Balance Discussuon Thread

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Post Post #126 (isolation #0) » Wed Apr 19, 2017 12:13 am

Post by Dunnstral »

In post 115, VysePresident wrote:-Attempt to outguess the mod at your own peril. This game has been balanced against certain game breaking strategies that have become popular recently.
mod wifom
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Post Post #127 (isolation #1) » Wed Apr 19, 2017 12:19 am

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Why did sugar mafia have 4 members while darth mafia had 3?
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Post Post #128 (isolation #2) » Wed Apr 19, 2017 12:22 am

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In post 115, VysePresident wrote:In the event of two or more scum factions having equaling numbers at the end of the game, with no Town members remaining,
the faction that started with fewer players
will be awarded the win.
Wait, why were they told this
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Post Post #129 (isolation #3) » Wed Apr 19, 2017 12:24 am

Post by Dunnstral »

In post 110, Ircher wrote:Town Ascetic Jailkeeper
Town Ascetic Roleblocker
Town Ascetic Tracker

Mafia Ascetic Encryptor.

10:3 Setup.
tracker and roleblocker are useless against ascetic scum

jailkeeper can only use the protective part of their role while ascetic scum is alive (and even then, they can't use it on other prs!)

This is bad setup design (biggest problem is ascetic mafia)
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Post Post #130 (isolation #4) » Wed Apr 19, 2017 12:34 am

Post by Dunnstral »

In post 121, Ircher wrote:Town Tracker
Town Follower
Town Ascetic Jailkeeper

10:3 Setup.
This setup is a bit more than slightly swingy - all three town power roles function best when there's less mafia alive.

Very swingy/bad design
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