- Alive (1/13)
DeasVail, the Bulletproof,the Serial Killer, survived and won!
Dead (12/13)
Viomi , the Insomniac,, lynched Day 1 and lostmember of the Town
VictorDeAngelo , the Roleblocker,, killed Night 1 and lostmember of the Mafia
Aronis, the Ascetic,, lynched Day 2 and lostmember of the Town
xRECKONERx, the One-Shot Cop,, killed Night 2 and lostmember of the Town
Shiidaji, the Bodyguard,, killed Night 2 and lostmember of the Town
Antihero, the Insomniac ,, lynched Day 3 and lostmember of the Mafia
Bookitty, the Archivist,, killed Night 3 and lostmember of the Town
Jingle, the Coroner,, killed Night 3 and lostmember of the Town
Flubbernugget, the Gentleman Thief ,, lynched Day 4 and lostmember of the Town
farside22, the Invictus,, killed Night 4 and lostmember of the Mafia
Marquis, the Vengeful Vanilliser ,, killed Night 4 and lostmember of the Town
BBmolla , the Encryptor ,, endgamed Night 4 and lostmember of the Town
Game timeline
Rules
Setup
Draft progress
Draft results
Role selection progress
Day 1 begins
VictorDeAngelo replaces Jake from State Farm
Viomi replaces Grib
BBmolla replaces Pine
Night 1 begins; Antihero turns from Universal Backup into Insomniac
Day 2 begins
Night 2 begins
Day 3 begins; BBmolla, the Gentleman Thief and Marquis, the Encryptor swap roles
Night 3 begins
Day 4 begins; Marquis, the Gentleman Thief and Flubbernugget, the Vengeful Vanilliser swap roles
Night 4 begins
Night 4 ends; endgame
Mini 1646: Quil's Smalltown (Game over!)
Forum rules
- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Mini 1646: Quil's Smalltown (Game over!)
Last edited by Quilford on Fri Mar 20, 2015 6:01 pm, edited 37 times in total.- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Rules
Ethics and Etiquette
i) All the global rules and guidelines hold in this game, and are not duplicated below.
ii) Never link to or quote from any Private Topic provided by the mod. Loose paraphrasing should be fine.
iii) Excessive coarse language should not be directed at other players. Frustration is natural, but keep it in check.
iv) Don't impersonate the mod. They won't edit other people's posts except to fix tags; they won't leave other comments.
v) Cryptography and steganography are forbidden, as are any forms of provable randomness (e.g. dice tags, random.org screenshots).
vi) If you have outside information which alters your knowledge of the game or suspect the game has been compromised, contact the mod immediately.
vii) Don't exploit technicalities or ambiguities in any of the rules to do something you should know is forbidden or unethical.
Matters of Life and Death
viii) A vote or unvote is valid so long as it contains the word 'vote' or 'unvote' directly followed by a player's name or 'no lynch', all in instantly readable unquoted bold text.
ix) Abbreviations or misspellings of a player's name or 'no lynch' are valid whilst voting, so long as they are unambiguous.
x) Votes and unvotes are invalid if they come from any account not listed as alive and presently in the game.
xi) A lynch occurs when a player receives greater than 50% of all votes.
xii) A no lynch occurs when greater than or equal to 50% of all votes are placed in favour.
xiii) Players may continue talking after a lynch or no lynch has occurred until the mod announces it.
xiv) Once the mod has announced their death, a player may not post further. This includes 'bah' posts.
Actions, Activity, and Deadlines
xv) The lengths of Day and Night phases are up to the mod but will generally be between 5 and 14 days and 48 and 72 hours respectively.
xvi) If the Day deadline expires without a majority of votes on a player, nobody dies and the game moves into Night.
xvii) If Day or Night actions are not submitted via PM or in bold in a mod-provided PT before deadline, they do not resolve.
xviii) Players who do not wish to perform an available Day or Night action should submit 'no action' or risk being replaced.
xix) Deadlines are extended only in exceptional circumstances or if a player needs replacement. No phase ends until all slots are occupied.
xx) Players who do not post for 48 hours will be prodded. Not responding to a prod within 48 hours or receiving 4 prods will see that player replaced.
xxi) If a player expects to be unable to post for upwards of 48 hours, they should declare V/LA legibly, in bold, in-thread, to avoid being prodded.
Miscellaneous
xxii) When in doubt, ask the mod.
xxiii) Flavour will never have any significance, hidden or otherwise, to the game.
xxiv) Punishment for breaking the rules is determined on a case-by-case basis, and may range from a warning to a modkill or replacement.
xxv) The mod reserves the right to add, modify, or remove rules as necessary, but will not change relevant rules during or after the fact.
- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Setup
This game is a Smalltown. From the wiki:
A Smalltown setup is a setup where almost not only are all the roles in the game public knowledge (as with an Open Setup), but also who has what role. That is, if one of the roles is a Tracker, everyone in the game not only knows that there's a Tracker, but they also know which player it is.
Alignment is still hidden, and is very commonly distributed randomly. Instead of being tied to specific roles in the design, random roles will be picked to be in the Mafia or to be the Serial Killer, and will then gain factional kills or abilities in addition to their normal ones.
... Because the entire setup is open, some moderators perform a draft where players are allowed to pick their role, very similar to a Pick Your Power game.
After a draft is conducted, players will be randomly assigned an alignment. Nine players will be aligned with the, three will be aligned with theTown, and one will be self-aligned—aMafia. Players will receive the appropriate PMs:Serial Killer
Spoiler: for Town
Spoiler: for Mafia
Spoiler: for the Serial Killer
After confirming, players will turn to the thread, and in the order determined by the draft select one of the following roles to make their own:
Spoiler: the Ascetic
Spoiler: the Roleblocker
Spoiler: the Gentleman Thief
Spoiler: the Bulletproof
Spoiler: the Bodyguard
Spoiler: the Insomniac
Spoiler: the Invictus
Spoiler: the Universal Backup
Spoiler: the One-Shot Cop
Spoiler: the Archivist
Spoiler: the Coroner
Spoiler: the Encryptor
Spoiler: the Vengeful Vanilliser
After selecting their role, players may request an updated Role PM. For example, if a Town player selected the Encryptor role, they would receive the following Role PM upon request:
Spoiler: example Role PM
After the selection process concludes, we will move immediately into Day 1.
A few things to note:
- Roles resolve in the order that they are listed above, for the purposes of Night actions.
- All kills resolve just after the Invictus, regardless of where the killers' roles are listed.
- If you are targeted by (and resolve after) the Gentleman Thief, any actions you attempted to perform fail. Your role was stolen before you could perform them.
- If a player is targeted by a kill while under Bulletproof Vest and Bodyguard protection, the Bodyguard takes the hit, not the Vest.
- If a Bodyguard under Bulletproof Vest protection protects a player targeted by a kill, the Bodyguard's Vest takes the hit.
- The Bodyguard and Bulletproof can protect against Invictus kills as well as factional kills from the Mafia and Serial Killer.
- In the event that more than one person are the first to die, the Universal Backup may choose which of the persons' roles they wish to inherit.
- If the Serial Killer is under the protection of both his own factional and the role-related Bulletproof Vests and is shot, the role-related Vest takes the hit.
- The passing on of the Vest resolves directly after the Roleblocker, regardless of where the role of the person who currently has it is listed.
These are the PMs sent when dealing with the operation of the Bulletproof and Gentleman Thief roles:
Spoiler: PMs
If you have any questions about the setup that aren't answered in this post, contact the mod.
UPDATE: The second-last bullet point was added on 10 Feb.
UPDATE 2: The last bullet point was added on 11 Feb.
UPDATE 3: The PMs concerning the operation of the Bulletproof and Gentleman Thief roles were added on 27 Feb.
- Roles resolve in the order that they are listed above, for the purposes of Night actions.
Last edited by Quilford on Thu Feb 26, 2015 5:59 pm, edited 6 times in total.- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Draft progress
11/13 players have submitted their draft numbers.
However, all 13 players have picked up the draft PMs I sent you. Therefore, in (expired on 2015-02-09 07:33:52) I'll prod the players who have not submitted; after a further 36 hours from then I'll start looking for replacements. UPDATE: Alrighty, prods sent out. (expired on 2015-02-10 20:16:57) and counting.
UPDATE 2: Okay. Everyone's sent in their draft numbers, but there has been at least one instance of two or more people sending in the same pair of numbers. So I'm just holding a quick tiebreaker game so we can sort the orders out. There's (expired on 2015-02-11 21:53:08) before the tiebreaker ends. If people in the tiebreaker don't meet the deadline I'll just order those people alphabetically.
Okay, tiebreaker's done. Draft order is finalised.
Thanks for your patience!
Last edited by Quilford on Tue Feb 10, 2015 3:56 pm, edited 1 time in total.- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Draft results
Okay folks, this will be the order in which you choose your roles. The numbers in parentheses were each players' draft numbers. Antihero won the tiebreaker between him and Flubbernugget.
1. Marquis(11, 1)
2. Aronis(222, 2)
3. DeasVail(3, 1)
4. xRECKONERx(3, 7)
5. Pine(4, 3)
6. Bookitty(4, 4)
7. farside22(8, 1)
8. Jake from State Farm(8, 12)
9. Shiidaji(15, 1)
10. Grib(15, 16)
11. Jingle(2, 6)
12. Antihero(2, 2)
13. Flubbernugget(2, 2)
I'm sending out alignments now. Before you enter the thread to choose your role, make sure youconfirm as directedin the PM.
You do not need to wait for me to direct you. That is, Marquis can pick as soon as he is ready, Aronis can pick straight after him without waiting for me to confirm or anything, and so on. You can change your selection until the person after you selects; after that, you're locked in. I might shoot out PMs letting you know it's your turn to pick, but like I said, you don't need to receive one before you go ahead and choose.
Go go go!
Last edited by Quilford on Sat Feb 21, 2015 3:16 am, edited 2 times in total.- Antihero
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Antihero al;kdjfal;kj
- Antihero
- al;kdjfal;kj
- al;kdjfal;kj
- Posts: 15872
- Joined: March 30, 2009
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
theoretically the best course of action is to make selection phase similar to an early day 1 and determine the towniest "good/threatening" player and give them encryptor so scum has to make the decision to kill a town pr or kill a threatening player but 1) i will only trust myself for a long while this game 2) it is absolutely critical that scum don't get encryptor in this setup and 3) i don't have to worry about my pr fucking things up/being tempted not to follow planslink in bio- Quilford
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Quilford Jack of All Trades
- Quilford
- Jack of All Trades
- Jack of All Trades
- Posts: 8438
- Joined: March 11, 2011
Role selection progress
Aronis, the Ascetic
Jake from State Farm, the Roleblocker
Pine, the Gentleman Thief
DeasVail, the Bulletproof
Shiidaji, the Bodyguard
Grib, the Insomniac
farside22, the Invictus
Antihero, the Universal Backup
xRECKONERx, the One-Shot Cop
Bookitty, the Archivist
Jingle, the Coroner
Marquis, the Encryptor
Flubbernugget, the Vengeful Vanilliser
Last edited by Quilford on Sat Feb 14, 2015 2:06 pm, edited 7 times in total.- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Jake from State Farm
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Jake from State Farm Survivor
- Jake from State Farm
- Survivor
- Survivor
- Posts: 15043
- Joined: September 17, 2012
- Location: Bloomington, IL
- Contact:
I had no idea what I was getting myself into when I /innd this game lol
Is it bad that I don't want any of these roles?ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)- Marquis
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Marquis Survivor
- Marquis
- Jake from State Farm
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Jake from State Farm Survivor
- Jake from State Farm
- Survivor
- Survivor
- Posts: 15043
- Joined: September 17, 2012
- Location: Bloomington, IL
- Contact:
Can't believe nobody picked 1 first lolShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)- Marquis
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Marquis Survivor
- Marquis
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Jake from State Farm
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Jake from State Farm Survivor
- Jake from State Farm
- Survivor
- Survivor
- Posts: 15043
- Joined: September 17, 2012
- Location: Bloomington, IL
- Contact:
Only if you let me live til day 3 or 4 first, I didn't sign up to get lynched day 1.ShowThings I've learned.
1. It's just a game, have fun.
2. Don't waste time on people who think you are scum. Ignore them and keep scum hunting.
3. Don't take everything so personal.
4. Tunneling sucks (unfortunately I can't seem to stop)- Antihero
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Antihero al;kdjfal;kj
- Antihero
- Marquis
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Marquis Survivor
- Marquis
- Survivor
- Survivor
- Posts: 11276
- Joined: June 23, 2013
- Location: EST (−6?)
- Flubbernugget
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Flubbernugget Survivor
- Flubbernugget
- Marquis
- Jake from State Farm
- Marquis
- Jake from State Farm
- Jake from State Farm
- Marquis
- Marquis
- Marquis
- Quilford
- Marquis
- Marquis
- Marquis
- Marquis
- Antihero
- Quilford
- Quilford
- Quilford
- Quilford
- Quilford