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Btw, my original setup also included a Town Odd-Night Neapolitan and a Town 2-shot Bulletproof besides Tow Non-Consecutive Doctor being Town Non-Consecutive Target Doctor.
I'd like this reviewed for normalcy.
At balance, just make sure it isn't notably favorable for a side.
I don't mind this game being swingy. (maybe I should tell that this game has a potential of being swingy)
I don't have backup mods yet.
I changed it a bit. (Including taking away one slot)
Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
You win when all threats to the Town have been eliminated.
Spoiler: Town One-Guilty Cop
Welcome, X. You are a
Town One-Guilty Cop
.
You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.
You win when all threats to the Town have been eliminated.
Spoiler: Town 2-shot Vigilante
Welcome, X. You are a
Town 2-shot Vigilante
.
Twice per game, you may target one player to nightkill.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor Weak Vigilante
Welcome, X. You are a
Town Neighbor Weak Vigilante
.
Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Town Non-Consecutive Doctor
Welcome, X. You are a
Town Non-Consecutive Doctor
.
You may target one player per night phase. This player will be protected from kills during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.
You win when all threats to the Town have been eliminated.
Spoiler: Town Innocent Neighbor
Welcome, X. You are a
Town Innocent Neighbor
.
You may talk in your neighborhood during day and night. At any time, you may choose to confirm yourself as town to your neighbors.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor
Welcome, X. You are a
Town Neighbor
.
You may talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Mafia Goon
Welcome, X. You are a
Mafia Goon
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
[/red].
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
[/red].
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
[/red].
You may target one player per night. Anyone who targets this player will be prevented from performing their action. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Notes:
Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
Town 2-shot Vigilante won't be refunded shots if its action fails.
Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
Town Innocent Neighbor can't be roleblocked at all.
Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
The first time you are prodded, you'll get a warning. If after 24 hours you don't post, I'll search for your replacement.
If you're prodded twice in the same day (barring D1), I'll straight out force-replace you.
Being prodded three times mean automatically force-replace.
If you're not prodded for two entirely dayphases, you'll have one prod discounted from your total.
Calling V/LA: Prods after 72 hours without posting rather than 48 hours. Please, don't abuse V/LAs.
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
You win when all threats to the Town have been eliminated.
Spoiler: Town One-Guilty Cop
Welcome, X. You are a
Town One-Guilty Cop
.
You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.
You win when all threats to the Town have been eliminated.
Spoiler: Town 2-shot Vigilante
Welcome, X. You are a
Town 2-shot Vigilante
.
Twice per game, you may target one player to nightkill.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor Weak Vigilante
Welcome, X. You are a
Town Neighbor Weak Vigilante
.
Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Town Non-Consecutive Doctor
Welcome, X. You are a
Town Non-Consecutive Doctor
.
You may target one player per night phase. This player will be protected from kills during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.
You win when all threats to the Town have been eliminated.
Spoiler: Town Innocent Neighbor
Welcome, X. You are a
Town Innocent Neighbor
.
You may talk in your neighborhood during day and night. At any time, you may choose to confirm yourself as town to your neighbors.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor
Welcome, X. You are a
Town Neighbor
.
You may talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Mafia Goon
Welcome, X. You are a
Mafia Goon
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Notes:
Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
Town 2-shot Vigilante won't be refunded shots if its action fails.
Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
Town Innocent Neighbor can't be roleblocked at all.
Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
In post 15, mastina wrote:I also would drop the 2 votes clause from plurality. If you want plurality, you should consistently enforce it across the whole game. Don't give players an out.
idk, it's possible for the players to stay the entire day not voting anyone or the day to end with no wagons.
You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.
You win when all threats to the Town have been eliminated.
Spoiler: Town Innocent Neighbor
Welcome, X. You are a
Town Innocent Neighbor
.
You may talk in your neighborhood during day and night. Anytime you wish, you may PM me to modconfirm you in your neighborhood.
You win when all threats to the Town have been eliminated.
If you have questions about your role, ask them by PM.
Don't:
Don't discuss ongoing games.
Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
Don't pretend to break the rules.
Don't use very small, invisible or encrypted text.
Don't write your posts almost entirely with shade of blue (
#0000FF
to
#00008F
). You may use them as long it doesn't look like a mod post.
G
a
m
e
F
l
o
w
Deadlines
Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
Nights will last 2 (real life) days.
Night may end earlier if every single alive player requests to end the night.
If you don't submit your night action, I'll take that as a no action.
I'll only extend the deadline if it's about to end and I need replacements.
Voting
All votes must be done with vote tags, like VOTE: Someone.
You may instead bold your vote. However, they must be isolated in one paragraph.
You may also vote nolynch.
A majority is reached if more than half the players have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched. If there's a tie, the first player to have reached that number of votes will be lynched. If no player got higher than 2 votes, the day will end in a nolynch.
P.S.: I won't edit your posts.
A
c
t
i
v
i
t
y
Prods
If your last post was over 47 hours ago, you'll be prodded.
If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
If I notice you're consistently prod-dodging, I'll automatically prod you.
By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
S
e
t
u
p
I
n
f
o
Daytalk is active.
This game uses plurality lynch mechanism.
This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Welcome, X. You are a
Vanilla Townie
.
You have no special abilities.
You win when all threats to the Town have been eliminated.
You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.
You win when all threats to the Town have been eliminated.
All votes must be done with vote tags, like VOTE: Someone.
You may instead bold your vote. However, they must be isolated in one paragraph.
You may also vote nolynch.
A majority is reached if more than half the players have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
If there's a tie, the player who was going to be lynched most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
One-Guilty Cop: Can X make me lose my ability?
"No matter what happens to you, if you don't explicitly receive a
Guilty
result, you'll still function.
2-shot Vigilante: If my action doesn't succeed, will I receive my ability back?
"No"
Weak Vigilante: If X happens, will I still die?
"If your action succeeds, even if your target doesn't die, you'll die, as long it's on scum"
Weak Vigilante: Can X prevent me from dying?
"Yes, you can be saved from dying"
Town Non-Consecutive Doctor: If a bodyguard protects my target, what happens if the target is attacked?
"The bodyguard" (After all, the doctor only saves after the target was shot, the bodyguard saves when the target is about to be shot)
Town Innocent Neighbor: Can my action be blocked?
"No"
Mafia Gunsmith: If I target a mafia JOAT with a doctor ability, will I see them with a gun?
"Yes"
Mafia Rolestopper: If I rolestop and kill the same target, will my kill be stopped?
"Yes"
All votes must be done with vote tags, like VOTE: Someone.
You may instead bold your vote. However, they must be isolated in one paragraph.
You may also vote nolynch.
A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
If you have questions about your role, ask them by PM.
Don't:
Don't discuss ongoing games.
Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
Don't pretend to break the rules.
Don't use very small, invisible or encrypted text.
Don't write your posts almost entirely with shade of blue (
#0000FF
to
#00008F
). You may use them as long it doesn't look like a mod post.
G
a
m
e
F
l
o
w
Deadlines
Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
Nights will last 2 (real life) days.
Night may end earlier if every single alive player requests to end the night.
If you don't submit your night action, I'll take that as a no action.
I'll only extend the deadline if it's about to end and I need replacements.
Voting
All votes must be done with vote tags or bold tags, like VOTE: Someone or
vote: Someone
. If it looks like a vote, it'll be counted.
You may also vote nolynch.
A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.
A
c
t
i
v
i
t
y
Prods
If your last post was over 47 hours ago, you'll be prodded.
If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
If I notice you're consistently prod-dodging, I'll automatically prod you.
By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
S
e
t
u
p
I
n
f
o
Daytalk is active.
This game uses plurality lynch mechanism.
This game has the potential to be swingy.
Spoiler: Sample Vanilla Town Role PM
Welcome, X. You are a
Vanilla Townie
.
You have no special abilities.
You win when all threats to the Town have been eliminated.
Town One-Guilty Cop
Town 2-shot Vigilante
Town Neighbor Weak Vigilante
Town Non-Consecutive Doctor
Town Innocent Neighbor
Town Neighbor
Town Neighbor
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
Vanilla Town
You win when all threats to the Town have been eliminated.
Spoiler: Town One-Guilty Cop
Welcome, X. You are a
Town One-Guilty Cop
.
You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.
You win when all threats to the Town have been eliminated.
Spoiler: Town 2-shot Vigilante
Welcome, X. You are a
Town 2-shot Vigilante
.
Twice per game, you may target one player to nightkill.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor Weak Vigilante
Welcome, X. You are a
Town Neighbor Weak Vigilante
.
Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Town Non-Consecutive Doctor
Welcome, X. You are a
Town Non-Consecutive Doctor
.
You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.
You win when all threats to the Town have been eliminated.
Spoiler: Town Innocent Neighbor
Welcome, X. You are a
Town Innocent Neighbor
.
You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor
Welcome, X. You are a
Town Neighbor
.
You may talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Mafia Goon
Welcome, X. You are a
Mafia Goon
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Rolestopper
, and W, who is a
Mafia Goon
.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Notes:
Town One-Guilty Cop will only stop functioning if it gets a guilty result. Even if it targets scum, a "no result" result won't count.
Town 2-shot Vigilante won't be refunded shots if its action fails.
Town Neighbor Weak Vigilante will die if it targets scum and isn't stopped. If rolestopped, it won't die. If target doctored, it will die.
Town Innocent Neighbor can't be roleblocked at all.
Mafia Gunsmith will get positive on Town One-Guilty Cop, Town 2-shot Vigilante, Town Neighbor Weak Vigilante and on anyone from the mafia team.
Mafia Rolestopper may rolestop their own factional kills. AKA Mafia Rolestopper + Mafia Factional Kill on the same target = Fail.
You win when all threats to the Town have been eliminated.
Spoiler: Town One-Guilty Cop
Welcome, X. You are a
Town One-Guilty Cop
.
You may target one player per night phase. You'll receive one of these results:
Innocent
,
Guilty
or
No result
. As soon you receive a
Guilty
result, you'll stop functioning.
You win when all threats to the Town have been eliminated.
Spoiler: Town 2-shot Vigilante
Welcome, X. You are a
Town 2-shot Vigilante
.
Twice per game, you may target one player to nightkill.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor Weak Vigilante
Welcome, X. You are a
Town Neighbor Weak Vigilante
.
Each night, you may target one player to nightkill. However, if you target non-town, you'll die. You may also talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Town Non-Consecutive Doctor
Welcome, X. You are a
Town Non-Consecutive Doctor
.
You may target one player per night phase. This player will be protected from one nightkill during that night phase. However, if you use your action one night, you may not use your action the next night. You cannot target yourself.
You win when all threats to the Town have been eliminated.
Spoiler: Town Innocent Neighbor
Welcome, X. You are a
Town Innocent Neighbor
.
You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible.
You win when all threats to the Town have been eliminated.
Spoiler: Town Neighbor
Welcome, X. You are a
Town Neighbor
.
You may talk in your neighborhood during day and night.
You win when all threats to the Town have been eliminated.
Spoiler: Mafia Goon
Welcome, X. You are a
Mafia Goon
.
Your partners are [REDACTED].
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are [REDACTED].
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are [REDACTED].
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are [REDACTED].
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are [REDACTED].
You may target one player per night. You will cause anyone who targets this player action to fail. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
If you have questions about your role, ask them by PM.
Don't:
Don't discuss ongoing games.
Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
Don't pretend to break the rules.
Don't use very small, invisible or encrypted text.
Don't write your posts almost entirely with shade of blue (
#0000FF
to
#00008F
). You may use them as long it doesn't look like a mod post.
G
a
m
e
F
l
o
w
Deadlines
Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
Nights will last 2 (real life) days.
Night may end earlier if every single alive player requests to end the night.
If you don't submit your night action, I'll take that as a no action.
I'll only extend the deadline if it's about to end and I need replacements.
Voting
All votes must be done with vote tags or bold tags, like VOTE: Someone or
vote: Someone
. If it looks like a vote, it'll be counted.
You may also vote nolynch.
A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.
A
c
t
i
v
i
t
y
Prods
If your last post was over 47 hours ago, you'll be prodded.
If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
If I notice you're consistently prod-dodging, I'll automatically prod you.
By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
S
e
t
u
p
I
n
f
o
Daytalk is active.
This game uses plurality lynch mechanism.
A single player can't both kill and take another action.
Spoiler: Sample Vanilla Town Role PM
Welcome, X. You are a
Vanilla Townie
.
You have no special abilities.
You win when all threats to the Town have been eliminated.
If you have questions about your role, ask them by PM.
Don't:
Don't discuss ongoing games.
Don't copy, quote or screenshot your role PM, mod communications or anything that isn't public.
Don't pretend to break the rules.
Don't use very small, invisible or encrypted text.
Don't write your posts almost entirely with shade of blue (
#0000FF
to
#00008F
). You may use them as long it doesn't look like a mod post.
G
a
m
e
F
l
o
w
Deadlines
Day 1 will last 14 (real life) days. While all subsequent days will last 10 (real life) days.
Nights will last 2 (real life) days.
Night may end earlier if every single alive player requests to end the night.
If you don't submit your night action, I'll take that as a no action.
I'll only extend the deadline if it's about to end and I need replacements.
Voting
All votes must be done with vote tags or bold tags, like VOTE: Someone or
vote: Someone
. If it looks like a vote, it'll be counted.
You may also vote nolynch.
A majority is reached if more than half the players (x>50%) have voted the same player/nolynch.
If the deadline ends, the player (nolynch included) with the highest number of votes will be lynched.
If there's a tie, the player who held the higher vote total most recently will be lynched. Example: If player A has five votes, player B has three votes and someone unvotes player A to vote player B, Player A would be lynched.
Only if there's no way I can break the tie (such no votes being made the entire dayphase) it'll end in a default nolynch.
P.S.: I won't edit your posts.
A
c
t
i
v
i
t
y
Prods
If your last post was over 47 hours ago, you'll be prodded.
If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
If you have to be prodded twice in the dayphase (excluding Day 1), I'll automatically search for your replacement. You can't return to your slot.
If you were to receive your third prod, you'll be force-replaced. You will be unable to return to your slot.
I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile because I may miss them.
By announcing V/LA, I'll extend your prodtimer to 72 hours rather than 48 hours.
If you absolutely can't post anything for over 72 hours, you may want to talk with me. You may need to replace out.
Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
S
e
t
u
p
I
n
f
o
Daytalk is active.
This game uses plurality lynch mechanism.
A single player can't both kill and take another action.
Spoiler: Sample Vanilla Town Role PM
Welcome, X. You are a
Vanilla Townie
.
You have no special abilities.
You win when all threats to the Town have been eliminated.
You may target one player per night. Any action on that player won't succeed. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
How it would be if flipped:
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are [REDACTED].
You may target one player per night. Any action on that player won't succeed. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
You may talk in your neighborhood during day and night. Anytime you wish, you may announce in bold you're town at your neighborhood PT and I'll modconfirm you as soon as possible there.
You win when all threats to the Town have been eliminated.
If your last post was over 47 hours ago, you'll be prodded.
If you yet haven't posted after 24 hours since the prod, I'll starting searching your replacement. You may return into your slot.
If you have to be prodded twice in the dayphase (excluding Day 1) or three times the entire game, I'll automatically search for your replacement. You may return to your slot, however, any further prod is a force-replacement with no return (with the exception being in the next rule).
I'll remove one prod from your prod counter if you stay two entire dayphases without being prodded.
If I notice you're consistently prod-dodging, I'll automatically prod you.
V/LAs and Replacing
V/LAs must be announced in PMs and they must be atleast 3 days. Remember to set you're V/LA in your profile because I may miss them.
By announcing V/LA, I'll extend your prodtimer to 96 hours rather than 48 hours.
If you absolutely can't post anything for over 96 hours, you may want to talk with me. You may need to replace out.
Consider voluntarily replacing out if you won't play (either because you can't or you don't feel like playing). You may replace back into your slot (unless you're abusing it.
Observation: Replace back only applies if your replacement replaces out.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are Y, who is a
Mafia Rolestopper
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are Y, who is a
Mafia Gunsmith
, Z, who is a
Mafia Goon
, and W, who is a
Mafia Goon
.
You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
You share a factional kill each night. You must choose which of you will commit the kill. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Gunsmith
Welcome, X. You are a
Mafia Gunsmith
.
Your partners are [REDACTED].
You may target one player per night phase. You'll receive one of these results:
Positive
,
Negative
or
No result
. You'll get
Positive
if you target Groupscum (except Traitors and Doctors), Cops, Vigilantes, Gunsmiths, Role Cops, Vanilla Cops, Backups of roles with guns and JoATs that have any of these listed powers.
You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and investigate in the same night phase. You also share a factional PT, located here, where you may talk during day and night.
You win when all other factions have been eliminated, or nothing can stop this from occurring.
Spoiler: Mafia Rolestopper
Welcome, X. You are a
Mafia Rolestopper
.
Your partners are [REDACTED].
You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a rolestop in the same night phase. You also share a factional PT, located here, where you may talk during day and night.
You win when the Town has been eliminated, or nothing can stop this from occurring.