Civilization Mafia [GAME OVER]
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- The DEO
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First of all -- All of these could have town or scum usages. To deny a resolution simply because it has a way for scum to use it is ridiculous.
1) Sciences if scum get daychat does have the issue Vecna is proposing.
2) Arts scum could get a wonder that helps them vote differently.
3) None denies potential benefits to town because we play off fear.
Instead of looking at what scum COULD do and then trying to avoid that we should be picking the one we believe gives town the best benefit. Because all of them can be made to "look" scummy. But what matters is what is actually protown.
My two cents but I want to talk with Titus head before voting a particular way.
~~Math- The DEO
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Where does the setup say five players? *squints eyes*In post 31, Leonshade wrote:Playing to not lose = stalling, defensive play, playing to avoid a loss.
Playing to win = pro-active, offensive play, playing to advance your win condition.
Scum can manipulate the game in all scenarios. Voting none will slightly hinder scum, but it also won't help town. Scum can strategize with five heads, but we can strategize with fifteen. Maximizing town information is good. Vote Sciences.
Anyway, I am in favor of sciences but it is a personal choice on my part. I like the study of votes and their placement. One player one vote simplifies the game for me.
~Titus- The DEO
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I full heartedly disagree. There's already awesome stuff now, and town can coordinate. There's two wonders I would want personally from this stage here. Who said wonders go up in value as time progresses?
For instance, sciences with the neighborizer can coordinate and form a masonry. Sciences with the Stonehenge can publicly cop who takes a scummy role if they die at night. The doctor can heal prime targets for good role acquisition. (If someone says, I am really good at X and wants it, the doctor can keep them alive).
It may not be traditional coordinating and leashing but it still is coordinating.
~Titus- The DEO
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Let's say a Gunsmith pops in two ages. Let's say a player is known to be really good at Gunsmith . The doctor keeps that player alive.In post 47, Vecna wrote:I dont really see how any of those scenario's improve with sciences?
The neighborizer can neighborize likely town VTs and discuss their abilities and plan out which one they go for on both days or hold until a later option comes up.
Stonehenge can park its flip on someone scummy, particularly if they say they want town power in the next age.
Now, did the setup confirm 5 scum and I missed it or did Leon slip or option 3?
~Titus
VOTE: Science- The DEO
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Well, that's an issue and if you feel that way, I don't think my words will stop you. It hinders my towngame to have less information, so that is why I said it is a personal choice. I still feel town coordinate better than scum if we keep asking the why factor, something that was missed in The Thing after we died.In post 52, Sondam wrote:
I still have PTSDIn post 49, Spiffeh wrote:@Titus I refuse to go another game coordinating night actions unnecessarily after The Thing Mafia. The Thing was different in that everyone's role was public knowledge so it made sense to coordinate night actions and even then, scum had a pretty easy time slipping through the cracks because of every night action being public.
What you're suggesting gives scum a roadmap as to how to proceed during the night JUST like it did in that game.
~Maria
That being said, anyone who makes an argument about scum can coordinate too is *side eye*. Of course scum can, but that reeks more of denying info to town boogeyman. Saying town sucks at coordinating is different.
If I can identify town early, I am good at optimizing us.
Yet others do not play like that as a whole.- The DEO
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More information = The better my day play.In post 68, Lil Uzi Vert wrote:We don't need information, we just need to force scum to beat us with strong Day play.- The DEO
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I caught scum with that "trivial" type of comment before.In post 69, Vecna wrote:Let it go LUV, absolutely noone is going to scumread me over something so obvious and trivial.- The DEO
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Really, there's two that I want and a third necessity for someone to get.In post 105, Sondam wrote:I don't think anything here for a pick is a scumclaim aslong as you bring a case for your actions nothing is never a scumclaim unless you pass up an amazing power and none of these are really amazing
~Maria
What do you think of Vecna?- The DEO
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And considering Undertale and theme game youIn post 77, PeregrineV wrote:
9=2In post 65, Lil Uzi Vert wrote:I didn't notice Vecna was the first one to say 5 either. To be fair, me, him, and Maria just finished a game together where there were 20+ players and we were on a scum team of 5.
12=3
16=4
20=5
24=6
Typical # of scum to balance a game of the given size. May vary.reallythink this is valid?
FoS Vecna and PV.
~~Math- The DEO
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Wtf? Why would you put it at L-1 without everyone chiming in?
~~Math
Sis sign them posts <3- The DEO
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The first line refers to none of the powers being great. There's two awesome and a third necessity.In post 112, Sondam wrote:
What is the first line referring to?In post 107, The DEO wrote:
Really, there's two that I want and a third necessity for someone to get.In post 105, Sondam wrote:I don't think anything here for a pick is a scumclaim aslong as you bring a case for your actions nothing is never a scumclaim unless you pass up an amazing power and none of these are really amazing
~Maria
What do you think of Vecna?
He's being himself null bringing up obv statements that for some reason need explaining.
Why does Vecna over explaining mean null for you?
P.S. Math, we're going to talk on PerV. We're ignoring Vecna until dayphase starts, if not later.- The DEO
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Omg!! Hi Beeboy!!In post 115, beeboy wrote:
I am also inclined to agree and was coming to post this and think you are town.In post 101, Akane and Nebby wrote:Nebby think choosing nothing is a scumclaim, and I'm inclined to agree.
- Akane.
I claim Asari Murdersmith <3
I also claim how much I love you and you consistently scumreads me for three days
Scum roleblock me ad infinitem then they lose.
We has plan? We has plan.
~~Math- The DEO
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If last game means Double Deck I hope to never relive how much time I spent on fail island. Titus however was good.In post 132, Vecna wrote:
Its a theme-game where all players have equal opportunities at the same power-level. Why wouldnt a standard distribution be used?In post 109, The DEO wrote:
And considering Undertale and theme game youIn post 77, PeregrineV wrote:
9=2In post 65, Lil Uzi Vert wrote:I didn't notice Vecna was the first one to say 5 either. To be fair, me, him, and Maria just finished a game together where there were 20+ players and we were on a scum team of 5.
12=3
16=4
20=5
24=6
Typical # of scum to balance a game of the given size. May vary.reallythink this is valid?
FoS Vecna and PV.
~~Math
If this is really the level of reads I can expect from you guys this game ill feel cheated after having to deal with the real deal last game.
~~Math- The DEO
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Vecna 50/50In post 144, Leonshade wrote:
It may be flawed, but does that make it scummy?In post 135, The DEO wrote:Because we don't know how these wonders work.
There is so much we don't know. To assume standard distribution is aflawed starting pointIMHO.
~~Math
PV hell yes
~~Math- The DEO
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Thanks Nahdia.In post 139, Nahdia wrote:In post 130, The DEO wrote:@mod: Assume no one builds a wonder. Can we build ancient era stuff in later ages?
~~MathWonders can only be built in their respective era.
So then waiting is just ridiculous. So the arguments are shit and trying to hurt Town so we have less PRs. Got it.
~~Math- The DEO
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Spiffeh, can you stop lamenting the past and help me sort Sondam/Vecna?In post 171, Spiffeh wrote:
We are the true victims of the Thing endgameIn post 141, Sondam wrote:Take it from a group of people who did all the planning they needed for a scum win
And take it from the people who had to deal with it on the town side aswell town lost both times a ton of planning was put into something along these lines
(Pick your power and the thing)
This is a no go
~Maria
No one else will ever understand- The DEO
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Please quote alt slips.In post 180, beeboy wrote:well I'll be back once we vote in something and can start voting players.- The DEO
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I am not sure I want to speed things up. I had theory but I don't want to confbias it.In post 181, Spiffeh wrote:Ok vote for None to help speed up the process
~Titus- The DEO
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I got it PerV.In post 189, PeregrineV wrote:In post 147, The DEO wrote:
Vecna 50/50In post 144, Leonshade wrote:
It may be flawed, but does that make it scummy?In post 135, The DEO wrote:Because we don't know how these wonders work.
There is so much we don't know. To assume standard distribution is aflawed starting pointIMHO.
~~Math
PV hell yes
~~Math
Say, talk to me about Beeboy and Uzi?
~Titus- The DEO
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Treestump hides flip. That's a negative utility that gets claimed. It should only go to people who we insist stay at endgame. There's only one person who has posted that I feel confident as town with that ability (not us).In post 191, Leonshade wrote:
Why should the Treestump claim? If town, the Treestump drawing the night kill would be better than anyone else.In post 173, The DEO wrote:Yuck. The only player that should claim tomorrow is Stonehenge and Treestump. Maybe not Stonehenge.- The DEO
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Yes, but that's only if someone we trust draws it.In post 199, Leonshade wrote:
Is there a reason to hide who that person is?In post 198, The DEO wrote:
Treestump hides flip. That's a negative utility that gets claimed. It should only go to people who we insist stay at endgame. There's only one person who has posted that I feel confident as town with that ability (not us).In post 191, Leonshade wrote:
Why should the Treestump claim? If town, the Treestump drawing the night kill would be better than anyone else.In post 173, The DEO wrote:Yuck. The only player that should claim tomorrow is Stonehenge and Treestump. Maybe not Stonehenge.
It's a catch 22.- The DEO
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Who are your scumreads?In post 213, Lil Uzi Vert wrote:In post 211, Akane and Nebby wrote:Lol LUV sidestepping.
I should try to sort some other nerds real quickly lmao
@Maxous, half a read?- The DEO
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This is wierd and stretchy.In post 228, Lil Uzi Vert wrote:- Scum can use the cop on death to get an idea of who to kill
A scumread on Spiffeh? Really? A and N hydra? They're big townreads of mine, although I think they are wrong on Elbrin.- The DEO
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245 is not a problem to me. It's consistent with his mindset that science will fuck us. The optimal best option, in a lack of information position, is the one that gets the most of our townreads. I'm townreading Spiffeh's general entrance as a whole, scumhunting and trying to persuade as to what he thinks he's best. I just feel he's wrong and acting out of fear. That doesn't make him scummy though. People carry their own baggage and those who are transparent with it help.
I think you're making the same mistake that those who disagree with you are indeed scum. Sure, scum disagree sometimes, but sometimes they agree. Looking at the depth of logic tells more.
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Silly Vecna.In post 250, Vecna wrote:Drixx just entered the game straight at the top of my scumlist
Announcing youre going to pick Treestump? REALLY?
Its just basicly scum knowing theyll need an excuse to not be nk'd yet in the endgame announcing to the world why theyre not getting NK'd. Guys guys! The reason im still alive is because im treestump and scum doesnt want subpar nightkills! I swear its not because Im scum that planned ahead.
Drixx is for town.
(Sung to Trixx cereal).- The DEO
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Spiffeh is very skilled as town. I haven't played with scum Spiffeh in awhile (if ever), but I can attest to the Spiffeh not wanting to plan is his genuine concern.In post 258, Akane and Nebby wrote:Titus I wouldn't be surprised if I am, but I seriously don't like the None wagon. I think I'ma talk more time to sort the people who are voting None in a bit.
-Nebby
pedit: tbh I never played with spliff before.
I don't mind Drixx being a treestump. It's a little suboptimal to claim it, but I can see why he did.- The DEO
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I'm focused on you and your hard defense, not just people townreading Vecna.In post 314, Yuri wrote:Wait tf did they just agree to chill for now? Hot damn
Also DEO, now that I look at it, Fro99er is also defending Vecna, even explaining how he perceives vecna's points to Drixx. I don't have a problem w Fro99er doin this, but I'm wondering why you don't.- The DEO
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Science is ideal, but it's not the end of the world if I don't get it. What's more important is the focusing on reads and figuring out how to use everyone's scumhunting to the best so far. If I thought Science was life or death, I'd say so.In post 329, Drixx wrote:
Check what Nahdia said. Wonders are only available on their day. Scum can't pass up daychat today and take it tomorrow after discussing tonight. Regardless of science or !science, they are locked into taking day chat today or not at all.In post 307, Siblings Quarrel wrote:
I agree daychat is very powerful, which was my main concern for not wanting science in the first place.In post 304, Drixx wrote:The only reason to pass on day chat would be because they hope something better will come along later. Day chat is like one of the main advantages scum have on this site (and the site statistics back it up). The idea that they would pass on it (remember: they can only build it today ... if they pass on it, then presumably it's gone forever {excepting if multiple wonders repeat the same effect, which would be lazy and I know Nahdia isn't}) just because Science lets them plan what buildings to try for at night ... is just plain absurd. Planning which buildings to take is like priority level negative (insert really large integer) compared to what scum can use day chat to coordinate. The whole argument is so over the top ridiculous that I'm seriously wondering if Vecna is just trolling me at this point.
I think what Vecna is saying is that if science is chosen, then they can pass on choosing day chat to try to block off as many of the other D1 wonders that only town can grab, thereby limiting town's power a bit more. They can coordinate at night, knowing they get to choose that night from D1 wonders also with knowledge of what D2 wonders are. So it's not about waiting for powers as much as limiting town's powers on D1.
I'm not sure if that's enough of an argument to make me want to choose none, because I also buy your science argument. I think titus and spiffeh are town. I thought you were town on your first post, but then the back and forth with you and Vecna I have no idea. I've also never seen scum!drixx play. I'm town and if you, titus, spiffeh, ABR are town, we're going to win this. It'll be like mafiaception, but with titus on our side.
Also I can point you to my scum games but they're all pretty old at this point. A bunch of them are in the newbie queue since I spend time ICing there and working on my game when there's little to no role interaction and it's just reading people (worst part of my game, by far). The best place to get an idea of scum!me is probably SMITE. But it's like ... WAY out of date.
I deleted the rest of my post. Intervening posts made it unnecessary.
P.S. - Please seriously go look at Suikoden and Inception before you guys vote none. We have a huge group of the players who led those two smashing town victories in this game. Like ... if there was ever a game to bet that town will function properly and recognize each other and maximize one another's strengths ... THIS is the player list that you want to bet on. PLEASE don't cut off an avenue of great potential utility out of fear. The "but scum can..." stuff is all true, but it's also just fear mongering. The advantage is equal in terms of info, but disproportionately in town's favor due to numbers and the 1-wonder limit.- The DEO
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Not a fan of this, but I'll sleep on this.In post 326, Fro99er wrote:
No, but we could do something close.In post 323, Akane and Nebby wrote:Can there be a way to ensure each member picks a different wonder without scum knowing?
Like frog chooses from {X, Y}, drixx chooses from {Y, Z}, titus chooses from {Z, X}
And if we had enough coverage of this it would at least not let scum know who chose what exactly, and probably lets us get close to choosing them all, if not actually choosing them all with mid-teens town players.
Frogger, what are your reads?- The DEO
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And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.- The DEO
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Why does that matter? Both are scum motivations. Why are you interrupting my attempts to get reads?In post 340, Vecna wrote:
Titus, are you looking for people defending their scum-teammate, or scum just white-knighting?In post 331, The DEO wrote:
I'm focused on you and your hard defense, not just people townreading Vecna.In post 314, Yuri wrote:Wait tf did they just agree to chill for now? Hot damn
Also DEO, now that I look at it, Fro99er is also defending Vecna, even explaining how he perceives vecna's points to Drixx. I don't have a problem w Fro99er doin this, but I'm wondering why you don't.
If its the first, please use your energy more productive.- The DEO
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Why do you feel the arts is useful? It doesn't help me at all, so I'm rather against it. Barring some lylo shot governor/double voter, vote mechanics tend to get in the way.In post 350, Nero Cain wrote:I don't really want to do none. Like its safe and doesn't change anything. I feel like Arts, eventhough I realize that it could backfire on town, could really help too.
I find it interesting how much our reads are in sync. Thankful and suspicious. Kinda wierd.- The DEO
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In post 352, Fro99er wrote:In post 342, The DEO wrote:
Not a fan of this, but I'll sleep on this.In post 326, Fro99er wrote:
No, but we could do something close.In post 323, Akane and Nebby wrote:Can there be a way to ensure each member picks a different wonder without scum knowing?
Like frog chooses from {X, Y}, drixx chooses from {Y, Z}, titus chooses from {Z, X}
And if we had enough coverage of this it would at least not let scum know who chose what exactly, and probably lets us get close to choosing them all, if not actually choosing them all with mid-teens town players.
Frogger, what are your reads?Vecna and Drixx I need to place.
I don't feel well with MG at town or LUV there yet. Leon also doesn't feel that scummy to me.
Care to elaborate?
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If you solve the game better without the mechanics talk, why were you engaging me more on the mechanics talk and why was it harder to discuss reads with you?In post 357, Lil Uzi Vert wrote:
It's not just that game.In post 346, The DEO wrote:
And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.
I'm town and I work better with less noise. All of the mechanics talk is just that and don't help anyone figure out anyone else's alignment. I'm going to have trouble figuring out the both of you if we continue which is why I want you to just vote None.- The DEO
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Double submissions are fine. We aren't forgoing one of the abilities just to make sure any one slot is a PR. That's dumb, especially if memory serves correct, one of those is doctor.In post 363, Akane and Nebby wrote:We chose in the group of {Mausoleum, Hanging gardens} so no one else pick from that grouping, okay?
- Akane
~Titus- The DEO
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Sharing reads is much more efficient though. I generally post more if I can't get the information regarding reads directly yet. Plus, it makes you more lynchable which although I have you as possible scum, I don't think you're in my lynch pool today.In post 365, Lil Uzi Vert wrote:
Mainly because I am trying to work with you and I don't like sharing reads.In post 360, The DEO wrote:
If you solve the game better without the mechanics talk, why were you engaging me more on the mechanics talk and why was it harder to discuss reads with you?In post 357, Lil Uzi Vert wrote:
It's not just that game.In post 346, The DEO wrote:
And the Pick Your Power game? Hmm.In post 338, Lil Uzi Vert wrote:The problem Drix is that we've seen MB and Titus play tend to backfire on town.
This game shouldn't be focused on measuring our past achievements or perceived lack their of. My town play has improved from where it was. The point is to figure out who is town and get the best out of them. So, if you think I'm town, you should help me avoid my pitfalls. If you think I'm scum, the goal should be the opposite.
I'm town and I work better with less noise. All of the mechanics talk is just that and don't help anyone figure out anyone else's alignment. I'm going to have trouble figuring out the both of you if we continue which is why I want you to just vote None.- The DEO
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We got you.In post 373, Drixx wrote:
That's because I'm not. And unless someone snatches the Pyramids from me, I need to KEEP being OTAF so I can be useful as a town voice who can't be stopped. Although as far as that goes, it's amusing because assuming I get pyramids successfully, then it takes only one further step to make me an IC who can't be silenced. I'm pretty sure it's obvious but just in case going to keep my mouth shut about how that would be accomplished.In post 368, Maxous wrote:I don't think Drixx would be cheerleading Titus so hard as scum
~Titus- The DEO
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You got a read for me? Aside from Vecna or Nero.In post 375, Albert B. Rampage wrote:
We submit builds by PM.In post 359, Drixx wrote:@Mod: I would like to commence building the Pyramids please. Thanks.
Absolutely zero reason to hide that I'm doing so. It's now on me to obvtown the shit out of myself, plus I accept that I have to be lynched before any potential endgame. Won't bother me because I get to still play the game.- The DEO
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Kraken cannot do shit. Sorry, but it's more important that town actually HAVE these two wonders than to force who has them.In post 381, Akane and Nebby wrote:
And risk someone else taking our dream wonder via priority stuff? No thank youIn post 372, Vecna wrote:
This is the sort of information you shouldnt out, unless we come up with a proper plan. And we should get at least a few other unlikely nightkills on that Hanging gardens imo.In post 363, Akane and Nebby wrote:We chose in the group of {Mausoleum, Hanging gardens} so no one else pick from that grouping, okay?
- Akane
- Akane and Nebby
P.S: Yes, this is a double signature, because we both feel this way
p-edit: But we want a wonder of this era, specifically, which can't be built later per mod info.... Or don't you even know that? Well, you just awoke the Kraken and the Kraken will keep anyone else from building within those two wonders.
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Because I'd have 10ish roles to coordinate tomorrow. The catch is, I don't have a solid plan to do that. If the neighborizer was permanent, I would. Each one is a one day long neighborizer targeting the self though.In post 383, PeregrineV wrote:
There is absolutely nothing to stop Titus (or anyone) from doing that. She's got five roles now to work with, I assume more each day. why are you acting like anyone is being denied something?In post 249, Drixx wrote:Seriously? What part of "we have a player incredible at synergizing town roles" and "closing the information gap" were unclear?- The DEO
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Please be quiet regarding roles and playstyles. IF that's honest, rather than town oriented wifom *hint hint*, then pick it. There's many different playstyle roles, and people may want something different.In post 394, Akane and Nebby wrote:Besides, you just advised everyone to pick wonders which match their playstyle. Well, neighborizer matches our playstyle more than anything else.
Getting town to work together is about day and night play being in sync.- The DEO
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You're still here. Ok.In post 396, Yuri wrote:Is no one gonna point out that the {X, Y} thing is a terrible plan that still gives scum a 50% chance of hitting the PR they want to kill, and a chance to try again for 100% the next night?
Stop announcing PRs. And you also can't select two and say 'no one else take them'. That guarantees one won't get picked. And tells the scum you're either a doctor or a neighbourizer. They'll nightkill EITHER.
Just pick with your playstyle and if you miss out, try again the next day with higher priority for you.
Other than Vecna town, what are your reads?- The DEO
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That's nerfing the neighborizer. A neighborizer works best when networking town into a masonry scum cannot infect. I have a minor plan but I need townreads before even considering it.In post 417, PeregrineV wrote:
Start with 5. (arts would make it 6.... just saying)In post 388, The DEO wrote:
Because I'd have 10ish roles to coordinate tomorrow. The catch is, I don't have a solid plan to do that. If the neighborizer was permanent, I would. Each one is a one day long neighborizer targeting the self though.In post 383, PeregrineV wrote:
There is absolutely nothing to stop Titus (or anyone) from doing that. She's got five roles now to work with, I assume more each day. why are you acting like anyone is being denied something?In post 249, Drixx wrote:Seriously? What part of "we have a player incredible at synergizing town roles" and "closing the information gap" were unclear?
It doesn't state you can't neighborize the same person over and over, so just do that.- The DEO
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Spiffeh, the night action plan is why town was in a good position to win. I guess I wasn't clear to analyze the plan, but no one should be 100% happy with any plan in existence. It's why people object that tells alignment. What people propose suggests alignment. Even twiddling thumbs and not planning is a plan. Town cannot exclusively plan. I had a rather solid townblock in that game, and I was pressing at the right points. I just died before it was all put together. You're a knockdown scumhunter, but I died before you and Tammy. I had the set of skills to counter scum that wasn't what you're used to.In post 404, Spiffeh wrote:
I've never known Titus to be like some scumhunting God as her information growsIn post 241, Drixx wrote:Spiffeh you're better than this. Titus is absurdly good with information and if people will let her do her thing. Throwing shade on her for doing exactly what one would expect her to do as town ... not so good.
She's a fine player but this has never been one of her identifiers as far as I've known.
In The Thing we all had all the information out on the table and she didn't do anything special with it that everyone else didn't figure out themselves. So I am definitely not giving scum a significant advantage in knowing what roles to cash in on or wait for because" Titus can do things with information!!!".
Your "closing the information gap" argument doesn't resonate with me. It is much easier for scum to plan things out. There are less bodies to fuck things up and they will have a PT (because they will likely get the daychat ability) solely to plan out their actions. And if the plan is for each role to go to an assigned person and force them to target what a "town-bloc contingent" decides, I will be replacing out. A public plan was exactly how the scum team in the Thing won the game and I don't have it in me to go through all the bullshit that comes with a Night Action Plan again.
I'm by my nature, a planner regardless of alignment, if invested. I'm planning to see who likes who. Who can synergize and who cannot. Winning as town is about getting a solid iron wall with accurate reads that scum cannot pierce. Sure, things should be vetted but we don't stop blocking scum because one thing went wrong before. This was a draft game when you inned. There's always going to be some mechanics discussion. If you want to tune out on that part, fine by me. Whatever role you pick, I will have an opinion on optimal use though and I'd expect you to have one too. - The DEO
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