, ffery's been kinda in the back seat most of the evening so far.
Day one, you weren't around much but Syry had a scum read on you for what he thought was handwaving. I left the read on you up to him because he hydras with you.
I did go after you early day two to try to get a read on you when we had to reevaluate everything after Amrun was confirmed town to us and we realized our town reads were wrong somewhere.
As far as Syr' hard boiled game, I did have a scum read on you guys, but you weren't around and there was a quick lynch day one.
But none of that matters. You're all "why aren't you sorting me early day one?" When it's clearly obvious I'm trying to sort other peopleA hydra of Syryana and Tammy!- Pyrotechnics
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I think if Faraday didn't troll me the earth would stop on its axis and start spinning in the wrong direction, and the end of time would occur.In post 271, Lost Butterfly wrote:
Tammy...I...I really can't tell. Do you...not...realize atallthat Faraday is trolling you? Like, atall? You just seem completely oblivious.
Also, in all fairness, I checked my opening post, and I did say something like "Why neighbourizer in particular?" I mean, honestly, I was surprised that the winning bid on neighbourizer was $100. So I see your point that I was downplaying it; like, yes, it's dangerous in the hands of scum who are really lucky in whom they target, but it's really only situationally useful. I was thinking other roles (Deadline, Hitman, etc.) were more dangerous. I still think your trying to find scum motivation in that is silly, though.
~Mina
Again, I'll say early game I find it beneficial to push whatever seems off. You know this about me because I've been criticized for going after poor things early game all the time. I do find it odd, and I still find it a little odd, because it seems like you can't figure out what exactly you meant about the neighborizer role. And it's not situational or just inherently lucky. Scum have cop which means if they have neighborizer they're at a distinct advantage.A hydra of Syryana and Tammy!- Pyrotechnics
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you can't have my catIn post 304, Lost Butterfly wrote:
No problem, in return I want your catIn post 302, Pyrotechnics wrote:thank you for posting that. I was just looking back to show that the scum team did have a qt for money talks.
(just kidding ew)
(he's playing fetch right now and it's super cute though)A hydra of Syryana and Tammy!- Pyrotechnics
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No, you're not wrong.In post 352, morph the cat wrote:
I may be mistaken but I thought left and right are still working together they just don't know who each other are? Am I wrong here?In post 349, Garuda wrote:scumhunting the other teamA hydra of Syryana and Tammy!- Pyrotechnics
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Yes and he also pushed seanald after mattye caught him who was on his own team while seanald copped graygnarl, got a guilty on him and claimed an innocent and then tried to get neighborizer to communicate with them. (Multiball is weird, but when they can win together it's weirder)In post 356, Garuda wrote:
Eh, I think it's more complicated than you're suggesting. MoI was pushing a scumread on our slot in the last Marketplace game. I remember reading both the Mafia and the Dead QTs last game and he did in fact genuinely scumread our slot as opposite scum. He pushed us in thread and I'm thinking he chose to because he was looking for something genuine to talk about as opposed to being forced to generate fake content, if that makes any sense (multiball is weird).In post 352, morph the cat wrote:
I may be mistaken but I thought left and right are still working together they just don't know who each other are? Am I wrong here?In post 349, Garuda wrote:scumhunting the other team
Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.A hydra of Syryana and Tammy!- Pyrotechnics
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There's not a doctor tonight either.In post 347, Lost Butterfly wrote:So something Faraday has done before was claim miller just to see if a real miller would counterclaim him, and then retract it. We decided to run with something similar here.
In this game, it has less utility (since we know what roles in the game, and anyone could counter us), but we thought that if we claimed to have won something antitown, we could possibly get someone to look really town by their reaction (or possibly give away knowing outside information).
For a while, I was debating between claiming Hitman and Investigation Immune. At first, we wanted Hitman, because we thought a scum investigation immune player would be more likely to counterclaim us. (Before we got our role PMs, we'd considered a scum strategy would be to bid on investigation immunity, claim it to look town, and then transfer it to a teammate and give him cop protection). Hitman is more likely something scum wouldn't claim--particularly since WE look scummy if a NK goes through that shouldn't have.
But then I thought about it, and realized we should choose Inv. Immune for the opposite reason. Town will almost certainly claim either Hitman or Scum. But scum is much more likely to claim Investigation Immune than Hitman for town cred. So ifweclaim Investigation Immune (and scum has it), they go, "Score! They're probably on the other Mafia Faction and signalling to us!" Or capitalize on the confusion and say nothing. So the object was also to reduce the chance ofscumclaiming inv. immune (and then passing it on). (Actually, now I just realized that it might have been better to let them claim it and be held accountable. OOPS.)
HOWEVER, my major mistake in the plan: not accounting for the fact that scum are confirmed to have cop right now. I'd thought of this before seeing the auction results, and didn't take into account the fact that the investigation immune role is no longer even athreatto town when the scum have cop.
So...long story short: I should have claimed Hitman.
e]
If faraday had run similar gambits, why would you be so shamed by empire to rush in here and stop your gambit. I just don't see faraday folding to empires position, not if he thought what you guys were doing was in the best intentions for the town.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 379, Lost Butterfly wrote:
(You probably should have at least not revealed that, since it's at least a vaguely subtle role interaction that might not be thought of)In post 377, Garuda wrote:If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.
I'd also say the neighbouriser just claiming day 2 is effectively the same as day 1, anyway. I don't think I'd be wanting to claim neighbouriser if I had it, for instance.
I don't believe you think this.
And considering I already played out this scenario, he didn't reveal anything new.A hydra of Syryana and Tammy!- Pyrotechnics
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Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.In post 377, Garuda wrote:
I have an idea cooking up that's kind of a compromise. I don't know if it's any good though.In post 365, Pyrotechnics wrote:Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.
My thought process is this: I obviously see the dangers of scum winning the power but it could also be immensely powerful for town (doubly so given the number of hydras here) and I don't want the Neighborizer instantly claiming if town and then dying immediately. But what about the slot that gets Neighborized claiming on D2? The potential Neighborizer / Cop combo is ineffective if both are used N1. If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.
I don't know this all sounded decent in my head. What do you think?A hydra of Syryana and Tammy!- Pyrotechnics
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In post 390, Pyrotechnics wrote:
Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.In post 377, Garuda wrote:
I have an idea cooking up that's kind of a compromise. I don't know if it's any good though.In post 365, Pyrotechnics wrote:Can you please comment on my idea that neighborizer should claim because I know you have to have read to that part especially since it was like the first post. Thanks.
My thought process is this: I obviously see the dangers of scum winning the power but it could also be immensely powerful for town (doubly so given the number of hydras here) and I don't want the Neighborizer instantly claiming if town and then dying immediately. But what about the slot that gets Neighborized claiming on D2? The potential Neighborizer / Cop combo is ineffective if both are used N1. If someone gets Neighborized N1, then I think it's more likely that the slot with that power is town.
I don't know this all sounded decent in my head. What do you think?
And it was only powerful in the hands of town because we were all working together last game. 16 pages in and I have no hopes of synergy like that happening here.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 393, Lost Butterfly wrote:
i'd ask you to explain the disadvantages of waiting but I don't think you actually canIn post 385, Pyrotechnics wrote:I don't believe you think this.
and that's kind of not true, depending on if it gets lucky with a neighbourise or whatever. the only advantage of having the neighbouriser claim today is...we know who the neighbouriser is and can judge their targets. if they claim tomorrow we can do the exact same thing and they've stayed hidden for a night. if scum have it they're probably not going to be willing to claim it either way (or are, and this won't change depending on when we make them claim)Possibly. I just think that part of what helped us win the last game was transparency in the town. I don't see why the neighborizer is going yo instantly die, it's not that powerful of a role in the hands of town.
Can you double speak more please? You just literally said that claiming on day two is effectively the same as claiming on day one. Can you please at least pretend to believe what you're saying? I mean a little?
I just think that town you guys who supposedly came up with the game breaking plan to claim a game breaking role in the hopes of gaining reactions would be interested in actually trying to develop a plan for town here, but you're not. You're more interested in sideline sniping, trolling, and "gambits" than any thing else.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 400, Lost Butterfly wrote:are you clinically fucking retarded or can you just not read?
Maybe but you're a clinical fucking jerk.
Oh and hey that doesn't make you town.
Now, why are you (lol) comparing voided to mhork?A hydra of Syryana and Tammy!- Pyrotechnics
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Nope I actually think it's pretty sad that you have to insult people but hey that's you. Hope you feel better for it.In post 403, Lost Butterfly wrote:<here are reasons for why i don't think it matters and in fact there may even be an advantage for claiming day 2>
<I AM TAMMY AND I CANNOT READ>
im attacking ur literacy are you mad?A hydra of Syryana and Tammy!- Pyrotechnics
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So.In post 410, morph the cat wrote:
Because I fucking asked him to compare their responses?In post 408, Pyrotechnics wrote:Yes please, because I'm functionally retarded, and then when you do I'd kindly like for you to assess the actual players in question and explain to me why you are expecting lord mhork to respond the same as voided because that would fucking ownA hydra of Syryana and Tammy!- Pyrotechnics
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In post 397, Lost Butterfly wrote:
I don't understand the last bit? I think the difference comes in the directness of voided and the way he meets empire (a stronger player) head on. mhork just kind of beats around the bush, presses questions, treats me as town and then is like "i'm not scum, this is a mislynch". do you think i'm not being objective because he's voting me or something, because whle it's possible I don't think it's what's happening here.In post 392, morph the cat wrote:
How do you think it differs from Lord Mhork's reaction to you? And to what extent do you think the difference is due to follow-up vs vote?In post 381, Lost Butterfly wrote:actually I kind of liked his response to empire's vote.
Here faraday. I would expect you to recognize that there are player differences, and this is looking like you're not taking that into account.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 417, uʍop ǝpısdn wrote:what just happened did tammy scumclaim
Nope, but I did admit to being functionally retarded!
Which I'd have to be to think town could work together in this game again when no one actually will.A hydra of Syryana and Tammy!- Pyrotechnics
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In post 397, Lost Butterfly wrote:
I don't understand the last bit? I think the difference comes in the directness of voided and the way he meets empire (a stronger player) head on. mhork just kind of beats around the bush, presses questions, treats me as town and then is like "i'm not scum, this is a mislynch". do you think i'm not being objective because he's voting me or something, because whle it's possible I don't think it's what's happening here.In post 392, morph the cat wrote:
How do you think it differs from Lord Mhork's reaction to you? And to what extent do you think the difference is due to follow-up vs vote?In post 381, Lost Butterfly wrote:actually I kind of liked his response to empire's vote.A hydra of Syryana and Tammy!- Pyrotechnics
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You are voting for mhork are you not? You do like voided's response to empire ( a strong player) do you not? You think that mhorks response to you (a strong player) is not as good as voided's do you not?In post 424, Lost Butterfly wrote:
Okay, that doesn';t actually say that, or imply that so I can only conclude you have a dirty computer screen that can't let you read my posts.In post 421, Pyrotechnics wrote:In post 397, Lost Butterfly wrote:
I don't understand the last bit? I think the difference comes in the directness of voided and the way he meets empire (a stronger player) head on. mhork just kind of beats around the bush, presses questions, treats me as town and then is like "i'm not scum, this is a mislynch". do you think i'm not being objective because he's voting me or something, because whle it's possible I don't think it's what's happening here.In post 392, morph the cat wrote:
How do you think it differs from Lord Mhork's reaction to you? And to what extent do you think the difference is due to follow-up vs vote?In post 381, Lost Butterfly wrote:actually I kind of liked his response to empire's vote.
My problem is that voided is a strong player so I would expect something strong from him, while mhork isn't as strong so the comparison without acknowledging player differences feels off to me. And I can't remember a time when town you went after a weaker player for displaying weaker player tendencies.A hydra of Syryana and Tammy!- Pyrotechnics
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Why couldn't this have been the posts earlier and not trolling with abandon?In post 434, Lost Butterfly wrote:I'm going to bed, but quick strategy thoughts:
1) What do people think about a mass-advertisement claim (which we use to find out how much money is on each ability), and then a coordinated advertisement campaign? I originally wanted just to claimwhatwe'd bid on, so scum wouldn't know how to stop it, but maybe each town can pledge to pay a certain amount so that abilities aren't lost. The obvious caveat is that scum know by how much to outbid us, though. But something like, "These two players are responsible for advertising however much they want on these three abilities, these players for advertising these ones," etc. Is that more trouble than it's worth?
2)*pokes Tammy with a stick*To be honest, I'm sick of Neighbourizers right now. What's the obsession with them being so dangerous? I actually think it's a protown power in this set-up (although it becomes strongly proscum in really specific instances). You can transfer money with a town read, plan gambits, claim role information, buy abilities, etc. Meanwhile, if scum have neighbourizer, then there's nothing we can do about it to stop them communicating with the other team. It's not something like Investigation Immune that we can plan around. Garuda's plan of having the neighboree claim D2 is a good compromise, but that doesn't stop scum from just using the second shot to neighbourize a partner.
3) @Empire: I was thinking "This is a list of townies and this is a list of not-townies. These not-townies must send money to the townies every night, but don't claim which one. Afterwards, if the townies a certain not-townie claims to have sent money to keep winding up dead, not-townie starts looking fishy." I'm not sure if that's the same as your plan, or if the not-townies are a crucial new element.
The next couple of days will be mostly Mina posting, so expect shittier reads and fewer votes!
The advertising campaign is something we did last game and worked out well.
The neighborizer can be really protown and I never suggested it couldn't. I mentioned that I had won neighborizer last game, that town had won it both times it was up for auction and used it effectively. For instance, Mehdi won neighborizer and made it public that he was neighborizing me night one. Because we were both strong town reads we all knew the neighborizer was in town hands. Once in the neighborhood, he transferred all of his money to me, and we had several other people transferring money to me, such that when neighborizer came up again, after the scum who had won the cop role had found one of the other team with it, we won it again because they didn't realize that I had as much money as I had. We made schedules for who would bid on what. Everything was really transparent and it worked really really well. (And for instance we *did* plan town gambits in the neighborhood, once mehdi and I were the ones in control of the neighborhood and everyone had a town read on us for the most part who was in the neighborhood wasn't even a thing beyond the two of us because people trusted us. We were able to through the neighborhood recoordinate the bids that we had publicly claimed to have. So for instance, I was put on the schedule to get the night kill, but Mattye really took it so that scum wouldn't know some things, but we had that because we had trust because we had transparency and people willing to work together in that game, which unfortunately doesn't look like we actually have here, so whatever.)
And we can plan around neighborizer and I can't see why you can't see that. We can evaluate who has it and we can suggest nominations for who gets neighborized.A hydra of Syryana and Tammy!- Pyrotechnics
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(actually I think I was neighborized night two because he neighborized empire night one and they died partly because of a total lack of transparency (voided was a doc who tried to protect them but mattye were roleblockers who were suspicious of voided and blocked him) so, the nights don't matter as the benefit of the neighborhood was the same.A hydra of Syryana and Tammy!- Pyrotechnics
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This is a good part of why we won the last game. We had a strong town block and scum were pretty accurately identified by mid day one (or at least we didn't have any scum in our town block, so we weren't transferring any extra money to scum).In post 430, Garuda wrote:
^Tammy would like to see your response to this + any other suggestions you might have, thanks in advance.In post 265, Garuda wrote:3) The last game was won by forming a public town bloc and having suspicious people / non-townreads transfer their money over to the townies. Magua mentioned after the last game and IIRC in the dead QT that he was going to make sure this did not happen in the next installment. The signups thread also talks about making transferring less efficient. I combed the Rules with a comb and noticed something in the Mafia role PM – take a look at where it says “Wire Fraud” under the section called “Dirty Tricks”. The mafia have an ability where they must choose a transferor and a transferee. I’m guessing that this is the mechanic Magua was referring to and that this probably means the mafia have some way of fucking with publicly announced transfers of money. I’m still trying to figure out some way around this as I think this game has similar potential to be broken. One of the ideas I’ve been kicking around is to have a publicly announced town bloc but without announcing any transferors (in other words, the mafia won’t get to know where the money comes from). It’s not foolproof but at least it leaves mafia guessing. We could also do this the old fashioned way (and I’m guessing this is the way Magua wants us to do it if at all) by not having any announced town bloc and just privately transferring money to townreads. Open to suggestions here.
Transferring is less efficient as I think that transferred amount was 90% last game whereas it's 80% this game. The transferring of that much money allowed us to gain control of the nightkill more than one night as well as the neighborizer.
The transferring of money also helped us to have more faith in the early suspicious individuals as if they didn't transfer their money to us, they would be regarded as more suspect.
One thing we had last game that we don't have this game is investing. I can't remember how much money we could make on investing, but I know I spent a couple nights investing money and getting money transferred to me and ended up with quite a bit of money that I could outbid even the pooled mafia. But we don't have investing anymore. Regardless, we were really transparent about most things last game and it worked really well.
HOWEVER, last game we had a group of people who were willing to work together and unfortunately I just don't have high hopes for that happening in this game. I guess that will be less of a pessimistic outlook if the majority of scum have been posting tonight and the remainder of town can come together starting tomorrow, but I doubt we can be that lucky.
Anyway, it's late and I need to go to sleep. Talk tomorrow.A hydra of Syryana and Tammy!- Pyrotechnics
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Okay so I just read through the advertising stuff and we can't advertise for an ability to show up again until all things have been moved out of the not yet auctioned column (if Im reading this wrong, let me know.) Which means that cop or neighborizer can't be auctioned again until probably night three or four. I still maintain that neighborizer should not be advertised again.
Also, the person who's neighbored day two doesn't solve the OMG scum might kill the neighborizer, which why would they especially if they think they have a chance of getting neighborized. They could easily neighborize someone night one and get that town cred and then kill the neighborizer night two or the neighbor night two and neighborize scum night two if they find scum night one with the cop.
I don't know I just think we have the opportunity to direct a town power if it's in town's hands and minimalize the damage it if it's in scum's hands. But my clinical retadation is probably keeping me from thinking clearly.A hydra of Syryana and Tammy!- Pyrotechnics
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That didn't take long.In post 463, Tammy wrote:
I corrected myself in the next post. He kept quiet about neighborizer D1 and neighborized empirefan, but he claimed it day two and made it public that he would neighborize me. It was also made public that I was buying the neighborizer that night as scum had advertised it. After that we kept quiet who we neighborized and noone asked who was in there. But it was made public.In post 457, Voidedmafia wrote:
Wait, Mehdi claimed to neighborize you N1? I thought that we only knew who won it and the people she neighborized were kept under wraps until it was necessary to speak?In post 437, Pyrotechnics wrote:For instance, Mehdi won neighborizer and made it public that he was neighborizing me night one.
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I don't think we get more money though. We only get more money if we lynch before deadline, since the deadline was moved up, we're not lynching early.In post 458, 1baldeagle1 wrote:Lol, whoever did that is probably scum. Which sucks, because we still have a few people who haven't post at all. But, the good advantage is, we get waaaaaay more money, so scum is practically giving us money.
I didn't advertise on N0. What we really need, is people to start talking.
P-Edit: So LB is town because I'm pushing for his lynch? I think he's scummy. Yeah, I don't like that read for calling him town.A hydra of Syryana and Tammy!- Pyrotechnics
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They'll still be able to advertise it again in a couple days.In post 454, Lost Butterfly wrote:That's actuallygreatnews. Scum just blew what was one of the most dangerous abilities in the game on D1, so later on, when it's more important to coordinate actions, we can strategize uninterrupted. And this also leaves the door wide open for us to use Wage Freeze.A hydra of Syryana and Tammy!- Pyrotechnics
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is it really really banal Mina? Is it. I would like to know how often as town you decide to underhandedly discredit the points of people you are town reading. You know for a fact scum don't always just kill someone because of a role. They often kill who the most town person is or who is a threat, so reducing it to a role based on paranoia isn't actually accurate.In post 491, Lost Butterfly wrote:
Can you explain why exactly you thought this, though:
This is the post from Pyro, and it's really, really banal (not to mention untrue):In post 54, Lord Mhork wrote:Oh wow that's actually a really good point. Pyro just jumped up, like, three town notches for me.
In post 53, Pyrotechnics wrote:
Why would they? Scum are going to kill the most town person no matter what their role.In post 41, 1baldeagle1 wrote:I bidded $20 on it. I tried to go for cop as well, but I didn't win it. (I spent $40 on cop). I didn't want to spend too much money.
P-Edit: No, scum will kill the neighborzier.
And what made you think he was responding to that statement. That would be a ridiculous statement to give a townread for. Not only that but the time stamps are in the same exact minute. When he made that post I thought he was referring to my post a couple up in which I pointed out that since scum have cop they could use neighborizer to coordinate with each other if they found each other.A hydra of Syryana and Tammy!- Pyrotechnics
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Okay syry read the game this morning and our basic reads are this: butterfly is scum, he thinks voided is scum as fuck right along with them. I'm more neutral on voided as I think I've suspected voided in every game we've played so I'm a bit more hesitant. He's a little more of something I can't put my finger on in this game. He thinks mhork is 300% scum and I disagree. He had me read through luplozke mafia for tone and I dint really see it so. Besides at this point I don't see him being scum. Nero Cain could be scum, and he's suspicious of eagle.
We think that Garuda is town. Empire made a post or two I don't see coming from scum so yay there we can get our masonry started. Molly town, zdenek town, pro hawk crazy town, muffin town.
So that's where we're at. He's neutral on morph, I'm leaning scum ATM.A hydra of Syryana and Tammy!- Pyrotechnics
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Okay so what we should do with our limited quasi town block in training is have people were not so show about advertise the roles we want up for auction so that the people we want to have those roles will have maximum money. We could direct certain people to get certain things. Although we might want to not make public who's getting the doctor.A hydra of Syryana and Tammy! - Pyrotechnics
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