Gamma Emerald's Mini Normal Review
Forum rules
- Cephrir
- Cephrir
-
Cephrir he/him
- Goodfellas / Best Social Game
- Goodfellas / Best Social Game
- Posts: 22778
- Joined: October 11, 2006
- Pronoun: he/him
- Location: Seattle-ish
I haven't either but it sounds dumb.In post 5, borkjerfkin wrote:What's the policy on Mod blessed FoS in normals? Do we care? I have never heard of such a thing.
"I would prefer not to." --Herman Melville,
Bartleby the Scrivener
- Cephrir
- Cephrir
-
Cephrir he/him
- Goodfellas / Best Social Game
- Goodfellas / Best Social Game
- Posts: 22778
- Joined: October 11, 2006
- Pronoun: he/him
- Location: Seattle-ish
Can the rolecop act and kill?
The mafia PM seems to imply the kill is a factional action not carried out by anyone in particular which seems unlikely
The cop PMs confirm there is no SK in the game
jailkeeper PM: protect them FROM ONE KILL
The mafia PM seems to imply the kill is a factional action not carried out by anyone in particular which seems unlikely
The cop PMs confirm there is no SK in the game
jailkeeper PM: protect them FROM ONE KILL
"I would prefer not to." --Herman Melville,
Bartleby the Scrivener
- Cephrir
- Cephrir
-
Cephrir he/him
- Goodfellas / Best Social Game
- Goodfellas / Best Social Game
- Posts: 22778
- Joined: October 11, 2006
- Pronoun: he/him
- Location: Seattle-ish
OK, great, their role PMs and results don't currently say that thoughIn post 15, Gamma Emerald wrote:Cops get "Mafia" or "not Mafia" results. That may have been an over simplification.
Rolecop cannot act and kill.
For the factional kill, I may rephrase it to "One of you may send in a kill each night"
I don't really get why protective actions only stop one kill.
K
That sounds good
Because they do in normal games.
"I would prefer not to." --Herman Melville,
Bartleby the Scrivener