1. The site-wide rules always apply.
2. If you have a question for me, you are welcome to PM me. If you need to talk to me in thread, please bold your question with a signifier indicating that it's for me. This will help me notice and locate it better.
3. Do not use hidden or encrypted text.
4. Do not use any form of provable randomness. Saying you rolled a dice or flipped a coin and acting upon it is okay. Using any sort of RNG tag is not.
5. Pretending to break a rule will be treated the same as actually breaking the rule. Don't do it.
6.
Purple, hex code #68228B, is my color. Don't use it.
7. Don't attempt to impersonate me or pretend to be the moderator.
8. I reserve the right to change the rules. Any rule changes will be posted in thread.
9. Breaking a rule may result in a punishment deemed appropriate to the offense (ranging anywhere from a simple warning to a modkill/force-replacement).
10. The moderator (me) has the final word.
11. Have fun.
Behavior Rules
Keep things civil. Even though the game can and is expected to be competitive, we're all here to have fun. If there is a dispute, try to settle it in thread. Force-replacements/modkills can ruin games and I'd appreciate it if we could avoid that avenue.
1. Harassment of an individual player is not permitted.
2. Antagonism is a part of the game, but should only be kept in the spirit of the game.
3. Expressing frustration is fine. Directing it towards others as a personal attack is not.
4. Attack the post, NOT the poster.
Activity Rules
1. If a player doesn't post within 48 real life hours, they will receive a prod.
2. If a player doesn't pick-up AND respond to the prod within 24 hours, a replacement will be sought. I will also start immediately looking for a replacement after the third prod.
3. If you will be V/LA, please alert me in the thread AND via PM.
4. Each game day phase will last 14 real life days.
5. Each game night phase will last 48 real life hours.
6. If a player has a night action, but does not submit a choice before the deadline, they will perform no action.
7. In the event a replacement must be found, I may, at my discretion, extend the deadline. This will be announced in thread.
8. I reserve the right to extend the deadline if I deem it necessary.
Voting Rules
1. Votes must be at the beginning of a new line AND bolded. Both voting formats of VOTE: Player Name and
Vote: Player Name
are acceptable. Abbreviations, missing punctuation, and misspellings will be accepted as long as it is obvious who is being voted for. If I perceive it as a vote, then it's a vote.
2. If I make a mistake in the vote-count, please notify me either in thread or via PM.
3. Unvoting is not required for changing votes.
4. Once a simple majority of votes is reached, that person will be lynched.
5. After a lynch is achieved, all living players, including the lynchee, may continue to post until I lock the thread.
6. If you are dead, stay dead. Do not post. Not even a "Bah" post.
There is guaranteed to be at least 1 Vanilla Townie in this set-up.
The existence of Daytalk is known.
Last edited by The Dream Weaver on Sun Aug 10, 2014 4:07 pm, edited 3 times in total.
Mod, should we assume that when we just see "Neighborizer" on a flip since this is a normal game, it will use http://wiki.mafiascum.net/index.php?title=Neighborizer? As it says that is the only version approved for normalcy.
If it's a normal game that's been approved for normalcy, I think it's safe to assume it'd have normal roles.
Last edited by The Dream Weaver on Wed Aug 06, 2014 7:38 pm, edited 1 time in total.
The town of Albert B. Rampage, Anatole Kuragin, chaoslord54, Clusk92, phokdapolees, Havingfitz, Hiraki, Prof Fridays, Marquis, and Sharpest-knife-on-tree have won.
This set-up wasn't very complex. The only power roles in the game were the tracker, doctor, and neighborizor. With the hit or miss nature of the tracker role, this set-up was favored towards the scum-team. The neighborizor was a wildcard that was added to hopefully balance things out for the town side. Daytalk was given to both factions outright because the neighborizor did not resolve immediately during the night.
Spoiler:
Tracker
Doctor
Neighborizor
Vanilla Townies to 13
Mafia Goon
Mafia Goon
Mafia Goon
The town played very well, being able to lynch two of the three scum with the first two lynches, essentially making the tracker as strong as a cop. Albert was fortunate enough to neighborize the tracker on Night 1, and by working together, they were able to create a neighborhood of confirmed townies that would help protect the tracker from the scumteam and create a follow the tracker scenario. By using a chain of decoys, SKOT was able to make it to mylo almost completely unnoticed by the scumteam. Prof Fridays could have done better with his protections, but I felt he did an okay job overall, even if he let the first claimed cop die. His claim was also pretty well done (albeit borrowed from Venmar) to help him buy at least another night phase and prevent himself from getting NK'ed.
Despite losing both of his partners at the beginning of the game, bjc was able to survive to mylo. I felt he was able to ride out his early towncred fairly well as people only suspected him based on process of elimination. If his teammates were more fortunate, he could probably have pulled this one out.
I enjoyed moderating this game as it was very interesting with all the twists town was able to create. You also spent about as much time in the night phase as in the day phase, showing how quickly you guys moved this game along.