Days will last two weeks. Nights will last two days. These may be extended for replacements.
004
The day will end when either the timer runs down, resulting in a No Lynch, or a majority is reached. Majority consists of half the votes rounded down + 1 for lynches, and half rounded up for No Lynch.
005
Vote using
Vote:
or VOTE: tags; vote tags are preferred. Same goes for unvoting. As long as I can tell who you’re voting, spelling doesn’t count.
006
Prods will be sent out after 48 hours of Day inactivity. If you do not post within 24 hours of a prod, I will begin searching for a replacement. Extreme inactivity (three or more prods in a short period of time) may result in force replacement. V/LA will not count towards prod timers. Prod timers will
not
reset at Night.
007
Naked prod dodges do not reset your prod timer. There must be game-related content in your post in order to prevent prodding.
008
Any in-thread communication meant for me should be
bolded
.
009
Don’t post coded or hidden messages, e.g. smalltext. GIFs should be spoilered.
010
One contentless “Bah!” post is allowed after death.
011
You may submit actions via PM or private topic. Scum must decide who is performing the kill. If an action is not submitted by the time I get online to post night actions, you do not perform any action. I will only count the most recent submission I receive.
012
Flavor does not need to be read in order to play, and cannot be used to break the game.
013
You may discuss any issues concerning this game with me via PM. This includes if I’ve made any mistakes. Vote-count errors and the like may be brought up in-thread.
014
Breaking rules or pretending to break rules may result in mod action.
015
Rules are subject to change. Moderator decisions are final.
Posted: Sun Jul 31, 2016 8:07 pm
by lilith2013
Setup
This is a semi-open setup, in which mafia may choose up to three abilities during pre-game. For each modification selected, town gains an additional ability.
All modifications are randomized, and are sent out after the pre-game phase.
No player may receive more than one role/modification. The exception to this is if the Traitor is recruited; then they may receive an additional ability.
There is no daytalk in this game unless mafia choose the corresponding modification.
Mafia are able to use individual abilities and perform the factional kill in the same night.
More information on this setup can be found here.
Possible Roles
Goon
Traitor
Bulletproof
Role Cop
JOAT (1-shot Strongman, 1-shot Ninja)
Vanilla Townie
Goon Cop
Roleblocker
Tracker
Bodyguard
Vigilante
Innocent Child (revealed at Day 1 start)
Pre-game Role PMs
Other possible role PMs can be found on the setup page.
Posted: Sun Jul 31, 2016 8:14 pm
by lilith2013
Role PMs have been sent. Mafia have (expired on 2016-08-04 03:15:00) to decide on their modifications, then updated role PMs will be sent out. All players will then have 48 hours to confirm their new roles.
Posted: Tue Aug 02, 2016 2:59 am
by lilith2013
Due to me making a ridiculous error, this game will be rerolled and new PMs sent out some time today. Thanks for your patience.
Posted: Tue Aug 02, 2016 2:31 pm
by lilith2013
New role PMs have been sent, and mafia have (expired on 2016-08-05 21:30:00) to decide on their modifications.
Posted: Sat Aug 06, 2016 5:48 am
by lilith2013
Updated role PMs have been sent out, and all players have (expired on 2016-08-08 13:00:00) to confirm. If you did not receive a new PM, then your role remains the same and you do not need to confirm via PM. The game will begin when 11 players have confirmed or at the end of 48 hours, whichever is earlier.
In addition, kraska77 has requested replacement. Searching for a replacement now.
Posted: Sun Aug 07, 2016 6:10 pm
by lilith2013
Posted: Sun Aug 07, 2016 6:39 pm
by kyndy101
Hello everyone! It's been a while since my last game, but I hope to get back in the run of things!
Posted: Sun Aug 07, 2016 6:42 pm
by kyndy101
I think I've played with Vedith, Lycanfire and Shaddowez before, but everyone else is new to me, sooo.... VOTE: superbowl9 Just to start off RVS
Also, mostly because BLUH SUPERBOWL
Posted: Sun Aug 07, 2016 6:43 pm
by kyndy101
(The sporting session, I mean- not the person. No offense, Superbowl9
Posted: Sun Aug 07, 2016 9:03 pm
by Vedith
VOTE: kyndy101
Nice to see you again.
Posted: Sun Aug 07, 2016 10:06 pm
by light_ganski
Hiya everyone, don't think I've met most of you yet
VOTE: superbowl9
Posted: Mon Aug 08, 2016 12:06 am
by Sir Bastion
VOTE: Vedith
cause I'm going for the harem ending and I cant have any rivals
*waves*
Posted: Mon Aug 08, 2016 12:18 am
by shaddowez
Hi all!
VOTE: shaddowez
That guy must be scum
Posted: Mon Aug 08, 2016 12:40 am
by Raskolnikov
VOTE: Hebeescum :v
P.S. leaving for quebec in a few hours, should be back friday.
Noted. Have fun in Quebec!
Posted: Mon Aug 08, 2016 1:05 am
by SoraAdvent
Don't know anyone here (coming back after some time), but gonna VOTE: Lycanfire because that's a scummy sounding name
Posted: Mon Aug 08, 2016 1:29 am
by Sir Bastion
In post 16, SoraAdvent wrote:Don't know anyone here (coming back after some time), but gonna VOTE: Lycanfire because that's a scummy sounding name
you're not alone in that regard. Its been a year since my last game (roughly)
Also I may not know anyone here too, though it may be that I do and just havnt put 2 and 2 together yet.
What did you discusse as a scumteam before the reroll? Which abilities did you discusse to select and why?
Posted: Mon Aug 08, 2016 5:23 am
by NJAC
discuss*
Posted: Mon Aug 08, 2016 5:25 am
by superbowl9
Yo!
VOTE: light_ganski
You were scum last time, why not again this time ?
@njac we decided to only use daytalk cause didn't want to load town with prs and play the night action guessing game (daytalk is just rly good tho).
Posted: Mon Aug 08, 2016 5:29 am
by Vedith
Shadow is town. Just encase anyone here doesn't realise.
Who's next.
NJAC - Does it matter what they discussed?
You might as well see it as a completely different game.
Posted: Mon Aug 08, 2016 5:31 am
by Vedith
In post 22, superbowl9 wrote:@njac we decided to only use daytalk cause didn't want to load town with prs and play the night action guessing game (daytalk is just rly good tho).
Ignore my last comment, this is pretty interesting.
How is day talk any where near as good as recruiting the traitor?
Recruiting is the most powerful upgrade for the scum. I've never been in a game or hosted 1 where scum haven't taken traitor.