In post 241, Drixx wrote:
Scum will only have daychat if one of their team decides to build the wonder that allows it. That person then has to survive, which makes them easier to spot (assuming we don't do the usual thing where lurkers get allowed to lurk the first few days for no fucking reason). As an added bonus, whenever the mid game mass claim arrives, that person has to lie.
Someone sure has been giving a lot of thought to optimal scum picks and how to survive with them
And umm... limit 1 wonder per player means a scum team of (wait ... you know it's 5???) your indicated size will get to strategize exactly N-1 times all game (I'm assuming scum take daychat). I can see that being an advantage to them, sure, but there's way more town than scum. Further, scum are the informed minority. Sciences gives everyone extra info and thus closes the information gap. In other words ... your logic needs work.
You just directly contradicted your earlier point. So what is it, are you and your buddies gonna take it or not? Trying to signal what should or should not be done? Also youre comparing apples to oranges, scum isnt informed about what is coming so claiming town is catching up to them in this regard is nonsense. Both gain the extra advantage, scum can coordinate this advantage better, even if they do not take daychat
Finally, we have Titus in game, and once we know we can trust Titus, that's the biggest reason to advocate for more info. For anyone who isn't aware of how absurdly good she is at synergizing town roles, go mosey on over to Suikoden mafia and watch as she takes a few seemingly weak roles and gets them working together and
gets the entire fucking scum team right on day one, with no town on her scum list, except the 2-man mason team who were giving a false positive (and included me, who Titus notoriously distrusts)
. Yeah ... I'm going to say we play the odds that Titus is more likely town than not and we close the info gap.
Thanks for trying to shove your shitty logic down our throats though. Also, will be watching since that certainty of scum team size might be a slip.
on you!
So you say my logic is shitty, but your entire argument why yours is better is because we should play the odds that titus isnt scum? Laughable.
VOTE: Science
In post 61, Spiffeh wrote:The fact that Titus is not acknowledging the concerns for Sciences that a few of us have raised and keeps harping on "but we could do this with these roles!!!" is concerning.
Spiffeh you're better than this. Titus is absurdly good with information and if people will let her do her thing. Throwing shade on her for doing exactly what one would expect her to do as town ... not so good.
In post 66, The DEO wrote: In post 52, Sondam wrote: In post 49, Spiffeh wrote:@Titus I refuse to go another game coordinating night actions unnecessarily after The Thing Mafia. The Thing was different in that everyone's role was public knowledge so it made sense to coordinate night actions and even then, scum had a pretty easy time slipping through the cracks because of every night action being public.
What you're suggesting gives scum a roadmap as to how to proceed during the night JUST like it did in that game.
I still have PTSD
~Maria
Well, that's an issue and if you feel that way, I don't think my words will stop you. It hinders my towngame to have less information, so that is why I said it is a personal choice. I still feel town coordinate better than scum if we keep asking the why factor, something that was missed in The Thing after we died.
That being said, anyone who makes an argument about scum can coordinate too is *side eye*. Of course scum can, but that reeks more of denying info to town boogeyman. Saying town sucks at coordinating is different.
If I can identify town early, I am good at optimizing us.
Yet others do not play like that as a whole.
So we're going to play sub-optimally because a couple of people screwed up in a different game with different players with different mechanics? What kind of reasoning ends up with that as an end point? Wake up sheeple ... each game is a unique entity. Take what's useful from it and leave the rest behind.
Suboptimal is adjusting our entire strategy to one person that could just as well be scum, and turn the entire idea against you.
In post 86, PeregrineV wrote:Right now, scum have to choose whether or not to pick one of the existing wonders.
Why do people want to pick science that will tell them that better scum powers are coming?
Because we outnumber scum greatly and it closes the information gap.
More semantics to try and justify a subpar option. It doesnt do anything to close the real gap since scum still know who is scum and who is town and we still dont. There is no closing of any gaps, there is just an entirely different type of information and scum can utilize it far better
Agreed. I am tempted to just declare I'm going to take it, as I unilaterally did in Space Dandy 2 ... but that kind of caused a shitstorm.
Intent to build tree stump wonder. Any objections?
allready responded to this, but the entire use of treestump is to get nightkilled so that we know its coming from town. That wont happen if you announce it. Only scum have reasons to announce this nonsense since it allows them a fake town-cover where they have an excuse for not getting NK'd if theyre performing properly
In post 163, Leonshade wrote: In post 153, beeboy wrote:No wonder powers so far have been 1-shot actions either so I also don't feel like playing around that either. (Also if we see a blocked cop whoever takes a roleblocker power would obviously be conf scum.)
Also I am assuming whoever takes the treestump power is scum and will ignore them.
That's why a townie should try to take it, to block scum from getting it.
Tree stump in the hands of an engaged active town player who is good in the mid and late game is like ... crazy optimal.
Even more crazy optimal for a scum to take it and claim it
In post 198, The DEO wrote: In post 191, Leonshade wrote: In post 173, The DEO wrote:Yuck. The only player that should claim tomorrow is Stonehenge and Treestump. Maybe not Stonehenge.
Why should the Treestump claim? If town, the Treestump drawing the night kill would be better than anyone else.
Treestump hides flip. That's a negative utility that gets claimed. It should only go to people who we insist stay at endgame. There's only one person who has posted that I feel confident as town with that ability (not us).
Agreed. Treestump claims due to the negative utility associated with it. This isn't normal treestump where you KNOW that the person is town because they flipped and you basically have a voteless IC. Whomever stumps this game will only be as powerful as their ability to build town cohesion and earn trust. Also ... probably should be someone who is good at the end game.
The list of people who can do both of those things effectively (from among whom I've played with recently enough to be confident I know them well) isn't tremendously long.