The Reckoning III (Math is Hard) Holy crap, perfect town win


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Mina
Mina
The Shipwright
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User avatar
Mina
The Shipwright
The Shipwright
Posts: 3058
Joined: October 1, 2009

Post Post #3294 (isolation #0) » Mon Apr 21, 2014 2:30 pm

Post by Mina »

Well done, guys! I was pretty checked out for much of it--I spent more effort leaving convoluted breadcrumbs for a role I didn't actually have than scumhunting, and don't think I did any rereading past D2--but not going to argue with a perfect victory. It does feel like the scum all rolled over and died under pressure, though.

Triforce, FWIW, we thought you'd probably stick to your word (unless you were left alive to LYLO), but it didn't matter given that half the game was screaming for your head. If we'd left you alive, you'd have been lynched D2 by the "RAWR, LYNCH ALL THIRD PARTIES!!!" brigade, and no real scumhunting would occur that day. If you weren't lynched D2, then yet more time would be wasted the following day. And scum could attack you to look busy.

I was also tempted to use your "doctor protect" to guarantee the accuracy of the weak neighbourize (my suggesting that plan D1 was a pretty big PR tell, by the way), but thought there was too much of a risk you'd lie or one of us would be roleblocked. Also, I KNEW the doctor part sounded fishy. :P
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