Human Sequencer's Mini Normal Review


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Human Sequencer's Mini Normal Review

Post Post #0 (ISO) » Thu Jan 19, 2017 7:26 pm

Post by Nexus »

Human Sequencer wrote:1. Yeah, I'll be ready.
2. My game will feature 13 players.
3. InspectorScout is my backup moderator.
4. I have no modding experience, but a bit of game experience. I'll be heading to Japan for three weeks at the end of April (April 21st-May 12th). I'm not sure at this point if that'll collide with my game, if you think it will perhaps you should shuffle my position in the queue, I'm fine waiting.

1. Opening posts incoming.
POST 1

Welcome to Mini Normal XXXX

It is now Day 2.

Playerlist:

1. Jack
2. Michael
3. Donatello
4. Nexus
5. Schlaq
6. Mitch
7. Luciano
8. JD
9. pieguyn
10. mhsmith420
11.
Cloud
Tifa
12. Ameto
13. Jill

Spoiler: Living/Dead
1. Jack is
alive

2. Michael the
Mafia Goon
was
lynched D1

3. Donatello is
alive

4. Nexus is
alive

5. Schlaq is
alive

6. Mitch is
alive

7. Luciano the
Vanilla Townie
was
killed N1

8. JD is
alive

9. pieguyn is
alive

10. mhsmith420 is
alive

11.
Cloud
Tifa is
alive

12. Ameto is
alive

13. Jill is alive


POST 2

Rules

General

1. Communication to the mod is to be done through bolded text in thread or PM.
2. I am not infallible, but I have the final say. Feel free to correct me wherever I make a mistake.
3. Do not use encryption, ciphers or otherwise unreadable text.
4. Play to your win condition under all circumstances. Play for your own enjoyment and the enjoyment of everybody else ingame under all circumstances.
5. Modkilling is an absolute last resort. I may force replace players if it is necessary. I would rather not have to do either.

Vote formatting

1. Your valid vote targets are any living player and 'No Lynch'. Alternatively, you may UNVOTE:
2. You may cast your vote on any valid vote target by using the vote tag, e.g. VOTE: No Lynch
3. A lynch is reached when a majority of votes is reached. A majority is counted as one half of the playerlist rounded down, plus 1.
4. If a majority is not reached by the deadline, No Lynch will occur.
5. Bolded votes, unclear votes or votes in spoilers/quotes will not be counted.

Game Flow

1. The thread will be locked until at least 10 players confirm by PM, at which point I will unlock the thread and Day 1 will begin.
2. I will be actively monitoring the thread during the game, and will replace inactive players as necessary using my own judgement. To avoid that, please request to be replaced instead.
3. D1 and D2 will last 14 days. D3 and 4 will last 10 days. After that, days will last 8 days.
4. Nights will always last 48 hours regardless of replacements or night actions.
5. Extensions may be granted on my own judgement. The circumstances must be dire for it to be considered.
6. Flips will quote the role PM a player received, with names redacted.
7. The game will end when a player's win-condition is met.
8. Mafia players have day talk.

Flavour/Miscellaneous

1. You will usually get one votecount at 0000 AEST, and another at 0600 AEST. If I miss either of these, I'm sorry.
2. If no players have flipped after two ingame day/night cycles have passed, the game will end in a draw.
3. This game has flavour! All flavour will be clearly marked as such. It has no influence on the game whatsoever, even if it may draw inspiration from it. There is no hints to be found in flavour, so don't try.
4. Vanilla Townie Role PM:
Spoiler:
Welcome to Mini Normal XXXX. Your role is
Vanilla Townie
.
You have no special powers beyond voting.
You win when all threats to the town are eliminated.

Good luck!


POST 3

Flavour starts here.



Your platoon has seen some action, that's sure. Cut down from thirty men, you now stand thirteen tall, and every face is burned into your mind. The war has dragged on you all, and you're just kinda sick of it all at this point.

That's why you were so happy when you finally got the memo-- Orders from the higher ups to retreat.
"Our war is over, lads" said your CO, and a wave of relief washed through all the weary soldiers that heard it.
Well, most. Some of you didn't like that, apparently.
What actually happened isn't sure, but what we do know is that your CO was found dead the next day, with a bullet shot clean through his helmet. A bullet fired from one of your rifles...

They say war is the only place where psychopaths can truly feel at home... Perhaps some of you wanted the war to keep going.
Retreat isn't an option without organized leadership-- You're cut off by the enemy from all angles, and your CO's communication equipment was smashed overnight. What a pickle you've found yourself in-- Or perhaps this is exactly what you wanted.


Flavour ends here.


Role PMs are being sent out.


I will send you role PMs and hidden moderator information as soon as the setup is finalized with the reviewers.
Last edited by Nexus on Sun Jun 04, 2017 5:28 am, edited 3 times in total.
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Post Post #1 (ISO) » Fri Jan 20, 2017 2:01 am

Post by Nexus »

Human Sequencer wrote:Setup plan is as follows:

13 players.
x2 mafia goons with daytalk.
x1 mafia role cop with daytalk.
x3 masons.
x1 night 2 cop.
x6 vanilla townies.
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Post Post #2 (ISO) » Sat Feb 11, 2017 10:27 pm

Post by Firebringer »

Okay is the night two cop supposed to be just night two or from then on.
Latter is novice cop.

This seems a little too town sided with three conf town and a cop.
Rolecop doesn't help that much
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Post Post #3 (ISO) » Sun Feb 12, 2017 12:04 am

Post by mykonian »

hmm, idk about unbalanced, but you do run a rather large risk it's going to get broken by massclaim in the later days with an investigative role that gets confirmed clears added to the masons, and that's no fun for anybody.
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Post Post #4 (ISO) » Sun Feb 12, 2017 12:22 am

Post by Human Sequencer »

Cop gets one shot, and it's on night 2.
nah
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Post Post #5 (ISO) » Sun Feb 12, 2017 12:56 am

Post by mykonian »

would you have some ideas for alternatives for that?
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Post Post #6 (ISO) » Sun Feb 12, 2017 1:10 am

Post by Human Sequencer »

I'm unsure, but I'm very open to suggestions.
The only thing I'm really partial to is the triple mason team.

What problems does the N2 cop pose? Another conftown?
nah
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Post Post #7 (ISO) » Sun Feb 12, 2017 3:41 am

Post by mykonian »

yeah, it's perhaps a bit too easy to get 4.5 confirmed players out there, after which the game ends but you still have to PoE lynch all the unconfirmeds. It's no fun for anybody.
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Post Post #8 (ISO) » Sun Feb 12, 2017 9:19 am

Post by Human Sequencer »

Is the setup scumsided if we just remove the cop?
If so, is the setup balanced if we remove both the cop and the rolecop?
nah
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Post Post #9 (ISO) » Mon Feb 13, 2017 10:03 am

Post by Empking »

In post 8, Human Sequencer wrote:Is the setup scumsided if we just remove the cop?
If so, is the setup balanced if we remove both the cop and the rolecop?
It's balanced enough if you remove both.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #10 (ISO) » Mon Feb 13, 2017 10:06 am

Post by Empking »

Rules etc. look fine.

I can't seems to find the PMs.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #11 (ISO) » Mon Feb 13, 2017 12:54 pm

Post by Firebringer »

In post 9, Empking wrote:
In post 8, Human Sequencer wrote:Is the setup scumsided if we just remove the cop?
If so, is the setup balanced if we remove both the cop and the rolecop?
It's balanced enough if you remove both.
Pretty much this.

3 Masons are pretty powerful alone in the game.
A extra cop is unnecessary and Myko pointed out can lead to 5 players confirmed which is game breaking.
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Post Post #12 (ISO) » Mon Feb 13, 2017 3:02 pm

Post by mykonian »

In post 10, Empking wrote:I can't seems to find the PMs.
this is what we get with newbie listmods ;) They let them in without!
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Post Post #13 (ISO) » Mon Feb 13, 2017 10:06 pm

Post by Nexus »

Please write and post your role PMs, Human Sequencer.
Trans rights are human rights.
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Post Post #14 (ISO) » Tue Feb 14, 2017 1:16 am

Post by mykonian »

:D
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Post Post #15 (ISO) » Tue Feb 14, 2017 6:24 am

Post by Human Sequencer »

Sorry about that.
Welcome to Mini Normal XXXX. Your role is
Vanilla Townie
.
You have no special powers beyond voting.
You win when all threats to the town are eliminated.

Good luck!
Welcome to Mini Normal XXXX. Your role is
Town Mason
.
You know XXXX and XXXX to be town, and may communicate with them during day and night here.
You win when all threats to the town are eliminated.

Good luck!
Welcome to Mini Normal XXXX. Your role is
Mafia Goon
.
Your Mafia partners are XXXX and XXXX, you may communicate with them during the day and night here.
You share a factional nightkill.
You win when your faction comprises 50% of those alive, or nothing can stop that from happening.

Good luck!
Inspectorscout wanted access to this PT, along with the mason and mafia pts. Forgot to mention.
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Post Post #16 (ISO) » Tue Feb 14, 2017 6:30 am

Post by Human Sequencer »

This is actually precisely how I originally wanted the setup ftr, glad it's fine like this.
nah
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Post Post #17 (ISO) » Tue Feb 14, 2017 6:30 am

Post by Empking »

Looks good.

Post your final set up, and then I'll /approve.
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #18 (ISO) » Tue Feb 14, 2017 6:32 am

Post by Human Sequencer »

13 players.
x3 mafia goons with daytalk.
x3 masons.
x7 vanilla townies.

3:10 and singleball confirmed.
nah
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Post Post #19 (ISO) » Tue Feb 14, 2017 6:47 am

Post by Empking »

/approve
Plus, if you guys want to make a point, skip the walls, because everyone else in the game does as well. - Magister Ludi
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Post Post #20 (ISO) » Tue Feb 14, 2017 8:22 am

Post by mykonian »

/happy
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Post Post #21 (ISO) » Thu Feb 16, 2017 12:13 am

Post by Nexus »

Firebringer?
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Post Post #22 (ISO) » Sat Feb 18, 2017 1:15 pm

Post by Human Sequencer »

In post 2408, Firebringer wrote:I still can't follow your logic here math.
I am behind though, Ill read and catch up later.

Mod V/LA till Tuesday


I have to spend time studying for my CPA exam.
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Post Post #23 (ISO) » Sat Feb 18, 2017 1:17 pm

Post by Firebringer »

APproved with Fire


Sorry guys, didn't notice this got bumped.
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"last time I was scum with Firebringer
his first post in the scum PT was "yes I rolled scum!"
I decided to post "haha just don't post that in the main thread", but to get up to date on the main thread first.

His first post in the main thread was "yes I rolled scum!" -popsofctown
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Post Post #24 (ISO) » Sat Feb 18, 2017 1:20 pm

Post by Human Sequencer »

:D
nah
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