Balance Discussuon Thread

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Post Post #74 (isolation #0) » Tue Apr 11, 2017 8:20 am

Post by Powder Punk Girl »

Made a topic about it but I am hoping to get a quicker answer here. What is good ratio for 2 mafias and town.
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Post Post #76 (isolation #1) » Tue Apr 11, 2017 11:09 am

Post by Powder Punk Girl »

Two teams is still absolutely mafia. a variation of something is still that something.
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Post Post #78 (isolation #2) » Tue Apr 11, 2017 1:43 pm

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Thing is the community I am making the game for, all of what you just said is irrelevant. We are a tight knit community that collectively know each other quite well.
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Post Post #81 (isolation #3) » Wed Apr 12, 2017 2:40 am

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In post 79, Accountant wrote:The closeness of the community has jack shit to do with the comments that cfj brought up
So everyone already knowing how good each other are has nothing to do with him saying players are going to have to "pretend" to be worse, riiiight. Thanks anyway friend, but you are wrong.
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Post Post #85 (isolation #4) » Wed Apr 12, 2017 6:37 am

Post by Powder Punk Girl »

In post 82, Accountant wrote:
In post 81, Powder Punk Girl wrote:
In post 79, Accountant wrote:The closeness of the community has jack shit to do with the comments that cfj brought up
So everyone already knowing how good each other are has nothing to do with him saying players are going to have to "pretend" to be worse, riiiight. Thanks anyway friend, but you are wrong.
Don't add condescension to your ignorance. In the first place, knowing the skill levels of everyone doesn't affect the problematic factor of town not wanting to be obvtown because then scum starts to focus on town. That applies regardless of skill level, regardless of how well players know each other and is the main reason I don't play multiball.
Because scum doesn't want to shoot obvtown regardless of the setup? Do you even hear yourself?
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Post Post #88 (isolation #5) » Wed Apr 12, 2017 6:44 am

Post by Powder Punk Girl »

In post 86, Accountant wrote:
In post 85, Powder Punk Girl wrote:Because scum doesn't want to shoot obvtown regardless of the setup? Do you even hear yourself?
Scum loves to shoot obvtown. Please don't start acting dumb.
You are the one claiming being obvtown is more problematic in a game of mafia with multiple scum teams than a game with one team.
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Post Post #90 (isolation #6) » Wed Apr 12, 2017 6:56 am

Post by Powder Punk Girl »

If you are a strong town voice regardless of the setup you are going to die, I don't see a problem here.
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Post Post #92 (isolation #7) » Wed Apr 12, 2017 7:33 am

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So as a strong town voice you cause 1 night kill instead of two by drawing both scum teams to kill you, how is that a problem?

If anything I would say it becomes even more imperative that you be a strong town voice and make your reads known.
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Post Post #98 (isolation #8) » Thu Apr 13, 2017 2:08 pm

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In post 93, Accountant wrote:No, as a strong town voice in multiball you make scum teams stop crosskilling and start killing town because you just made town a threat to both of them. Where before the nightkills were 1 crosskill and 1 townkill, they're now 2 townkills, which means that the murder of an enemy is converted into the murder of an ally.
And how are you so sure it would have even been 1 crosskill and one town kill. How do you know it isnt two crosskills or how do you know it would not have been two town kills regardless. Both scum teams are going to want to silence a strong town voice regardless, so if you draw both teams to kill you you cause one kill instead of possibly two. And you have to remember once a scum team flips that is when the other team will officially be sure there even is a second scum team.
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Post Post #100 (isolation #9) » Thu Apr 13, 2017 2:22 pm

Post by Powder Punk Girl »

Scum get to look town by scum hunting in any variation of mafia.
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