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The setup looks OK, but I have a few possible suggestions for the activity rules.
First, 72 hours seems a bit short for V/LA, especially considering that people may be away for 72 hours but could be active later. Perhaps consider extending this to 96 or more hours but with the caveat that a prod occurs 24 hours after V/LA (unless you are within the 48 hour range).
Also, as for the force-replacements for 3 prods or 2 same-Day prods, the rule I have seen normally is that the Mod searches for a replacement at 3 prods but people may return before a replacement is found. Perhaps use this for both the 3 prod and the 2 same-Day prod rules, but if they return before being replaced any further prod is grounds for a force-replacement without being able to return. I am just suggesting this because I remember seeing this rule.
One setup suggestion is to make it explicit in the Rolestopper's PM that if they role stop and kill the same person, the kill fails.
"one of these days i'll read you correctly" - Transcend, Micro 714
You may target one player per night. You will cause anyone who targets this player's action to fail, including any other action performed by you or your teammates. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
"one of these days i'll read you correctly" - Transcend, Micro 714
You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
This reads as more natural than before.
"one of these days i'll read you correctly" - Transcend, Micro 714
You may target one player per night. You will cause any action that targets this player to fail, including any other action performed by you or your teammates. You cannot target yourself.
You share a factional kill each night. You must choose which of you will commit the kill. You may
not
commit the kill and perform a roleblock in the same night phase. You also share a factional PT, located here, where you may talk during night phases only.
You win when the Town has been eliminated, or nothing can stop this from occurring.
This reads as more natural than before.
The PMs somehow say the opposite. You should probably make finalised versions of all the PMs.
"one of these days i'll read you correctly" - Transcend, Micro 714
Use multiple shades of blue as your mod colour in the main thread, but you may need something different for PTs. Some shades of blue are very difficult to read in PTs.
"one of these days i'll read you correctly" - Transcend, Micro 714