I'd like to start on this, but I don't know where to begin or which member I should contact about this.
I've just completed my 1st Large Normal game, and I believe I'm cleared to start modding Large Themes with 21+ players. I also have over six years' experience modding Mafia games offsite.
The problem is that, in spite of some of the players saying I did a darn good job modding, one said I won't be able to mod a 28-player Large theme game because I, supposedly, don't have the "rep" to do it, even though I have the experience to run any game out there, no matter how big/small, simplistic or complex. I already have 7 pre-ins and haven't posted the Signup thread yet.
Is there some sort of 'rep' function that tells people what kind of Large Theme games people with 1 LN under the belt are allowed to run? I remember checking the Wiki on Modding Requirements, and that I can run a game with 21+ players once I successfully complete my first onsite Large Normal.
May a member of Staff please clarify this and point me in the right direction?
Planning to Mod a Large Theme Game
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Thank you.
It's not. I successfully lead the creation of a bastion for Mafia on another forum.
Finding players, with the way I mod my games, won't be difficult. I already have multiple pre-ins, haven't even posted the Signup thread, and can always invite players via PM, too. This includes players from said bastion. I could bring the number up to 34 with 5 backups, but I don't know if there may be someone who would say no to that.
Do I need to have my LT game reviewed/approved by someone? I was told Zoraster was the Listmod for Large Themes, but I checked the Forum Leaders page and didn't find that out. - Wake
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