↑ Bins wrote: ↑ Derangement wrote:It may sound like a claim that's too lopsided to be true, but then so does Bins being hated, for exactly the same reason.
(Heck, if they're both true, we might
already
in MyLo
Maybe all scum are lovers to compensate?)
Wait, nvm.
Derangement, we're going to need to have another talk about what you mean by this.
This is me basically laughing at the outright absurdness of the game's composition, given the information I have so far.
There's four scum, so right now we are playing, best case scenario, 4v9.
If we believe McMenno, then he has no reason to not side with scum if he believes things are going in their favour.
That'd put us at 5v8.
If you are hated and not scum, then for all intents and purposes, that bumps the numbers up to 6v8.
If we mislynch, and someone other than you dies at night, day two will be 6v6.
Game over.
So I tried to guess how there might be a balancing factor to compensate for the fact that a single mislynch ends the game.
The first thing that popped to mind was that scum are all lovers, so a single
correct
lynch would end the game too.
Sadly, this is probably wishful thinking on my part, given how the mod said our roles are not alignment indicative, and things really can be that unbalanced in scum's favour.
So, I'm trying hard not to despair here, because I do not think it is feasible for town to lynch correctly four times in a row.
I'm inclined to park my vote on McMenno, on the principle that, if he's lying, he needs to burn ASAP.
If he's not, then we are
soooo
screwed, that it won't have made too much of a difference.
Your friendly neighbourhood Derangement, or Dee for short.
May contain traces of nuts.