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One twist in the game is that each day, the town can lay one vote for the 'town bodyguard'. This vote is fixed for that day once placed. The player with the most votes at day's end become a Bodyguard for that night. If there's a tie for most votes then no Bodyguard is created. The first day will also only last (at most) a week while other days have a deadline of two weeks.
Is it possible your game has any of the following bastard roles or mechanics? cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
It might
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
Is it possible your game has any of the following bastard roles or mechanics? cults, mid-game alignment changes, moderator lies that cannot be reasonably anticipated (for example, Godfather, Tailor, Miller, Ninja, and mechanics like that are generally fine. Telling someone they are a reflexive doctor when they're actually a PGO is not), secret win conditions, un-divulged non-randomness in player role/alignment generation, direct moderator influence during the game
No
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
Dayless Mafia the only game without Days. What happens during the Day in most normal set ups? Not much of anything. So let's screw that up and throw it in the bin. It's Night where everything interesting happens, and Actions speaks much louder than words.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
Dayless Mafia the only game without Days. What happens during the Day in most normal set ups? Not much of anything. So let's screw that up and throw it in the bin. It's Night where everything interesting happens, and Actions speaks much louder than words.
Explain?
What is unclear?
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi